Name | Card | Category | Attribute | Type | Level | ATK | DEF | Text | Set | Date |
---|---|---|---|---|---|---|---|---|---|---|
Archfiend of Gilfer | Monster | Effect | Dark | Fiend | 6 | 2200 | 2500 | When this card is sent to the Graveyard: You can target 1 face-up monster on the field; equip that target with this card. That monster loses 500 ATK while equipped with this card. | JUMP | 1/1/2005 |
Red-Eyes Darkness Dragon | Monster | Effect | Dark | Dragon | 9 | 2400 | 2000 | Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "Red-Eyes B. Dragon" and cannot by Special Summoned by other ways. This card gains 300 ATK for each Dragon-Type monster in your Graveyard. | SD1 | 1/1/2005 |
Vampire Genesis | Monster | Effect | Dark | Zombie | 8 | 3000 | 2100 | This card cannot be Normal Summon or Set. This card cannot be Special Summoned except by removing 1 Vampire Lord" on your side of the field from play. Discard 1 Zombie-Type monster from your hand to the Graveyard to select and Special Summon 1 Zombie-Type monster from your Graveyard with a Level less than the discarded Zombie-Type monster. You can only use this effect once per turn." | SD2 | 1/1/2005 |
Kaibaman | Monster | Effect | Light | Warrior | 3 | 200 | 700 | You can Tribute this face-up card; Special Summon 1 "Blue-Eyes White Dragon" from your hand. | WC5 | 2/15/2005 |
Mind Control | Spell | Normal | Target 1 monster your opponent controls; until the End Phase, take control of that target, but it cannot declare an attack or be Tributed. | WC5 | 2/15/2005 | |||||
Silent Swordsman LV7 | Monster | Effect | Light | Warrior | 7 | 2800 | 1000 | Cannot be Normal Summoned or Set. Must be Special Summoned with "Silent Swordsman LV5" and cannot be Special Summoned by other ways. Negate the effect of all Spell Cards on the field. | WC5 | 2/15/2005 |
Cyber Harpie Lady | Monster | Effect | Wind | Winged Beast | 4 | 1800 | 1300 | This card's name is treated as "Harpie Lady". | SP1 | 2/26/2005 |
A Feather of the Phoenix | Spell | Normal | Discard 1 card, then target 1 card in your Graveyard; return that target to the top of your Deck. | FET | 3/1/2005 | |||||
Abare Ushioni | Monster | Effect | Earth | Beast-Warrior | 4 | 1200 | 1200 | Once per turn, you can toss a coin and call it. If you call it right, inflict 1000 damage to your opponent. If you call it wrong, you take 1000 damage. | FET | 3/1/2005 |
Armed Samurai - Ben Kei | Monster | Effect | Dark | Warrior | 4 | 500 | 800 | For each Equip Card equipped to this card, it gains 1 additional attack during each Battle Phase. | FET | 3/1/2005 |
Assault on GHQ | Trap | Normal | Select 1 monster on your side of the field to activate this card. Destroy the selected card and send 2 cards from the top of your opponent's Deck to the Graveyard. | FET | 3/1/2005 | |||||
Beast Soul Swap | Trap | Normal | Target 1 Beast-Type monster you control; return it to the hand, and if you do, Special Summon 1 Beast-Type monster from your hand with the same Level as the monster that was returned to the hand. | FET | 3/1/2005 | |||||
Behemoth the King of All Animals | Monster | Effect | Earth | Beast | 7 | 2700 | 1500 | This card can be Normal Summoned or Set with 1 Tribute Monster. In that case, the original ATK of this card becomes 2000. When this card is Tribute Summoned successfully, you can return from your Graveyard to the owner's hand a number of Beast-Type monsters equal to the number of Tributed monsters. | FET | 3/1/2005 |
Big-Tusked Mammoth | Monster | Effect | Earth | Beast | 5 | 2000 | 1000 | Monsters on your opponent's side of the field cannot attack during the same turn that they are Normal Summoned, Flip Summoned, or Special Summoned. | FET | 3/1/2005 |
Blade Rabbit | Monster | Effect | Earth | Beast | 2 | 400 | 300 | When this card is changed from Attack Position to face-up Defense Position, destroy 1 monster on your opponent's side of the field. | FET | 3/1/2005 |
Blast Magician | Monster | Effect | Fire | Spellcaster | 4 | 1400 | 1700 | Each time a Spell Card is activated, place 1 Spell Counter on this card. You can remove any number of Spell Counters from this card to destroy 1 face-up monster on the field with ATK equal to or less than 700 x the number of counters you removed. | FET | 3/1/2005 |
Brain Jacker | Monster | Effect | Dark | Fiend | 2 | 200 | 900 | FLIP: Equip this card to a monster on your opponent's side of the field and treat it as an Equip Card. Take control of the monster that is equipped with this card. Increase your opponent's Life Points by 500 points during each of his/her Standby Phases. | FET | 3/1/2005 |
Catnipped Kitty | Monster | Effect | Earth | Beast | 2 | 0 | 500 | This card cannot be attacked if there is another Beast-Type monster on your side of the field. Make the DEF of 1 monster on your opponent's side of the field 0 until the End Phase. This effect can only be used once per turn. | FET | 3/1/2005 |
Centrifugal Field | Spell | Continuous | When a Fusion Monster is destroyed and sent to the Graveyard by a card effect, select 1 of the Fusion Material Monsters written in the card text of that Fusion Monster from your Graveyard and Special Summon it to your side of the field. | FET | 3/1/2005 | |||||
Chiron the Mage | Monster | Effect | Earth | Beast-Warrior | 4 | 1800 | 1000 | Once per turn: You can discard 1 Spell Card, then target 1 Spell/Trap Card your opponent controls; destroy that target. | FET | 3/1/2005 |
Chu-Ske the Mouse Fighter | Monster | Normal | Earth | Beast | 3 | 1200 | 0 | A fiery mouse, traveling the world to become the strongest fighter in the world of mice. Be careful not to touch him, or you will get burned. | FET | 3/1/2005 |
Cross Counter | Trap | Normal | If the DEF of an attacked Defense Position monster is higher than the ATK of your opponent's attacking monster, the Battle Damage inflicted to your opponent is doubled. Destroy the attacking monster after damage calculation. | FET | 3/1/2005 | |||||
D.D. Dynamite | Trap | Normal | Inflict 300 damage to your opponent for each of their removed from play cards. | FET | 3/1/2005 | |||||
Deck Devastation Virus | Trap | Normal | Tribute 1 DARK monster with 2000 or more ATK; check your opponent's hand, all monsters they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all those monsters with 1500 or less ATK. | FET | 3/1/2005 | |||||
Divine Dragon Ragnarok | Monster | Normal | Light | Dragon | 4 | 1500 | 1000 | A legendary dragon sent by the gods as their instrument. Legends say that if provoked, the whole world will sink beneath the sea. | FET | 3/1/2005 |
Element Doom | Monster | Effect | Dark | Fiend | 4 | 1500 | 1200 | This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field: EARTH: Negate the effect of an Effect Monster that is destroyed by this monster as a result of battle. WIND: If this card destroyed your opponent's monster as a result of battle, it can attack once again in a row. |
FET | 3/1/2005 |
Element Valkyrie | Monster | Effect | Light | Fairy | 4 | 1500 | 1200 | This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field: | FET | 3/1/2005 |
Elemental Burst | Trap | Normal | Tribute 1 each of WIND, WATER, FIRE, and EARTH monsters on your side of the field to activate this card. Destroy all cards on your opponent's side of the field. | FET | 3/1/2005 | |||||
Firebird | Monster | Effect | Fire | Winged Beast | 4 | 1000 | 800 | Each time a Winged Beast-Type monster(s) on your side of the field is destroyed, this card gains 500 ATK. | FET | 3/1/2005 |
Flame Ruler | Monster | Effect | Fire | Pyro | 4 | 1500 | 1600 | This card is treated as 2 Tributes for the Tribute Summon of a FIRE monster. | FET | 3/1/2005 |
Forced Ceasefire | Trap | Normal | Discard 1 card from your hand. No Trap Cards can be activated until the End Phase of this turn. | FET | 3/1/2005 | |||||
Fulfillment of the Contract | Spell | Equip | Pay 800 Life Points. Select 1 Ritual Monster from your Graveyard, Special Summon it to your side of the field and equip it with this card. When this card is destroyed, remove the equipped monster from play. | FET | 3/1/2005 | |||||
Gatling Dragon | Monster | Fusion | Dark | Machine | 8 | 2600 | 1200 | "Barrel Dragon" + "Blowback Dragon" Toss a coin 3 times. Destroy a number of monsters on the field equal to the number of Heads. This effect can only be used once per turn, during your Main Phase. |
FET | 3/1/2005 |
Gearfried the Swordmaster | Monster | Effect | Light | Warrior | 7 | 2600 | 2200 | Cannot be Normal Summoned/Set. Must be Special Summoned with "Release Restraint" and cannot be Special Summoned by other ways. When an Equip Card(s) is equipped to this card: Target 1 monster your opponent controls; destroy that target. | FET | 3/1/2005 |
Golem Sentry | Monster | Effect | Earth | Rock | 4 | 800 | 1800 | Once per turn, you can flip this card into face-down Defense Position. When this card is Flip Summoned, return 1 monster on your opponent's side of the field to the owner's hand. | FET | 3/1/2005 |
Good Goblin Housekeeping | Trap | Normal | Draw a number of cards from your Deck equal to the number of "Good Goblin Housekeeping" cards in your Graveyard +1, select 1 card from your hand, and return it to the bottom of your Deck. | FET | 3/1/2005 | |||||
