Name | Card | Category | Attribute | Type | Level | ATK | DEF | Text | Set | Date |
---|---|---|---|---|---|---|---|---|---|---|
Number 47: Nightmare Shark | Monster | Xyz | Water | Sea Serpent | 3 | 2000 | 2000 | 2 Level 3 monsters When this card is Special Summoned: You can attach 1 Level 3WATER monster from your hand or your side of the field to this card as an Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 WATER monster you control; this turn, that monster can attack your opponent directly, also other monsters cannot attack. |
YZ04 | 1/7/2014 |
Alpacaribou, Mystical Beast of the Forest | Monster | Effect | Earth | Beast | 7 | 2700 | 2100 | While in Attack Position: Attack Position Winged Beast, Insect. and Plant-Type monsters you control cannot be destroyed by battle. While in Defense Position: Defense Position Winged Beast, Insect, and Plant-Type monsters you control cannot be targeted by, or be destroyed by, card effects. |
LVAL | 1/24/2014 |
Alsei, the Sylvan High Protector | Monster | Xyz | Light | Plant | 8 | 2300 | 3200 | 2 Level 8 monsters Once per turn: You can declare 1 card name; excavate the top card of your Deck, and if it is the declared card, add it to your hand. Otherwise, send it to the Graveyard. If a card is sent from your Deck to the Graveyard by a card effect (except during the Damage Step): You can detach 1 Xyz Material from this card, then target 1 card on the field; place that target on either the top or bottom of the Deck. You can only use this effect of "Alsei, the Sylvan High Protector" once per turn. |
LVAL | 1/24/2014 |
Black Brachios | Monster | Effect | Earth | Dinosaur | 4 | 1800 | 1100 | When this card is Normal Summoned: You can target 1 monster on the field; change that target to face-up Defense Position. | LVAL | 1/24/2014 |
Bujin Arasuda | Monster | Effect | Light | Beast-Warrior | 4 | 1600 | 1900 | If a "Bujin" monster in your Graveyard or face-up on your side of the field is banished (except during the Damage Step): You can Special Summon this card from your hand in face-up Defense Position. Once per turn, during the End Phase, if a "Bujin" card was added from your Deck to your hand this turn, except by drawing it, while you controlled this face-up card: You can draw 1 card, then discard 1 card. You can only control 1 "Bujin Arasuda". | LVAL | 1/24/2014 |
Bujin Regalia - The Jewel | Trap | Normal | Target 1 Rank 4 Xyz Monster you control; equip this card to that target. It gains 300 ATK for each Xyz Material attached to it. Once per turn, while this card is equipped to a monster by this effect: You can attach 1 "Bujin" monster from your hand to the equipped monster as an Xyz Material. | LVAL | 1/24/2014 | |||||
Bujingi Fox | Monster | Effect | Light | Beast | 4 | 200 | 2100 | During either player's turn: You can banish this card from your Graveyard and send 1 "Bujin" monster from your hand to the Graveyard; you take no damage this turn. | LVAL | 1/24/2014 |
Bujingi Hare | Monster | Effect | Light | Beast | 4 | 1700 | 500 | During either player's turn: You can banish this card from your Graveyard, then target 1 Beast-Warrior-Type "Bujin" monster you control; once during this turn, it cannot be destroyed by battle or card effects. You can only use the effect of "Bujingi Hare" once per turn. | LVAL | 1/24/2014 |
Bujingi Pavo | Monster | Effect | Light | Winged Beast | 4 | 1700 | 800 | When a Beast Warrior-Type "Bujin" monster you control is destroyed by battle and sent to the Graveyard: You can send this card from your hand to the Graveyard; Special Summon 1 "Bujin" monster from your Deck. You can only use the effect of "Bujingi Pavo" once per turn. | LVAL | 1/24/2014 |
Bujingi Peacock | Monster | Effect | Light | Winged Beast | 4 | 1800 | 700 | During your Main Phase 2: You can send this card from your hand to the Graveyard; add 1 "Bujin" monster from your Deck to your hand. You cannot activate cards or effects the turn you activate this effect, except "Bujin" cards. You can only use the effect of "Bujingi Peacock" once per turn. | LVAL | 1/24/2014 |
Bujingi Swallow | Monster | Effect | Light | Winged Beast | 4 | 1700 | 800 | During your Main Phase 1: You can send this card from your hand to the Graveyard, then target 1 "Bujin" monster you control; it can make a second attack during each Battle Phase this turn. Other monsters cannot attack during the turn you activate this effect. | LVAL | 1/24/2014 |
Bujintei Tsukuyomi | Monster | Xyz | Light | Beast-Warrior | 4 | 1800 | 2300 | 2 Level 4 LIGHT monsters Once per turn: You can detach 1 Xyz Material from this card; send your entire hand to the Graveyard (min. 1), and if you do, draw 2 cards. When this card you controlled while face-up leaves the field because of an opponent's card effect: You can target Level 4 Beast-Warrior-Type "Bujin" monsters in your Graveyard, up to the number of Xyz Materials this card had on the field; Special Summon those targets. You can only control 1 "Bujintei Tsukuyomi". |
LVAL | 1/24/2014 |
Bujinunity | Spell | Normal | If you control no other cards and have at least 1 other card in your hand: Shuffle all Beast-Warrior-Type "Bujin" monsters from your Graveyard into the Deck (min. 1), and if you do, send your entire hand to the Graveyard (min. 1), then you can add up to 3 Beast-Warrior-Type "Bujin" monsters with different names from your Deck to your hand. You can only activate 1 "Bujinunity" per turn. | LVAL | 1/24/2014 | |||||
Chirubim, Princess of Autumn Leaves | Monster | Effect | Earth | Plant | 8 | 1800 | 2800 | Your opponent cannot target face-up Plant-Type monsters for attacks, except this one. If this card in your possession is sent to your Graveyard by your opponent's card (either by battle or by card effect): You can Special Summon 1 Plant-Type monster from your Deck, except "Chirubim", Princess of Autumn Leaves". | LVAL | 1/24/2014 |
Chronomaly Moai Carrier | Monster | Effect | Earth | Rock | 5 | 900 | 1800 | If your opponent controls a card and you control no cards, you can Special Summon this card (from your hand). | LVAL | 1/24/2014 |
Chronomaly Winged Sphinx | Monster | Effect | Earth | Rock | 5 | 1600 | 1900 | When this card is Normal Summoned: You can target 1 Level 5 "Chronomaly" monster in your Graveyard; Special Summon that target. You cannot Special Summon monsters the turn you activate this effect, except "Chronomaly" monsters. | LVAL | 1/24/2014 |
Dark Artist | Monster | Effect | Dark | Fiend | 3 | 600 | 1400 | If this card is being attacked by a LIGHT monster, its DEF is halved during damage calculation only. | LVAL | 1/24/2014 |
Deep-Space Cruiser IX | Monster | Effect | Light | Machine | 9 | 900 | 900 | You can Special Summon this card (from your hand) by sending 1 other Machine-Type monster from your hand to the Graveyard. | LVAL | 1/24/2014 |
Dododo Buster | Monster | Effect | Earth | Warrior | 6 | 1900 | 800 | If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). If Summoned this way, its Level becomes 4. When this card is Tribute Summoned: You can target 1 "Dododo" monster in your Graveyard; Special Summon that target in face-up Defense Position. | LVAL | 1/24/2014 |
Downerd Magician | Monster | Xyz | Dark | Spellcaster | 4 | 2100 | 200 | 2 Level 4 Spellcaster-Type monsters During your Main Phase 2, you can also Xyz Summon this card by using a Rank 3 or lower Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 200 ATK for each Xyz Material attached to it. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card attacks or is attacked, after damage calculation: Detach 1 Xyz Material from this card. |
LVAL | 1/24/2014 |
Duston Roller | Trap | Normal | Target 1 monster on the field; this turn, it cannot be Tributed, or be used as a Fusion, Synchro, or Xyz Material for a Summon. If this Set card you control is destroyed by your opponent's card effect and sent to your Graveyard: You can add 1 "Duston" monster from your Deck to your hand. | LVAL | 1/24/2014 | |||||
Evilswarm Exciton Knight | Monster | Xyz | Light | Fiend | 4 | 1900 | 0 | 2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and their side of the field than you do: You can detach 1 Xyz Material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn (this is a Quick Effect). |
LVAL | 1/24/2014 |
Fairy Knight Ingunar | Monster | Xyz | Earth | Plant | 6 | 2200 | 3000 | 3 Level 6 monsters Once per turn: You can detach 2 Xyz Materials from this card; return all other cards on the field to the hand. Your opponent cannot activate cards or effects in response to this effects activation. |
LVAL | 1/24/2014 |
Ghostrick Dullahan | Monster | Xyz | Dark | Fiend | 1 | 1000 | 0 | 2 Level 1 monsters This card gains 200 ATK for each "Ghostrick" card you control. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; halve its ATK, until the End Phase. If this card is sent to the Graveyard: You can target 1 other "Ghostrick" card in your Graveyard; add that target to your hand. |
LVAL | 1/24/2014 |
Ghostrick Jackfrost | Monster | Effect | Dark | Fiend | 1 | 800 | 100 | Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When an opponent's monster declares a direct attack: You can change that opponent's monster to face-down Defense Position, and if you do, Special Summon this card from your hand in face-down Defense Position. | LVAL | 1/24/2014 |
Ghostrick Mary | Monster | Effect | Dark | Fiend | 1 | 100 | 1600 | Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When you take damage: You can discard this card; Special Summon 1 "Ghostrick" monster from your Deck in face-down Defense Position. You can only use this effect of "Ghostrick Mary" once per turn. | LVAL | 1/24/2014 |
Ghostrick Mummy | Monster | Effect | Dark | Zombie | 3 | 1500 | 0 | Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. While this card is face-up on the field, you can Normal Summon 1 "Ghostrick" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You cannot Special Summon any monsters, except DARK monsters. | LVAL | 1/24/2014 |
Ghostrick Museum | Spell | Field | Monsters you control, except "Ghostrick" monsters, cannot attack. Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. At the end of the Damage Step, change any monster that inflicted battle damage to a player during this battle to face-down Defense Position. | LVAL | 1/24/2014 | |||||
Ghostrick Nekomusume | Monster | Effect | Dark | Spellcaster | 2 | 400 | 900 | Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When a Level 4 or higher monster(s) is Normal or Special Summoned: Change that monster(s) to face-down Defense Position. There must be another "Ghostrick" monster on the field to activate and to resolve this effect. | LVAL | 1/24/2014 |
Ghostrick Skeleton | Monster | Effect | Dark | Zombie | 3 | 1200 | 1100 | Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: Banish cards from the top of your opponent's Deck face-down, up to the number of "Ghostrick" monsters you control. You can only use this effect of "Ghostrick Skeleton" once per turn. | LVAL | 1/24/2014 |
Ghostrick Yeti | Monster | Effect | Dark | Zombie | 3 | 300 | 2000 | Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can target 1 "Ghostrick" monster on the field; this turn, it cannot be destroyed by battle or by card effects. | LVAL | 1/24/2014 |
Ghostrick-Go-Round | Trap | Continuous | Once per turn, during the Battle Phase: You can activate 1 of these effects. Target 1 "Ghostrick" monster you control; change that target to face-down Defense Position, and if you do, change 1 face-down Defense Position monster your opponent controls to face-up Attack Position. Target 1 face-down Defense Position monster you control; change that target to face-up Attack Position, and if it is a "Ghostrick" monster, change 1 face-up monster your opponent controls to face-down Defense Position. |
LVAL | 1/24/2014 | |||||
Gillagillancer | Monster | Effect | Earth | Warrior | 6 | 2200 | 800 | If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). During each End Phase: You take 500 damage. This card must be face-up on the field to activate and to resolve this effect. | LVAL | 1/24/2014 |
Gorgonic Cerberus | Monster | Effect | Dark | Rock | 3 | 1300 | 300 | When this card is Normal Summoned: You can make all Rock-Type monsters you control become Level 3. | LVAL | 1/24/2014 |
Gorgonic Gargoyle | Monster | Effect | Dark | Rock | 3 | 1000 | 800 | When you Normal Summon a Rock-Type monster: You can Special Summon this card from your hand. | LVAL | 1/24/2014 |
Gorgonic Ghoul | Monster | Effect | Dark | Rock | 1 | 100 | 100 | If you control a "Gorgonic Ghoul": You can pay 300 Life Points; Special Summon this card from your hand. You can use the effect of "Gorgonic Ghoul" up to twice per turn. | LVAL | 1/24/2014 |
Gorgonic Golem | Monster | Effect | Dark | Rock | 3 | 1200 | 600 | When this card is destroyed by battle and sent to the Graveyard: The ATK of the monster that destroyed it becomes 0. You can banish this card from your Graveyard, then target 1 Set Spell/Trap Card your opponent controls; that target cannot be activated this turn. Your opponent cannot activate the targeted card in response to this effect's activation. | LVAL | 1/24/2014 |
Gorgonic Guardian | Monster | Xyz | Dark | Rock | 3 | 1600 | 1200 | 2 Level 3 Rock-Type monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; its ATK becomes 0, and if it does, its effects are negated. These effects last until the end of this turn. Once per turn: You can target 1 monster on the field with 0 ATK; destroy it. |
LVAL | 1/24/2014 |
Gravekeeper's Ambusher | Monster | Effect | Dark | Spellcaster | 4 | 1700 | 0 | When this card is flipped face-up: You can target 1 card in your opponent's Graveyard; place that target on the bottom of their Deck. If this card is sent from the field to the Graveyard after being flipped face-up: You can target 1 "Necrovalley" card in your Graveyard; add that target to your hand. This card's effects cannot be negated by the effect of "Necrovalley". | LVAL | 1/24/2014 |
Gravekeeper's Heretic | Monster | Effect | Dark | Spellcaster | 4 | 1800 | 1500 | This card on the field is unaffected by all other card effects, as long as "Necrovalley" is also on the field. | LVAL | 1/24/2014 |
Gravekeeper's Nobleman | Monster | Effect | Dark | Spellcaster | 3 | 1000 | 1000 | When this card you control is destroyed by battle with an opponent's attacking monster and sent to your Graveyard: You can Special Summon 1 "Gravekeeper's" monster from your Deck in face-down Defense Position, except "Gravekeeper's Nobleman". | LVAL | 1/24/2014 |
Gravekeeper's Oracle | Monster | Effect | Dark | Spellcaster | 10 | 2000 | 1500 | You can Tribute 3 monsters or 1 "Gravekeeper's" monster to Tribute Summon (but not Set) this card. When this card is Tribute Summoned: You can activate any of these effects, and resolve in sequence, up to the number of "Gravekeeper's" monsters Tributed for the Summon. This card gains ATK equal to the combined Levels that all monsters Tributed for its Tribute Summon had on the field x 100. Destroy all Set monsters you opponent controls. All monsters your opponent currently controls lose 2000 ATK and DEF. |
LVAL | 1/24/2014 |
Gravekeeper's Shaman | Monster | Effect | Dark | Spellcaster | 6 | 1500 | 1500 | This card gains 200 DEF for each "Gravekeeper's" monster in your Graveyard. Negate all monster effects that activate in the Graveyard, except "Gravekeeper's" monsters. While "Necrovalley" is on the field, your opponent cannot activate Field Spell Cards, also Field Spell Cards on the field cannot be destroyed by your opponent's card effects. | LVAL | 1/24/2014 |
Gwenhwyfar, Queen of Noble Arms | Monster | Effect | Light | Spellcaster | 2 | 300 | 300 | You can target 1 "Noble Knight" monster you control; equip this card from your hand or Graveyard to that target. You can only use this effect of "Gwenhwyfar, Queen of Noble Arms" once per turn. The equipped monster gains 300 ATK. Apply the appropriate effect, depending on the Attribute of the equipped monster. LIGHT: If the equipped monster would be destroyed by a card effect, you can destroy this card instead. DARK: If the equipped monster battles an opponent's monster, at the start of the Damage Step. You can destroy that monster, then destroy this card. |
LVAL | 1/24/2014 |
Hidden Temples of Necrovalley | Spell | Continuous | Activate only if both a "Gravekeeper's" monster and "Necrovalley" are on the field. Neither player can Special Summon monsters, except "Gravekeeper's" monsters. If either a "Gravekeeper's" monster or "Necrovalley" is not on the field, destroy this card. | LVAL | 1/24/2014 | |||||
Imperial Tombs of Necrovalley | Trap | Counter | When a Spell Card, Trap Card, or monster effect is activated, while both a "Gravekeeper's" monster and "Necrovalley" are on the field: Negate the activation, and if you do, destroy it. You can only activate 1 "Imperial Tombs of Necrovalley" per turn. | LVAL | 1/24/2014 | |||||
Interplanetarypurplythorny Beast | Monster | Effect | Dark | Beast | 5 | 1100 | 2200 | When a monster you control is destroyed by battle and sent to the Graveyard, while this card is in the Graveyard: You can Special Summon this card from your Graveyard. If Summoned this way, banish this card when it leaves the field. You can only use the effect of "Interplanetarypurplythorny Beast" once per turn. | LVAL | 1/24/2014 |
Kalantosa, Mystical Beast of the Forest | Monster | Effect | Earth | Beast | 2 | 200 | 1400 | If this card is Special Summoned by the effect of a Beast-Type monster: You can target 1 card on the field; destroy that target. | LVAL | 1/24/2014 |
Leo, the Keeper of the Sacred Tree | Monster | Synchro | Earth | Beast | 10 | 3100 | 1900 | 1 Tuner + 1 or more non-Tuner monsters This face-up card on the field cannot be targeted by your opponent's card effects, except during your Main Phase 2. |
LVAL | 1/24/2014 |
Luminous Dragon Ritual | Spell | Ritual | This card is used to Ritual Summon "Paladin of Photon Dragon". You must also Tribute monsters from your hand or field whose total Levels equal exactly 4. You can banish this card from your Graveyard; banish monsters from your Graveyard whose total Levels equal exactly 4, and Special Summon 1 "Paladin of Photon Dragon" from your hand after that. (This Special Summon is treated as a Ritual Summon.) | LVAL | 1/24/2014 | |||||
Mighty Warrior | Monster | Synchro | Earth | Warrior | 6 | 2200 | 2000 | 1 Tuner + 1 or more non-Tuner monsters If this card destroys an opponent's monster by battle: Inflict damage to your opponent equal to half the destroyed monster's original ATK. |
LVAL | 1/24/2014 |
Mobius the Mega Monarch | Monster | Effect | Water | Aqua | 8 | 2800 | 1000 | You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. When this card is Tribute Summoned: You can target up to 3 Spell/Trap Cards on the field; destroy those targets. If this card was Tribute Summoned by Tributing a WATER monster, add this additional effect. Your opponent cannot activate the targeted cards in response to this effect's activation. |
LVAL | 1/24/2014 |
Mount Sylvania | Spell | Field | You can send 1 Plant-Type monster from your hand or face-up from your side of the field to the Graveyard; choose 1 "Sylvan" card from your Deck and place it on top of the Deck. You can only use this effect of "Mount Sylvania" once per turn. Once per turn, during your opponent's End Phase: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, place it on either the top or bottom of your Deck. | LVAL | 1/24/2014 | |||||
Mystic Macrocarpa Seed | Monster | Tuner | Earth | Plant | 3 | 500 | 1000 | Cannot be used as a Synchro Material Monster, except for the Synchro Summon of an EARTH monster. You can target 1 EARTH monster on the field; reduce its Level by 1. You can use the effect of "Mystic Macrocarpa Seed" up to twice per turn. | LVAL | 1/24/2014 |
Nikitama | Monster | Spirit | Light | Fairy | 4 | 800 | 1800 | Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. During the turn this card was Normal Summoned or flipped face-up, you can Normal Summon 1 Spirit monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) When this card is sent to the Graveyard: Draw 1 card. You must control a Spirit monster to activate and to resolve this effect. | LVAL | 1/24/2014 |
Noble Knight Peredur | Monster | Effect | Light | Warrior | 4 | 1900 | 300 | While equipped with a "Noble Arms" Equip Spell Card, this card becomes DARK and its Level is increased by 1. When this card is sent to the Graveyard while equipped with a "Noble Arms" Equip Spell Card: Target 1 "Noble Arms" card in your Graveyard; add that target to your hand. | LVAL | 1/24/2014 |
Number 101: Silent Honor ARK | Monster | Xyz | Water | Aqua | 4 | 2100 | 1000 | 2 Level 4 monsters You can detach 2 Xyz Materials from this card, then target 1 Special Summoned monster your opponent controls in face-up Attack Position; attach it to this card as a face-up Xyz Material. You can only use this effect of "Number 101: Silent Honor ARK" once per turn. If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. |
LVAL | 1/24/2014 |
Number 39: Utopia Roots | Monster | Xyz | Light | Warrior | 1 | 500 | 100 | 2 Level 1 monsters When any player's monster declares an attack: You can detach 1 Xyz Material from this card; negate the attack, and if you negated an Xyz Monster's attack, this card gains ATK equal to that monster's Rank x 500. |
LVAL | 1/24/2014 |
Number C101: Silent Honor DARK | Monster | Xyz | Water | Aqua | 5 | 2800 | 1500 | 3 Level 5 monsters Once per turn: You can target 1 Special Summoned monster your opponent controls; attach it to this card as a face-up Xyz Material. When this card is destroyed and sent to the Graveyard while it has Xyz Material: You can Special Summon this card from your Graveyard, then gain Life Points equal to the original ATK of this card. "Number 101: Silent Honor ARK" must be in your Graveyard to activate and to resolve this effect. If this card is Special Summoned this way, it cannot attack for the rest of this turn. |
LVAL | 1/24/2014 |
Number C69: Heraldry Crest of Horror | Monster | Xyz | Light | Psychic | 5 | 4000 | 1800 | 4 Level 5 monsters When an opponent's monster declares an attack: You can destroy all cards your opponent controls. If this card has "Number 69: Heraldry Crest" as an Xyz Material, it gains this effect. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up Xyz Monster your opponent controls; this card gains ATK equal to that face-up monster's original ATK, and if it gains ATK this way, this card's name becomes that monster's, and it gains that monster's original effect. These effects last until the End Phase. |
LVAL | 1/24/2014 |
Number C92: Heart-eartH Chaos Dragon | Monster | Xyz | Dark | Dragon | 10 | 1000 | 0 | 4 Level 10 monsters Cannot be destroyed by battle. When a monster you control inflicts battle damage to your opponent: You gain Life Points equal to the damage they took. If this card has "Number 92: Heart-eartH Dragon" as an Xyz Material, it gains this effect. Once per turn: You can detach 1 Xyz Material from this card; negate the effects of all face-up cards your opponent currently controls, until the end of this turn. This activation and effect cannot be negated. |
LVAL | 1/24/2014 |
Oath of Companionship | Trap | Normal | If you control no monsters that were Special Summoned from the Extra Deck: Target 1 face-up monster your opponent controls that was Special Summoned from the Extra Deck; take control of it until the End Phase. You cannot Special Summon during the turn you activate this card. | LVAL | 1/24/2014 | |||||
Obedience Schooled | Spell | Normal | If you control no monsters: Special Summon 3 Level 2 or lower Beast-Type Effect Monsters with different names from your Deck. Their effects are negated, and they are destroyed during the End Phase. If you activate this card, you cannot Special Summon for the rest of this turn, except Beast-Type monsters. | LVAL | 1/24/2014 | |||||
