Name | Card | Category | Attribute | Type | Level | ATK | DEF | Text | Set | Date |
---|---|---|---|---|---|---|---|---|---|---|
Victory Dragon | Monster | Effect | Dark | Dragon | 8 | 2400 | 3000 | This card cannot be Special Summoned. To Tribute Summon this card, you must Tribute 3 Dragon-Type monsters. If this card attacks your opponent directly and reductes their Life Points to 0, you win the Match. | JUMP | 1/1/2007 |
Brain Crusher | Monster | Effect | Dark | Insect | 7 | 2400 | 1500 | Once per turn, during the End Phase, if this card destroyed an opponent's monster by battle and sent it to the Graveyard this turn while you controlled it: You can target 1 of those destroyed monsters in the Graveyard; Special Summon that target. | GX03 | 1/2/2007 |
Hunter Owl | Monster | Effect | Wind | Winged Beast | 4 | 1000 | 900 | This card gains 500 ATK for each face-up WIND monster you control. While you control another face-up WIND monster, your opponent cannot select this card as an attack target. | GX03 | 1/2/2007 |
Masked Chopper | Monster | Effect | Earth | Fiend | 1 | 100 | 100 | If this card destroys an opponent's monster by battle, inflict 2000 damage to your opponent. | GX03 | 1/2/2007 |
Ancient Gear Engineer | Monster | Effect | Earth | Machine | 5 | 1500 | 1500 | Negate the effect of any Trap Card that targets this card, and destroy that Trap Card. If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. When this card attacks, destroy 1 Spell or Trap Card on your opponent's side of the field at the end of the Damage Step. | SD10 | 1/17/2007 |
Ancient Gear Explosive | Spell | Normal | Target 1 face-up "Ancient Gear" monster on your side of the field when you activate this card. Destroy the targeted monster and inflict damage equal to half its original ATK to your opponent. | SD10 | 1/17/2007 | |||||
Ancient Gear Fist | Spell | Equip | Equip only to an "Ancient Gear" monster. Destroy any monster that battles with it, at the end of the Damage Step. | SD10 | 1/17/2007 | |||||
Ancient Gear Gadjiltron Chimera | Monster | Effect | Earth | Machine | 6 | 2300 | 1300 | If you Tribute Summon this card by Tributing 1 of the following monsters, this card gets the appropriate effect:Green Gadget: This card gains 300 ATK. Red Gadget: If this card successfully attacks your opponent directly inflict 500 damage to your opponent. Yellow Gadget: If this card destroys your opponent's monster by battle, inflict 700 damage to your opponent. |
SD10 | 1/17/2007 |
Ancient Gear Gadjiltron Dragon | Monster | Effect | Earth | Machine | 8 | 3000 | 2000 | If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. This card gets extra effects if you Tribute Summon it by Tributing Green Gadget: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. Red Gadget: When this card inflicts Battle Damage to your opponent, inflict 400 damage to your opponent. Yellow Gadget: If this card destroys your opponent's monster by battle, inflict 600 damage to your opponent. |
SD10 | 1/17/2007 |
Ancient Gear Tank | Spell | Equip | Equip only to an "Ancient Gear" monster. It gains 600 ATK. When this card is destroyed and sent to the Graveyard, inflict 600 damage to your opponent. | SD10 | 1/17/2007 | |||||
Ancient Gear Workshop | Spell | Normal | Return 1 "Ancient Gear" monster from your Graveyard to your hand. | SD10 | 1/17/2007 | |||||
Boot-Up Soldier - Dread Dynamo | Monster | Effect | Earth | Machine | 4 | 0 | 2000 | Increase the ATK of this card by 2000 points if you have a face-up "Gadget" on your side of the field. | SD10 | 1/17/2007 |
Green Gadget | Monster | Effect | Earth | Machine | 4 | 1400 | 600 | When this card is Normal or Special Summoned: You can add 1 "Red Gadget" from your Deck to your hand. | SD10 | 1/17/2007 |
Red Gadget | Monster | Effect | Earth | Machine | 4 | 1300 | 1500 | When this card is Normal or Special Summoned: You can add 1 "Yellow Gadget" from your Deck to your hand. | SD10 | 1/17/2007 |
Stronghold the Moving Fortress | Trap | Continuous | Special Summon this card in Defense Position as an Effect Monster (Machine-Type/EARTH/Level 4/ATK 0/DEF 2000). (This card is also still a Trap Card.) While you control a face-up "Green Gadget", "Red Gadget", and "Yellow Gadget", this card's ATK becomes 3000. | SD10 | 1/17/2007 | |||||
Yellow Gadget | Monster | Effect | Earth | Machine | 4 | 1200 | 1200 | When this card is Normal or Special Summoned: You can add 1 "Green Gadget" from your Deck to your hand. | SD10 | 1/17/2007 |
Crush Card Virus | Trap | Normal | Tribute 1 DARK monster with 1000 or less ATK. Check all monsters your opponent controls, your opponent's hand, and all cards they draw (until the end of your opponent's 3rd turn after this card's activation), and destroy all monsters with 1500 or more ATK. | SJCS | 1/27/2007 | |||||
Happy Lover | Monster | Normal | Light | Fairy | 2 | 800 | 500 | Enemies become overjoyed when struck by the Heart Ray emitted from the forehead of this tiny cherub. | CP02 | 2/6/2007 |
Magical Stone Excavation | Spell | Normal | Discard 2 cards, then target 1 Spell Card in your Graveyard; add it to your hand. | CP02 | 2/6/2007 | |||||
Burial from a Different Dimension | Spell | Quick-Play | Select up to 3 Monster Cards that are removed from play, and return them to their owners' Graveyard. | DP03 | 2/7/2007 | |||||
Card Trooper | Monster | Effect | Earth | Machine | 3 | 400 | 400 | Once per turn: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the Graveyard; this card gains 500 ATK for each card sent to the Graveyard this way, until the End Phase. When this card you control is destroyed and sent to your Graveyard: Draw 1 card. | DP03 | 2/7/2007 |
D - Counter | Trap | Normal | When a "Destiny HERO" monster you control is targeted for an attack: Destroy the attacking monster. | DP05 | 2/7/2007 | |||||
Damage Polarizer | Trap | Counter | Activate only when an effect that inflicts damage is activated. Negate its activation and effect, and each player draws 1 card. | DP04 | 2/7/2007 | |||||
Destiny Draw | Spell | Normal | Discard 1 "Destiny HERO" card; draw 2 cards. | DP05 | 2/7/2007 | |||||
Destiny HERO - Malicious | Monster | Effect | Dark | Warrior | 6 | 800 | 800 | You can banish this card from your Graveyard; Special Summon 1 "Destiny HERO - Malicious" from your Deck. | DP05 | 2/7/2007 |
Edge Hammer | Trap | Normal | Tribute 1 "Elemental HERO Bladedge" to target 1 monster your opponent controls; destroy that target and inflict damage to your opponent equal to that target's original ATK. | DP03 | 2/7/2007 | |||||
Eternal Dread | Trap | Normal | Put 2 Time Counters on a "Clock Tower Prison" | DP05 | 2/7/2007 | |||||
Fusion Guard | Trap | Counter | Activate only when an effect that inflicts damage is activated. Negate its activation and effect, and randomly send 1 Fusion Monster from your Fusion Deck to the Graveyard. | DP04 | 2/7/2007 | |||||
Infernal Dragon | Monster | Effect | Dark | Dragon | 4 | 2000 | 0 | If this card attacks, it is destroyed and sent to the Graveyard during the End Phase. When this card is destroyed and sent to the Graveyard from the field, you can Special Summon this card by Tributing 1 monster. | DP04 | 2/7/2007 |
Light Laser | Spell | Equip | This card can only be equipped to a LIGHT Warrior-Type monster. Any monsters that battle with the equipped monster are removed from play at the end of the Damage Step. | DP03 | 2/7/2007 | |||||
Over Destiny | Spell | Normal | Target 1 "Destiny HERO" monster in your Graveyard; Special Summon 1 "Destiny HERO" monster from your Deck whose Level is less than or equal to half of that target's Level. The Special Summoned monster is destroyed during the End Phase of this turn. | DP05 | 2/7/2007 | |||||
Return Soul | Trap | Normal | Activate only during the End Phase. You can return up to 3 monsters destroyed this turn from the Graveyard to their owners' Decks. | DP04 | 2/7/2007 | |||||
Ruthless Denial | Spell | Normal | Select 1 monster you control and send it to the Graveyard, and send 1 random card in your opponent's hand to the Graveyard. | DP04 | 2/7/2007 | |||||
"A" Cell Scatter Burst | Spell | Quick-Play | Select 1 face-up "Alien" monster you control. Destroy it and distribute new A-Counters equal to its Level among your opponent's face-up monsters. | STON | 2/28/2007 | |||||
Advanced Ritual Art | Spell | Ritual | Select 1 Ritual Monster in your hand. Send Normal Monsters from your Deck to the Graveyard whose total Levels are equal to that Ritual Monster's. Ritual Summon a card with the name of the selected Ritual Monster from your hand. | STON | 2/28/2007 | |||||
Aegis of Gaia | Trap | Continuous | Gain 3000 Life Points. If this face-up card is removed from the field, take 3000 damage. | STON | 2/28/2007 | |||||
Alien Psychic | Monster | Effect | Dark | Reptile | 1 | 200 | 100 | This card is changed to Defense Position when it is Normal Summoned or Flip Summoned. Monsters with A-Counters cannot declare an attack. | STON | 2/28/2007 |
Ancient Rules | Spell | Normal | Special Summon 1 Level 5 or higher Normal Monster from your hand. | STON | 2/28/2007 | |||||
Anti-Fusion Device | Trap | Normal | Destroy 1 face-up Fusion Monster on the field. | STON | 2/28/2007 | |||||
Birthright | Trap | Continuous | Select 1 Normal Monster from your Graveyard and Special Summon it in face-up Attack Position. When this card is removed from the field, destroy that monster. When that monster is removed from the field, destroy this card. | STON | 2/28/2007 | |||||
Card Trader | Spell | Continuous | Once per turn, during your Standby Phase: You can shuffle 1 card from your hand into the Deck; draw 1 card. | STON | 2/28/2007 | |||||
Change of Hero - Reflector Ray | Trap | Normal | When an "Elemental HERO" Fusion Monster you control is destroyed by battle and sent to the Graveyard: Inflict damage to your opponent equal to its original Level x 300. | STON | 2/28/2007 | |||||
Cloak and Dagger | Trap | Continuous | Declare 1 Monster Card name. If your opponent Normal Summons, Special Summons, or flips that monster(s) face-up, remove that monster(s) and this card from play. | STON | 2/28/2007 | |||||
Cu Chulainn the Awakened | Monster | Effect | Light | Warrior | 4 | 500 | 1000 | This card can only be Ritual Summoned with the Ritual Spell Card, Emblem of the Awakening. Once per turn, you can remove from play 1 Normal Monster from your Graveyard. This card gains ATK equal to that Normal Monster's ATK, until the Standby Phase of your next turn. | STON | 2/28/2007 |
D.D. Crow | Monster | Effect | Dark | Winged Beast | 1 | 100 | 100 | During either player's turn: You can discard this card from your hand to the Graveyard to target 1 card in your opponent's Graveyard; banish that target. | STON | 2/28/2007 |
Dark World Dealings | Spell | Normal | Each player draws 1 card, then each player discards 1 card. | STON | 2/28/2007 | |||||
Destruction Cyclone | Monster | Effect | Wind | Reptile | 7 | 2000 | 1500 | When this card is destroyed by battle and sent to the Graveyard, destroy all face-down and non-WIND monsters. | STON | 2/28/2007 |
Electric Virus | Monster | Effect | Light | Thunder | 3 | 1000 | 1000 | By discarding this card from your hand to the Graveyard, take control of 1 face-up Machine or Dragon-Type monster your opponent controls until the end of this turn. | STON | 2/28/2007 |
Elemental HERO Air Neos | Monster | Fusion | Wind | Warrior | 7 | 2500 | 2000 | Elemental Hero Neos + "Neo-Spacian Air Hummingbird" This card can only be Special Summoned from your Fusion Deck by returning the above cards you control to the Deck. (You do not use "Polymerization".) While your Life Points are lower than your opponent's this card gains ATK equal to the difference. This card returns to the Fusion Deck during the End Phase. | STON | 2/28/2007 |
Elemental HERO Glow Neos | Monster | Fusion | Light | Warrior | 7 | 2500 | 2000 | Elemental HERO Neos + "Neo-Spacian Glow Moss" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) During the End Phase: Shuffle this card into the Extra Deck. Once per turn, during your Main Phase 1: You can target 1 face-up card your opponent controls; destroy that target, then apply the effect based on its type.Monster: This card cannot attack this turn. Spell: This card can attack your opponent directly this turn. Trap: Change this card to Defense Position. |
STON | 2/28/2007 |
Elemental HERO Grand Neos | Monster | Fusion | Earth | Warrior | 7 | 2500 | 2000 | Elemental HERO Neos + "Neo-Spacian Grand Mole" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Once per turn: You can target 1 monster your opponent controls; return that target to the hand. During the End Phase: Shuffle this card into the Extra Deck |
STON | 2/28/2007 |
Eliminating the League | Trap | Normal | Discard 1 Spell Card. Destroy 1 face-up monster your opponent controls. Check your opponent's hand, and all cards in their hand with the same name as the destroyed card are sent to the Graveyard. | STON | 2/28/2007 | |||||
Emblem of the Awakening | Spell | Ritual | This card is used to Ritual Summon "Cu Chulainn the Awakened". You must also Tribute monsters whose total Levels equal 4 or more from the field or your hand. | STON | 2/28/2007 | |||||
Firestorm Prominence | Monster | Effect | Fire | Reptile | 7 | 2000 | 1500 | When this card is destroyed by battle and sent to the Graveyard, destroy all face-down and non-FIRE monsters. | STON | 2/28/2007 |