Granmarg the Rock Monarch | Monster | Effect | Earth | Rock | 6 | 2400 | 1000 | When this card is Tribute Summoned, destroy 1 face-down card on the field | FET | 3/1/2005 |
Hand of Nephthys | Monster | Effect | Wind | Spellcaster | 2 | 600 | 600 | You can Tribute this card and 1 other monster; Special Summon 1 "Sacred Phoenix of Nephthys" from your hand or Deck. | FET | 3/1/2005 |
Hyena | Monster | Effect | Earth | Beast | 3 | 1000 | 300 | When this card is destroyed by battle and sent to the Graveyard: You can Special Summon any number of "Hyenas" from your Deck. | FET | 3/1/2005 |
Insect Knight | Monster | Normal | Earth | Insect | 4 | 1900 | 1500 | Of all Insect fighters, he is the paragon of the Indestructible Insect Invaders, which only the elite of the elite can join. We can no longer ignore their unmatched battle prowess. | FET | 3/1/2005 |
Kangaroo Champ | Monster | Effect | Earth | Beast | 4 | 800 | 700 | A monster that battles with this card is changed to Defense Position after damage calculation. | FET | 3/1/2005 |
King Dragun | Monster | Fusion | Dark | Dragon | 7 | 2400 | 1100 | Lord of D. + "Divine Dragon Ragnarok" As long as this card remains face-up on the field, your opponent cannot target Dragon-Type monsters for the effect of a Spell, Trap, or Monster Card. Once per turn, you can Special Summon 1 Dragon-Type monster from your hand to your side of the field. |
FET | 3/1/2005 |
Lightning Vortex | Spell | Normal | Discard 1 card. Destroy all face-up monsters your opponent controls. | FET | 3/1/2005 | |||||
Maji-Gire Panda | Monster | Effect | Earth | Beast | 4 | 1000 | 800 | As long as this card remains face-up on the field, each time a Beast-Type monster(s) on the field is destroyed, increase the ATK of this card by 500 points. | FET | 3/1/2005 |
Mecha-Dog Marron | Monster | Effect | Light | Machine | 4 | 1000 | 1000 | When this card on the field is destroyed and sent to the Graveyard as a result of battle, inflict 1000 points of damage to both players' Life Points. When this card on the field is destroyed and sent to the Graveyard except as a result of battle, inflict 1000 points of damage to your opponent's Life Points. | FET | 3/1/2005 |
Meteor of Destruction | Spell | Normal | If your opponent's Life Points are higer than 300: Inflict 1000 damage to your opponent. | FET | 3/1/2005 | |||||
Penalty Game! | Trap | Normal | When your opponent has 4 cards in their hand, select and activate 1 of these effects:Your opponent cannot draw during their next Draw Phase. Your opponent cannot activate any Spell or Trap Cards this turn. |
FET | 3/1/2005 | |||||
Phoenix Wing Wind Blast | Trap | Normal | Discard 1 card to target 1 card your opponent controls; return that target to the top of the Deck. | FET | 3/1/2005 | |||||
Poison Fangs | Spell | Continuous | Each time a Beast-Type monster inflicts Battle Damage to your opponent's Life Points, inflict 500 points of damage to your opponent's Life Points. | FET | 3/1/2005 | |||||
Pole Position | Trap | Continuous | The face-up monster(s) with the highest ATK on the field is unaffected by any Spell Cards. When "Pole Position" is removed from the field, destroy the face-up monster(s) with the highest ATK on the field. | FET | 3/1/2005 | |||||
Re-Fusion | Spell | Equip | Pay 800 Life Points. Select 1 Fusion Monster from your Graveyard, Special Summon it to your side of the field and equip it with this card. When this card is destroyed, remove the equipped monster from play. | FET | 3/1/2005 | |||||
Release Restraint | Spell | Normal | Tribute 1 "Gearfried the Iron Knight"; Special Summon 1 "Gearfried the Swordmaster" from your hand or Deck. | FET | 3/1/2005 | |||||
Rescue Cat | Monster | Effect | Earth | Beast | 4 | 300 | 100 | You can send this face-up card to the Graveyard to Special Summon 2 Level 3 or lower Beast-Type monsters from your Deck. Those monsters are destroyed during the End Phase. | FET | 3/1/2005 |
Sacred Phoenix of Nephthys | Monster | Effect | Fire | Winged Beast | 8 | 2400 | 1600 | During your next Standby Phase after this card was destroyed by a card effect and sent to the Graveyard: Special Summon this card from the Graveyard. When this card is Special Summoned this way: Destroy all Spell and Trap Cards on the field. | FET | 3/1/2005 |
Shadowslayer | Monster | Effect | Dark | Fiend | 4 | 1400 | 200 | If all monsters your opponent controls are in Defense Position, this card can attack your opponent directly. | FET | 3/1/2005 |
Silent Swordsman LV5 | Monster | Effect | Light | Warrior | 5 | 2300 | 1000 | This card is unaffected by the effects of your opponent's Spell Cards. If this card inflicts Battle Damage to your opponent by a direct attack, during your next Standby Phase, you can send this face-up card to the Graveyard to Special Summon 1 "Silent Swordsman LV7" from your hand or Deck. | FET | 3/1/2005 |
Space Mambo | Monster | Normal | Water | Fish | 4 | 1700 | 1000 | A Space Mambo floating in the vast universe. This living relic was found in the ruins of a super civilization on Alphard 4. | FET | 3/1/2005 |
Spell Absorption | Spell | Continuous | Each time a Spell Card is activated, increase the Life Points of this card's controller by 500 points. | FET | 3/1/2005 | |||||
Spiral Spear Strike | Spell | Continuous | When "Gaia the Fierce Knight", "Swift Gaia the Fierce Knight" or "Gaia the Dragon Champion" on your side of the field attacks a Defense Position monster, if the ATK of that card is higher than the DEF of the Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. If "Gaia the Dragon Champion" inflicts Battle Damage with this effect, draw 2 cards from your Deck and discard 1 card from your hand. | FET | 3/1/2005 | |||||
Swords of Concealing Light | Spell | Quick-Play | When this card resolves, all monsters your opponent controlled when this card was activated are changed to face-down Defense Position. Monsters your opponent controls cannot change their battle positions. Destroy this card during your 2nd Standby Phase after activation. | FET | 3/1/2005 | |||||
The Big March of Animals | Spell | Normal | Until the End Phase, increase the ATK of all face-up Beast-Type monsters on your side of the field by 200 points for each Beast-Type monster on your side of the field. | FET | 3/1/2005 | |||||
The Dark - Hex-Sealed Fusion | Monster | Effect | Dark | Rock | 3 | 1000 | 1600 | You can substitute this card for any 1 Fusion Material Monster. The other Fusion Material Monster(s) must be the correct one(s). By Tributing Fusion Material Monsters on the field, including this card, Special Summon 1 DARK Fusion Monster from your Fusion Deck. | FET | 3/1/2005 |
The Earth - Hex-Sealed Fusion | Monster | Effect | Earth | Rock | 3 | 1000 | 1600 | You can substitute this card for any 1 Fusion Material Monster. The other Fusion Material Monster(s) must be the correct one(s). By Tributing Fusion Material Monsters on the field, including this card, Special Summon 1 EARTH Fusion Monster from your Fusion Deck. | FET | 3/1/2005 |
The Light - Hex-Sealed Fusion | Monster | Effect | Light | Rock | 3 | 1000 | 1600 | You can substitute this card for any 1 Fusion Material Monster. The other Fusion Material Monster(s) must be the correct one(s). By Tributing Fusion Material Monsters on the field, including this card, Special Summon 1 LIGHT Fusion Monster from your Fusion Deck. | FET | 3/1/2005 |
Threatening Roar | Trap | Normal | Your opponent cannot declare an attack this turn. | FET | 3/1/2005 | |||||
Ultimate Insect LV5 | Monster | Effect | Wind | Insect | 5 | 2300 | 900 | If this card was Special Summoned by the effect of "Ultimate Insect LV3", as long as this card remains on the field, decrease the ATK of all your opponent's monsters by 500 points. During your Standby Phase, send this face-up card to the Graveyard to Special Summon 1 "Ultimate Insect LV7" from your hand or Deck. (You cannot activate this effect the turn this card is Normal Summoned, Special Summoned, or flipped face-up.) | FET | 3/1/2005 |
Whirlwind Prodigy | Monster | Effect | Wind | Fairy | 4 | 1500 | 1600 | If you Tribute Summon a WIND monster, you can treat this 1 monster as 2 Tribute Monsters for the Tribute Summon. | FET | 3/1/2005 |
Toon Goblin Attack Force | Monster | Toon | Earth | Warrior | 4 | 2300 | 0 | This card cannot attack during the turn that it is Normal Summoned, Flip Summoned, or Special Summoned. When "Toon World" on the field is destroyed, this card is also destroyed. If "Toon World" is on your side of the field and your opponent does not control a Toon Monster, this card can attack your opponent's Life Points directly. If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and you cannot change this Battle Position until the end of your next turn. | DL7 | 4/1/2005 |
Infernal Flame Emperor | Monster | Effect | Fire | Pyro | 9 | 2700 | 1600 | This card cannot be Special Summoned. When this card is Tribute Summoned successfully, you can remove from play up to 5 FIRE monsters in your Graveyard. Destroy a number of Spell or Trap Cards on the field equal to the number of cards that you remove from play by this effect. | SD3 | 5/9/2005 |