Onomatopaira | Spell | Normal | You can only activate 1 "Onomatopaira" per turn. Send 1 card from your hand to the Graveyard; add up to 2 of these monsters from your Deck to your hand (you cannot add 2 from the same category). 1 "Zubaba" monster 1 "Gagaga" monster 1 "Gogogo" monster 1 "Dododo" monster |
LVAL | 1/24/2014 | |||||
Overlay Booster | Monster | Effect | Light | Warrior | 5 | 2000 | 0 | If you control a monster with 2000 or more ATK, you can Special Summon this card (from your hand) in face-up Defense Position. You can only Special Summon "Overlay Booster" once per turn this way. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 face-up Xyz Monster you control that has Xyz Material; it gains 500 ATK for each Xyz Material attached to it. | LVAL | 1/24/2014 |
Overlay Sentinel | Monster | Effect | Light | Warrior | 4 | 2000 | 0 | Cannot be Special Summoned. When this card is Normal Summoned: Change this card to Defense Position. If you control a face-up Xyz Monster that has Xyz Material: You can banish this card from your Graveyard, then target 1 monster your opponent controls; it loses 500 ATK for each Xyz Material attached to a monster you control. | LVAL | 1/24/2014 |
Paladin of Photon Dragon | Monster | Ritual | Light | Warrior | 4 | 1900 | 800 | You can Ritual Summon this card with "Luminous Dragon Ritual". You can Tribute this card; Special Summon 1 "Galaxy-Eyes Photon Dragon" from your hand or Deck. When this card destroys an opponent's monster by battle and sends it to the Graveyard: Draw 1 card. | LVAL | 1/24/2014 |
Photon Chargeman | Monster | Effect | Light | Warrior | 4 | 1000 | 1000 | Once per turn: You can make this card's ATK become double its original ATK, until your next Standby Phase. This card cannot attack the turn you activate this effect. | LVAL | 1/24/2014 |
Powered Inzektron | Monster | Synchro | Light | Machine | 6 | 2500 | 1600 | 1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: This turn, this card cannot be destroyed by battle or by card effects, also you take no damage. |
LVAL | 1/24/2014 |
Purge Ray | Trap | Normal | Tribute 1 Xyz Monster; during the End Phase, Special Summon from your Extra Deck, 1 "Number" monster with the same Type, but 1 Rank lower, as the Tributed monster had when it was on the field. | LVAL | 1/24/2014 | |||||
Queen Angel of Roses | Monster | Effect | Earth | Plant | 7 | 2400 | 1300 | You can Tribute Summon this card in face-up Attack Position by Tributing 1 Plant-Type monster. Once per turn, during your Standby Phase: Destroy the 1 face-up monster on the field with the lowest ATK (your choice, if tied). | LVAL | 1/24/2014 |
Rainbow Kuriboh | Monster | Effect | Light | Fiend | 1 | 100 | 100 | You can only activate each effect of "Rainbow Kuriboh" once per turn. When an opponent's monster declares an attack: You can target that monster, equip this card from your hand to that target. It cannot attack. When an opponent's monster declares a direct attack: You can Special Summon this card from your Graveyard. If Summoned this way, banish this card when it leaves the field. |
LVAL | 1/24/2014 |
Rank-Down-Magic Numeron Fall | Spell | Normal | Target 1 "Utopia" monster you control; Special Summon from your Extra Deck, 1 "Utopia" monster with a lower Rank than that monster you control, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) The monster Xyz Summoned by this effect gains this effect. If this card attacks, or is attacked by an opponent's monster, the opponent's monster's effects are negated during the Battle Phase only. |
LVAL | 1/24/2014 | |||||
Rank-Up-Magic Astral Force | Spell | Normal | Target the 1 Xyz Monster you control with the highest Rank (your choice, if tied); Special Summon from your Extra Deck, 1 monster with the same Type and Attribute as that monster you control but 2 Ranks higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) During your Draw Phase, if this card is in your Graveyard, instead of conducting your normal draw: You can add this card from your Graveyard to your hand. You cannot Special Summon during the turn you activate this effect, except by the effect of "Rank-Up-Magic Astral Force". | LVAL | 1/24/2014 | |||||
Release, Reverse, Burst | Trap | Normal | Tribute 1 "Utopia" monster; destroy all Set Spell and Trap Cards your opponent controls. | LVAL | 1/24/2014 | |||||
Rose Witch | Monster | Effect | Earth | Plant | 4 | 1600 | 1000 | This card can be treated as 2 Tributes for the Tribute Summon of a Plant-Type monster. | LVAL | 1/24/2014 |
Shared Ride | Spell | Quick-Play | After this card resolves, each time your opponent adds a card(s) from their Deck or Graveyard to their hand this turn, except by drawing them, you immediately draw 1 card. You can only activate 1 "Shared Ride" per turn. | LVAL | 1/24/2014 | |||||
Sirenorca | Monster | Effect | Water | Winged Beast | 5 | 2200 | 1000 | If you control both Fish and Winged Beast-Type monsters, you can Special Summon this card (from your hand). When you do: You can declare a Level from 3 to 5; the Levels of all monsters you currently control become the declared Level. If you activate this effect, monsters you control cannot activate their effects for the rest of this turn, except WATER monsters. | LVAL | 1/24/2014 |
Skill Prisoner | Trap | Normal | Target 1 card you control; this turn, when any monster effect resolves that targeted that card at activation, negate that effect. During either player's turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 card you control; this turn, when any monster effect resolves that targeted that card at activation, negate that effect. | LVAL | 1/24/2014 | |||||
Snapdragon | Monster | Effect | Earth | Plant | 2 | 300 | 100 | When this card is sent to the Graveyard: Banish 1 random card from your opponent's hand, until the End Phase. You can only use the effect of "Snapdragon" once per turn. | LVAL | 1/24/2014 |
Stand-Off | Spell | Normal | Target 1 face-up Attack Position Effect Monster on each side of the field; if both monsters are still face-up on the field, negate their effects, then if both their effects were negated by this effect, as long as those monsters are in face-up Attack Position, they cannot be destroyed by battle, are unaffected by other card effects, also they cannot attack or change their battle positions. | LVAL | 1/24/2014 | |||||
Starship Spy Plane | Monster | Effect | Wind | Machine | 4 | 1100 | 500 | If your opponent controls a face-up Xyz Monster, you can Special Summon this card (from your hand). When this card is Special Summoned from the hand: Target 1 Spell/Trap Card your opponent controls; return that target to the hand. | LVAL | 1/24/2014 |
Swordsman from a Distant Land | Monster | Effect | Earth | Warrior | 1 | 250 | 250 | If this card attacked an opponent's monster, after damage calculation: Destroy that monster during the 5th End Phase after the attack. | LVAL | 1/24/2014 |
Sylvan Bladefender | Monster | Effect | Earth | Plant | 4 | 1900 | 700 | When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, place it on the bottom of the Deck. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can add this card from your Graveyard to your hand. | LVAL | 1/24/2014 |
Sylvan Blessing | Trap | Normal | Place 1 card from your hand on either the top or bottom of the Deck, and if you do, Special Summon 1 "Sylvan" monster from your hand or Graveyard. It is unaffected by other card effects this turn. Place it on either the top or bottom of the Deck during the End Phase. | LVAL | 1/24/2014 | |||||
Sylvan Flowerknight | Monster | Effect | Earth | Plant | 4 | 1800 | 1000 | When this card is Normal Summoned: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, place it on the bottom of your Deck. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can choose 1 "Sylvan" card from your Deck and place it on top of your Deck. | LVAL | 1/24/2014 |
Sylvan Guardioak | Monster | Effect | Earth | Plant | 6 | 2400 | 1500 | Once per turn: You can choose a number from 1 to 3, then excavate that many cards from the top of your Deck, send any excavated Plant-Type monsters to the Graveyard, also place the other cards on the bottom of your Deck in any order. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can target 1 other Plant-Type monster in your Graveyard; place that target on top of your Deck. | LVAL | 1/24/2014 |
Sylvan Hermitree | Monster | Effect | Fire | Plant | 8 | 2700 | 1800 | Once per turn: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard, and if you do, draw 1 card. Otherwise, place it on the bottom of your Deck. If this card is excavated from the Deck and sent to the Graveyard by a card effect: Look at up to 3 cards from the top of your Deck, then place them on the top of the Deck in any order. | LVAL | 1/24/2014 |
Sylvan Komushroomo | Monster | Effect | Fire | Plant | 2 | 100 | 2000 | When this card is flipped face-up: You can choose a number from 1 to 5, then excavate that many cards from the top of your Deck, send any excavated Plant-Type monsters to the Graveyard, also place the other cards on the bottom of your Deck in any order. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can target 1 Spell/Trap Card on the field; destroy that target. | LVAL | 1/24/2014 |
Sylvan Marshalleaf | Monster | Effect | Water | Plant | 3 | 1500 | 1200 | When this card is Normal Summoned: You can choose either 1 or 2, then excavate that many cards from the top of your Deck, send any excavated Plant-Type monsters to the Graveyard, also place the other cards on the bottom of your Deck in any order. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can target 1 monster on the field; destroy that target. | LVAL | 1/24/2014 |
Sylvan Mikorange | Monster | Effect | Water | Plant | 3 | 400 | 1100 | When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, place it on the bottom of your Deck. If this card is excavated from the Deck and sent to the Graveyard by a card effect: All Plant-Type monsters you currently control gain 300 ATK and DEF. | LVAL | 1/24/2014 |
Sylvan Peaskeeper | Monster | Effect | Wind | Plant | 1 | 400 | 100 | When this card is Normal or Special Summoned: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, place it on the bottom of your Deck. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can target 1 Level 4 or lower Plant-Type monster in your Graveyard; Special Summon that target. You can only use this effect of "Sylvan Peaskeeper" once per turn. | LVAL | 1/24/2014 |
Tackle Crusader | Monster | Effect | Earth | Rock | 4 | 1500 | 1800 | If this card is sent to the Graveyard: You can activate 1 of these effects. Target 1 face-up monster your opponent controls; change that target to face-down Defense Position. Target 1 face-up Spell/Trap Card your opponent controls; return that target to the hand. This turn, your opponent cannot activate cards with the same name as the card returned to the hand by this effect. |
LVAL | 1/24/2014 |
The First Monarch | Trap | Continuous | Special Summon this card as an Effect Monster (Fiend-Type/DARK/Level 6/ATK 1000/DEF 2400). (This card is also still a Trap Card.) If Summoned this way: You can discard 1 card, then declare 1 Attribute; this card becomes that Attribute, and can be treated as 2 Tributes for the Tribute Summon of a monster with the same Attribute as this card. While this card is treated as a monster, you cannot Special Summon monsters, except monsters with this card's Attribute | LVAL | 1/24/2014 | |||||
The Monarchs Awaken | Trap | Normal | If you have no cards in your Extra Deck: Target 1 face-up Tribute Summoned monster you control; its effects are negated, also it is unaffected by the effects of cards other than this card. | LVAL | 1/24/2014 | |||||
White Duston | Monster | Normal | Light | Fiend | 1 | 0 | 1000 | The proudust of them all. | LVAL | 1/24/2014 |
Xyz Avenger | Monster | Effect | Dark | Fiend | 4 | 1800 | 700 | This card is unaffected by the effects of Xyz Monsters. When this card is destroyed by battle with an Xyz Monster and sent to the Graveyard: Activate 1 of these effects, depending on the Rank of the Xyz Monster that destroyed this card. Rank 3 or lower: Your opponent sends 1 card from their Extra Deck to the Graveyard. Rank 4: Choose 1 card in your opponent's Extra Deck and send it to the Graveyard. Rank 5 or higher: Your opponent sends as many cards from their Extra Deck to the Graveyard as possible, but not more than the Xyz Monster's Rank. |
LVAL | 1/24/2014 |
Xyz Override | Spell | Field | If an Xyz Monster on the field would activate its effect by detaching its own Xyz Material(s), its controller can banish 1 card from their hand face-down instead of detaching 1 of those Xyz Materials. Each player can only use this effect once per turn. | LVAL | 1/24/2014 | |||||
Xyz Shift | Spell | Normal | Tribute 1 Xyz Monster; Special Summon from your Extra Deck, 1 monster with the same Type, Attribute, and Rank as that Tributed monster had on the field, but with a different name, and if you do, attach this card to it as an Xyz Material. During the End Phase, send it to the Graveyard. You can only activate 1 "Xyz Shift" per turn. | LVAL | 1/24/2014 | |||||
ZW - Asura Strike | Monster | Effect | Fire | Fairy | 4 | 1000 | 1000 | You can target 1 "Utopia" monster you control; equip this monster from your hand or your side of the field to that target. It gains 1000 ATK. While this card is equipped to a monster, that monster can attack all monsters your opponent controls once each. You can only control 1 "ZW - Asura Strike". | LVAL | 1/24/2014 |
Cyber Dragon Core | Monster | Effect | Light | Machine | 2 | 400 | 1500 | When this card is Normal Summoned: Add 1 "Cyber" Spell/Trap Card from your Deck to your hand. If your opponent controls a monster and you control no monsters: You can banish this card from your Graveyard; Special Summon 1 "Cyber Dragon" monster from your Deck. You can only use 1 "Cyber Dragon Core" effect per turn, and only once that turn. This card's name becomes "Cyber Dragon" while it is on the field or in the Graveyard. | SDCR | 2/7/2014 |
Cyber Dragon Drei | Monster | Effect | Light | Machine | 4 | 1800 | 800 | When this card is Normal Summoned: You can make all "Cyber Dragons" you currently control become Level 5. You cannot Special Summon any monsters during the turn you activate this effect, except Machine-Type monsters. If this card is banished: You can target 1 "Cyber Dragon" you control; it cannot be destroyed by battle or by card effects this turn. This card's name becomes "Cyber Dragon" while it is on the field or in the Graveyard. | SDCR | 2/7/2014 |
Cyber Dragon Nova | Monster | Xyz | Light | Machine | 5 | 2100 | 1600 | 2 Level 5 Machine-Type monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Cyber Dragon" in your Graveyard; Special Summon that target. Once per turn, during either player's turn: You can banish 1 "Cyber Dragon" from your hand or face-up from your Monster Card Zone; this card gains 2100 ATK until the End Phase. If this card in your possession is sent to your Graveyard by your opponent's card effect: You can Special Summon 1 Machine-Type Fusion Monster from your Extra Deck. |
SDCR | 2/7/2014 |
Cyber Network | Trap | Continuous | Destroy this card during your 3rd Standby Phase after activation. Once per turn, if "Cyber Dragon" is on the field: You can banish 1 LIGHT Machine-Type monster from your Deck. When this card is sent from the field to the Graveyard: Special Summon as many of your banished LIGHT Machine-Type monsters as possible, and if you do, destroy all Spell and Trap Cards you control. Monsters that were Special Summoned by this effect cannot activate their effects. You cannot conduct your Battle Phase the turn you activate this effect. | SDCR | 2/7/2014 | |||||
Cyber Repair Plant | Spell | Normal | f "Cyber Dragon" is in your Graveyard: You can activate 1 of these effects. If you have 3 or more "Cyber Dragons" in your Graveyard at activation, you can activate both effects and resolve in sequence. You can only activate 1 "Cyber Repair Plant" per turn. Add 1 LIGHT Machine-Type monster from your Deck to your hand. Target 1 LIGHT Machine-TYpe monster in your graveyard; shuffle that target into your Deck. |
SDCR | 2/7/2014 | |||||
Mavelus | Monster | Fusion | Wind | Winged Beast | 4 | 1300 | 900 | "Tyhone" + "Wings of Wicked Flame" | AP04 | 2/7/2014 |
Gogogo Giant | Monster | Effect | Earth | Rock | 4 | 2000 | 0 | When this card is Normal Summoned: You can target 1 "Gogogo" monster in your Graveyard; Special Summon that target in face-up Defense Position, then change this card to Defense Position. If this card attacks, it is changed to Defense Position at the end of the Battle Phase | SP14 | 2/21/2014 |
Bujintervention | Spell | Normal | Target 1 "Bujin" monster on the field; apply this effect to it for the rest of this turn. Each time it destroys a monster by battle whose current ATK is greater than or equal to the targeted monster's original ATK, andsends it to the Graveyard: Banish the destroyed monster, and if you do, banish all monsters from your opponent's hand, Main Deck, Extra Deck, and Graveyard with the same name that the destroyed monster had in the Graveyard. | LVAL | 3/7/2014 | |||||
Sylvan Cherubsprout | Monster | Effect | Light | Plant | 1 | 100 | 100 | When this card is Special Summoned: You can choose either 1 or 2, then excavate that many cards from the top of your Deck, send any excavated Plant-Type monsters to the Graveyard, also place the other cards on the bottom of your Deck in any order. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can Special Summon 1 Level 1 Plant-Type monster from your Deck. You can only use this effect of "Sylvan Cherubsprout" once per turn. | LVAL | 3/7/2014 |
Ancient Pixie Dragon | Monster | Synchro | Dark | Dragon | 7 | 2100 | 3000 | 1 Tuner + 1 or more non-Tuner monsters After resolving a Field Spell Card that was activated during your turn: Draw 1 card. You can only use this effect of "Ancient Pixie Dragon" once per turn. Once per turn: You can target 1 face-up Attack Position monster on the field; destroy that target. There must be a face-up Field Spell Card on the field to activate and to resolve this effect. |
PGLD | 3/28/2014 |
Beelze of the Diabolic Dragons | Monster | Synchro | Dark | Dragon | 8 | 3000 | 3000 | 1 DARK Tuner + 1 or more non-Tuner monsters Cannot be destroyed by battle or by card effects. When you take damage from an attack involving this card, or from an opponent's card effect: This card gains ATK equal to the damage you took. |
PGLD | 3/28/2014 |
Big Belly Knight | Monster | Effect | Earth | Warrior | 4 | 1000 | 1600 | If this card is detached from an Xyz Monster and sent to the Graveyard to activate that monster's effect: You can Special Summon 1 Level 3 or lower monster from your hand. | PGLD | 3/28/2014 |
Blackfeather Darkrage Dragon | Monster | Synchro | Dark | Dragon | 8 | 2600 | 1600 | 1 Tuner + 1 or more non-Tuner monsters Once per turn, when you take damage from an attack or a card effect: You can send up to 5 cards from the top of your Deck to the Graveyard, then if any monsters were sent to the Graveyard by this effect, this card gains 400 ATK. |
PGLD | 3/28/2014 |
Chronomaly City Babylon | Spell | Field | Once per turn: You can banish 1 "Chronomaly" monster from your Graveyard, then target 1 "Chronomaly" monster in your Graveyard with the same Level as the banished monster; Special Summon it. | PGLD | 3/28/2014 | |||||
Chronomaly Gordian Knot | Monster | Effect | Earth | Rock | 3 | 300 | 900 | When this card is Normal Summoned: You can Special Summon 1 "Chronomaly" monster from your hand, and if you do, this card's Level becomes the current Level of that Special Summoned monster. | PGLD | 3/28/2014 |
Chronomaly Tula Guardian | Monster | Effect | Earth | Rock | 5 | 1800 | 900 | If there is a face-up Field Spell Card on the field, you can Special Summon this card (from your hand). You can only control 1 "Chronomaly Tula Guardian". | PGLD | 3/28/2014 |
Dragonecro Nethersoul Dragon | Monster | Fusion | Dark | Dragon | 8 | 3000 | 0 | 2 Zombie-Type monsters Must first be Fusion Summoned. Monsters cannot be destroyed by battle with this card. At the end of the Damage Step, if this card battled a monster that has an original Level: That monster's ATK becomes 0, also if that monster is still face-up on the field, Special Summon 1 "Dark Soul Token" (Zombie-Type/DARK/Level ?/ATK ?/DEF 0). (When Summoned, its Level and ATK become equal to the original Level and ATK of that monster.) You can only control 1 "Dragonecro Nethersoul Dragon". |
PGLD | 3/28/2014 |
Dynatherium | Monster | Effect | Wind | Beast | 4 | 1600 | 600 | You can Special Summon this card (from your hand). You can only Special Summon "Dynatherium" once per turn this way. When Special Summoned this way: Your opponent can target 1 Level 4 monster in either player's Graveyard; they Special Summon that target to their side of the field. | PGLD | 3/28/2014 |
Gagaga Academy Emergency Network | Spell | Normal | If your opponent controls a monster and you control no monsters: Special Summon 1 "Gagaga" monster from your Deck. You cannot Special Summon any other monsters, except by Xyz Summon, during the turn you activate this card. You can only activate 1 "Gagaga Academy Emergency Network" per turn. | PGLD | 3/28/2014 | |||||
Ghost of a Grudge | Trap | Normal | If your oppoennt has 8 or more cards in their Graveyard: The ATK of all monsters you opponent currently controls become 0. | PGLD | 3/28/2014 | |||||
Gimmick Puppet Dreary Doll | Monster | Effect | Dark | Machine | 8 | 0 | 0 | If this card is in your Graveyard: You can banish 1 other "Gimmick Puppet" monster from your Graveyard; Special Summon this card from your Graveyard. You can only use this effect of "Gimmick Puppet Dreary Doll" once per turn. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a "Gimmick Puppet" monster. | PGLD | 3/28/2014 |
Gimmick Puppet Humpty Dumpty | Monster | Effect | Dark | Machine | 4 | 0 | 100 | When this card is Normal Summoned or Special Summoned: You can Special Summon 1 "Gimmick Puppet" monster from your hand. You can only use this effect of "Gimmick Puppet Humpty Dumpty" once per turn. | PGLD | 3/28/2014 |
Gimmick Puppet Magnet Doll | Monster | Effect | Dark | Machine | 8 | 1000 | 1000 | If your opponent controls a monster, and all monsters you control are "Gimmick Puppet" monsters (min. 1). you can Special Summon this card (from your hand). | PGLD | 3/28/2014 |
Gimmick Puppet Shadow Feeler | Monster | Effect | Dark | Machine | 8 | 1000 | 1000 | Cannot be destroyed by battle. When you take battle damage from an opponent's direct attack while this card is in your Graveyard: You can Special Summon this card from your Graveyard in face-up Attack Position, and if you do, take 1000 damage. You can only use this effect of "Gimmick Puppet Shadow Feeler" once per turn. If this card is an Xyz Material and would be sent to the Graveyard, banish it instead. | PGLD | 3/28/2014 |
Junk Puppet | Spell | Normal | Target 1 "Gimmick Puppet" monster in your Graveyard: Special Summon it. You can only activate 1 'Junk Puppet' per turn. | PGLD | 3/28/2014 | |||||
Number 13: Embodiment of Crime | Monster | Xyz | Dark | Fiend | 1 | 500 | 500 | 2 Level 1 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; change all monsters your opponent controls to face-up Attack Position, also all monsters your opponent currently controls must attack this card this turn, if able. While you control "Number 31: Embodiment of Punishment", this card gains these effects. This card cannot be destroyed by battle or by card effects while it has Xyz Material. Your opponent takes any battle damage you would have taken from attacks on this card. |
PGLD | 3/28/2014 |