Flashbang | Trap | Normal | Activate only after damage calculation when a monster your opponent controls made a direct attack, it is now the End Phase of this turn. | STON | 2/28/2007 | |||||
Freya, Spirit of Victory | Monster | Effect | Light | Fairy | 1 | 100 | 100 | While you control a face-up Fairy Type monster(s) other than "Freya, Spirit of Victory", this card cannot be selected as an attack target. All Fairy-Type monsters you control gain 400 ATK and DEF | STON | 2/28/2007 |
Frostosaurus | Monster | Normal | Water | Dinosaur | 6 | 2600 | 1700 | This monster's metabolism enables it to endure long periods of cold, harnessing the power to become a creature of solid ice! Nothing else can withstand such temperatures, especially victims of its glacial rampage. | STON | 2/28/2007 |
Fusion Devourer | Monster | Effect | Dark | Fiend | 4 | 1400 | 1200 | When this card battles a Fusion Monster, the ATK of the Fusion Monster becomes 0 during the Damage Step only. | STON | 2/28/2007 |
Gellenduo | Monster | Effect | Light | Fairy | 4 | 1700 | 0 | This card cannot be destroyed by battle. When this card's controller takes any damage, destroy this card. If you Tribute Summon a LIGHT Fairy-Type monster, you can treat this 1 monster as 2 Tribute monsters for the Tribute Summon. | STON | 2/28/2007 |
Gene-Warped Warwolf | Monster | Normal | Earth | Beast-Warrior | 4 | 2000 | 100 | This warwolf was given incalculable strength through horrific genetic manipulation. Its gentle nature was completely wiped out, and it now lives only to unleash destruction. | STON | 2/28/2007 |
Grandmaster of the Six Samurai | Monster | Effect | Earth | Warrior | 5 | 2100 | 800 | You can only control 1 face-up "Grandmaster of the Six Samurai". If you control a face-up "Six Samurai" monster, you can Special Summon this card (from your hand). When this card is destroyed by your opponent's card effect: Target 1 "Six Samurai" monster in your Graveyard; add that target to your hand. | STON | 2/28/2007 |
Great Shogun Shien | Monster | Effect | Fire | Warrior | 7 | 2500 | 2400 | If you control 2 or more face-up "Six Samurai" monsters, you can Special Summon this card (from your hand). Your opponent can only activate 1 Spell/Trap Card each turn. If this card would be destroyed, you can destroy a face-up "Six Samurai" monster you control instead. | STON | 2/28/2007 |
Gren, Tactician of Dark World | Monster | Effect | Dark | Fiend | 2 | 300 | 500 | If this card is discarded to the Graveyard by a card effect: Target 1 Spell/Trap Card on the field; destroy that target. | STON | 2/28/2007 |
Harvest Angel of Wisdom | Monster | Effect | Light | Fairy | 4 | 1800 | 1000 | When this card is destroyed by battle and sent to the Graveyard, you can add 1 Counter Trap Card from your Graveyard to your hand. | STON | 2/28/2007 |
Hero Medal | Trap | Normal | When this Set card is destroyed and sent to the Graveyard by a card effect controlled by your opponent, shuffle this card into the Deck. Then draw 1 card. | STON | 2/28/2007 | |||||
Kahkki, Guerilla of Dark World | Monster | Effect | Dark | Fiend | 2 | 300 | 500 | If this card is discarded to the Graveyard by a card effect: Target 1 monster on the field; destroy that target. | STON | 2/28/2007 |
Legendary Ebon Steed | Spell | Equip | Equip only to a "Six Samurai" monster. It be gains 200 ATK and DEF, it if would destroyed, destroy this card instead. | STON | 2/28/2007 | |||||
Lycanthrope | Monster | Ritual | Earth | Beast-Warrior | 6 | 2400 | 1800 | This card can only be Ritual Summoned with the Ritual Spell Card, "Synthesis Spell". When this card inflicts Battle Damage to your opponent, inflict 200 damage to your opponent for each Normal Monster in your Graveyard. | STON | 2/28/2007 |
Marionette Mite | Monster | Effect | Dark | Insect | 3 | 1000 | 1000 | By discarding this card from your hand to the Graveyard, take control of 1 face-up Fiend or Zombie-Type monster your opponent controls until the end of this turn. | STON | 2/28/2007 |
Meltiel, Sage of the Sky | Monster | Effect | Light | Fairy | 4 | 1600 | 1200 | Each time a Counter Trap Card is activated, gain 1000 Life Points, and if "The Sanctuary in the Sky" is on the field, destroy 1 card your opponent controls. | STON | 2/28/2007 |
Neo-Parshath, the Sky Paladin | Monster | Effect | Light | Fairy | 7 | 2300 | 2000 | You can Special Summon this card (from your hand) by Tributing 1 "Airknight Parshath" you control. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. When this card inflicts Battle Damage to your opponent: Draw 1 card. While "The Sanctuary in the Sky" is on the field and your Life Points are higher than your opponent's, this card gains ATK and DEF equal to the difference in Life Points. | STON | 2/28/2007 |
Neo-Spacian Air Hummingbird | Monster | Effect | Wind | Winged Beast | 3 | 800 | 600 | Once per turn: You can gain 500 Life Points for each card in your opponent's hand. | STON | 2/28/2007 |
Neo-Spacian Glow Moss | Monster | Effect | Light | Plant | 3 | 300 | 900 | When this card attacks or is attacked: Your opponent draws 1 card. Reveal it, and based on its type apply this effect.Monster: End the Battle Phase. Spell: If this card is attacking, you can change it to a direct attack instead. Trap: Change this card to Defense Position. |
STON | 2/28/2007 |
Neo-Spacian Grand Mole | Monster | Effect | Earth | Rock | 3 | 900 | 300 | At the start of the Damage Step, if this card battles an opponent's monster: You can return both monsters to the hand (without damage calculation). | STON | 2/28/2007 |
Neos Force | Spell | Equip | Equip only to "Elemental HERO Neos". It gains 800 ATK. When it destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the original ATK of the destroyed monster. During the End Phase: Shuffle this card into the Deck. | STON | 2/28/2007 | |||||
Nova Summoner | Monster | Effect | Light | Fairy | 4 | 1400 | 800 | When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 LIGHT Fairy-Type monster with 1500 or less ATK from the Deck. If "The Sanctuary in the Sky" is on the field, you can Special Summon 1 "Airknight Parshath" instead. | STON | 2/28/2007 |
Pulling the Rug | Trap | Counter | Negate the activation and effect of an Effect Monster whose effect activated when a monster was Normal Summoned (even itself), and destroy that Effect Monster. | STON | 2/28/2007 | |||||
Puppet Plant | Monster | Effect | Earth | Plant | 3 | 1000 | 1000 | By discarding this card from your hand to the Graveyard, take control of 1 face-up Warrior or Spellcaster-Type monster your opponent controls until the end of this turn. | STON | 2/28/2007 |
Radiant Jeral | Monster | Effect | Light | Fairy | 4 | 1000 | 2000 | When this card is sent to the Graveyard (except if destroyed by battle), gain 1000 Life Points if "The Sanctuary in the Sky" is on the field. | STON | 2/28/2007 |
Radiant Spirit | Monster | Effect | Light | Reptile | 7 | 2000 | 1500 | When this card is destroyed by battle and sent to the Graveyard, destroy all face-down and non-LIGHT monsters. | STON | 2/28/2007 |
Raging Earth | Monster | Effect | Earth | Reptile | 7 | 2000 | 1500 | When this card is destroyed by battle and sent to the Graveyard, destroy all face-down and non-EARTH monsters. | STON | 2/28/2007 |
Reign-Beaux, Overlord of Dark World | Monster | Effect | Dark | Fiend | 7 | 2500 | 1800 | If this card is discarded from your hand to your Graveyard by an opponent's card effect: Special Summon this card from the Graveyard. When this card is Special Summoned this way: Destroy all monsters your opponent controls OR all Spell/Trap Cards they control. | STON | 2/28/2007 |
Return of the Six Samurai | Trap | Normal | Target 1 "Six Samurai" monster in your Graveyard; Special Summon that target. Destroy it during the End Phase of this turn. | STON | 2/28/2007 | |||||
Ritual Sealing | Trap | Normal | Destroy 1 face-up Ritual Monster on the field. | STON | 2/28/2007 | |||||
Sage of Silence | Monster | Effect | Light | Spellcaster | 4 | 1400 | 1000 | If this card destroys an opponent's monster by battle, your opponent cannot activate Spell Cards during the next turn. | STON | 2/28/2007 |
Shien's Castle of Mist | Spell | Field | When a "Six Samurai" monster is attacked, the attacking monster loses 500 ATK during damage calculation only. | STON | 2/28/2007 | |||||
Shien's Footsoldier | Monster | Effect | Earth | Warrior | 2 | 700 | 300 | When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Level 3 or lower "Six Samurai" monster from your Deck. | STON | 2/28/2007 |
Silent Abyss | Monster | Effect | Water | Reptile | 7 | 2000 | 1500 | When this card is destroyed battle and sent to the Graveyard, destroy all face-down and non-WATER monsters. | STON | 2/28/2007 |
Skyscraper 2 - Hero City | Spell | Field | Once per turn, during your Main Phase, if you control this card: You can target 1 "Elemental HERO" monster in your Graveyard that was destroyed by battle; Special Summon that target. | STON | 2/28/2007 | |||||
Spiral Serpent | Monster | Normal | Water | Sea Serpent | 8 | 2900 | 2900 | When huge whirlpools lay cities asunder, it is the hunger of this sea serpent at work. No one has ever escaped its dreaded Spiral Wave to accurately describe the terror they experienced. | STON | 2/28/2007 |
Swift Samurai Storm! | Trap | Continuous | Each turn, after the first time a "Six Samurai" monster you control battles, all "Six Samurai" monsters you control gain 300 ATK until the end of this turn. | STON | 2/28/2007 | |||||
Synthesis Spell | Spell | Ritual | This card is used to Ritual Summon "Lycanthrope". You must also Tribute monsters whose total Levels equal 6 or more from the field or your hand. | STON | 2/28/2007 | |||||
The Six Samurai - Irou | Monster | Effect | Dark | Warrior | 4 | 1700 | 1200 | At the start of the Damage Step, if this card attacked a face-down Defense Position monster: Destroy that monster. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead. | STON | 2/28/2007 |
The Six Samurai - Kamon | Monster | Effect | Fire | Warrior | 3 | 1500 | 1000 | Once per turn: You can target 1 face-up Spell/Trap Card; destroy that target. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. This card cannot declare an attack during the turn this effect is activated. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead. | STON | 2/28/2007 |
The Six Samurai - Nisashi | Monster | Effect | Wind | Warrior | 4 | 1400 | 700 | While you control a face-up "Six Samurai" monster with a different name, this card can attack twice during each Battle Phase. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead. | STON | 2/28/2007 |
The Six Samurai - Yaichi | Monster | Effect | Water | Warrior | 3 | 1300 | 800 | Once per turn: You can target 1 Set Spell/Trap Card; destroy that target. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. This card cannot declare an attack during the turn this effect is activated. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead. | STON | 2/28/2007 |
The Six Samurai - Yariza | Monster | Effect | Earth | Warrior | 3 | 1000 | 500 | While you control a face-up "Six Samurai" monster with a different name, this card can attack your opponent directly. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead. | STON | 2/28/2007 |
The Six Samurai - Zanji | Monster | Effect | Light | Warrior | 4 | 1800 | 1300 | At the end of the Damage Step, if this card attacked: Destroy the monster this card attacked. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead. | STON | 2/28/2007 |
The Transmigration Prophecy | Trap | Normal | Target 2 cards in the Graveyard(s); shuffle those targets into the Deck(s). | STON | 2/28/2007 | |||||
Twister | Spell | Quick-Play | Pay 500 Life Points. Destroy 1 face-up Spell or Trap card. | STON | 2/28/2007 | |||||
Umbral Soul | Monster | Effect | Dark | Reptile | 7 | 2000 | 1500 | When this card is destroyed by battle and sent to the Graveyard, destroy all face-down and non-DARK monsters. | STON | 2/28/2007 |
Destiny HERO - Disk Commander | Monster | Effect | Dark | Warrior | 1 | 300 | 300 | Cannot be Special Summoned from the GY the turn this card was sent to the GY. If this card is Special Summoned from the GY: You can draw 2 cards. You can only use this effect of "Destiny HERO - Disk Commander" once per Duel. | WC07 | 3/20/2007 |
Exploder Dragon | Monster | Effect | Earth | Dragon | 3 | 1000 | 0 | When this card is destroyed by battle and sent to the Graveyard, destroy the monster that destroyed it. While this card is attacking, any Battle Damage either player takes from a battle involving this card becomes 0. | WC07 | 3/20/2007 |
Spell Striker | Monster | Effect | Earth | Warrior | 3 | 600 | 200 | You can Special Summon this card (from your hand) by banishing 1 Spell Card from your Graveyard. This card can attack directly. You take no battle damage from attacks involving this card. | WC07 | 3/20/2007 |
Elemental HERO Stratos | Monster | Effect | Wind | Warrior | 4 | 1800 | 300 | When this card is Normal or Special Summoned: You can activate 1 of these effects; You destroy Spell/Trap Cards on the field, up to the number of other "HERO" monsters you control. Add 1 "HERO" monster from your Deck to your hand. |
JUMP | 4/1/2007 |
Fairy Dragon | Monster | Normal | Wind | Dragon | 4 | 1100 | 1200 | This beautiful dragon spirit harbors hidden strength. | CP03 | 5/15/2007 |