Ocean Dragon Lord - Neo-Daedalus | Monster | Effect | Water | Sea Serpent | 8 | 2900 | 1600 | Send Umi" on your side of the field to the Graveyard to send all cards in both players' hands and on the field to the Graveyard, except this card." | SD4 | 5/9/2005 |
Amazoness Chain Master | Monster | Effect | Earth | Warrior | 4 | 1500 | 1300 | When this monster is destroyed by battle and sent to the Graveyard, you can pay 1500 Life Points to look at your opponent's hand, select 1 Monster Card in it, and add that card to your hand. | SP1 | 5/28/2005 |
Ancient Gear Beast | Monster | Effect | Earth | Machine | 6 | 2000 | 2000 | This card cannot be Special Summoned. The effects of your opponent's Effect Monster that this monster destroys as a result of battle are negated. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. | TLM | 6/1/2005 |
Ancient Gear Golem | Monster | Effect | Earth | Machine | 8 | 3000 | 3000 | Cannot be Special Summoned. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. | TLM | 6/1/2005 |
Ancient Gear Soldier | Monster | Effect | Earth | Machine | 4 | 1300 | 1300 | If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. | TLM | 6/1/2005 |
Archfiend Marmot of Nefariousness | Monster | Normal | Earth | Beast | 2 | 400 | 600 | An air marmot that has a nefarious horna dnwings. It attacks by throwing acorns. | TP6 | 6/1/2005 |
Aussa the Earth Charmer | Monster | Effect | Earth | Spellcaster | 3 | 500 | 1500 | FLIP: Take control of 1 EARTH monster on your opponent's side of the field, for as long as this card remains face-up on the field. | TLM | 6/1/2005 |
Battery Charger | Spell | Normal | Pay 500 Life Points. Special Summon 1 monster from your Graveyard that includes "Batteryman" in its card name. | TLM | 6/1/2005 | |||||
Batteryman AA | Monster | Effect | Light | Thunder | 3 | 0 | 0 | If all "Batteryman AA"(s) you control are in Attack Position, this card gains 1000 ATK for each. If all "Batteryman AA"(s) you control are in Defense Position, this card gains 1000 DEF for each. | TLM | 6/1/2005 |
Brain Control | Spell | Normal | Pay 800 Life Points. Select 1 face-up monster your opponent controls. Take control of it until the End Phase. | TLM | 6/1/2005 | |||||
Burglar | Monster | Normal | Earth | Beast | 3 | 850 | 800 | A sly rat. He will come at you with his huge left claw. | TP6 | 6/1/2005 |
Card of Sanctity | Spell | Normal | Banish all other cards you control and in your hand (min. 1 from each); draw until you have 2 cards in your hand. | TLM | 6/1/2005 | |||||
Clown Zombie | Monster | Normal | Dark | Zombie | 2 | 1350 | 0 | A clown revived by the powers of darkenss. Its deadly dance has sent many monster to their graves. | TP6 | 6/1/2005 |
Criosphinx | Monster | Effect | Earth | Rock | 6 | 1200 | 2400 | While this card is face-up on your side of the field, when a monster is returned from the field to the owner's hand, the owner of the returned monster selects 1 card in their hand and sends it to the Graveyard. | TLM | 6/1/2005 |
D.D. Survivor | Monster | Effect | Dark | Warrior | 4 | 1800 | 200 | During the End Phase, if this card was banished while face-up, on your side of the field, this turn: Special Summon this banished card. This effect can only activate once per turn. | TLM | 6/1/2005 |
Des Wombat | Monster | Effect | Earth | Beast | 3 | 1600 | 300 | As long as this card remains face-up on the field, any damage by a card effect to the controller of this card becomes 0. | TLM | 6/1/2005 |
Doriado's Blessing | Spell | Ritual | This card is used to Ritual Summon "Elemental Mistress Doriado". You must also Tribute monsters whose total Levels equal 3 or more from the field or your hand. | TLM | 6/1/2005 | |||||
Double Attack | Spell | Normal | Discard 1 Monster Card from your hand to the Graveyard. Select 1 monster on your side of the field with a lower Level than the discarded monster. The selected monster can attack twice this turn. | TLM | 6/1/2005 | |||||
Dummy Golem | Monster | Effect | Earth | Rock | 2 | 800 | 800 | FLIP: Your opponent selects 1 monster that he/she controls. Switch control of the selected monster and this card. | TLM | 6/1/2005 |
Elemental HERO Avian | Monster | Normal | Wind | Warrior | 3 | 1000 | 1000 | A winged Elemental HERO who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high. | TLM | 6/1/2005 |
Elemental HERO Burstinatrix | Monster | Normal | Fire | Warrior | 3 | 1200 | 800 | A flame manipulator who was the first Elemental HERO woman. Her Burstfire burns away villainy. | TLM | 6/1/2005 |
Elemental HERO Clayman | Monster | Normal | Earth | Warrior | 4 | 800 | 2000 | An Elemental HERO with a clay body built-to-last. He'll preserve his Elemental HERO colleagues at any cost. | TLM | 6/1/2005 |
Elemental HERO Flame Wingman | Monster | Fusion | Wind | Warrior | 6 | 2100 | 1200 | Elemental HERO Avian + "Elemental HERO Burstinatrix" Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster. |
TLM | 6/1/2005 |
Elemental HERO Sparkman | Monster | Normal | Light | Warrior | 4 | 1600 | 1400 | An Elemental HERO and a warrior of light who proficiently wields many kinds of armaments. His Static Shockwave cuts off the path of villainy. | TLM | 6/1/2005 |
Elemental HERO Thunder Giant | Monster | Fusion | Light | Warrior | 6 | 2400 | 1500 | Elemental HERO Sparkman + "Elemental HERO Clayman" Must be Fusion Summoned and cannot be Special Summoned by other ways. Once per turn: You can discard 1 card to target 1 face-up monster on the field with original ATK less than the ATK of this card; destroy that target. |
TLM | 6/1/2005 |
Elemental Mistress Doriado | Monster | Ritual | Light | Spellcaster | 3 | 1200 | 1400 | This card can only be Ritual Summoned with the Ritual Spell Card, "Doriado's Blessing". The Attribute of this card is also treated as WIND, WATER, FIRE, and EARTH. | TLM | 6/1/2005 |
Eria the Water Charmer | Monster | Effect | Water | Spellcaster | 3 | 500 | 1500 | FLIP: Take control of 1 WATER monster on your opponent's side of the field, for as long as this card remains face-up on the field. | TLM | 6/1/2005 |
Final Ritual of the Ancients | Spell | Ritual | This card is used to Ritual Summon "Reshef the Dark Being". You must also Tribute monsters whose total Levels equal 8 or more from the field or your hand. | TLM | 6/1/2005 | |||||
Fusion Sage | Spell | Normal | Add 1 "Polymerization" card from your Deck to your hand. Then shuffle your Deck. | TP6 | 6/1/2005 | |||||
Gift of the Martyr | Spell | Normal | Send 1 monster on your side of the field to the Graveyard. Select 1 monster on your side of the field. Increase the ATK of the selected monster by an amount equal to the ATK of the sent monster until the End Phase of the turn this card is activated. | TLM | 6/1/2005 | |||||
Grave Lure | Trap | Normal | Turn the top card of your opponent's Deck face-up and your opponent shuffles the Deck. When your opponent draws the face-up card, immediately send it to the Graveyard. | TLM | 6/1/2005 | |||||
Grave Ohja | Monster | Effect | Earth | Rock | 4 | 1600 | 1500 | As long as a face-down Defense Position monster(s) remains on your side of the field, a player cannot select this card as an attack target. Each time a monster on your side of the field is Flip Summoned, inflict 300 points of damage to your opponent's Life Points. | TLM | 6/1/2005 |
Guardian Statue | Monster | Effect | Earth | Rock | 4 | 800 | 1400 | Once per turn, during your Main Phase, you can flip this card into face-down Defense Position. When this card is Flip Summoned, return 1 monster on your opponent's side of the field to the owner's hand. | TLM | 6/1/2005 |
Hero Signal | Trap | Normal | When a monster you control is destroyed by battle and sent to the Graveyard: Special Summon 1 Level 4 or lower "Elemental HERO" monster from your hand or Deck. | TLM | 6/1/2005 | |||||
Hieracosphinx | Monster | Effect | Earth | Rock | 6 | 2400 | 1200 | While this card is face-up on your side of the field, your opponent cannot select a face-down Defense Position monster as an attack target. | TLM | 6/1/2005 |
Hiita the Fire Charmer | Monster | Effect | Fire | Spellcaster | 3 | 500 | 1500 | FLIP: Take control of 1 FIRE monster on your opponent's side of the field, for as long as this card remains face-up on the field. | TLM | 6/1/2005 |
Impenetrable Formation | Spell | Continuous | Select 1 monster on your side of the field to activate this card. While you have 2 or more monsters on your side of the field, and all monsters on your side of the field are in Defense Position, increase the DEF of the selected monster by 700 points. When the selected monster is removed from the field, destroy this card. | TLM | 6/1/2005 | |||||
Kaminote Blow | Spell | Normal | You can only activate this card if there is at least 1 face-up "Chu-Ske the Mouse Fighter", "Monk Fighter", or "Master Monk" on your side of the field. Destroy the monster(s) that battle with these monsters on your side of the field this turn, at the end of each Damage Step. | TLM | 6/1/2005 | |||||