Number 31: Embodiment of Punishment | Monster | Xyz | Dark | Fiend | 1 | 500 | 500 | 2 Level 1 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; change all monsters your opponent controls to face-up Attack Position, also all monsters your opponent currently controls must attack this card this turn, if able. While you control "Number 13: Embodiment of Crime", this card gains these effects. This card cannot be destroyed by battle or by card effects while it has Xyz Material. Your opponent takes any Battle Damage you would have taken from attacks on this card. |
PGLD | 3/28/2014 |
Number 82: Heartlandraco | Monster | Xyz | Earth | Dragon | 4 | 2000 | 1500 | 2 Level 4 monsters While you control a face-up Spell Card(s), this card cannot be targeted for attacks. Once per turn: You can detach 1 Xyz Material from this card; this turn, this card can attack your opponent directly, but other monsters cannot attack. |
PGLD | 3/28/2014 |
Number C15: Gimmick Puppet Giant Hunter | Monster | Xyz | Dark | Machine | 9 | 2500 | 1500 | 3 Level 9 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 card your opponent controls; destroy it, and if you do, and it was a monster, inflict damage to your opponent equal to its original ATK. |
PGLD | 3/28/2014 |
Number C40: Gimmick Puppet of Dark Strings | Monster | Xyz | Dark | Machine | 9 | 3300 | 2000 | 3 Level 9 monsters When this card is Special Summoned: Destroy all monsters on the field with String Counters, and if you destroyed a monster(s) with this effect, draw 1 card, then inflict damage to your opponent equal to the highest original ATK among those destroyed monsters (your choice, if tied). Once per turn: You can detach 1 Xyz Material from this card; place 1 String Counter on each face-up monster your opponent controls. |
PGLD | 3/28/2014 |
Number C6: Chronomaly Chaos Atlandis | Monster | Xyz | Light | Machine | 7 | 3300 | 3300 | 3 Level 7 monsters If you activate any of this card's effects, your opponent takes no damage for the rest of this turn. Once per turn: You can target 1 monster your opponent controls; equip it to this card. This card gains 1000 ATK for each monster equipped to it by this effect. If this card has "Number 6: Chronomaly Atlandis" as an Xyz Material, it gains this effect. You can detach 3 Xyz Materials from this card, then send all "Number" monsters (min. 1) equipped to this card by its own effect to the Graveyard; your opponent's Life Points become 100. |
PGLD | 3/28/2014 |
Number C88: Gimmick Puppet Disaster Leo | Monster | Xyz | Dark | Machine | 9 | 3500 | 2500 | 4 Level 9 monsters Must be Special Summoned with a "Rank-Up-Magic" Spell Card that targeted "Number 88: Gimmick Puppet of Leo", and cannot be Special Summoned by other ways. This card cannot be targeted by card effects. Once per turn: You can detach 1 Xyz Material from this card; inflict 1000 damage to your opponent. During your End Phase, if your opponent's Life Points are 2000 or less and this card has no Xyz Materials, you win the Duel. |
PGLD | 3/28/2014 |
Number C9: Chaos Dyson Sphere | Monster | Xyz | Light | Machine | 10 | 3600 | 3200 | 3 Level 10 monsters At the start of the Damage Step, if this card battles an opponent's monster: You can attach that monster to this card as a face-up Xyz Material. Once per turn: You can inflict 300 damage to your opponent for each Xyz Material attached to this card. If this card has "Number 9: Dyson Sphere" as an Xyz Material, it gains this effect. Once per turn: You can detach any number of Xyz Materials from this card; inflict 800 damage to your opponent for each. |
PGLD | 3/28/2014 |
Power Tool Mecha Dragon | Monster | Synchro | Dark | Machine | 7 | 2300 | 2500 | 1 Tuner + 1 or more non-Tuner monsters During your turn, when an Equip Spell Card(s) is equipped to this card: You can draw 1 card. You can only use this effect of "Power Tool Mecha Dragon" once per turn. Once per turn, during either player's turn: You can target 1 appropriate face-up Equip Card on the field; equip that target to this card. |
PGLD | 3/28/2014 |
Rank-Up-Magic Argent Chaos Force | Spell | Normal | Target 1 Rank 5 or higher Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" or "CXyz" monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) When a Rank 5 or higher Xyz Monster is Special Summoned to your side of the field while this card is in your Graveyard (except during the Damage Step): You can add this card from your Graveyard to your hand. You can only use this effect of "Rank-Up-Magic Argent Chaos Force" once per Duel. | PGLD | 3/28/2014 | |||||
Silent Wobby | Monster | Effect | Water | Fish | 4 | 1000 | 2000 | During your Main Phase: You can Special Summon this card from your hand to your opponent's side of the field. When Summoned this way: Draw 1 card, and if you do, your opponent gains 2000 Life Points. You can only use this effect of "Silent Wobby" once per turn. The hand size limit of this card's controller becomes 3. | PGLD | 3/28/2014 |
Tri-Edge Levia | Monster | Xyz | Water | Sea Serpent | 3 | 1800 | 1500 | 3 Level 3 monsters Banish any monster destroyed by battle with this card. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; it loses 800 ATK, also its effects are negated. These changes last until the end of this turn. |
PGLD | 3/28/2014 |
Utopia Buster | Spell | Normal | If you control a "Utopia" monster: Destroy the 1 face-up monster your opponent controls that has the lowest ATK (your choice, if tied), and if you do, inflict damage to your opponent equal to the destroyed monster's ATK on the field. | PGLD | 3/28/2014 | |||||
Amulet Dragon | Monster | Fusion | Dark | Dragon | 8 | 2900 | 2500 | Dark Magician + 1 Dragon-Type monster. Must be Fusion Summoned with the above Fusion Material Monsters or with "The Eye of Timaeus", and cannot be Special Summoned by other ways. If this card is Special Summoned: Target any number of Spell Cards in any Graveyard(s) (min. 1); banish those targets, and if you do, this card gains 100 ATK for each card banished by this effect. If this card is destroyed: You can target 1 Spellcaster-Type monster in your Graveyard; Special Summon that target. | DRLG | 4/25/2014 |
Assault Dog | Monster | Effect | Earth | Beast | 4 | 1200 | 800 | When this card is destroyed by battle and sent to the Graveyard: You can Special Summon any number of "Assault Dogs" from your Deck. | DRLG | 4/25/2014 |
Ayers Rock Sunrise | Spell | Normal | Target 1 Beast-Type monster in your Graveyard; Special Summon that target, and if you do, all face-up monsters your opponent currentlycontrols lose 200 ATK for each Beast, Plant and Winged-Beast-Type monster currently in your Graveyard, until the end of this turn. You can only activate 1 "Ayers Rock Sunrise" per turn. | DRLG | 4/25/2014 | |||||
Battle Fusion | Spell | Quick-Play | When an attack is declared involving a Fusion Monster you control and an opponent's monster: That monster you control gains ATK equal to the ATK of the opponent's monster, until the end of the Damage Step. You can only activate 1 "Battle Fusion" per turn. | DRLG | 4/25/2014 | |||||
Berserker Soul | Spell | Quick-Play | When a monster you control inflicts 1500 or less damage to your opponent by a direct attack: Discard your entire hand (min.1); excavatethe top card of your Deck, and if it is a Monster Card, send it to theGraveyard, and if you do that, inflict 500 damage to your opponent, then repeat this effect up to 7 more times or until you excavate a non-Monster Card. If a non-Monster Card is excavated, place it on the top of your Deck. You can only activate 1 "Berserker Soul" per turn. | DRLG | 4/25/2014 | |||||
Black Sonic | Trap | Normal | When an opponent's monster declares an attack on a "Blackwing" monster you control: Banish all face-up Attack Position monsters your opponent controls. If you control exactly 3 "Blackwing" monsters (and no other monsters), you can activate this card from your hand. | DRLG | 4/25/2014 | |||||
Black Wing Revenge | Trap | Normal | When a Winged Beast-Type monster you control is destroyed by battleand sent to the Graveyard: Special Summon 2 "Blackwing - Black Crest Tokens" (Winged Beast-Type/DARK/Level 2/ATK 0/DEF 800). | DRLG | 4/25/2014 | |||||
Blackwing - Hurricane the Tornado | Monster | Tuner | Dark | Winged Beast | 1 | 0 | 0 | Once per turn: You can target 1 Synchro Monster on the field; this card's ATK becomes that monster's current ATK, until the end of this turn. | DRLG | 4/25/2014 |
Blackwing - Oroshi the Squall | Monster | Tuner | Dark | Winged Beast | 1 | 400 | 600 | If you control a "Blackwing" monster other than "Blackwing - Oroshi the Squall", you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Oroshi the Squal" once per turnthis way. If this card is sent to the Graveyard as a Synchro Material Monster: You can target 1 monster on the field; change that target'sbattle position. | DRLG | 4/25/2014 |
Blackwing - Steam the Cloak | Monster | Tuner | Dark | Winged Beast | 3 | 800 | 1200 | If this face-up card leaves the field: Special Summon 1 "Steam Token" (Aqua/WIND/Level 1/100 ATK/100 DEF). If this card is in yourGraveyard: You can Tribute 1 monster; Special Summon this card from the Graveyard. You can only use this effect of "Blackwing - Steam the Cloak" once per Duel. If this card Summoned this way is used as a Synchro Material Monster, all other Synchro Material Monsters must be "Blackwing" monsters. | DRLG | 4/25/2014 |
Carboneddon | Monster | Effect | Earth | Dinosaur | 3 | 800 | 600 | If this card battles a FIRE monster, during damage calculation: This card gains 1000 ATK, during damage calculation only. You can banishthis card from your Graveyard; Special Summon, from your hand orDeck, 1 Level 7 or lower Dragon-Type Normal Monster in face-upDefense Position. You can only use this effect of "Carboneddon" once per turn. | DRLG | 4/25/2014 |
Celestial Sword - Eatos | Spell | Equip | (This card is always treated as a "Noble Arms" card.) The equipped monster gains 500 ATK. When this card is sent from the field to the Graveyard: You can target 1 "Guardian Eatos" you control; it gains 500 ATK for each banished monster. |
DRLG | 4/25/2014 | |||||
Construction Train Signal Red | Monster | Effect | Earth | Machine | 3 | 1000 | 1300 | When your opponent's monster declares an attack: You can Special Summon this card from your hand, and if you do, change the attack target to this card and proceed to damage calculation. This card cannot be destroyed by that battle. | DRLG | 4/25/2014 |
Dark Magician Girl the Dragon Knight | Monster | Fusion | Dark | Dragon | 7 | 2600 | 1700 | "Dark Magician Girl" + 1 Dragon-Type monster. Must be Fusion Summoned with the above Fusion Material Monsters or with "The Eye of Timaeus", and cannot be Special Summoned by other ways. Once per turn, during either player's turn: You can send 1 card from your hand to the Graveyard, then target 1 face-up card on the field; destroy that target. |
DRLG | 4/25/2014 |
Doble Passe | Trap | Normal | When an opponent's monster declares an attack on a face-up Attack Position monster you control: Make your opponent's attack a direct attack instead and inflict damage to your opponent equal to the ATK of the attack target you control. Also, that monster you control can attack your opponent directly during your next turn. | DRLG | 4/25/2014 | |||||
Express Train Trolley Olley | Monster | Effect | Earth | Machine | 4 | 1800 | 1000 | An Xyz Monster that was Summoned using this card as Xyz Materialgains this effect. If it is Xyz Summoned: It gains 800 ATK. |
DRLG | 4/25/2014 |
Final Fusion | Trap | Normal | During either player's Battle Step, when a Fusion Monster you controlbattles an opponent's Fusion Monster: Target both those Fusion Monsters; negate the attack, and if you do, each player takes damageequal to the combined ATK of both those Fusion Monsters. | DRLG | 4/25/2014 | |||||
Fire Hand | Monster | Effect | Fire | Pyro | 4 | 1600 | 1000 | When this card in your possession is destroyed by your opponent's card (either by battle, or by card effect) and sent to your Graveyard: You can target 1 monster they control; destroy that target, then you canSpecial Summon 1 "Ice Hand" from your Deck. | DRLG | 4/25/2014 |
Flash Fusion | Spell | Quick-Play | Fusion Summon 1 Fusion Monster from your Extra Deck, usingmonsters you control as Fusion Materials. Destroy it during the End Phase. | DRLG | 4/25/2014 | |||||
Gate Blocker | Monster | Effect | Earth | Rock | 4 | 100 | 2000 | Negate the effects of your opponent's Field Spell Cards. Your opponent cannot place counters on cards on the field. Your opponent cannot target other monsters you control for card effects. | DRLG | 4/25/2014 |
Guarded Treasure | Spell | Continuous | Activate this card by discarding 5 cards; draw 2 cards. While this card is on the field, draw 2 cards instead of 1 for your normal draw during your Draw Phase. | DRLG | 4/25/2014 | |||||
Guardian Dreadscythe | Monster | Effect | Dark | Fiend | 8 | 2500 | 2000 | Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect, and cannot be Special Summoned by other ways. If a "Guardian Eatos" is destroyed by battle or by card effect and sent to your Graveyard: You can Special Summon this card from your hand. When this card is Special Summoned: You can equip 1 "Reaper Scythe - Dreadscythe" from your Deck to this card. You cannot Normal or Special Summon monsters (but you can Normal Set). When this card is sent from the field to the Graveyard: Send 1 card from your hand to the Graveyard, and if you do, Special Summon this card from the Graveyard. | DRLG | 4/25/2014 |
Ice Hand | Monster | Effect | Water | Aqua | 4 | 1400 | 1600 | When this card in your possession is destroyed by your opponent's card (either by battle, or by card effect) and sent to your Graveyard: You can target 1 Spell/Trap Card they control; destroy that target, then you can Special Summon 1 "Fire Hand" from your Deck. | DRLG | 4/25/2014 |
Kuribandit | Monster | Effect | Dark | Fiend | 3 | 1000 | 700 | During the End Phase, if this card was Normal Summoned this turn: You can Tribute this card; excavate the top 5 cards of your Deck, you can add 1 excavated Spell/Trap Card to your hand, also send the remaining cards to the Graveyard. | DRLG | 4/25/2014 |
Legend of Heart | Spell | Normal | Pay 2000 Life Points and Tribute 1 Warrior-Type monster; banish up to 3 "Legendary Dragon" Spell Cards with different names from yourhand and/or Graveyard, and if you do, Special Summon that many "Legendary Knight" monsters with different names from your hand,Deck, and/or Graveyard. You can only activate 1 "Legend of Heart" perturn. | DRLG | 4/25/2014 | |||||
Legendary Knight Timaeus | Monster | Effect | Light | Warrior | 8 | 2800 | 1800 | Cannot be Normal Summoned/Set. Must be Special Summoned with "Legend of Heart", and cannot be Special Summoned by other ways. When this card is Special Summoned: You can target 1 face-up Spell/Trap Card on the field; banish that target. When this card is targeted for an attack: You can target 1 Spell Card in your Graveyard; Set that target. | DRLG | 4/25/2014 |
Lillybot | Monster | Effect | Light | Machine | 4 | 500 | 2000 | When this card is Normal Summoned or flipped face-up: You cantarget 1 "Orbital 7" in your Graveyard; Special Summon that target in face-up Attack Position or face-down Defense Position. Once per turn: You can Tribute any number of Machine-Type monsters; Special Summon an equal number of "Photon" and/or "Galaxy" monsters from your hand. | DRLG | 4/25/2014 |
Lionhearted Locomotive | Monster | Effect | Earth | Machine | 4 | 2400 | 2100 | When this card declares an attack: Its ATK becomes half its original ATK until the end of the Damage Step. | DRLG | 4/25/2014 |
Magic Hand | Monster | Effect | Dark | Spellcaster | 4 | 800 | 1600 | When your opponent adds a card(s) from their Deck to their hand, except by drawing them (except during the Damage Step): You cansend that card(s) to the Graveyard, and if you do, inflict 800 damage to your opponent. This effect can only be used once while this card isface-up on the field. | DRLG | 4/25/2014 |
Mathematician | Monster | Effect | Earth | Spellcaster | 3 | 1500 | 500 | When this card is Normal Summoned: You can send 1 Level 4 or lower monster from your Deck to the Graveyard. When this card isdestroyed by battle and sent to the Graveyard: You can draw 1 card. | DRLG | 4/25/2014 |
Mound of the Bound Creator | Spell | Field | Level 10 or higher monsters on the field cannot be targeted ordestroyed by card effects. If a Level 10 or higher monster on the field destroys a monster by battle and sends it to the Graveyard: The player who controlled the destroyed monster takes 1000 damage. When this card on the field is destroyed by a card effect and sent to the Graveyard: You can add 1 DIVINE monster from your Deck to yourhand. | DRLG | 4/25/2014 | |||||
Number 73: Abyss Splash | Monster | Xyz | Water | Warrior | 5 | 2400 | 1400 | 2 Level 5 WATER monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; double this card's ATK until the end of your opponent's turn, also, any battle damage it inflicts to your opponent this turn is halved. |
DRLG | 4/25/2014 |
Number C106: Giant Red Hand | Monster | Xyz | Earth | Rock | 5 | 2600 | 2000 | 3 Level 5 monsters If this card has a "Number" monster as an Xyz Material, it gains this effect. Once per turn, during either player's turn, when a card or effect is activated on the field: Detach 1 Xyz Material from this card, and if you do, negate the effects of all other face-up cards currently on the field, until the end of this turn. |
DRLG | 4/25/2014 |
Number C5: Chaos Chimera Dragon | Monster | Xyz | Dark | Dragon | 6 | 0 | 0 | 3 or more Level 6 monsters This card gains 1000 ATK for each Xyz Material attached to it. If this card attacks, at the end of the Damage Step: You can detach 1 Xyz Material from this card; this card can attack an opponent's monster again in a row. At the end of the Battle Phase: You can pay half your Life Points, then target 2 cards in any Graveyard(s); place 1 of them on top of the Deck, and if you do, attach the other to this card as an Xyz Material. |
DRLG | 4/25/2014 |
Number C73: Abyss Supra Splash | Monster | Xyz | Water | Warrior | 6 | 3000 | 2000 | 3 Level 6 monsters If a monster you control battles an opponent's monster, during damage calculation (in either player's turn): You can detach 1 Xyz Material from this card once per battle; your battling monster gains ATK equal to the ATK of the opponent's monster it is battling, during that damage calculation only. If this card has "Number 73: Abyss Splash" as Xyz Material, it gains this effect. This card cannot be destroyed by card effects. |
DRLG | 4/25/2014 |
Pair Cycroid | Monster | Fusion | Earth | Machine | 5 | 1600 | 1200 | 2 Machine-Type monsters with the same name. This card can attack your opponent directly. |
DRLG | 4/25/2014 |
Prominence Hand | Monster | Effect | Fire | Pyro | 4 | 600 | 2000 | If you control a "Magic Hand", "Fire Hand", or "Ice Hand", you canSpecial Summon this card (from your hand). | DRLG | 4/25/2014 |
Ra's Disciple | Monster | Effect | Light | Fairy | 4 | 1100 | 600 | When this card is Summoned: You can Special Summon up to 2 "Ra's Disciple" from your hand or Deck. Cannot be Tributed, except for theTribute Summon of "Obelisk the Tormentor", "Slifer the Sky Dragon" or "The Winged Dragon of Ra". You cannot Special Summon monsters, except by the effect of "Ra's Disciple". | DRLG | 4/25/2014 |
Rank-Up-Magic Admiration of the Thousands | Spell | Normal | Target 1 or more Xyz Monsters in each Graveyard, all of the sameRank; Special Summon from your Extra Deck, 1 "Number C" or "CXyz"monster that is 1 Rank higher than those monsters, and attach those monsters to it as Xyz Materials. You cannot Special Summon other monsters during the turn you activate this card. You can only activate 1 "Rank-Up-Magic Admiration of the Thousands" per turn. | DRLG | 4/25/2014 | |||||
Rank-Up-Magic Quick Chaos | Spell | Quick-Play | Target 1 "Number" monster you control, except a "Number C" monster;Special Summon from your Extra Deck, 1 "Number C" monster with the same number in its name as that target but 1 Rank higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) | DRLG | 4/25/2014 | |||||
Reaper Scythe - Dreadscythe | Spell | Equip | Equip only to "Guardian Dreadscythe". It gains 500 ATK for eachmonster in the Graveyards. | DRLG | 4/25/2014 | |||||
Relay Soul | Trap | Normal | Special Summon 1 monster from your hand. While it is face-up on your side of the field, you take no damage. When it leaves the field, your opponent wins the Duel. | DRLG | 4/25/2014 | |||||
Rising Sun Slash | Spell | Equip | Equip only to a "Utopia" monster. It cannot be destroyed by card effects. Each time an attack is negated, place 1 Rising Sun Counteron this card. The equipped monster gains 500 ATK for each Rising Sun Counter on this card. If the equipped monster you control woulddetach its Xyz Material to activate its effect, you can treat this card as 1 of the Xyz Materials. | DRLG | 4/25/2014 | |||||
Sabatiel - The Philosopher's Stone | Spell | Normal | If you have a "Winged Kuriboh" monster in your Graveyard: Pay half your Life Points; add 1 "Polymerization" Spell Card or "Fusion" Spell Card from your Deck to your hand, except "Diffusion Wave-Motion". If this card is in your Graveyard: You can banish 3 copies of "Sabatiel - The Philosopher's Stone" from your Graveyard, then target 1 monster on the field; it gains ATK equal to the ATK of the monster on the field with the highest ATK (your choice, if tied), until the end of this turn. | DRLG | 4/25/2014 | |||||
Shadow Impulse | Trap | Normal | When a Synchro Monster(s) you control is destroyed by battle or bycard effect and sent to the Graveyard: Target 1 of those Synchro Monsters; Special Summon from your Extra Deck, 1 Synchro Monster with the same Level and Type as that monster but with a different name. You can only activate 1 "Shadow Impulse" per turn. | DRLG | 4/25/2014 | |||||
Shooting Star | Trap | Normal | If a "Stardust" monster is on the field: Target 1 card on the field;destroy that target. | DRLG | 4/25/2014 | |||||
Soul Charge | Spell | Normal | Target any number of monsters in your Graveyard; Special Summonthem, and if you do, you lose 1000 Life Points for each monster Special Summoned by this effect. You cannot conduct your Battle Phase the turn you activate this card. You can only activate 1 "Soul Charge" per turn. | DRLG | 4/25/2014 | |||||
The Eye of Timaeus | Spell | Normal | (This card is also always treated as "Legendary Dragon Timaeus".) Target 1 "Dark Magician" monster you control; Fusion Summon 1Fusion Monster from your Extra Deck that lists that monster on thefield as a Fusion Material Monster, using it as the Fusion Material. You can only activate 1 "The Eye of Timaeus" per turn. |
DRLG | 4/25/2014 | |||||
Train Connection | Spell | Equip | Must be equipped to an EARTH Machine-Type monster, by banishing2 Level 10 or higher Machine-Type monsters from your Graveyard, and cannot be equipped by other ways. The equipped monster's ATKbecomes double its original ATK, also if it attacks a Defense Positionmonster, inflict piercing battle damage to your opponent. Other monsters you control cannot attack. | DRLG | 4/25/2014 | |||||
Wiretap | Trap | Counter | When a Trap Card is activated: Negate the activation, and if you do,shuffle that card into the Deck. | DRLG | 4/25/2014 | |||||
Ancient Gear Box | Monster | Effect | Earth | Machine | 4 | 500 | 2000 | If this card is added from the Deck or Graveyard to your hand, except by drawing it: You can add 1 EARTH Machine-Type monster with 500ATK and/or DEF from your Deck to your hand, except "Ancient Gear Box". You can only use this effect of "Ancient Gear Box" once per turn. | PRIO | 5/16/2014 |
And the Band Played On | Trap | Continuous | Neither player can Special Summon monsters with the same Level as those they control. Neither player can Special Summon monsters with the same Rank as those they control. | PRIO | 5/16/2014 | |||||