Magicians Unite | Spell | Normal | If you control 2 or more face-up Attack Position Spellcaster-Type monsters: Target 1 of them; its ATK becomes 3000 until the End Phase, but other Spellcaster-Type monsters you control cannot attack this turn. | CP03 | 5/15/2007 | |||||
"A" Cell Breeding Device | Spell | Continuous | During each of your Standby Phases, put 1 A-Counter on 1 face-up monster your opponent controls. | FOTB | 5/16/2007 | |||||
Ancient City - Rainbow Ruins | Spell | Field | You must have this many "Crystal Beast" cards in your Spell & Trap Card Zone to activate and resolve these effects:1+: This card cannot be destroyed by card effects. 2+: Once per turn, you can halve the Battle Damage you take. 3+: When a Spell/Trap Card is activated: You can send 1 "Crystal Beast" monster you control to the Graveyard; negate the activation and destroy it. 4+: Once per turn, during your Main Phase: You can draw 1 card. 5+: Once per turn, during your Main Phase: You can target 1 "Crystal Beast" card in your Spell & Trap Card Zone; Special Summon that target. |
FOTB | 5/16/2007 | |||||
Archfiend General | Monster | Effect | Dark | Fiend | 4 | 2100 | 800 | You can discard this card to the Graveyard to add 1 "Pandemonium" from your Deck to your hand. If this card is on the field and "Pandemonium" is not on the field, destroy this card. | FOTB | 5/16/2007 |
Backs to the Wall | Trap | Normal | Pay Life Points so that you only have 100 left. Special Summon as many "Six Samurai" monsters from your Graveyard as possible. You cannot Special Summon more than 1 monster with the same name, or a monster that has the same name as a monster you already control. | FOTB | 5/16/2007 | |||||
Blaze Accelerator | Spell | Continuous | You can send 1 Pyro-Type monster with 500 or less ATK from your hand to the Graveyard to destroy 1 monster your opponent controls, but you cannot declare an attack during this turn if you do. | FOTB | 5/16/2007 | |||||
Breakthrough! | Trap | Normal | Select 1 "Six Samurai" monster you control. If the selected monster destroys an opponent's monster by battle, "Great Shogun Shien" and all "Six Samurai" monsters you control can attack your opponent directly during the Battle Phase of this turn. | FOTB | 5/16/2007 | |||||
Crystal Abundance | Spell | Normal | Send 4 "Crystal Beast" cards from your Spell & Trap Card Zone to the Graveyard; send all cards on the field to the Graveyard, then Special Summon as many "Crystal Beast" monsters as possible from your Graveyard, up to the number of cards your opponent controlled that were sent to the Graveyard by this card's effect. | FOTB | 5/16/2007 | |||||
Crystal Beacon | Spell | Normal | Special Summon 1 "Crystal Beast" monster from your Deck. You must have 2 or more "Crystal Beast" cards in your Spell & Trap Card Zone to activate and to resolve this effect. | FOTB | 5/16/2007 | |||||
Crystal Beast Amber Mammoth | Monster | Effect | Earth | Beast | 4 | 1700 | 1600 | When another face-up "Crystal Beast" monster you control is targeted for an attack: You can make this card the attack target instead. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard. | FOTB | 5/16/2007 |
Crystal Beast Amethyst Cat | Monster | Effect | Earth | Beast | 3 | 1200 | 400 | This card can attack your opponent directly, but when it uses this effect, any Battle Damage it inflicts to your opponent is halved. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard. | FOTB | 5/16/2007 |
Crystal Beast Cobalt Eagle | Monster | Effect | Wind | Winged Beast | 4 | 1400 | 800 | Once per turn: You can target 1 face-up "Crystal Beast" card you control; return that target to the top of the Deck. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard. | FOTB | 5/16/2007 |
Crystal Beast Emerald Tortoise | Monster | Effect | Water | Aqua | 3 | 600 | 2000 | Once per turn: You can target 1 monster you control that attacked this turn; change that target to Defense Position. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard. | FOTB | 5/16/2007 |
Crystal Beast Ruby Carbuncle | Monster | Effect | Light | Fairy | 3 | 300 | 300 | When this card is Special Summoned: You can Special Summon as many "Crystal Beast" cards as possible from your Spell & Trap Card Zone. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard. | FOTB | 5/16/2007 |
Crystal Beast Sapphire Pegasus | Monster | Effect | Light | Beast | 4 | 1800 | 1200 | When this card is Summoned: You can place 1 "Crystal Beast" monster from your hand, Deck, or Graveyard face-up in your Spell & Trap Card Zone as a Continuous Spell Card. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard. | FOTB | 5/16/2007 |
Crystal Beast Topaz Tiger | Monster | Effect | Earth | Beast | 4 | 1600 | 1000 | If this card attacks an opponent's monster, it gains 400 ATK during the Damage Step only. If this face-up card is destroyed while it is in a Monster Card Zone, you can place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card, instead of sending it to the Graveyard. | FOTB | 5/16/2007 |
Crystal Blessing | Spell | Normal | Target up to 2 "Crystal Beast" monsters in your Graveyard; place those targets face-up in your Spell & Trap Card Zone as Continuous Spell Cards. | FOTB | 5/16/2007 | |||||
Crystal Promise | Spell | Normal | Target 1 "Crystal Beast" card in your Spell & Trap Card Zone; Special Summon that target. | FOTB | 5/16/2007 | |||||
Crystal Raigeki | Trap | Normal | Send 1 "Crystal Beast" card from your Spell & Trap Card Zone to the Graveyard to target 1 card your opponent controls; destroy that target. | FOTB | 5/16/2007 | |||||
Destroyersaurus | Monster | Effect | Earth | Dinosaur | 4 | 1800 | 1100 | You can discard this card to the Graveyard to add 1 "Jurassic World" from your Deck to your hand. | FOTB | 5/16/2007 |
Diabolos, King of the Abyss | Monster | Effect | Dark | Dragon | 7 | 2800 | 1000 | This card cannot be Special Summoned. If you Tribute Summon this card, the Tributes must be DARK. This card cannot be Tributed by a card's effect. During your opponent's Draw Phase, before their draw, look at the top card of their Deck, then put that card on the top or bottom of their Deck. | FOTB | 5/16/2007 |
Dweller in the Depths | Monster | Effect | Earth | Dragon | 3 | 1500 | 700 | This card gains 300 ATK for every Continuous Spell Card you control. | FOTB | 5/16/2007 |
Elemental HERO Captain Gold | Monster | Effect | Light | Warrior | 4 | 2100 | 800 | You can discard this card to the Graveyard; add 1 "Skyscraper" from your Deck to your hand. If "Skyscraper" is not face-up on the field, destroy this card. | FOTB | 5/16/2007 |
Eradicator Epidemic Virus | Trap | Normal | Tribute 1 DARK monster with 2500 or more ATK, and choose Spell Cards or Trap Cards; check your opponent's hand, all Spell/Trap Cards they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all cards of the chosen type. | FOTB | 5/16/2007 | |||||
Field Barrier | Spell | Continuous | Field Spell Cards cannot be destroyed. Also, a new Field Spell Card cannot be activated. You can only control 1 face-up "Field Barrier". | FOTB | 5/16/2007 | |||||
Firewall | Trap | Continuous | When your opponent declares a direct attack, you can negate that monster's attack by removing from play 1 Pyro-Type monster in your Graveyard. Pay 500 Life Points during each of your Standby Phases. If you do not, destroy this card. | FOTB | 5/16/2007 | |||||
Gem Flash Energy | Trap | Continuous | During each of your Standby Phases, inflict damage to your opponent equal to the number of face-up Continuous Spell Cards on the field x 300. | FOTB | 5/16/2007 | |||||
Goe Goe the Gallant Ninja | Monster | Effect | Wind | Warrior | 4 | 1500 | 1000 | When this card inflicts Battle Damage to your opponent: Your opponent must discard 2 random cards. Your opponent must have at least 5 cards in their hand for you to activate and to resolve this effect. | FOTB | 5/16/2007 |
Gravekeeper's Commandant | Monster | Effect | Earth | Spellcaster | 4 | 1600 | 1500 | You can discard this card to the Graveyard to add 1 "Necrovalley" from your Deck to your hand. | FOTB | 5/16/2007 |
Gravi-Crush Dragon | Monster | Effect | Dark | Dragon | 6 | 2400 | 1200 | You can send 1 face-up Continuous Spell Card you control to the Graveyard to destroy 1 monster your opponent controls. | FOTB | 5/16/2007 |
Hard-sellin' Goblin | Trap | Continuous | Each time a monster you control inflicts Battle Damage to your opponent, return 1 card in your opponent's Spell & Trap Card Zone to its owner's hand. | FOTB | 5/16/2007 | |||||
Hard-sellin' Zombie | Trap | Continuous | Each time a monster you control inflicts Battle Damage to your opponent, select 1 card from your opponent's Graveyard and return it to the bottom of their Deck. | FOTB | 5/16/2007 | |||||
Harpie Queen | Monster | Effect | Wind | Winged Beast | 4 | 1900 | 1200 | You can discard this card to the Graveyard; add 1 "Harpies' Hunting Ground" from your Deck to your hand. This card's name becomes "Harpie Lady" while it is on the field or in the Graveyard. | FOTB | 5/16/2007 |
Introduction to Gallantry | Trap | Normal | Activate only when your opponent has 5 or more cards in their hand. Your opponent discards 1 random card. | FOTB | 5/16/2007 | |||||
Last Resort | Trap | Normal | Activate only when your opponent's monster declares an attack. You can select 1 "Ancient City - Rainbow Ruins" from your Deck and activate it. If your opponent had an active Field Spell Card when this card was activated, they can draw 1 card. | FOTB | 5/16/2007 | |||||
Lich Lord, King of the Underworld | Monster | Effect | Dark | Zombie | 6 | 2400 | 1200 | If you Tribute Summon this card, the Tribute must be DARK. If this card is Tributed by a card's effect and sent to the Graveyard, it returns to its owner's hand. | FOTB | 5/16/2007 |
Lucky Iron Axe | Spell | Equip | The equipped monster gains 500 ATK. When this face-up card on the field is destroyed by your opponent's card effect and sent to the Graveyard: Draw 1 card. | FOTB | 5/16/2007 | |||||
Magna-Slash Dragon | Monster | Effect | Light | Dragon | 6 | 2400 | 1200 | You can send 1 face-up Continuous Spell Card you control to the Graveyard to destroy 1 Spell or Trap Card your opponent controls. | FOTB | 5/16/2007 |
Mass Hypnosis | Trap | Continuous | Activate only while you control an "Alien" monster. Select and take control of up to 3 of your opponent's monsters that each have an A-Counter(s) on them. This card is destroyed during the End Phase of the turn it is activated. | FOTB | 5/16/2007 | |||||
Mei-Kou, Master of Barriers | Monster | Effect | Light | Spellcaster | 4 | 1700 | 600 | You can Tribute this card to destroy 1 face-up Continuous Spell or Continuous Trap Card on the field. | FOTB | 5/16/2007 |
Mist Archfiend | Monster | Effect | Dark | Fiend | 5 | 2400 | 0 | You can Normal Summon this card without Tributing a monster. If you do this, during the End Phase it is destroyed and you take 1000 damage. | FOTB | 5/16/2007 |
Otherworld - The "A" Zone | Spell | Field | If your opponent's monster battles an "Alien" monster you control, the opponent's monster loses 300 ATK and DEF during damage calculation only. | FOTB | 5/16/2007 | |||||
Phantom Beast Rock-Lizard | Monster | Effect | Dark | Beast-Warrior | 7 | 2200 | 2000 | If you're Tributing a "Phantom Beast" monster or "Gazelle the King of Mythical Beasts", this card can be Normal Summoned with 1 Tribute. When this card destroys a monster by battle, inflict 500 damage to your opponent. When this card is destroyed and sent to the Graveyard by an opponent's card effect, inflict 2000 damage to your opponent. | FOTB | 5/16/2007 |
Plague Wolf | Monster | Effect | Dark | Zombie | 3 | 1000 | 1000 | Once per turn, you can change this card's ATK to twice its original ATK. If you do this, destroy this card during the End Phase. | FOTB | 5/16/2007 |
Prometheus, King of the Shadows | Monster | Effect | Dark | Fiend | 4 | 1200 | 800 | When you Normal Summon this card, remove from play any number of DARK monsters in your Graveyard. This card gains 400 ATK for each removed card, until the end of this turn. | FOTB | 5/16/2007 |
Radiant Mirror Force | Trap | Normal | Activate only when your opponent declares an attack while they control 3 or more Attack Position monsters. Destroy all Attack Position monsters your opponent controls. | FOTB | 5/16/2007 | |||||
Raiza the Storm Monarch | Monster | Effect | Wind | Winged Beast | 6 | 2400 | 1000 | When this card is Tribute Summoned, return 1 card on the field to the top of its owner's Deck. | FOTB | 5/16/2007 |
Rare Value | Spell | Normal | If there are 2 or more face-up "Crystal Beast" cards in your Spell & Trap Card Zone: Your opponent chooses 1 "Crystal Beast" card in your Spell & Trap Card Zone and sends it to the Graveyard, then you draw 2 cards. | FOTB | 5/16/2007 | |||||
Recurring Nightmare | Spell | Normal | Select 2 DARK monsters with 0 DEF in your Graveyard and return them to your hand. | FOTB | 5/16/2007 | |||||
Secrets of the Gallant | Trap | Normal | Select 1 Normal Monster you control. When the selected monster inflicts Battle Damage to your opponent this turn, your opponent discards 2 random cards. | FOTB | 5/16/2007 | |||||
Seismic Crasher | Monster | Effect | Earth | Rock | 3 | 1400 | 300 | Twice per turn, you can send 1 face-up Continuous Spell or Continuous Trap you control to the Graveyard to inflict 500 damage to your opponent. | FOTB | 5/16/2007 |