King of the Skull Servants | Monster | Effect | Dark | Zombie | 1 | ? | 0 | The original ATK of this card becomes the number of "King of the Skull Servants" and "Skull Servant" cards in your Graveyard x 1000. When this card is destroyed by battle and sent to the Graveyard, by removing from play 1 other "King of the Skull Servants" or "Skull Servant" card in your Graveyard, Special Summon this card. | TLM | 6/1/2005 |
Kozaky's Self-Destruct Button | Trap | Normal | Inflict 1000 points of damage to the Life Points of the player who destroyed this Set card. | TLM | 6/1/2005 | |||||
Legendary Black Belt | Spell | Equip | You can only equip this card to "Chu-Ske the Mouse Fighter", "Monk Fighter", or "Master Monk". When the equipped monster destroys your opponent's monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the DEF of the destroyed monster. | TLM | 6/1/2005 | |||||
Level Conversion Lab | Trap | Normal | Select 1 monster in your hand and show it to your opponent, then roll a six-sided die. If the result is 1, send the selected monster to the Graveyard. If the result is 2-6, the Level of the selected monster becomes equal to the result until the End Phase of this turn. | TLM | 6/1/2005 | |||||
Lone Wolf | Trap | Continuous | You can only activate this card if there is only 1 monster on your side of the field, and it is "Chu-Ske the Mouse Fighter", "Monk Fighter", or "Master Monk". That monster is not destroyed as a result of battle, and is unaffected by any of your opponent's monster effects. | TLM | 6/1/2005 | |||||
Lost Guardian | Monster | Effect | Earth | Rock | 4 | 100 | ? | The original DEF of this card equals the number of your banished Rock-Type monsters * 700. | TLM | 6/1/2005 |
Master Monk | Monster | Effect | Earth | Rock | 5 | 1900 | 1000 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Monk Fighter" on your side of the field. This card can attack twice during the same turn. | TLM | 6/1/2005 |
Medusa Worm | Monster | Effect | Earth | Rock | 2 | 500 | 600 | Once per turn, during your Main Phase, you can flip this card into face-down Defense Position. When this card is Flip Summoned, destroy 1 monster on your opponent's side of the field. | TLM | 6/1/2005 |
Megarock Dragon | Monster | Effect | Earth | Rock | 7 | 0 | 0 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play a Rock-Type monster(s) in your Graveyard. The original ATK and DEF of this card become the number of Rock-Type monsters you removed from play when you Special Summoned this card x 700 points. | TLM | 6/1/2005 |
Mid Shield Gardna | Monster | Effect | Earth | Warrior | 4 | 100 | 1800 | You can flip this card into face-down Defense Position once per turn during your Main Phase. Negate the activation of a Spell Card that targets this 1 face-down monster. At that time, flip this card into face-up Defense Position. | TLM | 6/1/2005 |
Millennium Scorpion | Monster | Effect | Earth | Insect | 5 | 2000 | 1800 | Each time this card destroys 1 monster on your opponent's side of the field and sends it to the Graveyard as a result of battle, increase the ATK of this card by 500 points. | TLM | 6/1/2005 |
Mine Golem | Monster | Effect | Earth | Rock | 3 | 1000 | 1900 | When this card is sent to the Graveyard as a result of battle, inflict 500 points of damage to your opponent's Life Points. | TLM | 6/1/2005 |
Minefield Eruption | Trap | Normal | Inflict 1000 points of damage to your opponent's Life Points for each face-up "Mine Golem" on your side of the field. After that, destroy all face-up "Mine Golem"(s) on your side of the field. | TLM | 6/1/2005 | |||||
Mispolymerization | Trap | Normal | You can only activate this card when a Fusion Monster is Special Summoned. Return all face-up Fusion Monsters on the field to their respective Fusion Decks. | TLM | 6/1/2005 | |||||
Moai Interceptor Cannons | Monster | Effect | Earth | Rock | 4 | 1100 | 2000 | Once per turn, during your Main Phase, you can flip this card into face-down Defense Position. | TLM | 6/1/2005 |
Monk Fighter | Monster | Effect | Earth | Rock | 3 | 1300 | 1000 | Battle Damage to this card's controller that he/she takes from a battle involving this card becomes 0. | TLM | 6/1/2005 |
Nekogal #1 | Monster | Normal | Earth | Beast | 3 | 1100 | 900 | A pussy-fairy. Contrary to her lovely beauty, she claws on her enemies. | TP6 | 6/1/2005 |
Nitro Unit | Spell | Equip | You can only equip this card to a monster on your opponent's side of the field. When a monster destroys the equipped monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the ATK of the equipped monster. | TLM | 6/1/2005 | |||||
Pikeru's Second Sight | Trap | Normal | Until your opponent's second End Phase, your opponent shows you all cards that he/she draws and then add them to his/her hand. | TLM | 6/1/2005 | |||||
Reshef the Dark Being | Monster | Ritual | Light | Fiend | 8 | 2500 | 1500 | This card can only be Ritual Summoned with the Ritual Spell Card, "Final Ritual of the Ancients". Discard 1 Spell Card from your hand. Take control of 1 monster on your opponent's side of the field until the End Phase. You can only use this effect once per turn. | TLM | 6/1/2005 |
Restructer Revolution | Spell | Normal | Inflict 200 points of damage to your opponent's Life Points for each card in your opponent's hand. | TP6 | 6/1/2005 | |||||
Rock Bombardment | Trap | Normal | Send 1 Rock-Type monster from your Deck to the Graveyard; inflict 500 damage to your opponent. | TLM | 6/1/2005 | |||||
Royal Surrender | Trap | Counter | You can only activate this card when your opponent activates a Continuous Trap Card. Negate the activation and the effect of the card and destroy it. | TLM | 6/1/2005 | |||||
Shifting Shadows | Spell | Continuous | Pay 300 Life Points to rearrange the face-down Defense Position monsters on your side of the field, then return them in face-down Defense Position. You can only use this effect once per turn. | TLM | 6/1/2005 | |||||
Sleeping Lion | Monster | Normal | Earth | Beast | 4 | 700 | 1700 | A ferocious animal that sleeps all day. Sometimes it's better to let Sleeping Lions lie. | TP6 | 6/1/2005 |
Spell-Stopping Statute | Trap | Counter | You can only activate this card when your opponent activates a Continuous Spell Card. Negate the activation and the effect of the card and destroy it. | TLM | 6/1/2005 | |||||
Token Feastevil | Trap | Normal | You can only activate this card when a Token(s) is Special Summoned. Destroy all Tokens on the field, and inflict 300 points of damage to your opponent's Life Points for each destroyed Token. | TLM | 6/1/2005 | |||||
Toon Cannon Soldier | Monster | Toon | Dark | Machine | 4 | 1400 | 1300 | This card cannot attack during the turn that it is Normal Summoned, Flip Summoned, or Special Summoned. When "Toon World" on the field is destroyed, destroy this card. If "Toon World" is on your side of the field and your opponent does not control a Toon Monster, this card can attack your opponent's Life Points directly. Tribute 1 monster on your side of the field to inflict 500 points of damage to your opponent's Life Points. | TP6 | 6/1/2005 |
Toon Table of Contents | Spell | Normal | Add 1 "Toon" card or "Manga Ryu-Ran" from your Deck to your hand. | TP6 | 6/1/2005 | |||||
Ultimate Insect LV7 | Monster | Effect | Wind | Insect | 7 | 2600 | 1200 | If this card was Special Summoned by the effect of "Ultimate Insect LV5", as long as this card remains face-up on your side of the field, decrease the ATK and DEF of all your opponent's monsters by 700 points. | TLM | 6/1/2005 |
White Ninja | Monster | Effect | Light | Warrior | 4 | 1500 | 800 | FLIP: Destroy 1 Defense Position monster on the field. | TLM | 6/1/2005 |
Winged Kuriboh | Monster | Effect | Light | Fairy | 1 | 300 | 200 | If this card on the field is destroyed and sent to the Graveyard: Any further Battle Damage you take this turn becomes 0. | TLM | 6/1/2005 |
Wynn the Wind Charmer | Monster | Effect | Wind | Spellcaster | 3 | 500 | 1500 | FLIP: Take control of 1 WIND monster on your opponent's side of the field, for as long as this card remains face-up on the field. | TLM | 6/1/2005 |
Acid Rain | Trap | Normal | Destroy all face-up Machine-Type monsters on the field. | DL8 | 6/30/2005 | |||||
Toon Defense | Trap | Continuous | When your opponent's monster attacks a face-up Level 4 or lower Toon Monster on your side of the field, you can make the attack a direct attack to your Life Points. | DB2 | 7/27/2005 | |||||
Toon Masked Sorcerer | Monster | Toon | Dark | Spellcaster | 4 | 900 | 1400 | This card cannot attack the turn it is Summoned. If "Toon World" on the field is destroyed, destroy this card. While you control "Toon World" and your opponent controls no Toon Monsters, this card can attack your opponent directly. When this card inflicts Battle Damage to your opponent's Life Points: Draw 1 card from your deck. | DB2 | 7/27/2005 |
Embodiment of Apophis | Trap | Continuous | During either player's Main Phase: Special Summon this card as a Normal Monster (Reptile-Type/EARTH/Level 4/ATK 1600/DEF 1800). (This card is also still a Trap Card.) | SP1 | 8/6/2005 | |||||
A Rival Appears! | Trap | Normal | Select 1 face-up monster on your opponent's side of the field. Special Summon from your hand 1 monster that has the same Level as the selected monster. | CRV | 8/17/2005 | |||||