Artifact Achilleshield | Monster | Effect | Light | Fairy | 5 | 1500 | 2200 | You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. During your opponent's turn, when this Set card in the Spell & Trap Card Zone is destroyed and sent to your Graveyard: Special Summon it. If this card is Special Summoned during your opponent's turn: Your opponent cannot target "Artifact" monsters youcontrol for attacks for the rest of this turn. | PRIO | 5/16/2014 |
Artifact Aegis | Monster | Effect | Light | Fairy | 5 | 1200 | 2500 | You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. During your opponent's turn, when this Set card in the Spell & Trap Card Zone is destroyed and sent to your Graveyard: Special Summon it. If this card is Special Summoned during your opponent's turn: "Artifact" monsters you control cannot be targeted or destroyed by your opponent's card effects until the end of this turn. | PRIO | 5/16/2014 |
Artifact Beagalltach | Monster | Effect | Light | Fairy | 5 | 1400 | 2100 | You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. During your opponent's turn, when this Set card in the Spell & Trap Card Zone is destroyed and sent to your Graveyard: Special Summon it. If this card is Special Summoned during your opponent's turn: Destroy up to 2 Set cards you control (min. 1). You can only use this effect of "Artifact Beagalltach" once per turn. | PRIO | 5/16/2014 |
Artifact Caduceus | Monster | Effect | Light | Fairy | 5 | 1600 | 2400 | You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. During your opponent's turn, when this Set card in the Spell & Trap Card Zone is destroyed and sent to your Graveyard: Special Summon it. During your opponent's turn, each time an "Artifact" monster(s) is Special Summoned: Draw 1 card. You mustcontrol this face-up card to activate and to resolve this effect. You can only control 1 "Artifact Caduceus". | PRIO | 5/16/2014 |
Artifact Durendal | Monster | Xyz | Light | Fairy | 5 | 2400 | 2100 | 2 Level 5 monsters Once per turn, during either player's turn, you can activate 1 of these effects. When a monster effect is activated on the field, OR when a Normal Spell/Trap Card is activated: You can detach 1 Xyz Material from this card; the activated effect becomes "Destroy 1 Spell/Trap Card your opponent controls". You can detach 1 Xyz Material from this card; each player with a hand shuffles their entire hand into the Deck, then each player draws the same number of cards they shuffled into the Deck. |
PRIO | 5/16/2014 |
Artifact Failnaught | Monster | Effect | Light | Fairy | 5 | 2000 | 1600 | You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. During your opponent's turn, when this Set card in the Spell & Trap Card Zone is destroyed and sent to your Graveyard: Special Summon it. If this card is Special Summoned during your opponent's turn: You can target 1 "Artifact" monster in your Graveyard; Set that target to your Spell & Trap Card Zone as a Spell Card. | PRIO | 5/16/2014 |
Artifact Ignition | Spell | Quick-Play | Target 1 Spell/Trap Card on the field; destroy that target, and if you do,Set 1 "Artifact" monster directly from your Deck to your Spell & Trap Card Zone as a Spell Card. If this card in its owner's possession is destroyed by an opponent's card: Your opponent skips their next Battle Phase. (You must have an "Artifact" monster in your Main Deck toactivate this card.) | PRIO | 5/16/2014 | |||||
Artifact Labrys | Monster | Effect | Light | Fairy | 5 | 2300 | 1000 | You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. When this Set card in your Spell & Trap Card Zone is destroyed and sent to the Graveyard during your opponent's turn: Special Summon this card. When an "Artifact" card(s) is destroyed and sent to your Graveyard (except during the Damage Step): You can Special Summon this card from your hand. | PRIO | 5/16/2014 |
Artifact Moralltach | Monster | Effect | Light | Fairy | 5 | 2100 | 1400 | You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. During your opponent's turn, when this Set card in the Spell & Trap Card Zone is destroyed and sent to your Graveyard:Special Summon it. If this card is Special Summoned during your opponent's turn: You can destroy 1 face-up card your opponentcontrols. | PRIO | 5/16/2014 |
Artifact Sanctum | Trap | Normal | Special Summon 1 "Artifact" monster from your Deck. You can only activate 1 "Artifact Sanctum" per turn. You cannot conduct your Battle Phase the turn you activate this card. If this card in its owner's possession is destroyed by an opponent's card: You can target 1 card on the field; destroy that target. | PRIO | 5/16/2014 | |||||
Artifact Scythe | Monster | Effect | Light | Fairy | 5 | 2200 | 900 | You can Set this card from your hand to your Spell & Trap Card Zoneas a Spell Card. During your opponent's turn, when this Set card in the Spell & Trap Card Zone is destroyed and sent to your Graveyard:Special Summon it. If this card is Special Summoned during your opponent's turn: Your opponent cannot Special Summon monstersfrom the Extra Deck for the rest of this turn. | PRIO | 5/16/2014 |
Artifacts Unleashed | Spell | Quick-Play | Target 2 "Artifact" monsters you control; immediately after this effect resolves, Xyz Summon 1 Xyz Monster using those 2 monsters only, but if you activated this card, monsters you control cannot attack for the rest of this turn, except "Artifact" monsters. If this card in its owners possession is destroyed by an opponent's card: You can reveal 1Level 5 LIGHT monster in your hand; draw 1 card. | PRIO | 5/16/2014 | |||||
Avalon | Trap | Normal | Target 5 "Noble Knight" monsters in your Graveyard, including at least 1 "Artorigus" monster and 1 "Laundsallyn" monster; banish those targets, and if you do, destroy all cards on the field. | PRIO | 5/16/2014 | |||||
Battlin' Boxer Big Bandage | Monster | Effect | Fire | Warrior | 2 | 1100 | 1400 | Once per turn, this card cannot be destroyed by battle. Once per turn: You can target 1 "Battlin' Boxer" monster in your Graveyard, or 1 of your banished "Battlin' Boxer" monsters, that has a Level; all "Battlin' Boxer" monsters you currently control become that monster's current Level. | PRIO | 5/16/2014 |
Battlin' Boxer Veil | Monster | Effect | Fire | Warrior | 4 | 0 | 1800 | When you take battle damage: You can Special Summon this card from your hand, and if you do, gain Life Points equal to the damage you took. | PRIO | 5/16/2014 |
Beautunaful Princess | Monster | Effect | Water | Fish | 1 | 0 | 0 | When this card is Normal or Special Summoned: You can banish this card; Special Summon 1 Level 4 or lower Fish-Type monster from your Deck, except "Beautunaful Princess". You can only use this effectof "Beautunaful Princess" once per turn. | PRIO | 5/16/2014 |
Blizzard Thunderbird | Monster | Effect | Water | Winged Beast | 4 | 1600 | 1400 | You can discard 1 card; Special Summon 2 WATER Winged-Beast-Type monsters, 1 from your hand and 1 from your Graveyard, except "Blizzard Thunderbird", then return this card from the field to the hand. You can only use this effect of "Blizzard Thunderbird" once per turn. | PRIO | 5/16/2014 |
Bolt Penguin | Monster | Normal | Water | Thunder | 3 | 1100 | 800 | With each arm forming an electric whip, this monster paralyzes its enemies with electric shocks. | PRIO | 5/16/2014 |
Bujin Hirume | Monster | Effect | Light | Beast-Warrior | 4 | 2000 | 1000 | Cannot be Normal Summoned/Set. Must first be Special Summoned(from your hand) by banishing 1 "Bujin" monster from your Graveyard, except "Bujin Hirume". If this card, which was Summoned this way, is destroyed by your opponent's card (by battle or by card effect), andsent from your side of the field to your Graveyard, and both players have a hand: You can discard 1 card, then your opponent discards 1 card. You can only control 1 "Bujin Hirume". | PRIO | 5/16/2014 |
Bujincident | Trap | Normal | Target 1 "Bujin" Xyz Monster you control; banish it, and if you do, return all monsters on the field to the hand. Until your 2nd End Phase afteractivation, neither player can Summon monsters nor take damage(but can Normal Set). During your 2nd End Phase after activation: Target 1 "Bujin" monster in your Graveyard; Special Summon the monster banished by this effect, and if you do, attach that target to it as an Xyz Material. | PRIO | 5/16/2014 | |||||
Bujingi Sinyou | Monster | Effect | Light | Beast | 4 | 1500 | 1000 | During either player's Damage Step, if a Beast-Warrior-Type "Bujin"monster you control battles an opponent's monster: You can banishthis card from your Graveyard; that monster you control gains ATKequal to the current ATK of the opponent's monster it is battling until the end of the Damage Step, and if it does, all battle damage your opponent takes from that battle is halved. You can only use the effectof "Bujingi Sinyou" once per turn. | PRIO | 5/16/2014 |
Bujinki Amaterasu | Monster | Xyz | Light | Beast-Warrior | 4 | 2600 | 2500 | 3 Level 4 monsters You can only control 1 "Bujinki Amaterasu". Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; apply this effect, depending on whose turn it is. Your turn: Target 1 of your banished Level 4 or lower monsters; Special Summon that target. Your opponent's turn: Target 1 of your banished Level 4 or lower monsters; add that target to your hand. |
PRIO | 5/16/2014 |
Cairngorgon, Antiluminescent Knight | Monster | Xyz | Dark | Rock | 4 | 2450 | 1950 | 2 Level 4 monsters During either player's turn, when another card or effect is activated that targets exactly 1 card on the field (and no other cards): You can detach 1 Xyz Material from this card, then target another card on the field that would be an appropriate target for that card/effect; that card/effect now targets the new target. |
PRIO | 5/16/2014 |
Condemned Maiden | Monster | Effect | Light | Fairy | 4 | 100 | 2000 | During your opponent's turn, you can activate 1 Quick-Play Spell Card from your hand. You can only use this effect of "Condemned Maiden" once per Duel. | PRIO | 5/16/2014 |
Dawn Knight | Monster | Effect | Light | Warrior | 4 | 1400 | 1200 | If this card is sent from the field to the Graveyard: You can send 1 LIGHT monster from your Deck to the Graveyard. If this card is sent from your Deck to the Graveyard: Target 1 LIGHT monster in your Graveyard; place that target on the top of your Deck. You can only use 1 "Dawn Knight" effect per turn, and only once that turn. | PRIO | 5/16/2014 |
Diamond Core of Koa'ki Meiru | Spell | Normal | Add 1 "Koa'ki Meiru" card from your Deck to your hand, except "Diamond Core of Koa'ki Meiru". You can banish this card from your Graveyard; for the rest of this turn, "Koa'ki Meiru" monsters you control cannot be destroyed. | PRIO | 5/16/2014 | |||||
Don Thousand's Throne | Spell | Continuous | During each of your opponent's End Phases: Gain Life Points equal to the number of times you took battle damage this turn x 500. When a "Number" monster you control is targeted for an attack, except "Number C" monsters: You can send this card to the Graveyard;negate the attack, then Special Summon from your Extra Deck, 1 "Number C" monster with the same number in its name as that "Number" monster you control, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attachedto it also become Xyz Materials on the Summoned monster.) You can only control 1 "Don Thousand's Throne". | PRIO | 5/16/2014 | |||||
Double Dragon Descent | Trap | Normal | When an opponent's Xyz Monster declares a direct attack: Special Summon 1 LIGHT Dragon-Type Xyz Monster from your Extra Deck in face-up Attack Position, then the attacking monster attacks it instead, and you proceed to damage calculation. Its ATK becomes equal to the attacking monster's ATK, also its effects are negated. You can onlyactivate 1 "Double Dragon Descent" per turn. | PRIO | 5/16/2014 | |||||
Escalation of the Monarchs | Trap | Continuous | Once per turn, during your opponent's Main Phase or your opponent'sBattle Phase, you can: Immediately after this effect resolves, Tribute Summon 1 monster. | PRIO | 5/16/2014 | |||||
Evo-Singularity | Trap | Normal | Target 1 "Evoltile" monster and 1 "Evolsaur" monster in your Graveyard; Special Summon 1 "Evolzar" Xyz Monster from your Extra Deck, and if you do, attach those monsters to it as Xyz Materials. | PRIO | 5/16/2014 | |||||
Forbidden Scripture | Spell | Quick-Play | If a monster battles an opponent's monster, during damage calculation: Negate all other card effects on the field until the end of the Damage Step, also damage calculation for this battle uses each monster's original ATK and DEF. | PRIO | 5/16/2014 | |||||
Galactic Charity | Spell | Normal | If you control a "Galaxy" Xyz Monster: Discard 1 card; draw 2 cards, also if you activated this card, any damage your opponent takes for the rest of this turn is halved. You can only activate 1 "Galactic Charity" per turn. | PRIO | 5/16/2014 | |||||
Galaxy Dragon | Monster | Effect | Light | Dragon | 4 | 2000 | 1200 | This card can only attack Dragon-Type monsters. If this card battles a Dragon-Type monster, this card gains 1000 ATK during the Damage Step only, also negate that monster's effects during each Battle Phase, as long as this card remains face-up on the field. | PRIO | 5/16/2014 |
Galaxy Mirror Sage | Monster | Effect | Light | Spellcaster | 3 | 0 | 800 | FLIP: You gain 500 Life Points for each "Galaxy" monster in your Graveyard. When this card is destroyed and sent from the field to the Graveyard after being flipped face-up: You can Special Summon 1 Level 4 or lower "Galaxy" monster from your Deck or Graveyard in face-down Defense Position. Banish it when it leaves the field. |
PRIO | 5/16/2014 |
Galaxy Tyranno | Monster | Effect | Light | Dinosaur | 8 | 2000 | 0 | When a "Galaxy" monster you control is targeted for an attack: You can Special Summon this card from your hand in face-up Defense Position. When Summoned this way, you can: Immediately after this effect resolves, Xyz Summon 1 "Galaxy" Xyz Monster, using only "Galaxy" monsters you control. | PRIO | 5/16/2014 |
Gazer Shark | Monster | Effect | Water | Fish | 5 | 1000 | 1900 | You can banish this card from your Graveyard, then target 2 Level 5 WATER monsters in your Graveyard, except "Gazer Shark"; Special Summon both those monsters, but their effects are negated. Immediately after this effect resolves, Xyz Summon 1 WATER Xyz Monster using only those 2 monsters. You can only use this effect of "Gazer Shark" once per turn. | PRIO | 5/16/2014 |
Ghostrick Doll | Monster | Effect | Dark | Spellcaster | 2 | 300 | 1200 | Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: During the End Phase, change as many face-up monsters on the field as possible to face-down Defense Position, then you can Special Summon 1 "Ghostrick" monster from your Deck in face-down Defense Position, whose Level is less than or equal to the number of monsters flipped face-down by this effect. | PRIO | 5/16/2014 |
Ghostrick Night | Trap | Continuous | While a "Ghostrick" monster is on the field, your opponent cannot Flip Summon. When this card in your possession is destroyed by your opponent's card and sent to the Graveyard: Your opponent cannot declare attacks for the rest of this turn. | PRIO | 5/16/2014 | |||||
Ghostrick Parade | Spell | Field | Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. Your opponent takes no damage. When an opponent's monster declares a direct attack: You can add 1 "Ghostrick" card from your Deck to your hand. | PRIO | 5/16/2014 | |||||
Ghostrick Socuteboss | Monster | Xyz | Dark | Spellcaster | 2 | 1400 | 1200 | 2 Level 2 monsters While you control another "Ghostrick" monster, your opponent cannot target this card for attacks. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field, with ATK less than or equal to the combined ATK of all "Ghostrick" monsters on the field; destroy it, and if you do, that Monster Card Zone cannot be used as long as you control a "Ghostrick" monster. |
PRIO | 5/16/2014 |
Ghostrick Warwolf | Monster | Effect | Dark | Zombie | 3 | 1400 | 1500 | Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: Inflict 100 damage to your opponent for each Set card on the field. You can only use this effect of "Ghostrick Warwolf" once per turn. | PRIO | 5/16/2014 |
Gimmick Puppet Des Troy | Monster | Effect | Dark | Machine | 4 | 1200 | 2000 | You can target 1 "Gimmick Puppet" monster on the field; destroy it. This effect can only be used once while this card is face-up on the field. When this card is sent from the field to the Graveyard: You can Special Summon 1 or 2 "Gimmick Puppet" monsters from your hand. | PRIO | 5/16/2014 |
Gladiator Beast Augustus | Monster | Effect | Dark | Winged Beast | 8 | 2600 | 1000 | When this card is Special Summoned by the effect of a "Gladiator Beast" monster: You can Special Summon 1 "Gladiator Beast" monster from your hand in face-up Defense Position. Shuffle it into the Deck during the End Phase. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Augustus". | PRIO | 5/16/2014 |
Gladiator Beast Nerokius | Monster | Fusion | Dark | Winged Beast | 8 | 2800 | 1900 | 3 "Gladiator Beast" monsters Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Cannot be destroyed by battle. If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Extra Deck; Special Summon 2 "Gladiator Beast" monsters from your Deck. |
PRIO | 5/16/2014 |
Hazy Flame Hydra | Monster | Effect | Fire | Dinosaur | 6 | 2300 | 200 | Your opponent cannot target this card with card effects. You cannot Special Summon monsters, except FIRE monsters. An Xyz Monster that was Summoned using this card as Xyz Material gains this effect. When it is Xyz Summoned: You can target 1 "Hazy Flame" monster in your Graveyard; attach that target to this card as an Xyz Material |
PRIO | 5/16/2014 |
Heliosphere Dragon | Monster | Effect | Light | Dragon | 4 | 0 | 1900 | While your opponent has 4 or less cards in their hand and this card is the only monster you control, your opponent cannot declare an attack. Once per turn, if you control a Level 8 Dragon-Type monster: You can make this card become Level 8 until the End Phase. | PRIO | 5/16/2014 |
Hundred-Footed Horror | Monster | Effect | Dark | Insect | 7 | 2600 | 1300 | If your opponent controls a monster and you control no monsters, you can Normal Summon this card without Tributing, but its original ATK becomes 1300. | PRIO | 5/16/2014 |
Jackpot 7 | Spell | Normal | When this card is activated: Shuffle this card from the field into the Deck. When this card in your possession is sent to the Graveyard by an opponent's card effect: Banish this card. If 3 of your "Jackpot 7" are currently banished, and were all banished by this effect, you win the Duel. | PRIO | 5/16/2014 | |||||
Last Counter | Trap | Counter | When an attack is declared involving a "Battlin' Boxer" monster you control and an opponent's monster: Negate the attack, and if you do,send that monster you control to the Graveyard, then 1 "Battlin' Boxer" monster you control (in Attack Position, if you declared the attack) gains ATK equal to the original ATK of that opponent's monster, also proceed to damage calculation using those monsters. Then, you takedamage equal to the amount of ATK gained from this effect. | PRIO | 5/16/2014 | |||||
Lucent, Netherlord of Dark World | Monster | Effect | Dark | Fiend | 6 | 2400 | 0 | If this card is discarded to the Graveyard by a card effect: Special Summon this card from the Graveyard, then, if it was discarded from your hand to your Graveyard by an opponent's card effect, you can Special Summon 1 Fiend-Type monster from your Deck to either side of the field. | PRIO | 5/16/2014 |
Madolche Anjelly | Monster | Effect | Earth | Fairy | 4 | 1000 | 1000 | When this card in your possession is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into the Deck. You can Tribute this card; Special Summon 1 "Madolche" monster from your Deck, but shuffle it into the Deck during the End Phase of your next turn. You can only use this effect of "Madolche Anjelly" once per turn. That Special Summoned monster cannot be destroyed by battle. | PRIO | 5/16/2014 |
Majesty's Fiend | Monster | Effect | Light | Fiend | 6 | 2400 | 1000 | Cannot be Special Summoned. Monster effects cannot be activated. | PRIO | 5/16/2014 |
Mecha Phantom Beast O-Lion | Monster | Tuner | Wind | Machine | 2 | 600 | 1000 | You can banish this card from your Graveyard; immediately after this effect resolves, Normal Summon 1 "Mecha Phantom Beast" monster from your hand. While you control a Token, this card cannot be destroyed by battle or card effects. If this card is sent to the Graveyard: You can Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). You can only use this effect of "Mecha Phantom Beast O-Lion" once per turn. | PRIO | 5/16/2014 |
Mermaid Shark | Monster | Effect | Water | Fish | 1 | 100 | 300 | When this card is Normal Summoned: You can add 1 Level 3, 4 or 5 Fish-Type monster from your Deck to your hand. | PRIO | 5/16/2014 |
Noble Knight Brothers | Monster | Effect | Light | Warrior | 4 | 1200 | 2400 | This card can only attack while you control exactly 3 "Noble Knight" monsters (and no other monsters). When this card is Normal Summoned: You can Special Summon up to 2 "Noble Knight" monsters from your hand, but cannot Special Summon monsters for the rest of this turn, except "Noble Knight" monsters. Once per turn: You can target 3 "Noble Knight" and/or "Noble Arms" cards in yourGraveyard; shuffle all 3 into the Deck, then draw 1 card. | PRIO | 5/16/2014 |
Noble Knight Eachtar | Monster | Effect | Dark | Warrior | 5 | 1600 | 2000 | You can banish 2 "Noble Knight" monsters from your Graveyard; Special Summon this card from your hand or Graveyard. You can only use this effect of "Noble Knight Eachtar" once per turn. A Synchro or Xyz Summon of a "Noble Knight" monster using this card as a Material cannot be negated, also your opponent cannot activate cards or effects when that monster is Special Summoned. | PRIO | 5/16/2014 |
Noble Knights of the Round Table | Spell | Field | During your End Phase: You can activate each of these effects up to once per turn, depending on the total number of "Noble Knight" cards with different names in your Graveyard and/or you control. 3 or more: Send 1 "Noble Knight" card from your Deck to the Graveyard. 6 or more: Special Summon 1 "Noble Knight" monster from your hand, then you can equip 1 "Noble Arms" Equip Spell Card from your hand to that monster. 9 or more: Target 1 "Noble Knight" monster in your Graveyard; add that target to your hand. 12: Draw 1 card. |
PRIO | 5/16/2014 | |||||
Nopenguin | Monster | Effect | Water | Aqua | 3 | 1600 | 100 | During either player's turn, when an effect of a "Penguin" monster is activated: Special Summon this card from your Graveyard. You can only use this effect of "Nopenguin" once per turn. If a card would be returned from the field to the hand by the effect of a "Penguin" card, banish it instead. | PRIO | 5/16/2014 |
Number 103: Ragnazero | Monster | Xyz | Water | Fairy | 4 | 2400 | 1200 | 2 Level 4 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster your opponent controls, whose current ATK is different from its original ATK; destroy it, and if you do, draw 1 card. |
PRIO | 5/16/2014 |
Number 42: Galaxy Tomahawk | Monster | Xyz | Wind | Machine | 7 | 0 | 3000 | 2 Level 7 monsters You can detach 2 Xyz Materials from this card; Special Summon as many "Battle Eagle Tokens" (Machine-Type/WIND/Level 6/ATK 2000/DEF 0) as possible, but destroy them during the End Phase of this turn, also your opponent takes no further battle damage this turn. |
PRIO | 5/16/2014 |
Number 43: Manipulator of Souls | Monster | Xyz | Dark | Fiend | 2 | 0 | 0 | 3 Level 2 DARK monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 "Number" monster in your Graveyard; equip that target to this card. While equipped with a "Number" card, this card cannot be destroyed by battle or card effects. Once per turn, when you gain Life Points (except during the Damage Step): You can make this card gain an equal amount of ATK, also inflict that much damage to your opponent if this card is still face-up on the field. |