Sky Scourge Enrise | Monster | Effect | Light | Fairy | 8 | 2400 | 1500 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 3 LIGHT Fairy-Tpye monsters and 1 DARK Fiend-Type monster in your Graveyard. Once per turn you can remove from play 1 face-up monster on the field. If you activate this effect, this card cannot attack during this turn. | FOTB | 5/16/2007 |
Sky Scourge Invicil | Monster | Effect | Earth | Fairy | 6 | 2200 | 1600 | This card cannot be Special Summoned. If you Tribute Summon this card by Tributing 1 of the following monsters, this card gets the appropriate effect: + LIGHT Fairy Type monster. Negate the effect of all Spell Cards. + DARK Fiend Type monster: Negate the effects of all Trap Cards. | FOTB | 5/16/2007 |
Sky Scourge Norleras | Monster | Effect | Dark | Fiend | 8 | 2400 | 1500 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 LIGHT Fairy-Type monster and 3 DARK Fiend-Type monsters in your Graveyard. You can pay 1000 Life Points to send all cards on the field and in both players' hands to the Graveyard, then you draw 1 card | FOTB | 5/16/2007 |
Soul of Fire | Spell | Normal | Your opponent draws 1 card. Select 1 Pyro-Type monster from your Deck and remove it from play. Inflict damage to your opponent equal to half the ATK of the removed monster. If you activate this card, you cannot declare an attack this turn. | FOTB | 5/16/2007 | |||||
Sword of Dark Rites | Spell | Equip | Equip only to a DARK monster. It gains 400 ATK. When the equipped monster is Tributed and this card is sent to the Graveyard, return this card to your hand. | FOTB | 5/16/2007 | |||||
Terrible Deal | Trap | Normal | Activate only by paying 1000 Life Points when your opponent activates a Spell Card. Your opponent discards 1 random card. | FOTB | 5/16/2007 | |||||
Tornado | Spell | Quick-Play | Activate only when there are 3 or more cards in your opponent's Spell & Trap Card Zone. Destroy 1 card in your opponent's Spell & Trap Card Zone. | FOTB | 5/16/2007 | |||||
Tri-Blaze Accelerator | Spell | Continuous | Activate only by sending 1 face-up "Blaze Accelerator" on your side of the field to the Graveyard. You can send 1 Pyro-Type monster from your hand to the Graveyard to destroy 1 monster your opponent controls and inflict 500 damage to your opponent, but you cannot declare an attack this turn if you do. | FOTB | 5/16/2007 | |||||
Triggered Summon | Trap | Normal | Activate only when a monster is Special Summoned to your opponent's side of the field. Each player can Special Summon 1 Level 4 or lower monster from their hand. | FOTB | 5/16/2007 | |||||
Volcanic Blaster | Monster | Effect | Fire | Pyro | 3 | 1200 | 600 | When this card is destroyed and sent to the Graveyard by battle, you can place 1 "Volcanic" monster in your Deck on top of your Deck. | FOTB | 5/16/2007 |
Volcanic Doomfire | Monster | Effect | Fire | Pyro | 8 | 3000 | 1800 | This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sending a face-up "Tri-Blaze Accelerator" you control to the Graveyard. During your opponent's Battle Phase, your opponent must attack this monster with any Attack Position monsters they control. When this card destroys a monster and sends it to the Graveyard, destroy all monsters your opponent controls and inflict 500 damage to your opponent for each monster destroyed by this effect. | FOTB | 5/16/2007 |
Volcanic Hammerer | Monster | Effect | Fire | Pyro | 5 | 2400 | 1500 | Once per turn, you can inflict damage to your opponent equal to the number of "Volcanic" monsters in your Graveyard x 200. If you activate this effect, this card cannot attack during this turn. | FOTB | 5/16/2007 |
Volcanic Recharge | Trap | Normal | Return up to 3 "Volcanic" Monster Cards from your Graveyard to your Deck. | FOTB | 5/16/2007 | |||||
Volcanic Rocket | Monster | Effect | Fire | Pyro | 4 | 1900 | 1400 | When this card is Summoned, you can add 1 "Blaze Accelerator" card from your Deck or Graveyard to your hand. | FOTB | 5/16/2007 |
Volcanic Scattershot | Monster | Effect | Fire | Pyro | 2 | 500 | 0 | When this card is sent to the Graveyard, inflict 500 damage to your opponent. If this card is sent to the Graveyard for the effect of a "Blaze Accelerator" card, you can send 2 "Volcanic Scattershots" from your hand / Deck to the Graveyard to destroy all monsters your opponent controls | FOTB | 5/16/2007 |
Volcanic Shell | Monster | Effect | Fire | Pyro | 1 | 100 | 0 | Once per turn, while this card is in the Graveyard, you can pay 500 Life Points to add 1 "Volcanic Shell" from your Deck to your hand. | FOTB | 5/16/2007 |
Volcanic Slicer | Monster | Effect | Fire | Pyro | 4 | 1800 | 1200 | Once per turn, you can inflict 500 damage to your opponent. If you activate this effect, this card cannot attack during this turn. | FOTB | 5/16/2007 |
Warrior of Atlantis | Monster | Effect | Water | Aqua | 4 | 1900 | 1200 | You can discard this card to the Graveyard to add 1 "A Legendary Ocean" from your Deck to your hand. | FOTB | 5/16/2007 |
Wild Fire | Spell | Quick-Play | Pay 500 Life Points. Destroy a face-up "Blaze Accelerator" card you control and destroy all monsters on the field. Then, Special Summon 1 "Wild Fire Token" (Pyro-Type/FIRE/LEVEL 3/ATK 1000/DEF 1000) in Attack Position. Also, you cannot declare an attack this turn. | FOTB | 5/16/2007 | |||||
Winged Rhynos | Monster | Effect | Wind | Beast-Warrior | 4 | 1800 | 500 | When a Trap Card is activated, you can return this face-up card from the field to its owner's hand. | FOTB | 5/16/2007 |
Zeradias, Herald of Heaven | Monster | Effect | Light | Fairy | 4 | 2100 | 800 | You can discard this card to the Graveyard to add 1 "The Sanctuary in the Sky" from your Deck to your hand. If "The Sanctuary in the Sky" is not on the field, destroy this card. | FOTB | 5/16/2007 |
Elemental HERO Ocean | Monster | Effect | Water | Warrior | 4 | 1500 | 1200 | Once per turn, during your Standby Phase: You can target 1 "HERO" monster you control or in your Graveyard; return that target to the hand. | JUMP | 6/1/2007 |
Dreadscythe Harvester | Monster | Effect | Wind | Insect | 8 | 2300 | 1600 | You can Tribute 1 Insect-Type monster to have this card gain 500 ATK until the end of the turn. | JUMP | 7/15/2007 |
Green Baboon, Defender of the Forest | Monster | Effect | Earth | Beast | 7 | 2600 | 1800 | When a Beast-Type monster you control is destroyed and sent to the Graveyard, you can pay 1000 Life Points to Special Summon this card from your hand or the Graveyard. | JUMP | 7/15/2007 |
Cyber-Tech Alligator | Monster | Normal | Wind | Machine | 5 | 2500 | 1600 | Originally a pterodactyl, he was viciously attacked by a dragon. Using the newest technologies, his keeper saved him from near-fatal wounds and brought him back as a powerful Cyborg. | YSDS | 7/25/2007 |
Expressroid | Monster | Effect | Earth | Machine | 4 | 400 | 1600 | When you Summon this card, you can add 2 "roid" monsters from your Graveyard to your hand, except "Expressroid". | YSDS | 7/25/2007 |
Abyssal Kingshark | Monster | Effect | Water | Fish | 4 | 1700 | 600 | Once per turn, if this card would be destroyed by an effect that does not target it, it is not destroyed. | TAEV | 8/15/2007 |
Alien Shocktrooper | Monster | Normal | Earth | Reptile | 4 | 1900 | 800 | The Aliens have used a mysterious biological substance to create a supreme race of soldiers. They do not have the natural powers of the other Aliens, but can make stunning physical attacks. | TAEV | 8/15/2007 |
Ambush Fangs | Trap | Normal | Activate only when a face-up "Venom" monster you control is declared as an attack target. Negate the attack and end the Battle Phase. Then place 1 Venom Counter on the monster that attacked. | TAEV | 8/15/2007 | |||||
Amulet of Ambition | Spell | Equip | Equip only to a Normal Monster. If it battles a monster with a higher Level, the equipped monster gains 500 ATK x the difference in Levels (during that battle only). When this card is sent to the Graveyard, you can return it to the top of the Deck. | TAEV | 8/15/2007 | |||||
Aquarian Alessa | Monster | Gemini | Water | Aqua | 4 | 1500 | 500 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:When this card destroys an opponent's monster by battle and sends it to the Graveyard, they discard 1 random card. | TAEV | 8/15/2007 |
Blazewing Butterfly | Monster | Gemini | Fire | Insect | 4 | 1500 | 1500 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: You can Tribute this card to Special Summon 1 Gemini monster from your Graveyard, except "Blazewing Butterfly". A Gemini monster Special Summoned by this effect is treated as an Effect Monster, and gains its effect. (Deck contains 2) |
TAEV | 8/15/2007 |
Broken Bamboo Sword | Spell | Equip | The equipped monster gains 0 ATK. | TAEV | 8/15/2007 | |||||
Chrysalis Chicky | Monster | Effect | Wind | Winged Beast | 2 | 600 | 400 | You can Tribute this card while "Neo Space" is on the field to Special Summon 1 "Neo-Spacian Air Hummingbird" from your hand or Deck. | TAEV | 8/15/2007 |
Chrysalis Larva | Monster | Effect | Fire | Insect | 2 | 300 | 300 | You can Tribute this card while "Neo Space" is on the field to Special Summon 1 "Neo-Spacian Flare Scarab" from your hand or Deck. | TAEV | 8/15/2007 |
Chrysalis Mole | Monster | Effect | Earth | Beast | 2 | 700 | 100 | You can Tribute this card while "Neo Space" is on the field to Special Summon 1 "Neo-Spacian Grand Mole" from your hand or Deck. | TAEV | 8/15/2007 |
Chrysalis Pantail | Monster | Effect | Dark | Beast | 2 | 800 | 300 | You can Tribute this card while "Neo Space" is on the field to Special Summon 1 "Neo-Spacian Dark Panther" from your hand or Deck. | TAEV | 8/15/2007 |
Chrysalis Pinny | Monster | Effect | Light | Plant | 2 | 100 | 700 | You can Tribute this card while "Neo Space" is on the field to Special Summon 1 "Neo-Spacian Glow Moss" from your hand or Deck. | TAEV | 8/15/2007 |
Chthonian Emperor Dragon | Monster | Gemini | Fire | Dragon | 6 | 2400 | 1500 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: This card can attack twice during the same Battle Phase. | TAEV | 8/15/2007 |
Cocoon Party | Spell | Normal | Special Summon 1 "Chrysalis" monster from your Deck for each "Neo-Spacian" monster with a different name in your Graveyard. | TAEV | 8/15/2007 | |||||
Cocoon Rebirth | Spell | Continuous | You can Tribute 1 face-up "Chrysalis" monster you control to Special Summon 1 "Neo-Spacian" monster written in the card text of that card from either player's Graveyard. | TAEV | 8/15/2007 | |||||
Cocoon Veil | Trap | Normal | Activate by Tributing 1 face-up "Chrysalis" monster. This turn, any damage to a player caused by an effect becomes 0. Special Summon 1 "Neo-Spacian" monster written on the "Chrysalis" monster you Tributed from your hand, Deck or from either player's Graveyard. | TAEV | 8/15/2007 | |||||
Common Charity | Trap | Normal | Draw 2 cards, then remove from play 1 Normal Monster Card from your hand. If you don't have any Normal Monster Cards in your hand to remove, send all cards in your hand to the Graveyard. | TAEV | 8/15/2007 | |||||
Convert Contact | Spell | Normal | Activate only while you control no monsters. Send 1 "Neo-Spacian" monster from your hand and 1 from your Deck to the Graveyard. Then draw 2 cards. | TAEV | 8/15/2007 | |||||
Counter Counter | Trap | Counter | Negate the activation of a Counter Trap Card, and destroy it. | TAEV | 8/15/2007 | |||||
Cranium Fish | Monster | Effect | Water | Fish | 6 | 2400 | 1000 | You can Special Summon this card by Tributing 1 Ocean's Keeper. You can discard 1 WATER monster to the Graveyard to destroy 1 face-down card. | TAEV | 8/15/2007 |
Creature Seizure | Spell | Normal | Each player gives their opponent control of 1 of their monsters (controller's choice). You must choose a face-up Normal Monster. | TAEV | 8/15/2007 | |||||
Crystal Seer | Monster | Effect | Water | Spellcaster | 1 | 100 | 100 | FLIP: Pick up 2 cards from the top of your Deck. Select 1 of those cards and add it to your hand, and place the other card on the bottom of your Deck. | TAEV | 8/15/2007 |
Cyberdark Impact! | Spell | Normal | Return 1 "Cyberdark Edge", "Cyberdark Keel" and "Cyberdark Horn" from your side of the field, hand or Graveyard to your Deck. Special Summon 1 "Cyberdark Dragon" from your Fusion Deck. (This Special Summon is treated as a Fusion Summon). | TAEV | 8/15/2007 | |||||
Damage = Reptile | Trap | Continuous | Once per turn, when you take Battle Damage from a battle involving a Reptile-Type monster, you can Special Summon 1 Reptile-Type monster from your Deck with ATK less than or equal to the Battle Damage you took. | TAEV | 8/15/2007 | |||||
Dark Effigy | Monster | Effect | Dark | Fiend | 4 | 1500 | 0 | If you Tribute Summon a DARK Normal Monster, you can treat this 1 monster as 2 Tributes. | TAEV | 8/15/2007 |
Dawnbreak Gardna | Monster | Gemini | Light | Warrior | 3 | 1500 | 500 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: The original DEF of this card becomes 2300. | TAEV | 8/15/2007 |
Desert Twister | Monster | Effect | Wind | Fiend | 6 | 2300 | 2000 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 EARTH and 2 WIND monsters from your Graveyard. Once per turn, you can discard 1 card to destroy 1 Spell or Trap Card on the field. | TAEV | 8/15/2007 |