B.E.S. Crystal Core | Monster | Effect | Water | Machine | 5 | 2100 | 1000 | When this card is Normal Summoned, put 3 counters on it. This card cannot be destroyed by battle. If this card battles a monster, remove 1 counter from this card at the end of the Damage Step. If you cannot, destroy it. Once per turn, during your Main Phase, you can change 1 face-up Attack Position monster your opponent controls to face-up Defense Position. | CRV | 8/17/2005 |
Batteryman C | Monster | Effect | Light | Thunder | 2 | 0 | 0 | If all "Batteryman C"(s) on your side of the field are in Attack Position, increase the ATK of all Machine-Type monsters on your side of the field by 500 points for each "Batteryman C" on your side of the field. If all "Batteryman C"(s) on your side of the field are in Defense Position, increase the DEF of all Machine-Type monsters on your side of the field by 500 points for each "Batteryman C" on your side of the field. | CRV | 8/17/2005 |
Bubble Shuffle | Spell | Quick-Play | Target 1 face-up Attack Position "Elemental HERO Bubbleman" you control and 1 face-up Attack Position monster your opponent controls; change both those targets to Defense Position, then Tribute that 1 "Elemental HERO Bubbleman", then Special Summon 1 "Elemental HERO" monster from your hand. | CRV | 8/17/2005 | |||||
Conscription | Trap | Normal | Pick up the top card of your opponent's Deck. If the picked-up card can be Normal Summoned, Special Summon it to your side of the field. If not, add that card to your opponent's hand. | CRV | 8/17/2005 | |||||
Cyber Archfiend | Monster | Effect | Dark | Fiend | 4 | 1000 | 2000 | At the beginning of your Draw Phase, if you have no cards in your hand, draw 1 more card in addition to the normal draw. During your End Phase, if you have 1 or more card(s) in your hand, destroy this card. | CRV | 8/17/2005 |
Cyber Dragon | Monster | Effect | Light | Machine | 5 | 2100 | 1600 | If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). | CRV | 8/17/2005 |
Cyber End Dragon | Monster | Fusion | Light | Machine | 10 | 4000 | 2800 | Cyber Dragon + "Cyber Dragon" + "Cyber Dragon" A Fusion Summon of this card can only be done with the above Fusion Material Monsters. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. |
CRV | 8/17/2005 |
Cyber Twin Dragon | Monster | Fusion | Light | Machine | 8 | 2800 | 2100 | Cyber Dragon + "Cyber Dragon" A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. This card can attack twice during each Battle Phase. |
CRV | 8/17/2005 |
Cybernetic Cyclopean | Monster | Effect | Earth | Beast-Warrior | 4 | 1400 | 200 | While you have no cards in your hand, increase the ATK of this card by 1000 points. | CRV | 8/17/2005 |
Cybernetic Magician | Monster | Effect | Light | Spellcaster | 6 | 2400 | 1000 | You can discard 1 card to change the ATK of 1 face-up monster to 2000 until the End Phase of this turn. | CRV | 8/17/2005 |
Cycroid | Monster | Normal | Earth | Machine | 3 | 800 | 1000 | The most lovable and friendly of all the Vehicroids. It can arm itself with training wheels! | CRV | 8/17/2005 |
D.D. Trap Hole | Trap | Normal | You can only activate this card when your opponent Sets 1 monster in Defense Position. Destroy and remove from play the Set monster and 1 monster on your side of the field. | CRV | 8/17/2005 | |||||
D.D.M. - Different Dimension Master | Monster | Effect | Light | Spellcaster | 5 | 1700 | 1500 | Once per turn, you can discard 1 Spell Card to Special Summon 1 of your removed from play monsters. | CRV | 8/17/2005 |
Dark Catapulter | Monster | Effect | Earth | Machine | 4 | 1000 | 1500 | During your Standby Phase, if this card is in Defense Position, put 1 counter on this card. Remove from play a number of card(s) in your Graveyard equal to the number of counters on this card to destroy that same number of Spell or Trap Card(s) on the field. Then remove all counter(s) from this card. | CRV | 8/17/2005 |
Des Croaking | Spell | Normal | You can only activate this card when there are 3 face-up "Des Frog" on your side of the field. Destroy all cards on your opponent's side of the field. | CRV | 8/17/2005 | |||||
Des Frog | Monster | Effect | Water | Aqua | 5 | 1900 | 0 | When this card is Tribute Summoned successfully, you can Special Summon "Des Frog"(s) from your hand or Deck up to the same number of "T.A.D.P.O.L.E."(s) in your Graveyard. | CRV | 8/17/2005 |
Dimension Wall | Trap | Normal | Activate only when an opponent's monster declares an attack. Instead of you, your opponent takes the Battle Damage you would have taken from this battle. | CRV | 8/17/2005 | |||||
Doitsu | Monster | Union | Earth | Fairy | 4 | 100 | 200 | Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Soitsu" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK of the equipped monster by 2500 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.) | CRV | 8/17/2005 |
Dragon's Mirror | Spell | Normal | Remove from play, from your side of the field or your Graveyard, Fusion Material Monsters that are listed on a Dragon-Type Fusion Monster Card, and Special Summon that Fusion Monster from your Fusion Deck. (This Special Summon is treated as a Fusion Summon). | CRV | 8/17/2005 | |||||
Drillroid | Monster | Effect | Earth | Machine | 4 | 1600 | 1600 | Before damage calculation, if this card attacks a Defense Position monster: Destroy that monster. | CRV | 8/17/2005 |
Ebon Magician Curran | Monster | Effect | Dark | Spellcaster | 2 | 1200 | 0 | During your Standby Phase, inflict 300 points of damage to your opponent's Life Points for each monster on your opponent's side of the field. | CRV | 8/17/2005 |
Elemental HERO Bubbleman | Monster | Effect | Water | Warrior | 4 | 800 | 1200 | If this is the only card in your hand, you can Special Summon it (from your hand). When this card is Summoned: You can draw 2 cards. You must control no other cards and have no cards in your hand to activate and to resolve this effect. | CRV | 8/17/2005 |
Fire Darts | Trap | Normal | You can only activate this card when you have no cards in your hand. Roll a six-sided die 3 times, and inflict damage to your opponent's Life Points equal to the total result of the die rolls x 100 points. | CRV | 8/17/2005 | |||||
Fusion Recovery | Spell | Normal | Target 1 "Polymerization", and 1 Fusion Material Monster that was used for a Fusion Summon, in your Graveyard; add them to your hand. | CRV | 8/17/2005 | |||||
Giant Kozaky | Monster | Effect | Dark | Fiend | 4 | 2500 | 2400 | If there is no face-up "Kozaky" on the field, destroy this card. If this face-up card on the field is destroyed, inflict damage to the current controller's Life Points equal to the original ATK of this card. | CRV | 8/17/2005 |
Goblin Elite Attack Force | Monster | Effect | Earth | Fiend | 4 | 2200 | 1500 | If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn. | CRV | 8/17/2005 |
Gyroid | Monster | Effect | Wind | Machine | 3 | 1000 | 1000 | Once per turn, this card cannot be destroyed by battle. | CRV | 8/17/2005 |
Indomitable Fighter Lei Lei | Monster | Effect | Earth | Beast-Warrior | 4 | 2300 | 0 | If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect. | CRV | 8/17/2005 |
Jerry Beans Man | Monster | Normal | Earth | Plant | 3 | 1750 | 0 | Jerry, a bean soldier, believes he is the strongest warrior in the world, but his true abilities are still untested. | CRV | 8/17/2005 |
Jetroid | Monster | Effect | Wind | Machine | 4 | 1600 | 1800 | At the time this card is selected as an attack target by your opponent's monster, the controller of this card can activate Trap Card(s) from their hand. | CRV | 8/17/2005 |
Mad Lobster | Monster | Normal | Water | Aqua | 3 | 1700 | 1000 | A gourmet food renowned by the Dark World upper crust. It has sensational flavor. | CRV | 8/17/2005 |
Magical Explosion | Trap | Normal | You can only activate this card when you have no cards in your hand. Inflict 200 points of damage to your opponent's Life Points for each Spell Card in your Graveyard. | CRV | 8/17/2005 | |||||
Mechanical Hound | Monster | Effect | Earth | Machine | 7 | 2800 | 1500 | While you have no cards in your hand, your opponent cannot activate Spell Cards. | CRV | 8/17/2005 |
Miracle Fusion | Spell | Normal | Banish, from your side of the field or your Graveyard, the Fusion Material Monsters that are listed on an "Elemental HERO" Fusion Monster Card, then Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) | CRV | 8/17/2005 | |||||
Patroid | Monster | Effect | Earth | Machine | 4 | 1200 | 1200 | Pick up and look at 1 Set card on your opponent's side of the field, then return it to its original position. You can only activate this effect once per turn, during your Main Phase. | CRV | 8/17/2005 |
Poison Draw Frog | Monster | Effect | Water | Aqua | 2 | 100 | 100 | When this face-up card on the field is sent to the Graveyard (unless it was attacked while face-down and destroyed as a result of battle), you can draw 1 card from your Deck. | CRV | 8/17/2005 |
Pot of Generosity | Spell | Normal | Return 2 cards from your hand to your Deck. Then shuffle your Deck. | CRV | 8/17/2005 | |||||