PRIO | 5/16/2014 |
Number 48: Shadow Lich | Monster | Xyz | Dark | Zombie | 3 | 1800 | 0 | 2 Level 3 monsters Once per turn, during your opponent's turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Phantom Token" (DARK/Fiend-Type/Level 1/ATK 500/DEF 500). (This is a Quick Effect.) While you control a "Phantom Token", your opponent cannot target this card for attacks. This card gains 500 ATK for each "Phantom Token" you control. |
PRIO | 5/16/2014 |
Number 62: Galaxy-Eyes Prime Photon Dragon | Monster | Xyz | Light | Dragon | 8 | 4000 | 3000 | 2 Level 8 monsters If this card attacks or is attacked, during damage calculation (in either player's turn): You can detach 1 Xyz Material from this card once per battle; this card gains ATK equal to the combined Ranks of all Xyz Monsters currently on the field x 200, during that damage calculation only. If this card in its owner's control is destroyed by your opponent's card effect while it has "Galaxy-Eyes Photon Dragon" as an Xyz Material: You can Special Summon this card during your 2nd Standby Phase after activation and double its ATK. Any battle damage this card inflicts to your opponent is halved unless it has "Galaxy-Eyes Photon Dragon" as an Xyz Material. |
PRIO | 5/16/2014 |
Number 80: Rhapsody in Berserk | Monster | Xyz | Dark | Fiend | 4 | 0 | 1200 | 2 Level 4 monsters You can target 1 face-up Xyz Monster you control; equip this monster you control to that target. It gains 1200 ATK. You can detach 1 Xyz Material from this card, then target 1 card in your opponent's Graveyard; banish that target. You can use this effect of "Number 80: Rhapsody in Berserk" up to twice per turn. |
PRIO | 5/16/2014 |
Number C102: Archfiend Seraph | Monster | Xyz | Light | Fairy | 5 | 2900 | 2400 | 4 Level 5 LIGHT monsters If this face-up card would be destroyed, you can detach 2 Xyz Materials from this card instead. When the last Xyz Material(s) is detached from this card: Inflict 1500 damage to your opponent. If this card has "Number 102: Star Seraph Sentry" as an Xyz Material, it gains this effect. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; change that target's ATK to 0, and if you do, negate its effects. |
PRIO | 5/16/2014 |
Number C103: Ragnafinity | Monster | Xyz | Water | Fairy | 5 | 2800 | 2400 | 3 Level 5 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; inflict damage to your opponent equal to the difference between that monster's original ATK and current ATK, and if you do, banish it. When this card is destroyed and sent to the Graveyard while it has Xyz Material: You can Special Summon this card from your Graveyard. "Number 103: Ragnazero" must be in your Graveyard to activate and to resolve this effect. |
PRIO | 5/16/2014 |
Number C107: Neo Galaxy-Eyes Tachyon Dragon | Monster | Xyz | Light | Dragon | 9 | 4500 | 3000 | 3 Level 9 monsters Once per turn: You can detach 1 Xyz Material from this card; until the end of this turn, negate the effects of all other face-up cards currently on the field, also your opponent cannot activate cards or effects. If this card has "Number 107: Galaxy-Eyes Tachyon Dragon" as an Xyz Material, it gains this effect. You can Tribute 2 monsters; this card can make up to 3 attacks on monsters during each Battle Phase this turn. |
PRIO | 5/16/2014 |
Number C43: High Manipulator of Chaos | Monster | Xyz | Dark | Fiend | 3 | 0 | 0 | 4 Level 3 DARK monsters All Tokens you control can make a second attack during each Battle Phase. If this card has "Number 43: Manipulator of Souls" as an Xyz Material, it gains this effect. Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Manipulator Token" (Fiend-Type/DARK/Level 1/ATK ?/DEF ?). (When Summoned, its ATK and DEF each become equal to half the opponent's current Life Points.) |
PRIO | 5/16/2014 |
Number C80: Requiem in Berserk | Monster | Xyz | Dark | Fiend | 5 | 0 | 2000 | 3 Level 5 monsters You can target 1 face-up Xyz Monster you control; equip this monster you control to that target. If a monster equipped with this card would be destroyed, destroy this card instead. If this card has "Number 80: Rhapsody in Berserk" as an Xyz Material, it gains this effect. You can detach 1 Xyz Material from this card, then target 1 card on the field; banish that target. |
PRIO | 5/16/2014 |
Orea, the Sylvan High Arbiter | Monster | Xyz | Dark | Plant | 7 | 2800 | 2500 | 2 Level 7 monsters Once per turn: You can send 1 Plant-Type monster from your hand or face-up from your side of the field to the Graveyard; look at a number of cards from the top of your Deck, equal to the Level of the sent monster had in the hand or on the field, then place them on the top of the Deck in any order. Once per turn: You can detach 1 Xyz Material from this card; choose a number from 1 to 3, then excavate that many cards from the top of your Deck, send any excavated Plant-Type monsters to the Graveyard, and if you do, return up to that many cards from the field to the hand (min. 1), except this card. Also, place the other cards on the bottom of your Deck in any order. |
PRIO | 5/16/2014 |
Phantom Fortress Enterblathnir | Monster | Xyz | Wind | Machine | 9 | 2900 | 2500 | 2 Level 9 monsters Once per turn: You can detach 1 Xyz Material from this card, then activate 1 of these effects; Banish 1 card your opponent controls. Banish 1 random card from your opponent's hand. Banish 1 card from your opponent's Graveyard. Banish the top card of your opponent's Deck, face-up. |
PRIO | 5/16/2014 |
Phantom King Hydride | Monster | Tuner | Dark | Fiend | 3 | 1500 | 300 | If you use this card you control for a Synchro Summon, you can treat it as a non-Tuner monster. | PRIO | 5/16/2014 |
Phonon Pulse Dragon | Monster | Synchro | Dark | Dragon | 4 | 1900 | 800 | 1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can declare a Level from 1 to 3; the Level of this card becomes that Level, but you cannot Special Summon for the rest of this turn, except for a Synchro Summon using this card as a Synchro Material Monster. You can only Special Summon "Phonon Pulse Dragon" once per turn. |
PRIO | 5/16/2014 |
Pilica, Descendant of Gusto | Monster | Effect | Wind | Psychic | 3 | 1000 | 1500 | When this card is Normal or Special Summoned: You can target 1 WIND Tuner monster in your Graveyard; Special Summon that target in face-up Defense Position. Its effects are negated. If you activated this effect, you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only use this effect of "Pilica, Descendant of Gusto" once per turn. | PRIO | 5/16/2014 |
Rank-Up-Magic - The Seventh One | Spell | Normal | To activate this card, you must draw it for your normal draw in yourDraw Phase, reveal it, and keep it revealed until the start of Main Phase 1. At the start of your Main Phase 1 that same turn, you canSpecial Summon, from your Extra Deck or Graveyard, 1 monster that has a number between "Number 101" and "Number 107" in its name, except "Number C" monsters. Then Xyz Summon, from your Extra Deck, 1 "Number C" monster with the same number in its name as the first monster, by using it as the Xyz Material. You can only apply theeffect of "Rank-Up-Magic - The Seventh One" once per Duel. | PRIO | 5/16/2014 | |||||
Reverse Breaker | Spell | Equip | Equip only to a "Utopia" monster. When the equipped monster declares an attack: Target 1 Spell/Trap Card your opponent controls; destroy that target. Your opponent cannot activate Spell/Trap Cards in response to this effect's activation. | PRIO | 5/16/2014 | |||||
Rose Archer | Monster | Effect | Earth | Warrior | 3 | 1000 | 100 | During either player's turn, when your opponent activates a Trap Card while you control a Plant-Type monster: You can send this card from your hand to the Graveyard; negate the activation, and if you do,destroy it. | PRIO | 5/16/2014 |
Scrap Factory | Spell | Field | All "Scrap" monsters gain 200 ATK and DEF. When a face-up "Scrap" monster(s) on the field is destroyed by a card effect and sent to the Graveyard (except during the Damage Step): You can Special Summon 1 "Scrap" monster from your Deck. You can only use this effect of "Scrap Factory" once per turn. | PRIO | 5/16/2014 | |||||
Shogi Knight | Monster | Effect | Earth | Beast-Warrior | 3 | 800 | 400 | When this card is Normal Summoned: You can target 1 Set card in your opponent's Spell & Trap Card Zone; reveal that target, then destroy it if it is a Trap Card. Otherwise, return it to its original position. When you destroy a Trap Card by this effect: You can Special Summon1 Level 3 EARTH monster from your hand in face-up Defense Position. | PRIO | 5/16/2014 |
Starduston | Monster | Effect | Dark | Fiend | 1 | ? | ? | Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending any number of "Duston" monsters you controlto the Graveyard, and cannot be Special Summoned by other ways. This card's ATK and DEF each become equal to the number of monsters sent for its Summon x 1000. Your opponent cannot Flip or Special Summon any monsters, or activate any Set Spell/Trap Cardson the field. If you control more monsters than your opponent does,destroy this card. | PRIO | 5/16/2014 |
Sylvan Charity | Spell | Normal | Draw 3 cards, then, if you have a "Sylvan" card in your hand, reveal 2 cards from your hand including at least 1 "Sylvan" card, then place them on the top of the Deck in any order. Otherwise, reveal your entire hand, then place it on the top of the Deck in any order. You can only activate 1 "Sylvan Charity" per turn. | PRIO | 5/16/2014 | |||||
Sylvan Lotuswain | Monster | Effect | Water | Plant | 5 | 2300 | 1100 | Once per turn: You can excavate a number of cards from the top of your Deck, equal to the number of cards your opponent controls, send any excavated Plant-Type monsters to the Graveyard, also place the other cards on the bottom of your Deck in any order. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can target up to 5 "Sylvan" cards in your Graveyard, except "Sylvan Lotuswain"; place those targets on the bottom of your Deck in any order. | PRIO | 5/16/2014 |
Sylvan Princessprout | Monster | Effect | Light | Plant | 1 | 100 | 100 | You can only activate each effect of "Sylvan Princessprout" once per turn. You can Tribute this card; excavate the top card of your Deck, send it to the Graveyard, then you can place 1 "sprout" monster in your Graveyard on top of your Deck. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can declare a Level from 1 to 8; Special Summon this card from the Graveyard, and if you do, it becomes that Level. |
PRIO | 5/16/2014 |
Sylvan Sagequoia | Monster | Effect | Wind | Plant | 7 | 2600 | 2100 | When a "Sylvan" monster is sent to the Graveyard (except during theDamage Step): You can Special Summon this card from your hand. Once per turn: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, place it on the bottom of your Deck. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can target 1 "Sylvan"Spell/Trap Card in your Graveyard; add that target to your hand. | PRIO | 5/16/2014 |
Sylvan Snapdrassinagon | Monster | Effect | Dark | Plant | 1 | 900 | 400 | If this card is sent from the field or the hand to the Graveyard: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, place it on the bottom of your Deck. If this card is excavated from the Deck and sent to the Graveyard by a card effect: You can excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, place it on the bottom of your Deck. | PRIO | 5/16/2014 |
Sylvan Waterslide | Trap | Continuous | Each time an opponent's monster declares a direct attack: You canexcavate the top card of your Deck, and if it is a Plant-Type monster,send it to the Graveyard. Otherwise, place it on the bottom of your Deck. During your Draw Phase, instead of conducting your normal draw: Excavate the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard. Otherwise, add it to your hand. | PRIO | 5/16/2014 | |||||
Tachyon Chaos Hole | Trap | Normal | When a face-up "Galaxy" Xyz Monster(s) you control is destroyed by battle with an opponent's attacking monster, or by an opponent's card effect, and sent to your Graveyard: Destroy as many face-up cards your opponent controls as possible, and if you do, banish them. During your Draw Phase, if this card is in your Graveyard, instead of conducting your normal draw: You can banish this card, then target 1 "Galaxy" Xyz Monster in your Graveyard; Special Summon that target. | PRIO | 5/16/2014 | |||||
The Monarchs Erupt | Trap | Continuous | Activate this card only if you have no cards in your Extra Deck andcontrol a Tribute Summoned monster. Negate the effects of all face-up monsters on the field, except Tribute Summoned monsters. During your End Phase, if you control no Tribute Summoned monsters, send this card to the Graveyard. | PRIO | 5/16/2014 | |||||
Thestalos the Mega Monarch | Monster | Effect | Fire | Pyro | 8 | 2800 | 1000 | You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. When this card is Tribute Summoned: Look at your opponent's hand and discard 1 card from their hand, then, if it was a Monster Card, inflict damage to your opponent equal to its original Level x 200. If this card was Tributed Summoned by Tributing a FIRE monster, add this additional effect. Also, inflict 1000 damage to your opponent after that. |
PRIO | 5/16/2014 |
Traptrix Dionaea | Monster | Effect | Earth | Plant | 4 | 1700 | 1100 | This card is unaffected by the effects of "Hole" Normal Trap Cards. When this card is Normal Summoned: You can target 1 "Traptrix" monster in your Graveyard; Special Summon that target in face-up Defense Position. When this card is Special Summoned: You can target 1 "Hole" Normal Trap Card in your Graveyard; Set that target, butbanish it during the End Phase of your next turn if it is still on the field. You can only use this effect of "Traptrix Dionaea" once per turn. | PRIO | 5/16/2014 |
Tri-and-Guess | Trap | Normal | If each player has an Extra Deck: Declare 1 Extra Deck monster card type (Fusion, Synchro, or Xyz); both players reveal their Extra Deck, and the player who has more monsters of the declared card type gains 3000 Life Points. | PRIO | 5/16/2014 | |||||
Umbral Horror Ghost | Monster | Effect | Dark | Fiend | 2 | 200 | 200 | During your Main Phase: You can Special Summon this card and 1 Level 4 or lower Fiend-Type monster from your hand. You cannot Normal Summon/Set during the turn you activate this effect. You can only use this effect of "Umbral Horror Ghost" once per turn. | PRIO | 5/16/2014 |
Vampire Vamp | Monster | Effect | Dark | Zombie | 7 | 2000 | 2000 | Once per turn, when this card or a "Vampire" monster is Normal Summoned to your side of the field: You can target 1 face-up monster your opponent controls, whose ATK is higher than this card's; equip it to this card. This card gains ATK equal to the combined original ATK of the monsters equipped to it by this effect. When this card is sent to theGraveyard, while equipped with a card by this effect: Special Summonthis card from the Graveyard. | PRIO | 5/16/2014 |
Xyz Universe | Trap | Normal | Target 2 face-up Xyz Monsters on the field; send both monsters to the Graveyard, then Special Summon 1 Xyz Monster from your Extra Deck, except a "Number" monster, whose Rank is equal to, or 1 less than, the combined original Ranks of those 2 Xyz Monsters, and if you do, attach this card to it as an Xyz Material. If you activated this card, your opponent takes no further damage this turn. | PRIO | 5/16/2014 | |||||
ZS - Vanish Sage | Monster | Effect | Light | Warrior | 1 | 500 | 100 | If you control a "Utopia" monster: You can draw 1 card. If a monster(s) you control is banished during the Battle Phase (except during theDamage Step): You can banish this card from the field, then target 1 of those banished monsters; Special Summon that target, and if you do, banish 1 monster your opponent controls that has 3000 or less ATK. You can only use 1 "ZS - Vanish Sage" effect per turn, and only once that turn. | PRIO | 5/16/2014 |
ZW - Sleipnir Mail | Monster | Effect | Light | Beast | 4 | 1000 | 1000 | You can target 1 "Utopia" monster you control; equip this monster from your hand or your side of the field to that target. It gains 1000 ATK. When this card you control is sent to your Graveyard because the equipped monster was destroyed by your opponent's card (either by battle or card effect): You can target 1 "Utopia" monster in your Graveyard; Special Summon that target. You can only control 1 "ZW - Sleipnir Mail". | PRIO | 5/16/2014 |
Re-Cover | Monster | Tuner | Earth | Psychic | 1 | 700 | 300 | If this card is in the Graveyard and your opponent has 5 or more cards in their Extra Deck than you do: You can pay 2000 LP; Special Summon this card, and if you do,banish it when it leaves the field. You can only use this effect of "Re-Cover" once per turn. | PRIO | 6/12/2014 |
The Agent of Entropy - Uranus | Monster | Tuner | Dark | Fairy | 5 | 2200 | 1200 | If "The Sanctuary in the Sky" is on the field, you can Special Summon this card (from your hand). Once per turn: You can send 1 "The Agent" monster from your Deck to the Graveyard, and if you do, this card's Level becomes the Level of the monster sent to the Graveyard by this effect. | PRIO | 6/12/2014 |
Lightsworn Sanctuary | Spell | Continuous | Once per turn: You can send 1 "Lightsworn" monster from your hand to the Graveyard, then target 1 other "Lightsworn" monster in your Graveyard; add it to your hand. Each time a card(s) is sent from you rDeck to the Graveyard, place 1 Shine Counter on this card. If a "Lightsworn" card(s) you control would be destroyed by a card effect, you can remove 2 Shine Counters from your side of the field for each of those "Lightsworn" card(s) instead. | SDLI | 6/27/2014 | |||||
Michael, The Arch-Lightsworn | Monster | Synchro | Light | Dragon | 7 | 2600 | 2000 | 1 Tuner + 1 or more non-Tuner LIGHT monsters Once per turn: You can pay 1000 Life Points, then target 1 card on the field; banish that target. When this card is destroyed: You can target any number of other "Lightsworn" monsters in your Graveyard; shuffle them into the Deck, and if you do, you gain 300 Life Points for each returned card. During each of your End Phases: Send the top 3 cards of your Deck to the Graveyard. |
SDLI | 6/27/2014 |
Minerva, Lightsworn Maiden | Monster | Tuner | Light | Spellcaster | 3 | 800 | 200 | When this card is Normal Summoned: You can add 1 LIGHT Dragon-Type monster from your Deck to your hand, whose Level is less than or equal to the total number of "Lightsworn" monsters with different names in your Graveyard. If this card is sent from your hand or Deck to the Graveyard: Send the top card of your Deck to the Graveyard. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard. | SDLI | 6/27/2014 |
Raiden, Hand of the Lightsworn | Monster | Tuner | Light | Warrior | 4 | 1700 | 1000 | During your Main Phase: You can send the top 2 cards of your Deck to the Graveyard, then, if any "Lightsworn" monsters were sent to the Graveyard by this effect, this card gains 200 ATK until the end of your opponent's next turn. You can only use this effect of "Raiden, Hand of the Lightsworn" once per turn. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard. | SDLI | 6/27/2014 |
Number 72: Shogi Rook | Monster | Xyz | Earth | Beast-Warrior | 6 | 2500 | 1200 | 2 Level 6 monsters Once per turn: You can detach 2 Xyz Materials from this card, then target 1 face-up monster your opponent controls and 1 Set Spell/Trap Card your opponent controls; destroy them, but any battle damage your opponent takes is halved for the rest of this turn. |
YZ05 | 7/1/2014 |
Aether, the Empowering Dragon | Monster | Effect | Light | Dragon | 6 | 2300 | 1600 | When this card is Pendulum Summoned: You can target 1 card on the field; return it to the hand. You can only use this effect of "Aether, the Empowering Dragon" once per turn. | YS14 | 7/11/2014 |
Arnis, the Empowered Warrior | Monster | Effect | Fire | Warrior | 4 | 1700 | 1200 | When this card you control is destroyed by battle with an opponent's attacking monster and sent to your Graveyard: You can Special Summon 1 Spellcaster-Type monster with 1500 or less ATK from your Deck in Attack Position. | YS14 | 7/11/2014 |
Blue Dragon Summoner | Monster | Effect | Wind | Spellcaster | 4 | 1500 | 600 | If this card is sent from the field to the Graveyard: You can add 1 Dragon, Warrior, or Spellcaster-Type Normal Monster from your Deck to your hand. | YS14 | 7/11/2014 |
Golden Dragon Summoner | Monster | Effect | Light | Spellcaster | 4 | 1000 | 1000 | You can Tribute 1 monster, then target 1 monster on the field; return it to the hand. You can only use this effect of "Golden Dragon Summoner" once per turn. | YS14 | 7/11/2014 |
Green Turtle Summoner | Monster | Effect | Water | Spellcaster | 3 | 400 | 1500 | FLIP: Target 1 monster your opponent controls; destroy it. | YS14 | 7/11/2014 |
Hydrotortoise, the Empowered Warrior | Monster | Effect | Water | Warrior | 3 | 1400 | 900 | FLIP: Target 1 Spell/Trap Card your opponent controls; destroy it. | YS14 | 7/11/2014 |
Odd-Eyes Dragon | Monster | Effect | Dark | Dragon | 7 | 2500 | 2000 | If this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to half theoriginal ATK of that monster in the Graveyard. | YS14 | 7/11/2014 |
Red Sparrow Summoner | Monster | Effect | Fire | Spellcaster | 4 | 1600 | 1300 | When this card you control is destroyed by battle with an opponent's attacking monster and sent to your Graveyard: You can Special Summon 1 Warrior-Type monster with 1500 or less ATK from your Deck in Attack Position. | YS14 | 7/11/2014 |
Sorcerous Spell Wall | Spell | Field | All monsters you control gain 300 ATK during your turn only. All monsters you control gain 300 DEF during your opponent's turn only | YS14 | 7/11/2014 | |||||
Stargazer Magician | Monster | Pendulum | Dark | Spellcaster | 5 | 1200 | 2400 | Once per turn, when exactly 1 other Pendulum Monster you control (and no other cards) is returned to your hand by an opponent's card effect (except during the Damage Step): You can Special Summon 1 monster from your hand with the same name as that returned to the hand. Pendulum Scale: 1 Pendulum Effect: If a Pendulum Monster you control attacks or is attacked, your opponent cannot activate Spell Cards until the end of the Damage Step. Unless you have a "Magician" card or "Odd-Eyes" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4 |
YS14 | 7/11/2014 |
Supply Squad | Spell | Continuous | Once per turn, if a monster(s) you control is destroyed by battle or by card effect: Draw 1 card. | YS14 | 7/11/2014 | |||||
Terratiger, the Empowered Warrior | Monster | Effect | Earth | Warrior | 4 | 1800 | 1200 | When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower Normal Monster from your hand in Defense Position. | YS14 | 7/11/2014 |
Timegazer Magician | Monster | Pendulum | Dark | Spellcaster | 3 | 1200 | 600 | Each turn, the first card(s) in your Pendulum Zone that would be destroyed by an opponent's card effect, is not destroyed. Pendulum Scale: 8 Pendulum Effect: You must control no monsters to activate this card. If a Pendulum Monster you control attacks or is attacked, your opponent cannot activate Trap Cards until the end of the Damage Step. Unless you have a "Magician" card or "Odd-Eyes" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4. |
YS14 | 7/11/2014 |
Ventdra, the Empowered Warrior | Monster | Effect | Wind | Warrior | 5 | 2000 | 800 | This card can attack your opponent directly. If this card is sent from the field to the Graveyard: You can target 1 Dragon, Warrior, or Spellcaster-Type Normal Monster in your Graveyard; add it to your hand. | YS14 | 7/11/2014 |
White Tiger Summoner | Monster | Effect | Earth | Spellcaster | 3 | 1000 | 1700 | When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower Normal Monster from your hand. All monsters you control gain 100 ATK and DEF. | YS14 | 7/11/2014 |