Destructive Draw | Trap | Continuous | If either player has no cards in their hand at the start of their Draw Phase, they can draw 1 more card in addition to their normal draw. This card's controller loses 700 Life Points during their End Phase. (If less than 700, they become 0 instead.) When this face-up card is removed from the field, inflict 3000 damage to the player who controlled it. | TAEV | 8/15/2007 | |||||
Doom Shaman | Monster | Gemini | Dark | Spellcaster | 6 | 2400 | 2000 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: Once per turn, you can Special Summon 1 Fiend-Type monster from your hand or from either player's Graveyard. When this card is removed from the field, destroy all Fiend-Type monsters Special Summoned by this effect. |
TAEV | 8/15/2007 |
Double Summon | Spell | Normal | You can Normal Summon 1 additional time this turn. You can only gain this effect once per turn. | TAEV | 8/15/2007 | |||||
Elemental HERO Darkbright | Monster | Fusion | Dark | Warrior | 6 | 2000 | 1000 | Elemental HERO Sparkman + "Elemental HERO Necroshade" Must be Fusion Summoned and cannot be Special Summoned by other ways. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. If this card attacks, change it to Defense Position at the end of the Damage Step. If this card is destroyed: Target 1 monster your opponent controls; destroy that target. |
TAEV | 8/15/2007 |
Elemental HERO Magma Neos | Monster | Fusion | Fire | Warrior | 9 | 3000 | 2500 | Elemental HERO Neos + "Neo-Spacian Flare Scarab" + "Neo-Spacian Grand Mole" Must be first Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization"). This card gains 400 ATK for each card on the field. During the End Phase: Shuffle this card into the Extra Deck. When this card is shuffled into the Extra Deck this way: Return all cards on the field to the hand. |
TAEV | 8/15/2007 |
Elemental HERO Marine Neos | Monster | Fusion | Water | Warrior | 8 | 2800 | 2300 | Elemental HERO Neos + "Neo-Spacian Marine Dolphin" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization"). Once per turn: You can destroy 1 random card in your opponent's hand. |
TAEV | 8/15/2007 |
Elemental HERO Neos Alius | Monster | Gemini | Light | Warrior | 4 | 1900 | 1300 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. This face-up card's name becomes "Elemental HERO Neos". |
TAEV | 8/15/2007 |
Fifth Hope | Spell | Normal | Target 5 "Elemental HERO" cards in your Graveyard; shuffle them into the Deck, then draw 2 cards (draw 3 cards instead, if you had no other cards on your side of the field and in your hand when you activated this card). | TAEV | 8/15/2007 | |||||
Flint Lock | Monster | Effect | Light | Machine | 4 | 1500 | 800 | Once per turn, you can equip 1 "Flint" on the field to this card. You can take any "Flint" equipped to this card and equip to another face-up monster. This card can only be equipped with 1 "Flint" at a time. While equipped with "Flint", it is unaffected by "Flint"'s effect and cannot be destroyed by battle. | TAEV | 8/15/2007 |
Flint Missile | Spell | Quick-Play | Destroy 1 monster equipped with "Flint". You can return this card to your Deck instead of sending it to the Graveyard after it resolves. | TAEV | 8/15/2007 | |||||
Fossil Tusker | Monster | Effect | Earth | Rock | 4 | 1800 | 0 | When this card destroys an opponents monster by battle and sends to the Graveyard, inflict 400 damage to your opponent. | TAEV | 8/15/2007 |
Frost and Flame Dragon | Monster | Effect | Water | Dragon | 6 | 2300 | 2000 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 FIRE and 2 WATER monsters from your Graveyard. Once per turn, you can discard 1 card to destroy 1 monster on the field. | TAEV | 8/15/2007 |
Gemini Summoner | Monster | Effect | Water | Spellcaster | 4 | 1500 | 0 | Once per turn, during your opponent's End Phase, you can pay 500 Life Points to Normal Summon or Set 1 Gemini monster from your hand or Normal Summon 1 face-up Gemini monster you control. Once per turn, if this card would be destroyed by battle, it is not destroyed. | TAEV | 8/15/2007 |
Gift Card | Trap | Normal | Your opponent gains 3000 Life Points. | TAEV | 8/15/2007 | |||||
Goggle Golem | Monster | Gemini | Earth | Rock | 4 | 1500 | 500 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: The original ATK of this card becomes 2100. | TAEV | 8/15/2007 |
Grasschopper | Monster | Gemini | Earth | Insect | 5 | 2350 | 1000 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: This card can attack all monsters your opponent controls once each. | TAEV | 8/15/2007 |
Gravitic Orb | Monster | Effect | Dark | Fiend | 3 | 1100 | 700 | FLIP: Change the Battle Positions of all face-up monsters your opponent controls. | TAEV | 8/15/2007 |
Hero Counterattack | Trap | Normal | When an "Elemental HERO" monster you control is destroyed by battle: Your opponent chooses and reveals 1 random card from your hand, then, if it is an "Elemental HERO" monster, you destroy 1 monster your opponent controls and Special Summon the chosen monster. | TAEV | 8/15/2007 | |||||
Hunter Dragon | Monster | Normal | Dark | Dragon | 3 | 1700 | 100 | This dragon has taken down countless prey with its sharp fangs. It strikes very quickly, because if it does not strike first, it is vulnerable to a counter-attack. | TAEV | 8/15/2007 |
Il Blud | Monster | Gemini | Dark | Zombie | 6 | 2100 | 800 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: Once per turn, you can Special Summon 1 Zombie-Type monster from your hand or from either player's Graveyard. When this card is removed from the field, destroy all Zombie-Type monsters Special Summoned by this effect. |
TAEV | 8/15/2007 |
King Pyron | Monster | Gemini | Fire | Pyro | 5 | 1500 | 500 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it treated as an Effect Monster with this effect: Once per turn, you can inflict 1000 damage to your opponent. | TAEV | 8/15/2007 |
Light Effigy | Monster | Effect | Light | Fairy | 4 | 1500 | 0 | If you Tribute Summon a LIGHT Normal Monster, you can treat this 1 monster as 2 Tributes. | TAEV | 8/15/2007 |
Lucky Pied Piper | Monster | Gemini | Wind | Fairy | 4 | 1500 | 500 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: When this card destroys an opponent's monster by battle and sends it to the Graveyard, draw 1 card. | TAEV | 8/15/2007 |
Masked Beast Des Gardius | Monster | Effect | Dark | Fiend | 8 | 3300 | 2500 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 2 monsters, including at least 1 "Grand Tiki Elder" or "Melchid the Four-Face Beast". When this card is sent from the field to the Graveyard, equip 1 "The Mask of Remnants" from your Deck to 1 monster on the field. | TAEV | 8/15/2007 |
Mirror Gate | Trap | Normal | When an opponent's monster declares an attack targeting a face-up "Elemental HERO" monster you control: Switch control of the opponent's attacking monster with the targeted monster you control, then calculate damage. Control of both monsters switches back during the End Phase. | TAEV | 8/15/2007 | |||||
Necro Gardna | Monster | Effect | Dark | Warrior | 3 | 600 | 1300 | During your opponent's turn: You can banish this card from your Graveyard; negate the next attack this turn from a monster your opponent controls (this is a Quick Effect). | TAEV | 8/15/2007 |
Neo Space Pathfinder | Monster | Effect | Light | Warrior | 4 | 1800 | 800 | You can discard this card to the Graveyard to add 1 "Neo Space" from your Deck or Graveyard to your hand. | TAEV | 8/15/2007 |
Neo-Spacian Marine Dolphin | Monster | Fusion | Water | Warrior | 4 | 900 | 1100 | This card's name is treated as "Neo-Spacian Aqua Dolphin". This card cannot be Special Summoned except with "NEX". Once per turn, you can discard 1 card to look at your opponent's hand and select 1 Monster Card in it. If you control a monster with ATK greater than or equal to the selected monster's, destroy the selected monster and inflict 500 damage to your opponent. | TAEV | 8/15/2007 |
NEX | Spell | Normal | Send 1 face-up "Neo-Spacian" monster you control to the Graveyard. Special Summon 1 Level 4 monster with the same name from your Fusion Deck. | TAEV | 8/15/2007 | |||||
Ocean's Keeper | Monster | Effect | Water | Fish | 3 | 1500 | 1200 | During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. When this card is destroyed by battle, add 1 "Thousand-Eyes Jellyfish" or 1 "Cranium Fish" from your Deck to your hand. | TAEV | 8/15/2007 |
Ojama Knight | Monster | Fusion | Light | Beast | 5 | 0 | 2500 | 1 "Ojama" monster + 1 "Ojama" monster Select up to 2 of your opponent's Monster Card Zones. The selected zones cannot be used. |
TAEV | 8/15/2007 |
Phalanx Pike | Spell | Equip | The equipped monster gains 900 ATK for each card in either Graveyard that has the same name it does. | TAEV | 8/15/2007 | |||||
Phantom Cricket | Monster | Effect | Earth | Insect | 2 | 300 | 100 | FLIP: Return 1 face-down monster from the field to the top of its owner's Deck. | TAEV | 8/15/2007 |
Phantom Dragonray Bronto | Monster | Gemini | Water | Fish | 4 | 1500 | 1000 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: The original ATK of this card becomes 2300. If this card attacks, it is switched to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except by card effects. | TAEV | 8/15/2007 |
Rainbow Dragon | Monster | Effect | Light | Dragon | 10 | 4000 | 0 | Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by having 7 "Crystal Beast" cards with different names on your field or in your Graveyard, and cannot be Special Summoned by other ways. This card cannot activate its effects the turn it is Special Summoned.During either player's turn: You can send all "Crystal Beast" monsters you control to the Graveyard; this card gains 1000 ATK for each card sent. You can banish all "Crystal Beast" monsters in your Graveyard; shuffle all cards on the field into the Decks. |
TAEV | 8/15/2007 |
Razor Lizard | Monster | Effect | Earth | Reptile | 3 | 1500 | 300 | While you control another Reptile-Type monster, if this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation. | TAEV | 8/15/2007 |
Renge, Gatekeeper of Dark World | Monster | Normal | Dark | Fiend | 4 | 100 | 2100 | His renowned athletic physique has made him famous with the populace of Dark World. They call him "Iron Wall Renge" because no one can break through his incredible defenses. | TAEV | 8/15/2007 |
Reverse of Neos | Spell | Quick-Play | Activate only when a face-up "Neos" Fusion Monster you control is destroyed. Special Summon 1 "Elemental Hero Neos" from your Deck in Attack Position. It gains 1000 ATK and is destroyed during the End Phase of this turn. | TAEV | 8/15/2007 | |||||
Rise of the Snake Deity | Trap | Normal | When a face-up "Vennominon the King of Poisonous Snakes" you control is destroyed, except by battle: Special Summon 1 "Vennominaga the Deity of Poisonous Snakes" from your hand or Deck. | TAEV | 8/15/2007 | |||||
Ritual Raven | Monster | Effect | Dark | Fiend | 1 | 300 | 300 | If you Ritual Summon a DARK Ritual Monster, this 1 card can be used as the entire Tribute. | TAEV | 8/15/2007 |
Shadow Delver | Monster | Gemini | Dark | Fiend | 4 | 1500 | 500 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it treated as an Effect Monster with this effect: Once per turn, you can select 1 face-up Level 4 or lower DARK monster you control. It can attack your opponent directly this turn. | TAEV | 8/15/2007 |
Shield Spear | Trap | Normal | Target 1 face-up monster on the field; it gains 400 ATK and DEF until the End Phase. | TAEV | 8/15/2007 | |||||
Snake Deity's Command | Trap | Counter | Activate by showing your opponent 1 "Venom" monster in your hand. Negate the activation and effect of an opponent's Spell Card, and destroy it. | TAEV | 8/15/2007 | |||||
Snake Rain | Spell | Normal | Discard 1 card. Select 4 Reptile-Type monsters from your Deck and send them to the Graveyard. | TAEV | 8/15/2007 | |||||
Snake Whistle | Trap | Normal | Activate only when a Reptile-Type monster you control is destroyed. Special Summon 1 Level 4 or lower Reptile-Type monster from your Deck. | TAEV | 8/15/2007 | |||||
Spell Reclamation | Trap | Normal | Discard 1 card and chain this card to a Spell Card you activated. Whenever that Spell Card is sent to the Graveyard, return it to its owner's hand. | TAEV | 8/15/2007 | |||||
Strike Slash | Trap | Normal | Activate only when a monster you control declares an attack. Until the end of this turn, that monster gains 700 ATK and during battle between that attacking monster and a Defense Position monster whose DEF is lower than the ATK of that card, inflict the difference as Battle Damage to your opponent. | TAEV | 8/15/2007 | |||||
Summoner's Art | Spell | Normal | Add 1 Level 5 or higher Normal Monster from your Deck to your hand. | TAEV | 8/15/2007 | |||||
Symbols of Duty | Spell | Equip | Send 1 Normal Monster you control to the Graveyard. Select and Special Summon 1 monster from either Graveyard and equip it with this card. When this card is removed from the field, destroy the equipped monster. | TAEV | 8/15/2007 | |||||
The Gift of Greed | Trap | Normal | Your opponent draws 2 cards. | TAEV | 8/15/2007 | |||||
The Mask of Remnants | Spell | Normal | Shuffle this card into its owner's Deck, OR if this card was put into play by the effect of "Masked Beast Des Gardius", this card is treated as an Equip Card. Control of the equipped monster is switched. | TAEV | 8/15/2007 | |||||