Power Bond | Spell | Normal | Send, from your hand or your side of the field to the Graveyard, Fusion Material Monsters that are listed on a Machine-Type Fusion Monster Card, then Special Summon that Fusion Monster from your Extra Deck, and it gains ATK equal to its original ATK. (This Special Summon is treated as a Fusion Summon.) During the End Phase of this turn, the player who activated this card takes damage equal to the original ATK of the monster (at the time it was Summoned). | CRV | 8/17/2005 | |||||
Prepare to Strike Back | Trap | Continuous | Each time your opponent declares an attack on a face-up Defense Position monster, toss a coin and call it. If you call it right, change the targeted face-up Defense Position monster to Attack Position. If you call it wrong, the controller of this card takes damage equal to the difference between the ATK of the attacking monster and the DEF of the attacked monster. | CRV | 8/17/2005 | |||||
Protective Soul Ailin | Monster | Union | Light | Fairy | 1 | 0 | 0 | Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Indomitable Fighter Lei Lei" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, you can change the equipped monster's battle position once per turn. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.) | CRV | 8/17/2005 |
Rising Energy | Trap | Normal | Discard 1 card, then target 1 face-up monster on the field; that target gains 1500 ATK until the End Phase. | CRV | 8/17/2005 | |||||
Shien's Spy | Spell | Normal | Select 1 face-up monster on your side of the field to activate this card. Until the End Phase of this turn, shift control of the selected monster to your opponent. | CRV | 8/17/2005 | |||||
Skyscraper | Spell | Field | When an "Elemental HERO" monster attacks, if its ATK is lower than the ATK of the attack target, the attacking monster gains 1000 ATK during damage calculation only. | CRV | 8/17/2005 | |||||
Soitsu | Monster | Normal | Wind | Fairy | 3 | 0 | 0 | Apparently totally unreliable, he wonders if he has incredible potential. | CRV | 8/17/2005 |
Spark Blaster | Spell | Equip | Equip only to "Elemental HERO Sparkman". During your Main Phase: You can target 1 face-up monster; change the battle position of that target. After you use this effect 3 times, destroy this card. | CRV | 8/17/2005 | |||||
Spiritual Earth Art - Kurogane | Trap | Normal | Tribute 1 EARTH monster on your side of the field. Special Summon 1 Level 4 or lower EARTH monster from your Graveyard, except the Tributed monster. | CRV | 8/17/2005 | |||||
Spiritual Fire Art - Kurenai | Trap | Normal | Tribute 1 FIRE monster. Inflict damage to your opponent equal to that monster's original ATK. | CRV | 8/17/2005 | |||||
Spiritual Water Art - Aoi | Trap | Normal | Tribute 1 WATER monster; look at your opponent's hand, then send 1 card from their hand to the Graveyard. | CRV | 8/17/2005 | |||||
Spiritual Wind Art - Miyabi | Trap | Normal | Tribute 1 WIND monster on your side of the field. Select 1 card on your opponent's side of the field, and return it to the bottom of the owner's Deck. | CRV | 8/17/2005 | |||||
Steam Gyroid | Monster | Fusion | Earth | Machine | 6 | 2200 | 1800 | "Gyroid" + "Steamroid" | CRV | 8/17/2005 |
Steamroid | Monster | Effect | Earth | Machine | 4 | 1800 | 1800 | If this card attacks an opponent's monster, this card gains 500 ATK during the Damage Step only. If this card is attacked by an opponent's monster, this card loses 500 ATK during the Damage Step only. | CRV | 8/17/2005 |
System Down | Spell | Normal | Pay 1000 Life Points; banish all face-up Machine-Type monsters your opponent controls and in their Graveyard. | CRV | 8/17/2005 | |||||
T.A.D.P.O.L.E. | Monster | Effect | Water | Aqua | 1 | 0 | 0 | When this card on your side of the field is destroyed as a result of battle and sent to your Graveyard, you can add any "T.A.D.P.O.L.E."(s) from your Deck to your hand. Then shuffle your Deck. | CRV | 8/17/2005 |
Transcendent Wings | Spell | Quick-Play | Send 1 "Winged Kuriboh" you control and 2 cards from your hand to the Graveyard; Special Summon 1 "Winged Kuriboh LV10" from your hand or Deck. | CRV | 8/17/2005 | |||||
Tyranno Infinity | Monster | Effect | Earth | Dinosaur | 4 | ? | 0 | The original ATK of this card becomes the number of your Dinosaur-Type monsters that are removed from play x 1000 points. | CRV | 8/17/2005 |
UFOroid | Monster | Effect | Light | Machine | 6 | 1200 | 1200 | When this card is destroyed as a result of battle and sent to the Graveyard, you can Special Summon from your Deck 1 Machine-Type monster with an ATK of 1500 or less in face-up Attack Position. Then shuffle your Deck. | CRV | 8/17/2005 |
UFOroid Fighter | Monster | Fusion | Light | Machine | 10 | ? | ? | UFOroid + 1 Warrior-Type monster A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. The original ATK and DEF of this card become equal to the combined original ATK of the 2 Fusion Material Monsters you used for the Fusion Summon of this card. |
CRV | 8/17/2005 |
Winged Kuriboh LV10 | Monster | Effect | Light | Fairy | 10 | 300 | 200 | Cannot be Normal Summoned or Set. Must be Special Summoned with "Transcendent Wings" and cannot be Special Summoned by other ways. During your opponent's Battle Phase: You can Tribute this face-up card; destroy all Attack Position monsters your opponent controls and inflict damage to your opponent equal to the combined original ATK of those destroyed monster(s). | CRV | 8/17/2005 |
Wroughtweiler | Monster | Effect | Earth | Machine | 3 | 800 | 1200 | When this card is destroyed by battle and sent to the Graveyard: Target 1 "Elemental HERO" card and 1 "Polymerization" in your Graveyard; add both those targets to your hand. | CRV | 8/17/2005 |
Des Volstgalph | Monster | Effect | Earth | Dragon | 6 | 2200 | 1700 | Each time this card destroys an opponent's monster as a result of battle and sends it to the Graveyard, inflict 500 points of damage to your opponent's Life Points. Also, each time either player activates a Normal or Quick-Play Spell Card, increase the ATK of this card by 200 points until the end of the turn. (This effect is even applied during your opponent's turn.) | SJC | 8/20/2005 |
Exarion Universe | Monster | Effect | Dark | Beast-Warrior | 4 | 1800 | 1900 | During your Battle Step, if this card attacks a Defense Position monster: You can have it lose 400 ATK, but it will inflict piercing Battle Damage to your opponent. These effects last until the End Phase. | CT2 | 9/1/2005 |
Gilford the Lightning | Monster | Effect | Light | Warrior | 8 | 2800 | 1400 | You can Tribute 3 monsters to Tribute Summon (but not Set) this card. If you do: Destroy all monsters your opponent controls. | CT2 | 9/1/2005 |
Panther Warrior | Monster | Effect | Earth | Beast-Warrior | 4 | 2000 | 1600 | This card cannot declare an attack unless you Tribute 1 monster. | CT2 | 9/1/2005 |
Rocket Warrior | Monster | Effect | Light | Warrior | 4 | 1500 | 1300 | During your Battle Phase, this card cannot be destroyed by battle, also you take no battle damage from attacks involving this card. If this card attacks a monster, after damage calculation: That attack target loses 500 ATK until the End Phase. | CT2 | 9/1/2005 |
Vorse Raider | Monster | Normal | Dark | Beast-Warrior | 4 | 1900 | 1200 | This wicked Beast-Warrior does every horrid thing imaginable and loves it! His axe bears the marks of his countless victims. | CT2 | 9/1/2005 |
Divine Sword - Phoenix Blade | Spell | Equip | Equip only to a Warrior-Type monster. It gains 300 ATK. During your Main Phase, if this card is in your Graveyard you can remove from play 2 Warrior-Type monsters in your Graveyard to add this card to your hand. | SD5 | 10/28/2005 | |||||
Gilford the Legend | Monster | Effect | Earth | Warrior | 8 | 2600 | 2000 | Cannot be Special Summoned. When this card is Normal Summoned: You can equip as many Equip Spell Cards from your Graveyard as possible to Warrior-Type monster(s) you control. | SD5 | 10/28/2005 |
Warrior Lady of the Wasteland | Monster | Effect | Earth | Warrior | 4 | 1100 | 1200 | When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 EARTH Warrior-Type monster with 1500 or less ATK from your Deck, in face-up Attack Position. | SD5 | 10/28/2005 |
Magician's Circle | Trap | Normal | When a Spellcaster-Type monster declares an attack: Each player Special Summons 1 Spellcaster-Type monster with 2000 or less ATK from their Deck in face-up Attack Position. | NTR | 10/30/2005 | |||||
Silent Magician LV4 | Monster | Effect | Light | Spellcaster | 4 | 1000 | 1000 | Each time your opponent draws a card(s), place 1 Spell Counter on this card (max. 5). This card gains 500 ATK for each Spell Counter on it. During the Standby Phase of your next turn after the 5th Counter is placed on this card, you can send this card with 5 Spell Counters on it to the Graveyard to Special Summon 1 "Silent Magician LV8" from your hand or Deck. | NTR | 10/30/2005 |
Silent Magician LV8 | Monster | Effect | Light | Spellcaster | 8 | 3500 | 1000 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Silent Magician LV4". This card is unaffected by the effects of your opponent's Spell Cards. | NTR | 10/30/2005 |