Skelgon | Monster | Fusion | Dark | Zombie | 6 | 1700 | 1900 | "The Snake Hair" + "Blackwing Fire Dragon" | AP05 | 7/25/2014 |
Bashing Shield | Spell | Equip | Equip only to a Normal Summoned/Set monster. It gains 1000 ATK. You take no battle damage from attacks involving it. | BP03 | 8/1/2014 | |||||
Card Advance | Spell | Normal | Look at up to 5 cards from the top of your Deck, then place them on the top of the Deck in any order. You can Tribute Summon 1 monster in addition to your Normal Summon/Set this turn. (You can only gain this effect once per turn.) | BP03 | 8/1/2014 | |||||
Ghosts From the Past | Trap | Normal | Banish 2 monsters from your Graveyard, then target 1 face-up Attack Position monster on the field; its ATK becomes 0 until the end of this turn. | BP03 | 8/1/2014 | |||||
Inspiration | Trap | Normal | Target 1 face-up monster you control; it gains 700 ATK until the end of this turn. | BP03 | 8/1/2014 | |||||
Master Craftsman Gamil | Monster | Effect | Fire | Pyro | 2 | 200 | 200 | During either player's Damage Step, when a face-up monster you control is attacking or being attacked: You can send this card from your hand to the Graveyard; that monster gains 300 ATK until the end of this turn. | BP03 | 8/1/2014 |
Quantum Cat | Trap | Continuous | Activate this card by declaring 1 Monster Type and 1 Attribute; Special Summon this card as a Normal Monster (Level 4/ATK 0/DEF 2200) with that Type and Attribute. (This card is also still a Trap Card.) | BP03 | 8/1/2014 | |||||
Stegocyber | Monster | Effect | Dark | Dinosaur | 6 | 1200 | 2400 | During your opponent's turn, at damage calculation, if this card is in your Graveyard: You can pay 1000 LP; Special Summon it, and if you do, you take no battle damage from that battle, and banish this card when it leaves the field (this is a Quick Effect). You can only use this effect of "Stegocyber" once per turn. | BP03 | 8/1/2014 |
Swamp Mirrorer | Trap | Continuous | Activate this card by declaring 1 Monster Type and 1 Attribute; Special Summon this card as a Normal Monster (Level 4/ATK 1800/DEF 1000) with that Type and Attribute. (This card is also still a Trap Card.) | BP03 | 8/1/2014 | |||||
Typhoon | Trap | Normal | Target 1 face-up Spell/Trap Card on the field; destroy it. If your opponent controls 2 or more Spell/Trap Cards and you control no Spell/Trap Cards, you can activate this card from your hand. | BP03 | 8/1/2014 | |||||
Unbreakable Spirit | Trap | Normal | If you control only 1 face-up monster: Target that monster; until the end of this turn, it gains ATK equal to the ATK of the monster your opponent currently controls with the lowest ATK (your choice, if tied). | BP03 | 8/1/2014 | |||||
Aria the Melodious Diva | Monster | Effect | Light | Fairy | 4 | 1600 | 1200 | While this Special Summoned card is on the field, "Melodious" monsters you control cannot be targeted by card effects, or be destroyed by battle. | DUEA | 8/15/2014 |
Artifact Chakram | Monster | Effect | Light | Fairy | 5 | 1900 | 2000 | You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. During your opponent's turn, if this Set card in the Spell & Trap Card Zone isdestroyed and sent to your Graveyard: Special Summon it. During either player's turn, when a card or effect is activated that would destroy a Spell/Trap Card(s) youcontrol, while this card is in your hand: You can return 1 Set Spell/Trap Card you control to the hand; Special Summon this card. | DUEA | 8/15/2014 |
Artifact Lancea | Monster | Effect | Light | Fairy | 5 | 1700 | 2300 | You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. During your opponent's turn, if this Set card in the Spell & Trap Card Zone isdestroyed and sent to your Graveyard: Special Summon it. During your opponent's turn: You can Tribute this card from your hand or face-up from your side of the field; neither player can banish cards for the rest of this turn. (this is a Quick Effect). | DUEA | 8/15/2014 |
Batteryman 9-Volt | Monster | Effect | Light | Thunder | 4 | 1000 | 1000 | When this card is Summoned: You can add 1 "Batteryman" monster from your Deck to your hand, and if you do, this card's ATK and DEF become double its original ATK and DEF, respectively. You can only use this effect of "Batteryman 9-Volt" once per turn. During your End Phase: Destroy this card. | DUEA | 8/15/2014 |
Battleguard Howling | Trap | Normal | When a Warrior-Type monster you control is targeted for an attack, or by an opponent's monster effect: Target 1 face-up monster your opponent controls; inflict damageto your opponent equal to the original ATK of the face-up monster you targeted with this card, and if you do, return it to the hand. | DUEA | 8/15/2014 | |||||
Battleguard King | Monster | Effect | Earth | Warrior | 8 | 3000 | 1100 | Once per turn: You can Tribute any number of Warrior-Type monsters, except this card; for each Tributed monster, this card gains 1 additional attack during each Battle Phase this turn. | DUEA | 8/15/2014 |
Battleguard Rage | Trap | Continuous | Activate this card by targeting 1 Warrior-Type monster you control. It gains 1000 ATK. Monsters destroyed by battle with it are returned to the hand instead of going to theGraveyard. When that monster leaves the field, destroy this card. | DUEA | 8/15/2014 | |||||
Baxia, Brightness of the Yang Zing | Monster | Synchro | Light | Wyrm | 8 | 2300 | 2600 | 1 Tuner + 1 or more non-Tuner Wyrm-Type monsters When this card is Synchro Summoned: You can target cards on the field, up to the number of different original Attributes of the Wyrm-Type monsters used for the Synchro Summon of this card; shuffle them into the Deck. Once per turn: You can target 1 card you control and 1 Level 4 or lower monster in your Graveyard; destroy that card on the field, and if you do, Special Summon that other monster from the Graveyard. |
DUEA | 8/15/2014 |
Bi'an, Earth of the Yang Zing | Monster | Effect | Earth | Wyrm | 3 | 1600 | 0 | When this card you control is destroyed by battle or card effect and sent to your Graveyard: You can Special Summon 1 "Yang Zing" monster from your Deck in Defense Position, except "Bi'an, Earth of the Yang Zing". You can only use this effect of "Bi'an, Earth of the Yang Zing" once per turn. Once per turn, during your opponent's Main Phase or Battle Phase, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using only "Yang Zing" monsters you control (this is a Quick Effect). A Synchro Monster that used this card as a Synchro Material cannot be destroyed by battle. | DUEA | 8/15/2014 |
Bixi, Water of the Yang Zing | Monster | Effect | Water | Wyrm | 2 | 0 | 2000 | When this card you control is destroyed by battle or card effect and sent to your Graveyard: You can Special Summon 1 "Yang Zing" monster from your Deck in Attack Position, except "Bixi, Water of the Yang Zing". You can only use this effect of "Bixi, Water of the Yang Zing" once per turn. Once per turn, during your opponent's Main Phase or Battle Phase, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using only "Yang Zing" monsters you control (this is a Quick Effect). A Synchro Monster that used this card as a Synchro Material is unaffected by Trap effects. | DUEA | 8/15/2014 |
Black Luster Soldier - Envoy of the Evening Twilight | Monster | Effect | Dark | Warrior | 8 | 3000 | 2500 | Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing all LIGHT monsters or all DARK monsters from your Graveyard, while you have an equal number of each in your Graveyard, and cannot be Special Summoned by other ways. While face-up on the field, this card is also LIGHT-Attribute. When this card is Special Summoned: You can activate the appropriate effect, based on the Attribute of the monsters banished for the Special Summon. You cannot conduct your Battle Phase the turn you activate this effect. ● LIGHT: Target 1 monster on the field; banish it. ● DARK: Banish 1 random card from your opponent's hand face-down, until your opponent's End Phase. |
JUMP | 8/15/2014 |
Breaker the Dark Magical Warrior | Monster | Effect | Dark | Spellcaster | 6 | 1600 | 1000 | When this card is Normal Summoned: Place 2 Spell Counters on it. When this card is Pendulum Summoned: Place 3 Spell Counters on it. This card gains 400 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap Card on the field; destroy that target. You can only use this effect of "Breaker the Dark Magical Warrior" once per turn. | DUEA | 8/15/2014 |
Castel, the Skyblaster Musketeer | Monster | Xyz | Wind | Winged Beast | 4 | 2000 | 1500 | 2 Level 4 monsters You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; change it to face-down Defense Position. You can detach 2 Xyz Materials from this card, then target 1 other face-up card on the field; shuffle it into the Deck. You can only use 1 "Castel, the Skyblaster Musketeer" effect per turn, and only once that turn. |
DUEA | 8/15/2014 |
Chain Dispel | Trap | Normal | When a Spell/Trap Card is activated: Destroy all cards in the controller's Deck with the same name as the activated card. | DUEA | 8/15/2014 | |||||
Chaos Seed | Spell | Normal | If you control both LIGHT and DARK monster(s): You can target 1 of your banished LIGHT or DARK Warrior-Type monsters; add it to your hand. You can only activate 1 "Chaos Seed" per turn. | DUEA | 8/15/2014 | |||||
Chiwen, Light of the Yang Zing | Monster | Tuner | Light | Wyrm | 1 | 0 | 0 | When this card you control is destroyed by battle or card effect and sent to your Graveyard: You can Special Summon 1 "Yang Zing" monster from your Deck, except "Chiwen, Light of the Yang Zing". When a "Yang Zing" monster(s) you control is destroyed by battle or card effect and sent to the Graveyard, while this card is in the Graveyard: You can Special Summon this card, and if you do, banish it when it leaves the field. You can only use 1 "Chiwen, Light of the Yang Zing" effect per turn, and only once that turn. | DUEA | 8/15/2014 |
Cir, Malebranche of the Burning Abyss | Monster | Effect | Dark | Fiend | 3 | 1600 | 1200 | If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of the following effects of "Cir, Malebranche of the Burning Abyss" perturn, and only once that turn. If you control no Spell/Trap Cards: You can Special Summon this card from your hand. If this card is sent to the Graveyard: You can target 1 "Burning Abyss" monster in your Graveyard, except "Cir, Malebranche of the Burning Abyss"; Special Summon it. |
DUEA | 8/15/2014 |
Cloudcastle | Monster | Synchro | Wind | Machine | 9 | 0 | 3000 | 1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can target 1 Level 9 monster in your Graveyard; Special Summon that target. Level 8 or lower monsters cannot attack the turn they are Normal or Special Summoned. |
DUEA | 8/15/2014 |
Curse of the Shadow Prison | Spell | Field | Each time a "Shaddoll" monster(s) is sent to the Graveyard by a card effect, place 1 Spellstone Counter on this card for each sent monster. All monsters your opponentcontrols lose 100 ATK for each Spellstone Counter on this card during your opponent's turn only. Each time you Fusion Summon a "Shaddoll" Fusion Monster, you can remove 3 Spellstone Counters from this card to use 1 appropriate face-up monster your opponent controls as 1 of the Fusion Materials. | DUEA | 8/15/2014 | |||||
Dante, Traveler of the Burning Abyss | Monster | Xyz | Light | Warrior | 3 | 1000 | 2500 | 2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card and choose a number from 1 to 3, then send that many cards from the top of your Deck to the Graveyard; until the end of this turn, this card gains 500 ATK for each card sent to the Graveyard this way. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card is sent to the Graveyard: You can target 1 "Burning Abyss" card in your Graveyard, except this card; add it to your hand. |
DUEA | 8/15/2014 |
Deskbot 001 | Monster | Tuner | Earth | Machine | 1 | 500 | 500 | This card gains 500 ATK and DEF for each Machine-Type monster you control. If 2 or more Machine-Type monsters are Special Summoned at the same time while this card is in your Graveyard (except during the Damage Step): You can Special Summon this card. | DUEA | 8/15/2014 |
Djinn Demolisher of Rituals | Monster | Effect | Dark | Fiend | 3 | 1500 | 600 | If you Ritual Summon a Ritual Monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon. The monster Ritual Summoned using this card cannot be targeted by your opponent's card effects. | DUEA | 8/15/2014 |
Dogu | Monster | Effect | Earth | Rock | 4 | 1900 | 0 | You can only use this effect of "Dogu" once per turn. During the End Phase, if this card is in the Graveyard because it was sent there this turn by your opponent's card effect: You can add 1 monster from your Deck to your hand that has a different Level from any monsters you control or in your Graveyard. | DUEA | 8/15/2014 |
Doomstar Magician | Monster | Effect | Dark | Spellcaster | 4 | 1800 | 300 | Once per turn: You can discard 1 card, then target 1 card in either player's Pendulum Zone; destroy that card, and if you do, draw 1 card. | DUEA | 8/15/2014 |
Dracocension | Spell | Continuous | Once per turn: You can Tribute 1 Dragon-Type monster that has a Level; Special Summon, from your Deck, 1 Wyrm-Type monster with the same Level as the Tributed monster's original Level, and if you do, any monster destroyed by battle with that monster is shuffled into the Deck instead of going to the Graveyard. | DUEA | 8/15/2014 | |||||
Dragon Horn Hunter | Monster | Pendulum | Dark | Warrior | 6 | 2300 | 1000 | The horns were needed to prepare a medicine for her village, suffering from a plague. Unknown to her, the dragons burned and trampled her village, once displaced from their den. Pendulum Scale: 3 Pendulum Effect: All Normal Monsters gain 200 ATK. You take no battle damage from battles involving Normal Monsters you control. |
DUEA | 8/15/2014 |
El Shaddoll Construct | Monster | Fusion | Light | Fairy | 8 | 2800 | 2500 | 1 "Shaddoll" monster + 1 LIGHT monster Must first be Fusion Summoned. If this card is Special Summoned: You can send 1 "Shaddoll" card from your Deck to the Graveyard. At the start of the Damage Step, if this card battles a Special Summoned monster: Destroy that monster. If this card is sent to the Graveyard: You can target 1 "Shaddoll" Spell/Trap Card in your Graveyard; add it to your hand. |
DUEA | 8/15/2014 |
El Shaddoll Winda | Monster | Fusion | Dark | Spellcaster | 5 | 2200 | 800 | 1 "Shaddoll" monster + 1 DARK monster Must first be Fusion Summoned. Cannot be destroyed by an opponent's card effects. Each player can only Special Summon monster(s) once per turn while this card is face-up on the field. If this card is sent to the Graveyard: You can target 1 "Shaddoll" Spell/Trap Card in your Graveyard; add it to your hand. |
DUEA | 8/15/2014 |
Exchange of Night and Day | Trap | Continuous | You can only use 1 "Exchange of Night and Day" effect per turn, and only once that turn. You can activate 1 of these effects. Send 1 LIGHT Warrior-Type monster from your hand to the Graveyard, then add 1 DARK Warrior-Type monster from your Deck to your hand, with the same Level the sent monster had in your hand Send 1 DARK Warrior-Type monster from your hand to the Graveyard, then add 1 LIGHT Warrior-Type monster from your Deck to your hand, with the same Level the sent monster had in your hand |
DUEA | 8/15/2014 | |||||
Face-Off | Trap | Counter | When a Spell/Trap Card, or monster effect, is activated during the Damage Step: Negate the activation, and if you do, destroy it. | DUEA | 8/15/2014 | |||||
Feast of the Wild - LV5 | Spell | Normal | Special Summon up to 2 Level 5 Warrior-Type monsters from your hand and/or Graveyard, but their effects are negated, also they cannot attack. | DUEA | 8/15/2014 | |||||
Felis, Lightsworn Archer | Monster | Tuner | Light | Beast-Warrior | 4 | 1100 | 2000 | Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect, and cannot be Special Summoned by other ways. When this card is sent from your Deck to the Graveyard by a monster effect: Special Summon it. You can Tribute this card, then target 1 monster your opponent controls; destroy that target, then send the top 3 cards of your Deck to the Graveyard. | DUEA | 8/15/2014 |
Fishborg Doctor | Monster | Effect | Water | Fish | 4 | 400 | 400 | If this card is in your Graveyard and all face-up monsters you control (min. 1) are "Fishborg" monsters: You can Special Summon this card, and if you do, banish it when it leaves the field. You can only use this effect of "Fishborg Doctor" once per turn. If you control a monster that is not a "Fishborg" monster, destroy this card | DUEA | 8/15/2014 |
Flash Knight | Monster | Pendulum | Light | Warrior | 4 | 1800 | 600 | The power of the pendulum flashes forth from this shining knight. Pendulum Scale: 7 Pendulum Effect: |
DUEA | 8/15/2014 |
Foucault's Cannon | Monster | Pendulum | Dark | Spellcaster | 5 | 2200 | 1200 | A mechanical life form, roving through space-time. But the mysterious thing is that its memory i... m...stly gone. W...at is t...e reason? D..... refuse t... b...interfered w...h? Pendulum Scale: 2 Pendulum Effect: During the End Phase, if this card was activated this turn: You can target 1 face-up Spell/Trap Card on the field; destroy it. |
DUEA | 8/15/2014 |
Gaia The White Knight | Monster | Effect | Light | Warrior | 4 | 1600 | 1200 | You can only use each effect of "Gaia, The Mid-Knight Sun" once per turn. You can Tribute 1 other LIGHT monster you control; add 1 Level 4 DARK Warrior-Type monster from your Deck to your hand, then send 1 card from your hand to the Graveyard. You can banish 1 DARK monster from your Graveyard, then target 1 monster on the field; it loses 500 ATK, until the end of your opponent's turn |
DUEA | 8/15/2014 |
Gaia, the Polar Knight | Monster | Effect | Dark | Warrior | 4 | 1600 | 1200 | You can only use each effect of "Gaia, the Polar Knight" once per turn. You can Tribute 1 other DARK monster; add 1 Level 4 LIGHT Warrior-Type monster from your Deck to your hand, then send 1 card from your hand to the Graveyard. You can banish 1 LIGHT monster from your Graveyard, then target 1 monster you control; it gains 500 ATK until the end of your opponent's turn. |
DUEA | 8/15/2014 |
Graff, Malebranche of the Burning Abyss | Monster | Effect | Dark | Fiend | 3 | 1000 | 1500 | If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of the following effects of "Graff, Malebranche of the Burning Abyss" per turn, and only once that turn. If you control no Spell/Trap Cards: You can Special Summon this card from your hand. If this card is sent to the Graveyard: You can Special Summon 1 "Burning Abyss" monster from your Deck, except "Graff, Malebranche of the Burning Abyss". |
DUEA | 8/15/2014 |
Hippo Carnival | Spell | Quick-Play | Special Summon 3 "Hippo Tokens" (Beast-Type/EARTH/Level 1/ATK 0/DEF 0), but they cannot be Tributed. You cannot Special Summon monsters from the Extra Deckwhile a "Hippo Token" is in a Monster Card Zone. After this card is activated, your opponent cannot target monsters for attacks for the rest of this turn, except "Hippo Tokens". | DUEA | 8/15/2014 | |||||
Hymn of Light | Spell | Ritual | This card is used to Ritual Summon "Saffira, Queen of Dragons". You must also Tribute monsters from your hand or field whose total Levels equal 6 or more. If a Ritual Monster(s) you control would be destroyed by battle or card effect while this card is in your Graveyard, you can banish this card instead. | DUEA | 8/15/2014 | |||||
Hypnosister | Monster | Effect | Wind | Psychic | 4 | 1300 | 1400 | This card gains effects based on the number of cards in the Pendulum Zones. 1 or more: This card gains 800 ATK and DEF. 2 or more: If this card battles a Pendulum Summoned monster, at the start of the Damage Step: Destroy that monster. 3 or more: Your opponent's monsters must attack this card, if able. 4: If this card destroys a monster by battle or by its effect: Draw 1 card. |
DUEA | 8/15/2014 |
Magical Spring | Spell | Quick-Play | Draw a number of cards equal to the number of face-up Spell/Trap Cards your opponent controls, then discard a number of cards equal to the number of face-up Spell/Trap Cards you control. Until the end of your opponent's next turn after this card is activated, Spell/Trap Cards your opponent controls cannot be destroyed (by battle or card effect), also their activation and effects cannot be negated. You can only activate 1 "Magical Spring" per turn. | DUEA | 8/15/2014 | |||||
Metaphys Armed Dragon | Monster | Normal | Light | Wyrm | 7 | 2800 | 1000 | Usually visible despite its phantom existance. | DUEA | 8/15/2014 |
Mozarta the Melodious Maestra | Monster | Effect | Light | Fairy | 8 | 2600 | 2000 | Once per turn: You can Special Summon 1 LIGHT Fairy-Type monster from your hand. You cannot Special Summon other monsters the turn you activate this effect, except for LIGHT monsters. | DUEA | 8/15/2014 |
Nefarious Archfiend Eater of Nefariousness | Monster | Effect | Earth | Beast | 4 | 1500 | 200 | You can only control 1 "Nefarious Archfiend Eater of Nefariousness". If you control a Spellcaster-Type monster, you can Special Summon this card (from your hand). During your opponent's End Phase, if this card is in your Graveyard: You can target 1 face-up monster you control; destroy it, and if you do, Special Summon this card. | DUEA | 8/15/2014 |
Number 58: Burner Visor | Monster | Xyz | Fire | Pyro | 4 | 1000 | 1000 | 2 Level 4 monsters Once per turn, you can either: Target 1 face-up Xyz Monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. The equipped monster can attack your opponent directly. When the equipped monster inflicts battle damage to your opponent: You can discard 1 card; inflict 500 damage to your opponent. |
DUEA | 8/15/2014 |
Odd-Eyes Pendulum Dragon | Monster | Pendulum | Dark | Dragon | 7 | 2500 | 2000 | If this card battles an opponent's monster, any battle damage this card inflicts to your opponent is doubled. Pendulum Scale: 4 Pendulum Effect: You can reduce the battle damage you take from a battle involving a Pendulum Monster you control to 0. During your End Phase: You can destroy this card, and if you do, add 1 Pendulum Monster with 1500 or less ATK from your Deck to your hand. You can only use each Pendulum Effect of "Odd-Eyes Pendulum Dragon" once per turn. |
DUEA | 8/15/2014 |
Panzer Dragon | Monster | Fusion | Light | Machine | 5 | 1000 | 2600 | 1 Machine-Type monster + 1 Dragon-Type monster If this card is destroyed and sent to the Graveyard: You can target 1 card on the field; destroy that target. |
DUEA | 8/15/2014 |
Pendulum Back | Trap | Normal | If you have 2 cards in your Pendulum Zones: Target 2 monsters in your Graveyard, each with a Level between (exclusive) the Pendulum Scales of the cards in your Pendulum Zones; add them to your hand. | DUEA | 8/15/2014 | |||||
Performapal Hip Hippo | Monster | Effect | Earth | Beast | 3 | 800 | 800 | After you Normal Summon this card, you can Tribute Summon 1 Level 7 or higher monster in face-up Attack Position during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) | DUEA | 8/15/2014 |
Performapal Kaleidoscorp | Monster | Pendulum | Light | Insect | 6 | 100 | 2300 | Once per turn: You can target 1 face-up monster you control; this turn, it can attack all Special Summoned monsters your opponent controls, once each. Pendulum Scale: 4 Pendulum Effect: All LIGHT monsters you control gain 300 ATK. |
DUEA | 8/15/2014 |
Performapal Skeeter Skimmer | Monster | Effect | Water | Insect | 4 | 500 | 1600 | When this face-up Attack Position card is targeted for an attack: You can change this card to face-up Defense Position, and if you do, negate that attack. | DUEA | 8/15/2014 |
Performapal Sword Fish | Monster | Effect | Water | Fish | 2 | 600 | 600 | If this card is Normal Summoned or Special Summoned: All monsters your opponent currently controls lose 600 ATK and DEF. If you Special Summon a monster(s) while you control this card: All monsters your opponent currently controls lose 600 ATK and DEF. | DUEA | 8/15/2014 |