Thousand-Eyes Jellyfish | Monster | Effect | Water | Fish | 5 | 300 | 2100 | This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 Ocean's Keeper. Your opponent must play with their hand revealed. | TAEV | 8/15/2007 |
Trap Reclamation | Trap | Normal | Discard 1 card and chain this card to a Trap Card you activated. Whenever that Trap Card is sent to the Graveyard, return it to its owner's hand. | TAEV | 8/15/2007 | |||||
Vennominaga the Deity of Poisonous Snakes | Monster | Effect | Dark | Reptile | 10 | 0 | 0 | Cannot be Normal Summoned or Set. Must first be Special Summoned with "Rise of the Snake Deity" and cannot be Special Summoned by other ways except by its own effect. This card gains 500 ATK for each Reptile-Type monster in your Graveyard. This card cannot be targeted by, and is unaffected by, Spell/Trap effects and other Effect Monsters' effects. When this card is destroyed by battle and sent to the Graveyard: You can banish 1 other Reptile-Type monster from your Graveyard; Special Summon this card. When this card inflicts Battle Damage to your opponent: Place 1 Hyper-Venom Counter on it. When 3 Hyper-Venom Counters are on this card, you win the Duel. | TAEV | 8/15/2007 |
Vennominon the King of Poisonous Snakes | Monster | Effect | Dark | Reptile | 8 | 0 | 0 | Cannot be Special Summoned by another Effect Monster's effect. This card is unaffected by "Venom Swamp". This card gains 500 ATK for each Reptile-Type monster in your Graveyard. When this card is destroyed by battle and sent to the Graveyard: You can banish 1 other Reptile-Type monster from your Graveyard; Special Summon this card. | TAEV | 8/15/2007 |
Venom Boa | Monster | Effect | Earth | Reptile | 5 | 1600 | 1200 | Once per turn you can place 2 Venom Counters on 1 monster your opponent controls. If you activate this effect, this card cannot attack during this turn. | TAEV | 8/15/2007 |
Venom Burn | Trap | Normal | Select 1 monster with a Venom Counter(s). Remove all Venom Counters from that card, and inflict 700 damage to your opponent for each Venom Counter removed. | TAEV | 8/15/2007 | |||||
Venom Cobra | Monster | Normal | Earth | Reptile | 4 | 100 | 2000 | Hard scales cover all parts of this gigantic cobra. It hunts by shooting large amounts of venom, but because of its large size, its attack pattern is easily predicted. | TAEV | 8/15/2007 |
Venom Serpent | Monster | Effect | Earth | Reptile | 4 | 1000 | 800 | Once per turn you can place 1 Venom Counter on 1 monster your opponent controls | TAEV | 8/15/2007 |
Venom Shot | Spell | Normal | Activate only while you control a face-up "Venom" monster, "Vennominaga the Deity of Poisonous Snakes", or "Vennominon the King of Poisonous Snakes". Send 1 Reptile-Type monster from your Deck to the Graveyard and place 2 Venom Counters on 1 face-up monster your opponent controls. | TAEV | 8/15/2007 | |||||
Venom Snake | Monster | Effect | Earth | Reptile | 3 | 1200 | 600 | Once per turn you can place 1 Venom Counter on 1 monster your opponent controls. If you activate this effect, this card cannot attack during this turn | TAEV | 8/15/2007 |
Venom Swamp | Spell | Field | During each player's End Phase: Place 1 Venom Counter on each face-up monster, except "Venom" monsters. Monsters lose 500 ATK for each Venom Counter on them. Destroy a monster if its ATK becomes 0 by this effect. | TAEV | 8/15/2007 | |||||
Volcanic Rat | Monster | Normal | Fire | Pyro | 1 | 500 | 500 | This mutated mouse dwells in the core of active volcanoes. No amount of heat is too much for it to bear. | TAEV | 8/15/2007 |
Zombie Master | Monster | Effect | Dark | Zombie | 4 | 1800 | 0 | Once per turn: You can send 1 monster from your hand to the Graveyard, then target 1 Level 4 or lower Zombie-Type monster in either player's Graveyard; Special Summon that target. This card must remain face-up on the field to activate and to resolve this effect. | TAEV | 8/15/2007 |
Gold Sarcophagus | Spell | Normal | Select and remove from play 1 card in your Deck. During your second Standby Phase after this card's activation, add the removed card to your hand. | SJCS | 8/18/2007 | |||||
Destiny HERO - Plasma | Monster | Effect | Dark | Warrior | 8 | 1900 | 600 | Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by Tributing 3 monsters you control, and cannot be Special Summoned by other ways. Negate the effects of all face-up monsters your opponent controls. Once per turn: You can target 1 monster your opponent controls; equip that target to this card, and this card gains ATK equal to half the ATK of that equipped monster (you can only equip 1 monster at a time to this card with this effect). | CT04 | 8/29/2007 |
The Wicked Eraser | Monster | Effect | Dark | Fiend | 10 | ? | ? | This card cannot be Special Summoned. This card cannot be Normal Summoned or Set except by Tributing 3 monsters. The ATK and DEF of this card are each equal to the number of cards your opponent controls x 1000. When this card is destroyed and sent to the Graveyard, destroy all cards on the field. During your Main Phase, you can destroy this card. | JUMP | 9/1/2007 |
Gernia | Monster | Effect | Dark | Zombie | 4 | 1300 | 1200 | During your next Standby Phase, after this face-up card you control was destroyed and sent to your Graveyard by an opponent's card effect: Special Summon it. | CP04 | 9/6/2007 |
Chaos Burst | Trap | Normal | Activate only by Tributing 1 monster when your opponent's monster declares an attack. Destroy the attacking monster. Then inflict 1000 damage to your opponent. | GX04 | 9/18/2007 | |||||
Dark Bribe | Trap | Counter | When an opponent's Spell/Trap Card is activated: Your opponent draws 1 card, also negate the Spell/Trap activation, and if you do, destroy it. | GX04 | 9/18/2007 | |||||
Black Magic Ritual | Spell | Ritual | This card is used to Ritual Summon "Magician of Black Chaos". You must also Tribute monsters from the field or your hand whose total Levels equal 8 or more. | PP01 | 10/8/2007 | |||||
Dark Magic Curtain | Spell | Normal | If you activate this card, you cannot Normal Summon, Flip Summon or Special Summon this turn. Pay half your Life Points to Special Summon 1 "Dark Magician" from your Deck. | PP01 | 10/8/2007 | |||||
Gemini Imps | Monster | Effect | Dark | Fiend | 4 | 1000 | 1000 | During either player's turn, when your opponent activates a Spell Card, Trap Card, or monster effect that could make you discard when it resolves: You can send this card from your hand to the Graveyard; negate the activation, and if you do, destroy it. Then draw 1 card. | PP01 | 10/8/2007 |
Javelin Beetle | Monster | Ritual | Earth | Insect | 8 | 2450 | 2550 | This card can only be Ritual Summoned with the Ritual Spell Card, "Javelin Beetle Pact". | PP01 | 10/8/2007 |
Javelin Beetle Pact | Spell | Ritual | This card is used to Ritual Summon "Javelin Beetle". You must also Tribute monsters from the field or your hand whose total Levels equal 8 or more. | PP01 | 10/8/2007 | |||||
Legacy of Yata-Garasu | Trap | Normal | Select and activate 1 of these effects: Draw 1 card. Activate only when a Spirit monster is face-up on your opponent's side of the field. Draw 2 cards. |
PP01 | 10/8/2007 | |||||
Magician of Black Chaos | Monster | Ritual | Dark | Spellcaster | 8 | 2800 | 2600 | This card can only be Ritual Summoned with the Ritual Spell Card, "Black Magic Ritual". | PP01 | 10/8/2007 |
Marshmallon | Monster | Effect | Light | Fairy | 3 | 300 | 500 | The controller of a monster that attacks this face-down card takes 1000 damage after damage calculation. This card cannot be destroyed by battle. (Damage calculation is applied normally.) | PP01 | 10/8/2007 |
Marshmallon Glasses | Spell | Continuous | While this card and "Marshmallon" are face-up on your side of the field, your opponent cannot select a card other than "Marshmallon" as an attack target. | PP01 | 10/8/2007 | |||||
Return Zombie | Monster | Effect | Dark | Zombie | 4 | 1000 | 1600 | During your Standby Phase, if this card is in your Graveyard and you have no cards in your hand, you can pay 500 Life Points to add this card to your hand. | PP01 | 10/8/2007 |
Shield Crush | Spell | Normal | Select 1 Defense Position monster on the field and destroy it. | PP01 | 10/8/2007 | |||||
Zera Ritual | Spell | Ritual | This card is used to Ritual Summon "Zera the Mant". You must also Tribute monsters from the field or your hand whose total Levels equal 8 or more. | PP01 | 10/8/2007 | |||||
Zera the Mant | Monster | Ritual | Dark | Fiend | 8 | 2800 | 2300 | This card can only be Ritual Summoned with the Ritual Spell Card, "Zera Ritual". | PP01 | 10/8/2007 |
Darkblaze Dragon | Monster | Effect | Fire | Dragon | 7 | 1200 | 1000 | When this card is Special Summoned from the Graveyard, its ATK and DEF increases to become twice its original ATK and DEF. When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to the ATK of the destroyed monster. | SDRL | 10/24/2007 |
Decoy Dragon | Monster | Effect | Fire | Dragon | 2 | 300 | 200 | When this card is selected as an attack target by your opponent's monster, select 1 Level 7 or higher Dragon-Type monster from your Graveyard, Special Summon it and switch the attack target to that monster. | SDRL | 10/24/2007 |
Felgrand Dragon | Monster | Effect | Light | Dragon | 8 | 2800 | 2800 | This monster cannot be Special Summoned except from the Graveyard, and only if it was sent there from the field. When this card is Special Summoned, select 1 monster in your Graveyard. This card gains ATK equal to the Level of that monster x 200. | SDRL | 10/24/2007 |
Foolish Burial | Spell | Normal | Send 1 Monster Card from your Deck to the Graveyard. | SDRL | 10/24/2007 | |||||
Herald of Creation | Monster | Effect | Light | Spellcaster | 4 | 1800 | 600 | Once per turn: You can discard 1 card, then target 1 Level 7 or higher monster in your Graveyard; add that target to your hand. | SDRL | 10/24/2007 |
Malevolent Catastrophe | Trap | Normal | When an opponent's monster declares an attack: Destroy all Spell and Trap Cards on the field. | SDRL | 10/24/2007 | |||||
Trade-In | Spell | Normal | Discard 1 Level 8 monster to draw 2 cards. | SDRL | 10/24/2007 | |||||
The Wicked Avatar | Monster | Effect | Dark | Fiend | 10 | ? | ? | This card cannot be Special Summoned. This card cannot be Normal Summoned or Set except by Tributing 3 monsters. Your opponent cannot activate Spell or Trap Cards until the end of their 2nd turn after this card is Normal Summoned. The ATK and DEF of this card are each 100 points higher than the highest face-up monster's ATK on the field (except "The Wicked Avatar"). | JUMP | 11/1/2007 |
Light and Darkness Dragon | Monster | Effect | Light | Dragon | 8 | 2800 | 2400 | Cannot be Special Summoned. While face-up on the field, this card is also DARK-Attribute. Once per Chain, during either player's turn, when a Spell Card, Trap Card, or monster effect is activated: This card loses exactly 500 ATK and DEF and that activation is negated. When this card is destroyed and sent to the Graveyard: Target 1 monster in your Graveyard (if possible); destroy all cards you control, also Special Summon that monster (if any). | YG01 | 11/6/2007 |
"A" Cell Incubator | Spell | Continuous | Each time a A-Counter(s) is removed from play by a card effect, place 1 A-Counter on this card. When this card is destroyed, distribute the A-Counters on this card among face-up monsters. | GLAS | 11/14/2007 | |||||
Alien Hypno | Monster | Gemini | Water | Reptile | 4 | 1600 | 700 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field you can Normal Summon it to have it be treated as an Effect Monster with this effect: During your Main Phase, you can select 1 monster your opponent controls with an A-Counter(s) and take control of it while this card is on the field. During each of your End Phases, remove 1 A-Counter from each controlled monster. If all A-Counters are removed from one of those monsters, destroy it. | GLAS | 11/14/2007 |
Alien Telepath | Monster | Effect | Fire | Reptile | 4 | 1600 | 1000 | Once per turn, you can remove 1 A-Counter from an opponent's monster to destroy 1 Spell or Trap Card. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.) | GLAS | 11/14/2007 |
An Unfortunate Report | Trap | Normal | Your opponent conducts their next Battle Phase twice. | GLAS | 11/14/2007 | |||||
Ancient Gear Knight | Monster | Gemini | Earth | Machine | 4 | 1800 | 500 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. |
GLAS | 11/14/2007 |
Cell Explosion Virus | Trap | Normal | Activate only when an opponent's monster with an A-Counter(s) declares an attack. Destroy all Attack Position monsters your opponent controls. | GLAS | 11/14/2007 | |||||
Chamberlain of the Six Samurai | Monster | Normal | Earth | Warrior | 3 | 200 | 2000 | The Six Samurai are supported from the shadows by this silent and mysterious warrior. His past is unknown to them, but his countless scars are proof of his experience. | GLAS | 11/14/2007 |
Cloudian - Acid Cloud | Monster | Effect | Water | Fairy | 4 | 500 | 0 | This card cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. When your Normal Summon this card place 1 Fog Counter on it for each "Cloudian" monster on the field. You can remove 2 Fog Counters from this card to destroy 1 Spell or Trap Card. | GLAS | 11/14/2007 |