D.D. Warrior | Monster | Effect | Earth | Warrior | 4 | 1200 | 1000 | When this card battles a monster, after damage calculation remove from play that monster and this card. | TP7 | 11/1/2005 |
Dig Beak | Monster | Normal | Earth | Beast | 2 | 500 | 800 | This beast coils like a snake, and strikes quickly with its snapping beak. | TP7 | 11/1/2005 |
Fortress Whale | Monster | Ritual | Water | Fish | 7 | 2350 | 2150 | This monster can only be Ritual Summoned with the Ritual Spell Card, "Fortress Whale's Oath". | TP7 | 11/1/2005 |
Fortress Whale's Oath | Spell | Ritual | This card is used to Ritual Summon "Fortress Whale". You must also Tribute monsters whose total Levels equal 7 or more from the field or your hand. | TP7 | 11/1/2005 | |||||
Haniwa | Monster | Normal | Earth | Rock | 2 | 500 | 500 | An earthen figure that protects the tomb of an ancient ruler. | TP7 | 11/1/2005 |
Millennium Golem | Monster | Normal | Earth | Rock | 6 | 2000 | 2200 | For nearly a millennium, this golem has served as guardian of an ancient treasure trove. | TP7 | 11/1/2005 |
Nekogal #2 | Monster | Normal | Earth | Beast-Warrior | 6 | 1900 | 2000 | A fast and lethal creature with very dangerous claws. | TP7 | 11/1/2005 |
Prisman | Monster | Normal | Light | Rock | 3 | 800 | 1000 | This crystalline monster focuses light to create a lethal laser. | TP7 | 11/1/2005 |
Warrior Elimination | Spell | Normal | Destroy all face-up Warrior-Type monsters on the field | TP7 | 11/1/2005 | |||||
Exchange of the Spirit | Trap | Normal | Activate only by paying 1000 Life Points while there are 15 or more cards in your Graveyard. Both players swap the card(s) in their Graveyard with the card(s) in their Deck. Then, shuffle the card(s) in each new Deck and put it on the Deck Zone. | SP1 | 11/5/2005 | |||||
Armed Changer | Spell | Equip | Send 1 Equip Spell Card from your hand to the Graveyard to activate this card. If the equipped monster destroys a monster as a result of battle, the controller of this Equip Card can add 1 monster with ATK equal to or less than the equipped monster from their Graveyard to their hand. | EEN | 11/16/2005 | |||||
B.E.S. Tetran | Monster | Effect | Wind | Machine | 6 | 1800 | 2300 | When this card is Normal Summoned, put 3 counters on it. This card cannot be destroyed by battle. If this card attacks or is attacked, remove 1 counter from this card at the end of the Damage Step. If you cannot, destroy it. Once per turn, you can remove 1 counter on this card to destory 1 Spell or Trap Card on the field. | EEN | 11/16/2005 |
Beiige, Vanguard of Dark World | Monster | Effect | Dark | Fiend | 4 | 1600 | 1300 | If this card is discarded to the Graveyard by a card effect: Special Summon it from the Graveyard. | EEN | 11/16/2005 |
Blade Skater | Monster | Normal | Earth | Warrior | 4 | 1400 | 1500 | An image of beauty on the ice, this gorgeous warrior rips her opponents into pieces with her stylish Accel Slicer attack. | EEN | 11/16/2005 |
Bonding - H2O | Spell | Normal | Tribute 2 "Hydrogeddon"s and 1 "Oxygeddon" on your side of the field. Special Summon 1 "Water Dragon" from your hand, Deck or Graveya | EEN | 11/16/2005 | |||||
Boss Rush | Spell | Continuous | The controller of this card cannot Normal Summon or Set. During the End Phase of the turn that a monster on your side of the field that includes "B.E.S." in its card name, or is named "Big Core", is destroyed and sent to the Graveyard, you can Special Summon from your Deck 1 monster that includes "B.E.S." in its card name, or is named "Big Core". | EEN | 11/16/2005 | |||||
Branch! | Spell | Continuous | When a Fusion Monster on the field is destroyed and sent to the Graveyard, you can Special Summon from your Graveyard 1 of the Fusion Material Monsters that you used for the Fusion Summon of that Fusion Monster. | EEN | 11/16/2005 | |||||
Broww, Huntsman of Dark World | Monster | Effect | Dark | Fiend | 3 | 1400 | 800 | If this card is discarded to the Graveyard by a card effect: Draw 1 card, plus another card if this card is discarded from your hand to your Graveyard by an opponent's card effect. | EEN | 11/16/2005 |
Brron, Mad King of Dark World | Monster | Effect | Dark | Fiend | 4 | 1800 | 400 | When this card inflicts Battle Damage to your opponent: You can discard 1 card. | EEN | 11/16/2005 |
Chthonian Alliance | Spell | Equip | Increase the ATK of the equipped monster by 800 points for each other face-up monster on the field with the same name as the equipped monster. | EEN | 11/16/2005 | |||||
Chthonian Blast | Trap | Normal | You can only activate this card when a face-up monster on your side of the field is destroyed and sent to the Graveyard. Destroy 1 face-up monster with the lowest ATK on the field, and both players take damage equal to half of its ATK. | EEN | 11/16/2005 | |||||
Chthonian Polymer | Trap | Normal | You can only activate this card when your opponent Fusion Summons a Fusion Monster. Tribute 1 monster on your side of the field to take control of that Fusion Monster. | EEN | 11/16/2005 | |||||
Chthonian Soldier | Monster | Effect | Dark | Warrior | 4 | 1200 | 1400 | When this card is destroyed by your opponent's attacking monster and sent to the Graveyard, inflict the Battle Damage you took from this battle to your opponent's Life Points as well. | EEN | 11/16/2005 |
Cyber Blader | Monster | Fusion | Earth | Warrior | 7 | 2100 | 800 | "Etoile Cyber" + "Blade Skater" A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. While your opponent controls only 1 monster, this card is not destroyed as a result of battle. While your opponent controls only 2 monsters, double the ATK of this card. While your opponent controls only 3 monsters, this card negates the effects of your opponent's Spell, Trap, and Effect Monster Cards. |
EEN | 11/16/2005 |
Dark Deal | Trap | Normal | When your opponent activates a Normal Spell Card: Pay 1000 Life Points; the effect of that Normal Spell Card becomes "Your opponent discards 1 random card". | EEN | 11/16/2005 | |||||
Dark World Lightning | Spell | Normal | Target 1 face-down card on the field; destroy that target, then discard 1 card. | EEN | 11/16/2005 | |||||
Elemental HERO Bladedge | Monster | Effect | Earth | Warrior | 7 | 2600 | 1800 | If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. | EEN | 11/16/2005 |
Elemental HERO Rampart Blaster | Monster | Fusion | Earth | Warrior | 6 | 2000 | 2500 | Elemental HERO Clayman + "Elemental HERO Burstinatrix" Must be Fusion Summoned and cannot be Special Summoned by other ways. This card can attack while in face-up Defense Position, but only if your opponent controls no monsters, and if it does, this card's ATK is halved during damage calculation only. |
EEN | 11/16/2005 |
Elemental HERO Shining Flare Wingman | Monster | Fusion | Light | Warrior | 8 | 2500 | 2100 | Elemental HERO Flame Wingman + "Elemental HERO Sparkman" Must be Fusion Summoned and cannot be Special Summoned by other ways. This card gains 300 ATK for each "Elemental HERO" card in your Graveyard. When this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard. |
EEN | 11/16/2005 |
Elemental HERO Tempest | Monster | Fusion | Wind | Warrior | 8 | 2800 | 2800 | Elemental HERO Avian + "Elemental HERO Sparkman" + "Elemental HERO Bubbleman" Must be Fusion Summoned and cannot be Special Summoned by other ways. You can send 1 other card you control to the Graveyard to target 1 monster you control; while this card is face-up on the field, that monster cannot be destroyed by battle. |
EEN | 11/16/2005 |
Elemental HERO Wildedge | Monster | Fusion | Earth | Warrior | 8 | 2600 | 2300 | Elemental HERO Wildheart + "Elemental HERO Bladedge" Must be Fusion Summoned and cannot be Special Summoned by other ways. This card can attack every monster your opponent controls (one attack on each monster per Battle Phase). |
EEN | 11/16/2005 |
Elemental HERO Wildheart | Monster | Effect | Earth | Warrior | 4 | 1500 | 1600 | This card is unaffected by the effects of Trap Cards. | EEN | 11/16/2005 |
Etoile Cyber | Monster | Effect | Earth | Warrior | 4 | 1200 | 1600 | If this card attacks your opponent's Life Points directly, increase the ATK of this card by 500 points during the Damage Step only. | EEN | 11/16/2005 |
Familiar-Possessed - Aussa | Monster | Effect | Earth | Spellcaster | 4 | 1850 | 1500 | By sending 1 "Aussa the Earth Charmer" and 1 EARTH monster from your side of the field to the Graveyard, you can Special Summon this card from your hand or Deck. If you Special Summon this card in this way, this card gets the following effect: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points. | EEN | 11/16/2005 |
Familiar-Possessed - Eria | Monster | Effect | Water | Spellcaster | 4 | 1850 | 1500 | By sending 1 "Eria the Water Charmer" and 1 WATER monster from your side of the field to the Graveyard, you can Special Summon this card from your hand or Deck. If you Special Summon this card in this way, this card gets the following effect: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points. | EEN | 11/16/2005 |