Performapal Turn Toad | Monster | Pendulum | Water | Aqua | 2 | 0 | 800 | Once per turn, during your Battle Phase (except during the Damage Step): You can target 1 monster you control; change its battle position, and if you do, switch its current ATK and DEF until the end of this turn. Pendulum Scale: 3 Pendulum Effect: Once per turn: You can target 1 face-up monster on the field; switch its current ATK and DEF until the end of this turn. |
DUEA | 8/15/2014 |
Performapal Whip Snake | Monster | Effect | Earth | Reptile | 4 | 1700 | 900 | Once per turn, during either player's Main Phase: You can target 1 face-up monster on the field; switch its current ATK and DEF until the end of this turn. | DUEA | 8/15/2014 |
Pilgrim Reaper | Monster | Xyz | Dark | Zombie | 6 | ? | ? | 2 Level 6 monsters This card gains 200 ATK and DEF for every DARK monster in either player's Graveyard. You can detach 1 Xyz Material from this card; each player sends the top 5 cards from their Deck to the Graveyard (or their entire Deck, if less than 5). You can only use this effect of "Pilgrim Reaper" once per turn. |
DUEA | 8/15/2014 |
Pop-Up | Spell | Quick-Play | If your opponent controls a card in their Field Zone and you do not: Activate 1 Field Spell Card from your Deck. You can only activate 1 "Pop-Up" per turn. | DUEA | 8/15/2014 | |||||
Pulao, Wind of the Yang Zing | Monster | Effect | Wind | Wyrm | 1 | 0 | 1800 | When this card you control is destroyed by battle or card effect and sent to your Graveyard: You can Special Summon 1 "Yang Zing" monster from your Deck in Attack Position, except "Pulao, Wind of the Yang Zing". You can only use this effect of "Pulao, Wind of the Yang Zing" once per turn. Once per turn, during your opponent's Main Phase or Battle Phase, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only "Yang Zing" monsters you control (this is a Quick Effect). A Synchro Monster that used this card as a Synchro Material is unaffected by Spell effects. | DUEA | 8/15/2014 |
Raiza the Mega Monarch | Monster | Effect | Wind | Winged Beast | 8 | 2800 | 1000 | You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: Target 1 card on the field and 1 card in either player'sGraveyard, also if this card was Tribute Summoned by Tributing a WIND monster, you can target an additional card on the field; place the first target(s) on the top of theDeck in any order, also, after that, return the additional target (if any) to the hand. | DUEA | 8/15/2014 |
Resonance Insect | Monster | Effect | Earth | Insect | 4 | 1000 | 700 | If this card is sent from the field to the Graveyard: You can add 1 Level 5 or higher Insect-Type monster from your Deck to your hand. If this card is banished: You can send 1 Insect-Type monster from your Deck to the Graveyard, except "Resonance Insect". | DUEA | 8/15/2014 |
Saffira, Queen of Dragons | Monster | Ritual | Light | Dragon | 6 | 2500 | 2400 | You can Ritual Summon this card with "Hymn of Light". During the End Phase, if this card was Ritual Summoned this turn, or if a LIGHT monster was sent from the handor Deck to the Graveyard this turn while this card was face-up on the field: You can activate 1 of these effects; Draw 2 cards, then discard 1 card. Discard 1 random card from your opponent's hand. Add 1 LIGHT monster from your Graveyard to your hand. You can only use 1 "Saffira, Queen of Dragons" effect per turn, and only once that turn. |
DUEA | 8/15/2014 |
Samsara, Dragon of Rebirth | Monster | Synchro | Dark | Dragon | 5 | 100 | 2600 | 1 Tuner + 1 or more non-Tuner monsters If this card is destroyed by battle and sent to the Graveyard, or if this card you control is sent to your Graveyard by an opponent's card effect: You can target 1 monster in either player's Graveyard, except "Samsara, Dragon of Rebirth"; Special Summon it. You can only use this effect of "Samsara, Dragon of Rebirth" once per turn. |
DUEA | 8/15/2014 |
Satellarknight Alsahm | Monster | Effect | Light | Warrior | 4 | 1400 | 1800 | If this card is Summoned: You can inflict 1000 damage to your opponent. You can only use this effect of "Satellarknight Alsahm" once per turn. | DUEA | 8/15/2014 |
Satellarknight Altair | Monster | Effect | Light | Warrior | 4 | 1700 | 1300 | If this card is Summoned: You can target 1 "tellarknight" monster in your Graveyard, except "Satellarknight Altair"; Special Summon that monster in Defense Position, but monsters you control cannot attack for the rest of this turn, except "tellarknight" monsters. You can only use this effect of "Satellarknight Altair" once per turn. | DUEA | 8/15/2014 |
Satellarknight Deneb | Monster | Effect | Light | Warrior | 4 | 1500 | 1000 | If this card is Summoned: You can add 1 "tellarknight" monster from your Deck to your hand, except "Satellarknight Deneb". You can only use this effect of "Satellarknight Deneb" once per turn. | DUEA | 8/15/2014 |
Satellarknight Skybridge | Spell | Quick-Play | Target 1 "tellarknight" monster you control; Special Summon 1 "tellarknight" monster with a different name from your Deck, and if you do, shuffle the targeted monster into the Deck. While the monster Special Summoned by this effect is face-up on the field, you cannot Special Summon monsters, except "tellarknight" monsters. You can only activate 1 "Satellarknight Skybridge" per turn. | DUEA | 8/15/2014 | |||||
Satellarknight Unukalhai | Monster | Effect | Light | Warrior | 4 | 1800 | 1000 | If this card is Summoned: You can send 1 "tellarknight" card from your Deck to the Graveyard, except "Satellarknight Unukalhai". You can only use this effect of "Satellarknight Unukalhai" once per turn. | DUEA | 8/15/2014 |
Satellarknight Vega | Monster | Effect | Light | Warrior | 4 | 1200 | 1600 | If this card is Summoned: You can Special Summon 1 "tellarknight" monster from your hand, except "Satellarknight Vega". You can only use this effect of "Satellarknight Vega" once per turn. | DUEA | 8/15/2014 |
Scarm, Malebranche of the Burning Abyss | Monster | Effect | Dark | Fiend | 3 | 800 | 2000 | If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of the following effects of "Scarm, Malebranche of the Burning Abyss" per turn, and only once that turn. If you control no Spell/Trap Cards: You can Special Summon this card from your hand. During the End Phase, if this card was sent to the Graveyard this turn: You can add 1 Level 3 DARK Fiend-Type monster from your Deck to your hand, except "Scarm, Malebranche of the Burning Abyss". |
DUEA | 8/15/2014 |
Shaddoll Beast | Monster | Effect | Dark | Spellcaster | 5 | 2200 | 1700 | FLIP: You can draw 2 cards, then discard 1 card. If this card is sent to the Graveyard by a card effect: You can draw 1 card. You can only use 1 "Shaddoll Beast" effect per turn, and only once that turn. |
DUEA | 8/15/2014 |
Shaddoll Core | Trap | Continuous | Special Summon this card as an Effect Monster (Spellcaster-Type/DARK/Level 9/ATK 1450/DEF 1950). (This card is also still a Trap Card.) If Summoned this way, you can substitute this monster for 1 Fusion Material Monster that lists an Attribute, on a "Shaddoll" Fusion Monster Card. If this card is sent to the Graveyard by a card effect: You can target 1 "Shaddoll" Spell/Trap Card in your Graveyard, except "Shaddoll Core"; add it to your hand. | DUEA | 8/15/2014 | |||||
Shaddoll Dragon | Monster | Effect | Dark | Spellcaster | 4 | 1900 | 0 | FLIP: You can target 1 card your opponent controls; return it to the hand. If this card is sent to the Graveyard by a card effect: You can target 1 Spell/Trap Card on the field; destroy it. You can only use 1 "Shaddoll Dragon" effect per turn, and only once that turn. |
DUEA | 8/15/2014 |
Shaddoll Falco | Monster | Tuner | Dark | Spellcaster | 2 | 600 | 1400 | FLIP: You can target 1 "Shaddoll" monster in your Graveyard, except "Shaddoll Falco"; Special Summon it in face-down Defense Position. If this card is sent to the Graveyard by a card effect: You can Special Summon it in face-down Defense Position. You can only use 1 "Shaddoll Falco" effect per turn, and only once that turn. |
DUEA | 8/15/2014 |
Shaddoll Fusion | Spell | Normal | Fusion Summon 1 "Shaddoll" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. If your opponentcontrols a monster(s) that was Special Summoned from the Extra Deck, you can also use monsters in your Deck as Fusion Material. You can only activate 1 "Shaddoll Fusion" per turn. | DUEA | 8/15/2014 | |||||
Shaddoll Hedgehog | Monster | Effect | Dark | Spellcaster | 3 | 800 | 200 | FLIP: You can add 1 "Shaddoll" Spell/Trap Card from your Deck to your hand. If this card is sent to the Graveyard by a card effect: You can add 1 "Shaddoll" monster from your Deck to your hand, except "Shaddoll Hedgehog". You can only use 1 "Shaddoll Hedgehog" effect per turn, and only once that turn. |
DUEA | 8/15/2014 |
Shaddoll Squamata | Monster | Effect | Dark | Spellcaster | 4 | 1800 | 1000 | FLIP: You can target 1 monster on the field; destroy it. If this card is sent to the Graveyard by a card effect: You can send 1 "Shaddoll" card from your Deck to the Graveyard, except "Shaddoll Squamata". You can only use 1 "Shaddoll Squamata" effect per turn, and only once that turn. |
DUEA | 8/15/2014 |
Sinister Shadow Games | Trap | Normal | Send 1 "Shaddoll" card from your Deck to the Graveyard, then you can change any number of face-down Defense Position "Shaddoll" monsters you control to face-up Defense Position. | DUEA | 8/15/2014 | |||||
Sonata the Melodious Diva | Monster | Effect | Light | Fairy | 3 | 1200 | 1000 | If you control a "Melodius" monster, you can Special Summon this card (from your hand). While this Special Summoned card is on the field, all Fairy-Type monsters you control gain 500 ATK and DEF. | DUEA | 8/15/2014 |
Spy-C-Spy | Monster | Effect | Fire | Warrior | 3 | 1200 | 1300 | If this card is Normal Summoned: Look at 1 random card in your opponent's Extra Deck, and if it has 2000 or more ATK, this card gains 1000 ATK. If it has less than 2000 ATK, you gain LP equal to that monster's ATK | DUEA | 8/15/2014 |
Stellarknight Alpha | Spell | Equip | Equip only to a "tellarknight" monster you control. It gains 500 ATK and DEF, also it is unaffected by your opponent's card effects. If you control a face-up monster that is not a "tellarknight" monster, destroy this card. | DUEA | 8/15/2014 | |||||
Stellarknight Delteros | Monster | Xyz | Light | Warrior | 4 | 2500 | 2100 | 3 Level 4 monsters While this card has Xyz Material, your opponent cannot activate cards or effects when you Normal or Special Summon a monster(s). Once per turn: You can detach 1 Xyz Material from this card, then target 1 card on the field; destroy it. If this card is sent from the field to the Graveyard: You can Special Summon 1 "tellarknight" monster from your hand or Deck. |
DUEA | 8/15/2014 |
Stellarnova Alpha | Trap | Counter | When a Spell/Trap Card, or monster effect is activated: Send 1 face-up "tellarknight" monster you control to the Graveyard; negate the activation, and if you do, destroy that card, then draw 1 card. | DUEA | 8/15/2014 | |||||
Stellarnova Wave | Trap | Continuous | Once per turn, during your Main Phase or your opponent's Battle Phase: You can Special Summon 1 "tellarknight" monster from your hand. | DUEA | 8/15/2014 | |||||
Suanni, Fire of the Yang Zing | Monster | Effect | Fire | Wyrm | 4 | 1900 | 0 | When this card you control is destroyed by battle or card effect and sent to your Graveyard: You can Special Summon 1 "Yang Zing" monster from your Deck in Defense Position, except "Suanni, Fire of the Yang Zing". You can only use this effect of "Suanni, Fire of the Yang Zing" once per turn. Once per turn, during your opponent's Main Phase or Battle Phase, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only "Yang Zing" monsters you control (this is a Quick Effect). A Synchro Monster that used this card as a Synchro Material gains 500 ATK and DEF. | DUEA | 8/15/2014 |
Superheavy Samurai Big Benkei | Monster | Effect | Earth | Machine | 8 | 1000 | 3500 | When this card is Normal or Special Summoned: You can change this card's battle position. All "Superheavy Samurai" monsters you control can attack while they are inface-up Defense Position. If they do, apply their DEF instead of ATK for damage calculation. | DUEA | 8/15/2014 |
Superheavy Samurai Blue Brawler | Monster | Effect | Earth | Machine | 4 | 0 | 2000 | When this card is Normal or Special Summoned: You can change its battle position. Cannot be destroyed by battle. | DUEA | 8/15/2014 |
Superheavy Samurai Swordsman | Monster | Effect | Earth | Machine | 3 | 1000 | 1800 | When this card is Normal or Special Summoned: You can change its battle position. If a "Superheavy Samurai" monster you control battles an opponent's monster, afterdamage calculation: The opponent's monster's ATK and DEF become 0. | DUEA | 8/15/2014 |
That Six | Trap | Continuous | Each time a player rolls a die (or dice), you can choose 1 die result, and apply the appropriate effect based on the result. 1,3, or 5: The die result is treated as 6. 2, 4, or 6: The die result is treated as 1. |
DUEA | 8/15/2014 | |||||
The Monarchs Stormforth | Spell | Quick-Play | Once during this turn, if you would Tribute a monster(s) you control for a Tribute Summon, you can Tribute 1 monster your opponent controls as if you controlled it. You can only activate 1 "The Monarchs Stormforth" per turn. During the turn you activate this card, you cannot Special Summon monsters from the Extra Deck. | DUEA | 8/15/2014 | |||||
The Traveler and the Burning Abyss | Trap | Normal | Target any number of "Burning Abyss" monsters in your Graveyard that were sent there this turn; Special Summon them in Defense Position. You can only activate 1 "The Traveler and the Burning Abyss" per turn | DUEA | 8/15/2014 | |||||
Time-Space Trap Hole | Trap | Normal | When your opponent Special Summons a monster(s) from the hand or Extra Deck: Shuffle that monster(s) into the Deck, then you lose 1000 LP for each returned monster. | DUEA | 8/15/2014 | |||||
U.A. Mighty Slugger | Monster | Effect | Earth | Warrior | 5 | 2300 | 700 | You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Mighty Slugger". You can only Special Summon "U.A. Mighty Slugger" once per turn this way. If this card attacks, your opponent cannot activate cards or effects until the end of the Damage Step. | DUEA | 8/15/2014 |
U.A. Perfect Ace | Monster | Effect | Earth | Warrior | 5 | 1500 | 2500 | You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Perfect Ace". You can only Special Summon "U.A. Perfect Ace" once per turn this way. Once per turn, during your opponent's turn, when a card or effect is activated: You can discard 1 card; negate that activation, and if you do, destroy it (this is a Quick Effect) | DUEA | 8/15/2014 |
U.A. Stadium | Spell | Field | If a "U.A." monster is Normal Summoned to your side of the field: You can add 1 "U.A." monster from your Deck to your hand. Once per turn, if a "U.A." monster(s) isSpecial Summoned to your side of the field: All monsters you currently control gain 500 ATK. | DUEA | 8/15/2014 | |||||
Wightprince | Monster | Effect | Dark | Zombie | 1 | 0 | 0 | If this card is sent to the Graveyard: You can send 1 "Skull Servant" and 1 "The Lady in Wight" from your hand and/or Deck to the Graveyard. You can banish 2 "Skull Servants" and this card from your Graveyard; Special Summon 1 "King of the Skull Servants" from your Deck. This card's name becomes "Skull Servant" while it is in theGraveyard. | DUEA | 8/15/2014 |
Yang Zing Creation | Trap | Continuous | Once per turn, if a monster(s) you control is destroyed by battle or card effect: You can Special Summon 1 "Yang Zing" monster from your Deck. You cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. | DUEA | 8/15/2014 | |||||
Yang Zing Path | Spell | Normal | Target 3 "Yang Zing" monsters in your Graveyard; shuffle all 3 into the Deck, then draw 2 cards. You can only activate 1 "Yang Zing Path" per turn. | DUEA | 8/15/2014 | |||||
Yang Zing Prana | Spell | Continuous | This card gains these effects, based on the number of different Attributes the "Yang Zing" monsters in your Graveyard have. 2 or more: All "Yang Zing" monsters you control gain 500 ATK. 3 or more: If a "Yang Zing" monster(s) you control would be destroyed by battle or card effect, you can send this card to the Graveyard instead. 4 or more: Your opponent cannot Set monsters. Change all face-up monsters your opponent controls to Attack Position. 5 or more: You can send this card to the Graveyard; destroy all cards on the field. |
DUEA | 8/15/2014 | |||||
Yang Zing Unleashed | Trap | Continuous | All monsters your opponent controls must attack, if able. During either player's Main Phase or Battle Phase: You can send this face-up card from your Spell & Trap Zone to the Graveyard; immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using 1 or more "Yang Zing" monsters you control as Synchro Materials. | DUEA | 8/15/2014 | |||||
Hot Red Dragon Archfiend | Monster | Synchro | Dark | Dragon | 8 | 3000 | 2000 | 1 Tuner + 1 or more non-Tuner monsters Once per turn, during your Main Phase 1: You can destroy all other face-up Attack Position monsters on the field. Monsters other than this card cannot attack the turn you activate this effect. |
YF06 | 9/2/2014 |
Ascension Sky Dragon | Monster | Synchro | Light | Dragon | 10 | ? | 3000 | 1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: It gains 800 ATK for each card currently in your hand. When this card you control is destroyed by your opponent's card and sent to your GY, if all the monsters that were used for the Synchro Summon of this card are in your GY: You can Special Summon all of them, but their effects are negated. You can only use this effect of "Ascension Sky Dragon" once per turn. |
YCSW | 9/7/2014 |
Deskbot 002 | Monster | Effect | Earth | Machine | 2 | 500 | 500 | If this card is Special Summoned: You can add 1 "Deskbot" card from your Deck to your hand. All Machine-Type monsters you control gain 500 ATK and DEF, except this card. | DUEA | 9/12/2014 |
Hexatellarknight | Spell | Field | Each "tellarknight" Xyz Monster gains 200 ATK and DEF for each Xyz Material attached to it. When a "tellarknight" Xyz Monster you control is targeted for an attack: You can send 1 "tellarknight" card from your hand to the Graveyard; negate that attack. | DUEA | 9/12/2014 | |||||
Shaddoll Hound | Monster | Effect | Dark | Spellcaster | 4 | 1600 | 900 | FLIP: You can target 1 "Shaddoll" card in your Graveyard; add it to your hand. If this card is sent to the Graveyard by a card effect: You can target 1 monster on the field; change its battle position. (Flip monsters' effects are not activated at this time, except "Shaddoll" monsters'.) You can only use 1 "Shaddoll Hound" effect per turn, and only once that turn. |
DUEA | 9/12/2014 |
Superheavy Samurai Soulfire Suit | Monster | Effect | Fire | Machine | 2 | 800 | 800 | You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. Its Level becomes 5. During either player's turn: You can discard this card, then target 1 Defense Position "Superheavy Samurai" monster you control; until the end of this turn, it loses 800 DEF, but cannot be destroyed by battle or by card effects. | DUEA | 9/12/2014 |
Wonder Balloons | Spell | Continuous | Once per turn: You can send any number of cards from your hand to the Graveyard; place 1 Balloon Counter on this card for each card sent to the Graveyard. All monsters your opponent controls lose 300 ATK for each Balloon Counter on this card. | DUEA | 9/12/2014 | |||||
Geargiagear Gigant XG | Monster | Xyz | Earth | Machine | 3 | 2500 | 1300 | 3 Level 3 monster During either player's Battle Step, while an attack involving your Machine-Type monster is occurring: You can detach 1 Xyz Material from this card; negate the effects of all face-up cards your opponent currently controls, also your opponent cannot activate cards or effects. These effects last until the end of the Damage Step. When this face-up card leaves the field: You can target 1 other "Geargia" card in your Graveyard; add that target to your hand. |
SDGR | 10/17/2014 |
Geargiano Mk-III | Monster | Effect | Earth | Machine | 3 | 1000 | 1000 | When this card is Special Summoned by the effect of a "Geargia" card: You can Special Summon 1 "Geargia" monster from your hand or Graveyard in Defense Position, except "Geargiano Mk-III", but its effects are negated. You can only use this effect of "Geargiano Mk-III" once per turn. You cannot Special Summon monsters the turn youactivate this effect, except "Geargia" monsters. | SDGR | 10/17/2014 |
Geargiattacker | Monster | Effect | Earth | Machine | 4 | 1900 | 100 | Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can destroy any number of Spell/Trap Cards on the field, up to the number of other "Geargia" monsters you control. | SDGR | 10/17/2014 |
Geargiauger | Monster | Effect | Earth | Machine | 4 | 500 | 500 | When this card is Normal Summoned: You can add 1 Level 4 EARTH Machine-Type monster from your Deck to your hand, except "Geargiauger", also you cannotdeclare attacks, nor Special Summon monsters except Machine-Type monsters, for the rest of this turn. | SDGR | 10/17/2014 |
Fenrir the Nordic Wolf | Monster | Effect | Dark | Beast | 10 | 4000 | 4000 | Cannot be Normal Summoned/Set. During your Main Phase 2, if an "Aesir" monster is on the field, you can Special Summon this card (from your hand) to your opponent's side of the field in Defense Position. If an "Aesir" monster is not on the field, destroy this card. At the start of your Battle Phase: Change all Defense Position monsters you control to face-up Attack Position. Both players take any battle damage involving this card. | LC05 | 10/24/2014 |
Jormungardr the Nordic Serpent | Monster | Effect | Dark | Dragon | 8 | 3000 | 3000 | Cannot be Normal Summoned/Set. If an "Aesir" monster is on the field, you can Special Summon this card (from your hand) to your opponent's side of the field in Defense Position. If an "Aesir" monster is not on the field, destroy this card. If this face-up Defense Position card you control is changed to face-up Attack Position: Take 3000 damage. This effect can only be used once while this card is face-up on the field. | LC05 | 10/24/2014 |
Mono Synchron | Monster | Tuner | Dark | Machine | 1 | 0 | 0 | When using this card as Synchro Material, the other Synchro Material(s) must be Level 4 or lower Warrior or Machine-Type monsters, and they are treated as Level 1. | LC5D | 10/24/2014 |
Stardust Flash | Trap | Normal | Target 1 "Stardust" monster in your Graveyard; Special Summon it. | LC05 | 10/24/2014 | |||||
Steam Synchron | Monster | Tuner | Water | Machine | 3 | 600 | 800 | During your opponent's Main Phase, you can: Immediately after this effect resolves, Synchro Summon using this card you control (this is a Quick Effect). | LC5D | 10/24/2014 |
1st Movement Solo | Spell | Normal | If you control no monsters: Special Summon 1 Level 4 or lower "Melodious" monster from your hand or Deck. You can only activate 1 "1st Movement Solo" per turn. You cannot Special Summon monsters during the turn you activate this card, except "Melodious" monsters. | NECH | 11/7/2014 | |||||
Alich, Malebranche of the Burning Abyss | Monster | Effect | Dark | Fiend | 3 | 1200 | 0 | If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of the following effects of "Alich, Malebranche of the Burning Abyss" per turn, and only once that turn. If you control no Spell/Trap Cards: You can Special Summon this card from your hand. If this card is sent to the Graveyard: You can target 1 face-up monster on the field; negate its effects until the end of this turn. |
NECH | 11/7/2014 |