Cloudian - Altus | Monster | Effect | Water | Fairy | 4 | 1300 | 0 | This card cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. When you Normal Summon this card, place 1 Fog Counter on it for each "Cloudian" monster on the field. You can remove 3 Fog Counters from anywhere on the field to discard 1 random card from your opponent's hand. | GLAS | 11/14/2007 |
Cloudian - Cirrostratus | Monster | Effect | Water | Fairy | 4 | 900 | 0 | This card cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. When you Normal Summon this card place 1 Fog Counter on it for each "Cloudian" monster on the field. You can remove 2 Fog Counters from this card to destroy 1 monster on the field. | GLAS | 11/14/2007 |
Cloudian - Eye of the Typhoon | Monster | Effect | Wind | Aqua | 8 | 3000 | 1000 | This card cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. When this card declares an attack change the battle position of all face-up monsters, except "Cloudian" monsters. | GLAS | 11/14/2007 |
Cloudian - Ghost Fog | Monster | Effect | Water | Fiend | 1 | 0 | 0 | This card cannot be Special Summoned. All Battle Damage to either player from a battle involving this monster becomes 0. If this card is destroyed by battle, distribute new Fog Counters equal to the Level of the monster that destroyed it among face-up monsters. | GLAS | 11/14/2007 |
Cloudian - Nimbusman | Monster | Effect | Water | Fairy | 5 | 1000 | 1000 | This card cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. You can Tribute any number of WATER monsters for the Tribute Summon of this card. When this card is Tribute Summoned, place 1 Fog Counter on it for each WATER monster you Tributed. This card gains 500 ATK for each Fog Counter on the field. | GLAS | 11/14/2007 |
Cloudian - Poison Cloud | Monster | Effect | Water | Fiend | 3 | 0 | 1000 | If this face-up card attacks or is attacked, and is destroyed by battle and sent to the Graveyard, destroy the monster that destroyed it, and then inflict 800 damage to your opponent. | GLAS | 11/14/2007 |
Cloudian - Sheep Cloud | Monster | Effect | Water | Fairy | 1 | 0 | 0 | When this card is destroyed by battle and sent to the Graveyard, Special Summon 2 "Cloudian Tokens" (Fairy-Type/WATER/Level 1/ATK 0/DEF 0) in Defense Position. These tokens cannot be Tributed for a Tribute Summon, unless it is for a "Cloudian" monster. | GLAS | 11/14/2007 |
Cloudian - Smoke Ball | Monster | Normal | Water | Fairy | 1 | 200 | 600 | Smoke Balls are newly born Cloudians. They fear being alone, and would rather swing and sway in the sky with their friends. | GLAS | 11/14/2007 |
Cloudian - Turbulence | Monster | Effect | Water | Fairy | 4 | 800 | 0 | This card cannot be destroyed by battle. If this card is in face-up Defense Position, destroy it. When you Normal Summon this card, place 1 Fog Counter on it for each "Cloudian" monster on the field. You can remove 1 Fog Counter from this card to Special Summon 1 "Cloudian - Smoke Ball" from your Deck or from either player's Graveyard. | GLAS | 11/14/2007 |
Cloudian Squall | Spell | Continuous | During each of your Standby Phases, place 1 Fog Counter on every face-up monster. | GLAS | 11/14/2007 | |||||
Colosseum - Cage of the Gladiator Beasts | Spell | Field | Place 1 Counter on this card each time a monster is Special Summoned from either player's Deck. All "Gladiator Beast" monsters gain 100 ATK and DEF for each of these counters on this card. If this card would be destroyed by a card effect, you can discard 1 "Colosseum - Cage of the Gladiator Beasts" to prevent this card from being destroyed. | GLAS | 11/14/2007 | |||||
Contact Out | Spell | Quick-Play | Return 1 "Neos" Fusion Monster you control to the Fusion Deck. If all the Fusion Material Monsters listed on the Fusion Monsters are in your Deck, you can Special Summon them. | GLAS | 11/14/2007 | |||||
Cunning of the Six Samurai | Spell | Quick-Play | Send 1 face-up "Six Samurai" monster you control to the Graveyard, then target 1 "Six Samurai" monster in either player's Graveyard; Special Summon that target. | GLAS | 11/14/2007 | |||||
Dark Fusion | Spell | Normal | Send, from your hand or your side of the field to the Graveyard, the Fusion Material Monsters that are listed on a Fiend-Type Fusion Monster Card, then Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon). The Special Summoned monster cannot be targeted by the opponent's Spells, Traps, or card effects this turn. | GLAS | 11/14/2007 | |||||
Defensive Tactics | Trap | Normal | If you control a face-up "Gladiator Beast" monster: For the rest of this turn, monsters you control cannot be destroyed by battle, and any Battle Damage you take is reduced to 0. After this card resolves, put it on the bottom of your Deck. | GLAS | 11/14/2007 | |||||
Detonator Circle "A" | Trap | Normal | Destroy 1 face-up monster with an A-Counter(s) and then inflict 1000 damage to each player. | GLAS | 11/14/2007 | |||||
Diamond-Dust Cyclone | Spell | Quick-Play | Select 1 monster with 4 or more Fog Counters. Destroy it and then draw 1 card for every 4 Fog Counters that were on it. | GLAS | 11/14/2007 | |||||
Disarm | Trap | Counter | Return 1 "Gladiator Beast" monster from your hand to the Deck, and negate the activation and effect of a Spell Card, and destroy it. | GLAS | 11/14/2007 | |||||
Double-Edged Sword Technique | Trap | Normal | Target 2 "Six Samurai" monsters in your Graveyard; Special Summon those targets in face-up Attack Position. During the End Phase of this turn, destroy them, and if you do, take damage equal to those destroyed monsters' ATK. | GLAS | 11/14/2007 | |||||
Dragon Ice | Monster | Effect | Water | Dragon | 5 | 1800 | 2200 | When your opponent Special Summons a monster (except during the Damage Step): You can discard 1 card; Special Summon this card from your hand or Graveyard. There can only be 1 face-up "Dragon Ice" on the field. | GLAS | 11/14/2007 |
Elemental HERO Chaos Neos | Monster | Fusion | Dark | Warrior | 9 | 3000 | 2500 | Elemental HERO Neos + "Neo-Spacian Dark Panther" + "Neo-Spacian Glow Moss" Must be first Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization"). During the End Phase: Shuffle this card into the Extra Deck, then Set all face-up monsters on the field. Once per turn, during your Main Phase 1: You can toss a coin 3 times.3 Heads: Destroy all monsters your opponent controls. 2 Heads: For the rest of the turn, the effects of all face-up monsters your opponent controls are negated. 1 Head: Return all monsters you control to the hand. |
GLAS | 11/14/2007 |
Elemental HERO Plasma Vice | Monster | Fusion | Earth | Warrior | 8 | 2600 | 2300 | Elemental HERO Sparkman + "Elemental HERO Bladedge" Must be Fusion Summoned and cannot be Special Summoned by other ways. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. You can discard 1 card to target 1 Attack Position monster your opponent controls; destroy that target. |
GLAS | 11/14/2007 |
Energy-Absorbing Monolith | Trap | Normal | Chain this card to an opponent's card effect that would inflict damage to you. That damage is negated, and you gain Life Points equal to the amount you would have taken. | GLAS | 11/14/2007 | |||||
Enishi, Shien's Chancellor | Monster | Effect | Light | Warrior | 6 | 2200 | 1200 | Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by banishing 2 "Six Samurai" monsters from your Graveyard, and cannot be Special Summoned by other ways. Once per turn: You can target 1 face-up monster; destroy that target. This card cannot declare an attack the turn you activate this effect. | GLAS | 11/14/2007 |
Etoile Cyber | Monster | Effect | Earth | Warrior | 4 | 1200 | 1600 | If this card attacks your opponent's Life Points directly, increase the ATK of this card by 500 points during the Damage Step only. | DR04 | 11/14/2007 |
Evil HERO Dark Gaia | Monster | Fusion | Earth | Fiend | 8 | ? | 0 | 1 Fiend-Type monster + 1 Rock-Type monster Must be Special Summoned with "Dark Fusion" and cannot be Special Summoned by other ways. The original ATK of this card is equal to the combined original ATK of the Fusion Material Monsters used to Fusion Summon it. When this card declares an attack: You can change all Defense Position monsters your opponent controls to face-up Attack Position. (Flip Effects are not activated at this time.) |
GLAS | 11/14/2007 |
Evil HERO Infernal Gainer | Monster | Effect | Earth | Fiend | 4 | 1600 | 0 | During your Main Phase 1: You can banish this card to target 1 face-up Fiend-Type monster you control; that target can attack twice during each Battle Phase. During your second Standby Phase after this effect was activated: Special Summon this banished card in face-up Attack Position. | GLAS | 11/14/2007 |
Evil HERO Inferno Wing | Monster | Fusion | Fire | Fiend | 6 | 2100 | 1200 | Elemental HERO Avian + "Elemental HERO Burstinatrix" Must be Special Summoned with "Dark Fusion" and cannot be Special Summoned by other ways. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. When this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to either the ATK or DEF (whichever is higher) of the destroyed monster in the Graveyard. |
GLAS | 11/14/2007 |
Evil HERO Lightning Golem | Monster | Fusion | Light | Fiend | 6 | 2400 | 1500 | Elemental HERO Sparkman + "Elemental HERO Clayman" Must be Special Summoned with "Dark Fusion" and cannot be Special Summoned by other ways. Once per turn: You can target 1 monster on the field; destroy that target. |
GLAS | 11/14/2007 |
Evil HERO Malicious Edge | Monster | Effect | Earth | Fiend | 7 | 2600 | 1800 | If your opponent controls a monster, you can Tribute Summon this card with 1 Tribute. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. | GLAS | 11/14/2007 |
Fog Control | Spell | Quick-Play | Tribute 1 face-up "Cloudian" monster you control. Place 3 Fog Counters on 1 face-up monster. | GLAS | 11/14/2007 | |||||
Foolish Revival | Trap | Normal | Select 1 monster from your opponent's Graveyard, and Special Summon it in face-up Defense Position on your opponent's side of the field. | GLAS | 11/14/2007 | |||||
Gambler of Legend | Monster | Effect | Dark | Spellcaster | 4 | 500 | 1400 | Once per turn, you can toss a coin 3 times and apply the appropriate effect: 3 Heads: Destroy all monsters your opponent controls. 2 Heads: Discard 1 random card from your opponent's hand. 1 Head: Destroy 1 card you control. 3 Tails: Discard your entire hand. | GLAS | 11/14/2007 |
Gil Garth | Monster | Normal | Dark | Fiend | 4 | 1800 | 1200 | This steel-armored terror machine ruthlessly strikes down enemies with its giant katana. | GLAS | 11/14/2007 |
Gladiator Beast Alexander | Monster | Effect | Light | Beast | 6 | 2400 | 600 | This card cannot be Special Summoned except by the effect of "Gladiator Beast Dimacari". If this card was Special Summoned, it is unaffected by the effects of Spell Cards. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Alexander". | GLAS | 11/14/2007 |
Gladiator Beast Bestiari | Monster | Effect | Wind | Winged Beast | 4 | 1500 | 800 | When this card is Special Summoned by the effect of a "Gladiator Beast" monster: Target 1 Spell/Trap Card; destroy that target. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Bestiari". | GLAS | 11/14/2007 |
Gladiator Beast Dimacari | Monster | Effect | Earth | Beast | 4 | 1600 | 1200 | When this card is Special Summoned by the effect of a "Gladiator Beast" monster, it can attack twice during each Battle Phase. At the end of the Battle Phase, if this card attacked or was attacked, you can return it to the Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Dimacari". | GLAS | 11/14/2007 |
Gladiator Beast Gaiodiaz | Monster | Fusion | Dark | Dinosaur | 7 | 2600 | 1500 | Gladiator Beast Spartacus + 1 "Gladiator Beast" monster This card can only be Special Summoned from the Fusion Deck by returning the above Fusion Material Monsters from the field to the Deck. (You do not use "Polymerization"). When this card destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to the DEF of the destroyed monster. If this card battles, by returning it from the field to the Fusion Deck at the end of the Battle Phase, Special Summon 2 "Gladiator Beast" monsters from your Deck, except "Gladiator Beast Spartacus". |
GLAS | 11/14/2007 |
Gladiator Beast Heraklinos | Monster | Fusion | Fire | Beast-Warrior | 8 | 3000 | 2800 | Gladiator Beast Laquari + 2 "Gladiator Beast" monsters Must first be Special Summoned (from your Extra Deck) by Shuffling the above cards you control into the Deck. (You do not use "Polymerization".) During either player's turn, when a Spell/Trap Card is activated: You can discard 1 card; negate the activation and destroy it. This card must remain face-up on the field to activate and to resolve this effect. |
GLAS | 11/14/2007 |
Gladiator Beast Hoplomus | Monster | Effect | Earth | Rock | 4 | 700 | 2100 | If this card was Special Summoned by the effect of a "Gladiator Beast" monster, its original DEF becomes 2400. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Hoplomus". | GLAS | 11/14/2007 |
Gladiator Beast Laquari | Monster | Effect | Fire | Beast-Warrior | 4 | 1800 | 400 | If this card was Special Summoned by the effect of a "Gladiator Beast" monster, its original ATK becomes 2100. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Laquari". | GLAS | 11/14/2007 |
Gladiator Beast Murmillo | Monster | Effect | Water | Fish | 3 | 800 | 400 | When this card is Special Summoned by the effect of a "Gladiator Beast" monster: Target 1 face-up monster; destroy that target. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Murmillo". | GLAS | 11/14/2007 |