Familiar-Possessed - Hiita | Monster | Effect | Fire | Spellcaster | 4 | 1850 | 1500 | By sending 1 "Hiita the Fire Charmer" and 1 FIRE monster from your side of the field to the Graveyard, you can Special Summon this card from your hand or Deck. If you Special Summon this card in this way, this card gets the following effect: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points. | EEN | 11/16/2005 |
Familiar-Possessed - Wynn | Monster | Effect | Wind | Spellcaster | 4 | 1850 | 1500 | By sending 1 "Wynn the Wind Charmer" and 1 WIND monster from your side of the field to the Graveyard, you can Special Summon this card from your hand or Deck. If you Special Summon this card in this way, this card gets the following effect: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points. | EEN | 11/16/2005 |
Feather Shot | Spell | Normal | Target 1 face-up "Elemental HERO Avian" you control; during this turn, that target can attack a number of times equal to the number of monsters you control when this card resolves, but cannot attack directly, and other monsters you control cannot attack this turn. | EEN | 11/16/2005 | |||||
Feather Wind | Trap | Counter | When a Spell/Trap Card is activated while you control a face-up "Elemental HERO Avian": Negate the activation and destroy it. | EEN | 11/16/2005 | |||||
Gateway to Dark World | Spell | Quick-Play | Target 1 "Dark World" monster in your Graveyard; Special Summon that target. You cannot Summon other monsters the turn that you activate this card. | EEN | 11/16/2005 | |||||
Goldd, Wu-Lord of Dark World | Monster | Effect | Dark | Fiend | 5 | 2300 | 1400 | If this card is discarded to the Graveyard by a card effect: If it was discarded from your hand to your Graveyard by an opponent's card effect, you can target up to 2 cards your opponent controls; Special Summon this card from the Graveyard, then destroy those cards (if any). | EEN | 11/16/2005 |
Hero Barrier | Trap | Normal | Negate 1 attack from an opponent's monster. You must control a face-up "Elemental HERO" monster to resolve this effect. | EEN | 11/16/2005 | |||||
Hydrogeddon | Monster | Effect | Water | Dinosaur | 4 | 1600 | 1000 | When this card destroys a monster your oppoent controls by battle and sends it to the Graveyard: You can Special Summon 1 "Hydrogeddon" from your Deck. | EEN | 11/16/2005 |
Infernal Incinerator | Monster | Effect | Fire | Fiend | 6 | 2800 | 1800 | This card can only be Normal Summoned or Set by discarding all card(s) in your hand to the Graveyard except this card, as well as Tributing 1 card with ATK 2000 or higher from your side of the field. Increase the ATK of this monster by 200 points for each monster on your opponent's side of the field. Decrease the ATK of this card by 500 points for each monster on your side of the field, except this card. | EEN | 11/16/2005 |
Jack's Knight | Monster | Normal | Light | Warrior | 5 | 1900 | 1000 | A strong master swordsman. His loyalty is to justice, his duty to protect the weak. | EEN | 11/16/2005 |
King's Knight | Monster | Effect | Light | Warrior | 4 | 1600 | 1400 | When this card is Normal Summoned, if you control "Queen's Knight", you can Special Summon 1 "Jack's Knight" from your Deck. | EEN | 11/16/2005 |
Level Limit - Area A | Trap | Continuous | All face-up Level 3 or lower monsters on the field are changed to Attack Position and remain in Attack Position. | EEN | 11/16/2005 | |||||
Level Modulation | Spell | Normal | Your opponent draws 2 cards. Special Summon 1 monster from your Graveyard that includes "LV" in its card name, ignoring the Summoning conditions. The monster that was Special Summoned by this effect cannot attack, nor activate or apply its effect this turn. | EEN | 11/16/2005 | |||||
Nanobreaker | Monster | Effect | Earth | Machine | 4 | 1500 | 1800 | If this card attacks a face-up Level 3 or lower monster, destroy the monster with this card's effect without applying Damage Calculation. | EEN | 11/16/2005 |
Non-Fusion Area | Trap | Continuous | Neither player can Fusion Summon. | EEN | 11/16/2005 | |||||
Ojamagic | Spell | Normal | When this card is sent from the hand or the field to the Graveyard, add 1 each of "Ojama Green", "Ojama Yellow" and "Ojama Black" from your Deck to your hand. | EEN | 11/16/2005 | |||||
Ojamuscle | Spell | Normal | Select 1 face-up "Ojama King" on the field. Destroy all monster(s) on the field that include "Ojama" in their card name, except the selected "Ojama King". Increase the ATK of the selected "Ojama King" by 1000 points for each destroyed monster. | EEN | 11/16/2005 | |||||
Oxygeddon | Monster | Effect | Wind | Dinosaur | 4 | 1800 | 800 | When this card is destroyed as a result of battle with a Pyro-Type monster and sent to the Graveyard, inflict 800 points of damage to both players' Life Points. | EEN | 11/16/2005 |
Pot of Avarice | Spell | Normal | Select 5 Monster Cards in your Graveyard. Shuffle those cards into the Deck, then draw 2 cards. | EEN | 11/16/2005 | |||||
Queen's Knight | Monster | Normal | Light | Warrior | 4 | 1500 | 1600 | This knight catches her opponents off guard, dominating them with swift yet graceful attacks. | EEN | 11/16/2005 |
Rapid-Fire Magician | Monster | Effect | Dark | Spellcaster | 4 | 1600 | 1200 | While this card is face-up on the field, inflict 400 points of damage to your opponent's Life Points each time you activate 1 Normal Spell Card. | EEN | 11/16/2005 |
Reborn Zombie | Monster | Effect | Dark | Zombie | 4 | 1000 | 1600 | While you have no cards in your hand, this card is not destroyed as a result of battle while in Attack Position. (Damage calculation is applied normally.) | EEN | 11/16/2005 |
Roll Out! | Trap | Normal | Select 1 Union Monster in your Graveyard and equip it to an appropriate monster on your side of the field. | EEN | 11/16/2005 | |||||
Scarr, Scout of Dark World | Monster | Effect | Dark | Fiend | 2 | 500 | 500 | When this card is destroyed by battle and sent to the Graveyard: Add 1 Level 4 or lower "Dark World" monster from your Deck to your hand. | EEN | 11/16/2005 |
Sillva, Warlord of Dark World | Monster | Effect | Dark | Fiend | 5 | 2300 | 1400 | If this card is discarded to the Graveyard by a card effect: Special Summon it from the Graveyard, then, if this card was discarded from your hand to your Graveyard by your opponent's card effect, your opponent returns exactly 2 cards from their hand to the bottom of their Deck, in any order. | EEN | 11/16/2005 |
Simultaneous Loss | Trap | Normal | Each player sends the top card from their Deck to the Graveyard. | EEN | 11/16/2005 | |||||
The Forces of Darkness | Trap | Normal | Target 2 "Dark World" monsters in your Graveyard; add those targets to your hand. | EEN | 11/16/2005 | |||||
The League of Uniform Nomenclature | Trap | Normal | Select 1 face-up Level 2 or lower Normal Monster on your side of the field to activate this card. Special Summon from your Deck to your side of the field as many cards as possible with the same name as the selected monster. | EEN | 11/16/2005 | |||||
V-Tiger Jet | Monster | Normal | Light | Machine | 4 | 1600 | 1800 | This ace fighter is unbeatable in a dogfight. It combines with other monsters to launch an array of encircling attacks. | EEN | 11/16/2005 |
VW-Tiger Catapult | Monster | Fusion | Light | Machine | 6 | 2000 | 2100 | V-Tiger Jet + "W-Wing Catapult" This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field. (You do not use "Polymerization"). By discarding 1 card from your hand, change the battle position of 1 monster on your opponent's side of the field. (Flip Effects are not activated at this time.) |
EEN | 11/16/2005 |
VWXYZ-Dragon Catapult Cannon | Monster | Fusion | Light | Machine | 8 | 3000 | 2800 | VW-Tiger Catapult + "XYZ-Dragon Cannon" This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field. (You do not use "Polymerization"). Once per turn, remove from play 1 card on your opponent's side of the field. When this card attacks, you can change the battle position of the attack-target monster. (Flip Effects are not activated at this time.) |
EEN | 11/16/2005 |
W-Wing Catapult | Monster | Union | Light | Machine | 4 | 1300 | 1500 | Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "V-Tiger Jet" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK and DEF of the equipped monster by 400 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.) | EEN | 11/16/2005 |
Water Dragon | Monster | Effect | Water | Sea Serpent | 8 | 2800 | 2600 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Bonding - H2O". While this card is face-up on the field, the ATK of FIRE monsters and Pyro-Type monsters become 0. When this card is destroyed and sent to the Graveyard, you can Special Summon 2 "Hydrogeddon"s and 1 "Oxygeddon" from your Graveyard. | EEN | 11/16/2005 |
Weed Out | Trap | Normal | Pay 500 Life Points. Destroy all Level 3 monsters in face-up Attack Position on the field. | EEN | 11/16/2005 | |||||
Zure, Knight of Dark World | Monster | Normal | Dark | Fiend | 4 | 1800 | 1500 | The name of this illustrious knight is known by all residents of Dark World. He never oppresses the commoners. | EEN | 11/16/2005 |