Gladiator Beast Octavius | Monster | Effect | Light | Winged Beast | 7 | 2500 | 1200 | When this card is Special Summoned by the effect of a "Gladiator Beast" monster: Target 1 face-down Spell or Trap Card in the Spell & Trap Card Zone; destroy that target. At the end of your Battle Phase, if this card attacked or was attacked: Shuffle this card into the Deck or discard 1 card. | GLAS | 11/14/2007 |
Gladiator Beast Secutor | Monster | Effect | Wind | Reptile | 4 | 400 | 300 | If this card was Special Summoned by the effect of a "Gladiator Beast" monster, then at the end of any Battle Phase in which this card attacked or was attacked: Special Summon 2 "Gladiator Beast" monsters from your Deck, except "Gladiator Beast Secutor". | GLAS | 11/14/2007 |
Gladiator Beast Spartacus | Monster | Effect | Earth | Dinosaur | 5 | 2200 | 1600 | This card cannot be Special Summoned except by the effect of "Gladiator Beast Hoplomus". When this card is Special Summoned, add 1 "Gladiator Beast" Equip Spell Card from your Deck to your hand. At the end of the Battle Phase, if this card attacked or was attacked you can return it to the Deck to Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Spartacus". | GLAS | 11/14/2007 |
Gladiator Beast Torax | Monster | Effect | Water | Fish | 3 | 1400 | 400 | If this card was Special Summoned by the effect of a "Gladiator Beast" monster, at the end of any Battle Phase that this card attacked or was attacked, you can return it to the Deck to draw 1 card. | GLAS | 11/14/2007 |
Gladiator Beast's Battle Gladius | Spell | Equip | Equip only to a "Gladiator Beast" monster. It gains 300 ATK. When the equipped monster is returned from your side of the field to the Deck and this card is sent to the Graveyard, return this card to your hand. | GLAS | 11/14/2007 | |||||
Gladiator Beast's Battle Halberd | Spell | Equip | Equip only to a "Gladiator Beast" monster. When it attacks, destroy 1 Spell or Trap Card at the end of the Damage Step. When the equipped monster is returned from your side of the field to the Deck and this card is sent to the Graveyard, return this card to your hand. | GLAS | 11/14/2007 | |||||
Gladiator Beast's Battle Manica | Spell | Equip | Equip only to a "Gladiator Beast" monster. It cannot be destroyed by battle (Damage calculation is applied normally). When the equipped monster is returned from your side of the field to your Deck and this card is sent to the Graveyard, return this card to your hand. | GLAS | 11/14/2007 | |||||
Gladiator Beast's Respite | Spell | Normal | Shuffle 2 "Gladiator Beast" cards from your hand into the Deck, then draw 3 cards. | GLAS | 11/14/2007 | |||||
Gladiator's Return | Spell | Normal | Target 3 "Gladiator Beast" cards in your Graveyard; shuffle all 3 targets into the Deck, then draw 1 card. | GLAS | 11/14/2007 | |||||
Goblin Black Ops | Monster | Effect | Dark | Beast-Warrior | 4 | 1300 | 0 | This card can attack your opponent directly. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect. | GLAS | 11/14/2007 |
Infinity Dark | Monster | Gemini | Dark | Fiend | 4 | 1500 | 1200 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it treated as an Effect Monster with this effect: When this card declares an attack you can change the battle position of 1 face-up monster your opponent controls. | GLAS | 11/14/2007 |
Interdimensional Warp | Trap | Normal | Select a monster you control and a monster with an A-Counter(s) your opponent controls. Switch control of those monsters. | GLAS | 11/14/2007 | |||||
Light-Imprisoning Mirror | Trap | Continuous | When the effect of a LIGHT monster activates on the field or in the Graveyard, negate it. | GLAS | 11/14/2007 | |||||
Lucky Cloud | Spell | Normal | During the End Phase, if you Summoned 2 or more "Cloudian" monsters with the same name this turn, draw 2 cards. | GLAS | 11/14/2007 | |||||
Magic Formula | Spell | Equip | Equip only to "Dark Magician" or "Dark Magician Girl". The equipped monster gains 700 ATK. When this card is sent from the field to the Graveyard, gain 1000 Life Points. | GLAS | 11/14/2007 | |||||
Magical Reflect Slime | Monster | Gemini | Water | Aqua | 3 | 700 | 1200 | This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it treated as an Effect Monster with this effect: Your opponent takes all Battle Damage that you would have taken from a battle involving this card. | GLAS | 11/14/2007 |
Natural Disaster | Trap | Continuous | Inflict 500 damage to your opponent each time a card(s) they control is destroyed and sent to the Graveyard by the effect of a "Cloudian" monster. | GLAS | 11/14/2007 | |||||
Necroface | Monster | Effect | Dark | Zombie | 4 | 1200 | 1800 | When this card is Normal Summoned, shuffle all removed from play cards into their owners' Decks. This card gains 100 ATK for each of those cards. When this card is removed from play, both players remove from play the top 5 cards of their Deck. | GLAS | 11/14/2007 |
No Entry!! | Trap | Normal | Change all Attack Position monsters to Defense Position. | GLAS | 11/14/2007 | |||||
Over Limit | Trap | Normal | Pay 500 Life Points. Special Summon from both players' Graveyards as many Normal Monsters as possible with 1000 or less ATK that were destroyed by battle this turn. | GLAS | 11/14/2007 | |||||
Parry | Trap | Counter | Return 1 "Gladiator Beast" monster from your hand to the Deck, and negate the activation and effect of a Trap Card, and destroy it. | GLAS | 11/14/2007 | |||||
Phantom of Chaos | Monster | Effect | Dark | Fiend | 4 | 0 | 0 | Any Battle Damage your opponent takes from battles involving this card becomes 0. Once per turn: You can target 1 Effect Monster in your Graveyard; banish that target, then, until the End Phase, this card's name and ATK become that monster's name and ATK, and it gains that monster's effects. You must control this face-up card to activate and to resolve this effect. | GLAS | 11/14/2007 |
Rain Storm | Trap | Normal | Select 1 "Cloudian" monster you control. Reduce that monster's ATK by 1000 or 2000 points, and apply the appropriate effect. 1000 points: Destroy 1 Spell or Trap Card your opponent controls. 2000 points: Destroy 2 Spell or Trap Cards your opponent controls. | GLAS | 11/14/2007 | |||||
Release From Stone | Trap | Continuous | Select 1 of your removed from play Rock-Type monsters, and Special Summon it. When this card is removed from the field, destroy that monster. When that monster is destroyed, destroy this card. | GLAS | 11/14/2007 | |||||
Royal Firestorm Guards | Monster | Effect | Fire | Pyro | 4 | 1700 | 1200 | When this card is Normal Summoned, select 4 Pyro-Type monsters in your Graveyard. Return those cards to your Deck, then draw 2 cards. | GLAS | 11/14/2007 |
Security Orb | Trap | Normal | Activate only when your opponent's monster declares an attack. Change the battle position of that mosnter. When this face-down card is destroyed and sent to the Graveyard by the effect of a Spell or Trap Card your opponent controls, destroy 1 monster on the field. | GLAS | 11/14/2007 | |||||
Shadow-Imprisoning Mirror | Trap | Continuous | When the effect of a DARK monster activates on the field or in the Graveyard, negate it. | GLAS | 11/14/2007 | |||||
Silent Doom | Spell | Normal | Target 1 Normal Monster in your Graveyard; Special Summon it in face-up Defense Position. It cannot attack. | GLAS | 11/14/2007 | |||||
Skreech | Monster | Effect | Water | Reptile | 4 | 1500 | 400 | When this card is destroyed by battle, select 2 WATER monsters from your Deck and send them to your Graveyard. | GLAS | 11/14/2007 |
Soul Devouring Bamboo Sword | Spell | Continuous | Select 1 monster equipped with a "Bamboo Sword" Equip Spell Card. If it inflicts Battle Damage to your opponent while equipped with a "Bamboo Sword" card, they skip their next Draw Phase. Destroy this card during your second Standby Phase after activation. | GLAS | 11/14/2007 | |||||
Soul Taker | Spell | Normal | Destroy 1 face-up monster your opponent controls. Then, your opponent gains 1000 Life Points. | GLAS | 11/14/2007 | |||||
Spirit of the Six Samurai | Monster | Effect | Earth | Warrior | 3 | 500 | 500 | Once per turn, you can either: Target 1 face-up "Six Samurai" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. While equipped by this effect, the equipped monster gains 500 ATK and DEF. If the equipped monster destroys an opponent's monster by battle: Draw 1 card. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.) | GLAS | 11/14/2007 |
Stealthroid | Monster | Effect | Dark | Machine | 4 | 1200 | 0 | If this card attacks, destroy 1 Spell or Trap Card at the end of the Battle Phase if you control another "roid" monster. | GLAS | 11/14/2007 |
Summon Cloud | Spell | Continuous | Once per turn, during your Main Phase, if you don't control any monsters, you can Special Summon 1 Level 4 or lower "Cloudian" monster from your hand or from either player's Graveyard. If you Special Summon a monster from the Graveyard with this effect, destroy this card. | GLAS | 11/14/2007 | |||||
Super Double Summon | Spell | Quick-Play | Select 1 Gemini monster you control and Normal Summon it. During the End Phase of this turn, return it to your hand. | GLAS | 11/14/2007 | |||||
Super Vehicroid - Stealth Union | Monster | Fusion | Earth | Machine | 9 | 3600 | 3000 | Truckroid + "Expressroid" + "Drillroid" + "Stealthroid" When this card attacks, its original ATK is halved until the end of the Damage Step. During a battle between this attacking card and a Defense Position monster whose DEF is lower then the ATK of this card, inflict the difference as Battle Damage to your opponent. Once per turn, you can select 1 monster you control, except a Machine-Type monster, and equip it to this card. When equipped with a monster by this effect, this card can attack all monsters your opponent controls once each. |
GLAS | 11/14/2007 |
Superalloy Beast Raptinus | Monster | Fusion | Light | Dragon | 8 | 2200 | 2200 | 1 Gemini Monster + 1 Gemini Monster All Gemini Monsters on the field are treated as Effect Monsters, and gain their effects. |
GLAS | 11/14/2007 |
Swiftstrike Armor | Trap | Continuous | During your Draw Phase, each time you draw a "Six Samurai" Monster Card(s): You can reveal it; Special Summon it. | GLAS | 11/14/2007 | |||||
Swing of Memories | Spell | Normal | Special Summon 1 Normal Monster from your Graveyard. It is destroyed during the End Phase of this turn. | GLAS | 11/14/2007 | |||||
Test Ape | Monster | Effect | Earth | Beast | 2 | 700 | 300 | When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Level 4 or lower "Gladiator Beast" monster from your Deck. | GLAS | 11/14/2007 |
Tongue Twister | Monster | Effect | Dark | Fiend | 6 | 400 | 300 | If this card was Tribute Summoned, when it is sent from the field to the Graveyard, draw 2 cards and remove this card from play. | GLAS | 11/14/2007 |
Truckroid | Monster | Effect | Earth | Machine | 4 | 1000 | 2000 | When this card destroys an opponent's monster by battle and sends it to the Graveyard: Equip the destroyed monster to this card. This card gains ATK equal to the combined ATK of the monsters equipped to it by this effect. | GLAS | 11/14/2007 |
Updraft | Trap | Normal | Remove all Fog Counters from the field. Inflict 300 damage to your opponent for each Fog Counter you removed. | GLAS | 11/14/2007 | |||||
Veil of Darkness | Spell | Continuous | During your Draw Phase, if you draw a DARK monster, you can reveal it and send it to the Graveyard to draw 1 more card. | GLAS | 11/14/2007 | |||||
Vortex Trooper | Monster | Effect | Wind | Aqua | 3 | 0 | 600 | When this card is Normal Summoned, you can shuffle 2 cards from your hand into your Deck, then draw 2 cards. After this card is destroyed, draw 1 card. | GLAS | 11/14/2007 |
Witch Doctor of Sparta | Monster | Effect | Earth | Spellcaster | 4 | 400 | 2000 | Inflict 500 damage to your opponent each time a monster(s) is Special Summoned from either player's Deck. | GLAS | 11/14/2007 |
Blizzard Dragon | Monster | Effect | Water | Dragon | 4 | 1800 | 1000 | Once per turn: You can target 1 monster your opponent controls; it cannot change its battle position or declare an attack until the opponent's next End Phase. | YDB1 | 11/30/2007 |
Des Mosquito | Monster | Effect | Dark | Insect | 3 | 500 | 500 | When this card is Normal or Special Summoned: Place 2 counters on it. It gains 500 ATK for each of these counters. If this card would be destroyed by battle, remove 1 of these counters instead. | YDB1 | 11/30/2007 |
Metal Shooter | Monster | Effect | Light | Machine | 5 | 800 | 800 | When this card is Normal Summoned, place 2 counters on it. This card gains 800 ATK for each of these counters on it. If this card would be destroyed by a card effect, remove 1 of this card's counters instead. | YDB1 | 11/30/2007 |
Burden of the Mighty | Spell | Continuous | Each face-up monster your opponent controls loses 100 ATK * its own Level. | WC08 | 12/4/2007 | |||||
Deep Diver | Monster | Effect | Water | Aqua | 3 | 1000 | 1100 | At the end of the Battle Phase, if this card was destroyed by battle and sent to the Graveyard: Choose 1 Monster Card from your Deck and place it on top of your Deck. | WC08 | 12/4/2007 |
Dimensional Prison | Trap | Normal | When an opponent's monster declares an attack: Target that monster; banish that target. | WC08 | 12/4/2007 |