Apoqliphort Towers | Monster | Effect | Earth | Machine | 10 | 3000 | 2600 | Cannot be Special Summoned. Requires 3 "Qli" monsters to Normal Summon/Set. If this card is Normal Summoned/Set, it is unaffected bySpell/Trap effects and by activated effects from any monster whose original Level/Rank is lower than this card's current Level. All Special Summoned monsters lose 500 ATK and DEF. Once per turn: You can make your opponent send 1 monster from their hand or their side of the field to the Graveyard (their choice). | NECH | 11/7/2014 |
Block Spider | Monster | Effect | Earth | Insect | 1 | 0 | 100 | Your opponent cannot target Insect-Type monsters for attacks, except this one. If this card is Special Summoned: You can Special Summon 1 "Block Spider" from your Deck. You can only use this effect of "Block Spider" once per turn. | NECH | 11/7/2014 |
Calcab, Malebranche of the Burning Abyss | Monster | Effect | Dark | Fiend | 3 | 1400 | 0 | If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of the following effects of "Calcab, Malebranche of the Burning Abyss" per turn, and only once that turn. If you control no Spell/Trap Cards: You can Special Summon this card from your hand. If this card is sent to the Graveyard: You can target 1 Set Spell/Trap Card on the field; return that target to the hand. |
NECH | 11/7/2014 |
Canon the Melodious Diva | Monster | Effect | Light | Fairy | 4 | 1400 | 2000 | If you control a "Melodious" monster, you can Special Summon this card (from your hand). You can only Special Summon "Canon the Melodious Diva" once per turn this way. Once per turn: You can target1 "Melodious" monster you control; change its battle position. | NECH | 11/7/2014 |
Celestia | Spell | Field | All Wyrm-Type monsters gain 300 ATK and DEF. Once per turn: You can banish 3 Wyrm-Type monsters from your Graveyard, then target 1 card on the field; destroy it. | NECH | 11/7/2014 | |||||
Command Performance | Trap | Normal | If you control a "Performapal" monster: Change all face-up Attack Position monsters your opponent controls to Defense Position. Monsters changed to Defense Position by this effect cannot change their battle positions until the end of the next turn. | NECH | 11/7/2014 | |||||
Cursed Bamboo Sword | Spell | Equip | The equipped monster gains 0 ATK. You can target 1 other "Bamboo Sword" card you control; return it to the hand, and if you do, the equipped monster can attack your opponent directly this turn. You can only use this effect of "Cursed Bamboo Sword" once per turn. If this card is sent to the Graveyard: You can add 1 "Bamboo Sword" card from your Deck to your hand, except "Cursed Bamboo Sword". | NECH | 11/7/2014 | |||||
CXyz Barian Hope | Monster | Xyz | Light | Warrior | 7 | 0 | 0 | 3 or more Level 7 monsters You can also Xyz Summon this card by using 1 monster you control with "Number C101" through "Number C107" in its name as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 1000 ATK for each Xyz Material attached to it. You can target 1 "Number" monster in your Graveyard; until your opponent's next End Phase, this card's name becomes that monster's, and replace this effect with that monster's original effects. You can only use this effect of "CXyz Barian Hope" once per turn. |
NECH | 11/7/2014 |
Dark Rebellion Xyz Dragon | Monster | Xyz | Dark | Dragon | 4 | 2500 | 2000 | 2 Level 4 monsters You can detach 2 Xyz Materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK. |
NECH | 11/7/2014 |
Denko Sekka | Monster | Effect | Light | Thunder | 4 | 1700 | 1000 | Cannot be Special Summoned. While you control no Set Spell/Trap Cards, neither player can Set Spell/Trap Cards nor activate Spell/Trap Cards that are Set on the field. | NECH | 11/7/2014 |
Different Dimension Encounter | Trap | Normal | If both players have at least 1 banished monster that can be Special Summoned: Each player Special Summons 1 of their banished monsters in face-down Defense Position. | NECH | 11/7/2014 | |||||
Dododo Driver | Monster | Effect | Earth | Warrior | 4 | 1800 | 200 | Up to twice per turn, if this card was Special Summoned by the effect of a "Dododo" monster this turn: You can target 1 "Dododo" monster youcontrol, then activate 1 of these effects: Increase its Level by 1. Reduce its Level by 1. |
NECH | 11/7/2014 |
Draw Muscle | Spell | Quick-Play | Target 1 Defense Position monster you control with 1000 or less DEF; draw 1 card, also that monster cannot be destroyed by battle this turn. You can only activate 1 "Draw Muscle" per turn. | NECH | 11/7/2014 | |||||
Edge Imp Sabres | Monster | Effect | Dark | Fiend | 3 | 1200 | 800 | If this card is in the Graveyard: You can place 1 card from your hand on the top of the Deck; Special Summon this card in Defense Position. You can only use this effect of "Edge Imp Sabres" once per turn. | NECH | 11/7/2014 |
El Shaddoll Fusion | Spell | Quick-Play | Fusion Summon 1 "Shaddoll" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. You can only activate 1 "El Shaddoll Fusion" per turn. | NECH | 11/7/2014 | |||||
El Shaddoll Grysta | Monster | Fusion | Fire | Rock | 7 | 2450 | 1950 | 1 "Shaddoll" monster + 1 FIRE monster Must first be Fusion Summoned. During either player's turn, when your opponent would Special Summon a monster(s) while you have a "Shaddoll" card in your hand: You can negate the Summon, and if you do, destroy that monster, then send 1 "Shaddoll" card from your hand to the Graveyard. You can only use this effect of "El Shaddoll Grysta" once per turn. If this card is sent to the Graveyard: You can target 1 "Shaddoll" Spell/Trap Card in your Graveyard; add it to your hand. |
NECH | 11/7/2014 |
El Shaddoll Shekhinaga | Monster | Fusion | Earth | Machine | 10 | 2600 | 3000 | 1 "Shaddoll" monster + 1 EARTH monster Must first be Fusion Summoned. During either player's turn, when a Special Summoned monster activates its effect while you have a "Shaddoll" card in your hand: You can negate the activation, and if you do, destroy that monster, then send 1 "Shaddoll" card from your hand to the Graveyard. You can only use this effect of "El Shaddoll Shekhinaga" once per turn. If this card is sent to the Graveyard: You can target 1 "Shaddoll" Spell/Trap Card in your Graveyard; add it to your hand. |
NECH | 11/7/2014 |
Elegy the Melodious Diva | Monster | Effect | Light | Fairy | 5 | 2000 | 1200 | Special Summoned "Melodious" monsters you control cannot be destroyed by card effects. If this card was Special Summoned, allFairy-Type monsters you control gain 300 ATK. | NECH | 11/7/2014 |
Fire Lake of the Burning Abyss | Trap | Normal | Send 2 face-up "Burning Abyss" monsters you control to the Graveyard, then target up to 3 cards on the field; destroy those targets. | NECH | 11/7/2014 | |||||
First of the Dragons | Monster | Fusion | Dark | Dragon | 9 | 2700 | 2000 | 2 Normal Monsters Must be Fusion Summoned and cannot be Special Summoned by other ways. You can only control 1 "First of the Dragons". This card cannot be destroyed by battle, except by battle with a Normal Monster, and is unaffected by other monsters' effects. |
NECH | 11/7/2014 |
Fluffal Bear | Monster | Effect | Earth | Fairy | 3 | 1200 | 800 | You can send this card from your hand to the Graveyard: Set 1 "Toy Vendor" directly from your Deck to your Spell & Trap Zone. You can Tribute this card, then target 1 "Polymerization" in your Graveyard; add it to your hand. You can only use 1 "Fluffal Bear" effect per turn, and only once that turn. | NECH | 11/7/2014 |
Fluffal Cat | Monster | Effect | Earth | Fairy | 1 | 700 | 300 | If this card is sent to the Graveyard as a Fusion Material for a Fusion Summon: You can target 1 "Polymerization" in your Graveyard; add it to your hand. You can only use this effect of "Fluffal Cat" once per turn. | NECH | 11/7/2014 |
Fluffal Dog | Monster | Effect | Earth | Fairy | 4 | 1700 | 1000 | When this card is Normal or Special Summoned from the hand: You can add 1 "Edge Imp Sabres" or 1 "Fluffal" monster from your Deck to your hand, except "Fluffal Dog". You can only use this effect of "Fluffal Dog" once per turn. | NECH | 11/7/2014 |
Fluffal Leo | Monster | Effect | Earth | Fairy | 4 | 1600 | 1200 | When this card declares an attack: It gains 500 ATK until the end of theBattle Phase. | NECH | 11/7/2014 |
Fluffal Owl | Monster | Effect | Earth | Fairy | 2 | 1000 | 1000 | When this card is Normal or Special Summoned from the hand: You can add 1 "Polymerization" from your Deck to your hand. You can pay 500 LP: Fusion Summon 1 "Frightfur" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field asFusion Materials. You can only use 1 "Fluffal Owl" effect per turn, and only once that turn. | NECH | 11/7/2014 |
Fluffal Rabbit | Monster | Effect | Earth | Fairy | 1 | 300 | 1200 | If this card is sent to the Graveyard as a Fusion Material for a Fusion Summon: You can target 1 "Edge Imp Sabres" or 1 "Fluffal" monster in your Graveyard, except "Fluffal Rabbit"; add it to your hand. You can only use this effect of "Fluffal Rabbit" once per turn. | NECH | 11/7/2014 |
Frightfur Bear | Monster | Fusion | Dark | Fiend | 6 | 2200 | 1800 | "Edge Imp Sabres" + "Fluffal Bear" When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can equip that monster to this card as an Equip Spell Card with this effect. The equipped monster gains 1000 ATK. |
NECH | 11/7/2014 |
Frightfur Wolf | Monster | Fusion | Dark | Fiend | 6 | 2000 | 1500 | "Edge Imp Sabres" + 1 or more "Fluffal" monsters Must be Fusion Summoned with the above Fusion Material Monsters, and cannot be Special Summoned by other ways. This card can attack a number of times each Battle Phase, up to the number of Fusion Materials used for its Fusion Summon. |
NECH | 11/7/2014 |
Fusion Reserve | Trap | Normal | Reveal 1 Fusion Monster from your Extra Deck, add 1 of the Fusion Materials listed on that card from your Deck to your hand, then you can add 1 "Polymerization" from your Graveyard to your hand. | NECH | 11/7/2014 | |||||
Fusion Substitute | Spell | Normal | (This card's name is always treated as "Polymerization".) Fusion Summon 1 monster from your Extra Deck, using monsters you control as Fusion Materials. You can banish this card from your Graveyard, then target 1 Fusion Monster in your Graveyard; return it to the Extra Deck, then draw 1 card. | NECH | 11/7/2014 | |||||
Gogogo Goram | Monster | Effect | Earth | Rock | 4 | 2300 | 0 | f this card is Summoned: Change the battle position of this card. If this card on the field is destroyed and sent to the Graveyard: Send 1 "Gogogo" monster from your Deck to the Graveyard. | NECH | 11/7/2014 |
Guiding Light | Monster | Effect | Light | Fairy | 1 | 0 | 0 | When this card is Normal Summoned: You can target 1 Level 1 LIGHTmonster in your Graveyard; Special Summon that target. | NECH | 11/7/2014 |
Herald of the Arc Light | Monster | Synchro | Light | Fairy | 4 | 600 | 1000 | 1 Tuner + 1 or more non-Tuner monsters Any monster sent from the hand or Main Deck to the Graveyard is banished instead. During either player's turn, when a Spell Card, Trap Card or monster effect is activated: You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the Graveyard: You can add 1 Ritual Monster or 1 Ritual Spell Card from your Deck to your hand. |
NECH | 11/7/2014 |
Herald of Ultimateness | Monster | Ritual | Light | Fairy | 12 | 2000 | 3000 | You can Ritual Summon this card with "Oracle of the Herald". Must be Ritual Summoned, and cannot be Special Summoned by other ways. During either player's turn, when your opponent would Special Summon a monster(s), OR activates a Spell Card, Trap Card, or monster effect: You can send 1 Fairy-Type monster from your hand to the Graveyard; negate the Special Summon or activation, and if you do, destroy that card. | NECH | 11/7/2014 |
Jiaotu, Darkness of the Yang Zing | Monster | Tuner | Dark | Wyrm | 2 | 0 | 2000 | When this card you control is destroyed by battle or card effect and sent to your Graveyard: You can Special Summon 1 "Yang Zing" monster from your Deck in Attack Position, except "Jiaotu, Darkness of the Yang Zing". If you control no other monsters: You can send 2 "Yang Zing" cards from your hand to the Graveyard; Special Summon 1 "Yang Zing" monster with 0 ATK and 1 "Yang Zing" monster with 0 DEF from your Deck, but banish them during the End Phase. You can only use 1 "Jiaotu, Darkness of the Yang Zing" effect per turn, and only once that turn. | NECH | 11/7/2014 |
Lancephorhynchus | Monster | Pendulum | Wind | Dinosaur | 6 | 2500 | 800 | This primordial species survived extinction by evolving an offensive lance that can pierce anything, although its diet still consists mainly of fish. Pendulum Scale: 7 Pendulum Effect: If a Normal Monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. |
NECH | 11/7/2014 |
Laser Qlip | Spell | Field | During your Main Phase, you can Normal Summon 1 "Qli" monster in addition to your Normal Summon/Set. (You can only gain this effectonce per turn.) Normal Summons of "Qli" monsters cannot be negated. | NECH | 11/7/2014 | |||||
Lindbloom | Monster | Effect | Earth | Wyrm | 4 | 0 | 1800 | If a monster you control battles an opponent's monster, during damage calculation: The ATK of each monster in that battle becomes equal to their current DEF, until the end of the Damage Step. | NECH | 11/7/2014 |
Machina Megaform | Monster | Effect | Earth | Machine | 8 | 2600 | 1500 | You can Tribute this card; Special Summon 1 "Machina" monster from your hand or Deck, except "Machina Megaform". If a face-up "Machina Fortress" you control is sent to the Graveyard, while this card is in your Graveyard (except during the Damage Step): You can banish that "Machina Fortress" from the Graveyard; Special Summon this card. You can only use 1 "Machina Megaform" effect per turn, and only once that turn. | NECH | 11/7/2014 |
Magical Star Illusion | Spell | Normal | If your opponent controls a monster(s) and you control as many or fewer monsters: Monsters currently on the field gain ATK equal to the combined Levels of all monsters their controller currently controls x 100, until the end of this turn. | NECH | 11/7/2014 | |||||
Mimiclay | Spell | Normal | If your opponent controls a monster: Target 1 Level 2 or lower Defense Position monster you control: Special Summon from your Deck, in Defense Position, 1 monster with the same name as that monster, but banish it when it leaves the field. You can only activate 1 "Mimiclay" per turn. | NECH | 11/7/2014 | |||||
Ms. Judge | Monster | Effect | Light | Fiend | 4 | 1800 | 600 | If an opponent's card effect activates, before resolving that effect, toss a coin twice, and if the result is 2 Heads, negate that effect. You can only use this effect of "Ms. Judge" once per turn. | NECH | 11/7/2014 |
Naturia Sacred Tree | Trap | Continuous | If this card is sent to the Graveyard: Add 1 "Naturia" card from you rDeck to your hand, except "Naturia Sacred Tree". You can only use 1 of the following effects of "Naturia Sacred Tree" per turn, and only once that turn. You can Tribute 1 EARTH Insect-Type monster; Special Summon 1 Level 4 or lower EARTH Plant-Type monster from your Deck. You can Tribute 1 EARTH Plant-Type monster; Special Summon 1 Level 4 or lower EARTH Insect-Type monster from your Deck. |
NECH | 11/7/2014 | |||||
Night Dragolich | Monster | Effect | Dark | Wyrm | 4 | 1700 | 0 | Change all non-Wyrm-Type Attack Position monsters that wereSpecial Summoned from the Main or Extra Deck to Defense Position. All non-Wyrm-Type monsters that were Special Summoned from the Main or Extra Deck lose DEF equal to their original DEF. | NECH | 11/7/2014 |
Number 39: Utopia Beyond | Monster | Xyz | Light | Warrior | 6 | 3000 | 2500 | 2 Level 6 monsters If this card is Xyz Summoned: The ATK of all monsters your opponent currently controls becomes 0. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Xyz Monster you control and 1 "Utopia" monster in your Graveyard; banish the first target, and if you do, Special Summon the second target from your Graveyard, then gain 1250 LP. |
NECH | 11/7/2014 |
Number 99: Utopic Dragon | Monster | Xyz | Light | Dragon | 10 | 4000 | 2000 | 3 Level 10 monsters You can also Xyz Summon this card by discarding 1 "Rank-Up-Magic" Spell Card and using a "Utopia" monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn: You can target 1 "Number" monster in your Graveyard; Special Summon it in Defense Position, but its effects are negated. During either player's turn, when a monster effect is activated that targets this face-up card: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that card. |
NECH | 11/7/2014 |
Oasis of Dragon Souls | Trap | Continuous | Activate this card by targeting 1 monster in your Graveyard; Special Summon that target in Defense Position. It becomes Wyrm-Type. When this card leaves the field, destroy that monster. When that monster leaves the field, destroy this card. | NECH | 11/7/2014 | |||||
Oracle of the Herald | Spell | Ritual | This card is used to Ritual Summon "Herald of Ultimateness". You must also Tribute monsters from your hand or field whose total Levels equal 12 or more. Your opponent cannot activate cards or effects in response to this card's activation. | NECH | 11/7/2014 | |||||
Performapal Cheermole | Monster | Pendulum | Earth | Beast | 2 | 600 | 1000 | You can target 1 monster whose current ATK is different from its original ATK; apply the appropriate effect. You can only use this effect of "Performapal Cheermole" once per turn. If that monster's current ATK is higher than its original ATK, it gains 1000 ATK. If that monster's current ATK is lower than its original ATK, it loses 1000 ATK. Pendulum Scale: 5 Pendulum Effect: All Pendulum Monsters you control gain 300 ATK. |
NECH | 11/7/2014 |
Performapal Revival | Trap | Normal | If a monster(s) you control is destroyed by battle or card effect: Special Summon 1 "Performapal" monster from your hand or Graveyard. | NECH | 11/7/2014 | |||||
Performapal Trampolynx | Monster | Pendulum | Earth | Beast | 2 | 300 | 300 | When this card is Normal Summoned: You can target 1 card in either player's Pendulum Zone; return it to the hand. Pendulum Scale: 4 Pendulum Effect: When you Pendulum Summon a monster(s): You can target 1 card in either player's Pendulum Zone; return that target to the hand. You can only use this effect of "Performapal Trampolynx" once per turn. |
NECH | 11/7/2014 |
Punch-in-the-Box | Trap | Normal | When your opponent's monster declares an attack while they control 2 or more monsters: Target the attacking monster; negate that attack, and if your do, send 1 other monster they control to the Graveyard, then the targeted monster loses ATK equal to the original ATK or DEF(whichever is higher, your choice if tied) of the sent monster in the Graveyard. | NECH | 11/7/2014 | |||||
Qlimate Change | Trap | Normal | Add up to 3 face-up "Qli" Pendulum Monster Cards from your Extra Deck to your hand. You can only activate 1 "Qlimate Change" per turn. | NECH | 11/7/2014 | |||||
Qliphort Carrier | Monster | Pendulum | Earth | Machine | 6 | 2400 | 1000 | You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. If this card is Tributed: You can target 1 monster on thefield; return it to the hand. Pendulum Scale: 1 Pendulum Effect: You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All "Qli" monsters you control gain 300 ATK. |
NECH | 11/7/2014 |
Qliphort Disk | Monster | Pendulum | Earth | Machine | 7 | 2800 | 1000 | You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. When this card is Tribute Summoned by Tributing a "Qli" monster(s): You can Special Summon 2 "Qli" monsters from yourDeck, but destroy them during the End Phase. Pendulum Scale: 1 Pendulum Effect: You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All "Qli" monsters you control gain 300 ATK. |
NECH | 11/7/2014 |
Qliphort Helix | Monster | Pendulum | Earth | Machine | 6 | 2400 | 1000 | You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. If this card is Tributed: You can target 1 Spell/Trap Cardon the field; destroy that target. Pendulum Scale: 9 Pendulum Effect: You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All monsters your opponent controls lose 300 ATK. |
NECH | 11/7/2014 |
Qliphort Scout | Monster | Pendulum | Earth | Machine | 5 | 1000 | 2800 | Booting in Replica Mode... An error has occured while executing C:sophiazefra.exe Unknown publisher Allow C: ierraqliphort.exe ? ...[Y] Booting in Autonomy Mode... Pendulum Scale: 9 Pendulum Effect: You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. Once per turn: You can pay 800 LP; add 1 "Qli" card from your Deck to your hand, except "Qliphort Scout". |
NECH | 11/7/2014 |
Qliphort Shell | Monster | Pendulum | Earth | Machine | 8 | 2800 | 1000 | You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effectsfrom any monster whose original Level/Rank is lower than this card's current Level. If this card is Normal Summoned by Tributing a "Qli" monster(s), it can make a second attack during each Battle Phase, and if it attacks a Defense Position monster, inflict piercing battle damageto your opponent. Pendulum Scale: 9 Pendulum Effect: You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All monsters your opponent controls lose 300 ATK. |
NECH | 11/7/2014 |
Qlipper Launch | Trap | Normal | Until the end of this turn, all Normal Summoned/Set "Qli" monsterscurrently on the field gain 300 ATK, but are unaffected by other Spell/Trap effects, also their effects are negated. | NECH | 11/7/2014 | |||||
Rescue Hamster | Monster | Pendulum | Earth | Beast | 4 | 300 | 100 | During the turn this card was Normal Summoned, if you have a face-up Level 5 or lower Pendulum Monster Card in your Extra Deck: You can Tribute this card; choose 1 Level 5 or lower Pendulum Monster Card in your Extra Deck, and Special Summon 2 monsters from your Deck with the same name as that card, but their effects are negated, also they are destroyed during the End Phase. Pendulum Scale: 5 Pendulum Effect: You can banish this card from your Pendulum Zone; add 2 face-up Pendulum Monster Cards with the same name from your Extra Deck to your hand. You can only use this effect of "Rescue Hamster" once per Duel. |
NECH | 11/7/2014 |
Rubic, Malebranche of the Burning Abyss | Monster | Tuner | Dark | Fiend | 3 | 100 | 2100 | If you control a monster that is not a "Burning Abyss" monster, destroy this card. Cannot be used as a Synchro Material, except for the Synchro Summon of a "Burning Abyss" Synchro Monster. If you control no Spell/Trap Cards: You can Special Summon this card from your hand. You can only use this effect of "Rubic, Malebranche of the Burning Abyss" once per turn. | NECH | 11/7/2014 |
Ruffian Railcar | Monster | Effect | Earth | Machine | 4 | 1800 | 1000 | Once per turn: You can inflict 500 damage to your opponent. You cannot conduct your Battle Phase the turn you activate this effect. During the End Phase, if this card is in the Graveyard because it was sent there this turn: You can add 1 Level 10 EARTH Machine-Typemonster from your Deck to your hand. You can only use this effect of "Ruffian Railcar" once per turn. | NECH | 11/7/2014 |
Saqlifice | Spell | Equip | Equip only to a "Qli" monster. It gains 300 ATK and cannot be destroyed by battle. The equipped monster can be treated as 2 Tributes for the Tribute Summon of a "Qli" monster. If this card is sent from the field to the Graveyard: You can add 1 "Qli" monster from your Deck to your hand. | NECH | 11/7/2014 | |||||
Satellarknight Betelgeuse | Monster | Effect | Light | Warrior | 4 | 700 | 1900 | If this card is Summoned: You can target 1 "tellarknight" card in your Graveyard, except "Satellarknight Betelgeuse"; send this card to the Graveyard, and if you do, add that target to your hand. You can only use this effect of "Satellarknight Betelgeuse" once per turn. | NECH | 11/7/2014 |
Satellarknight Procyon | Monster | Effect | Light | Warrior | 4 | 1300 | 1200 | If this card is Summoned: You can send 1 "tellarknight" monster from your hand to the Graveyard, and if you do, draw 1 card. You can only use this effect of "Satellarknight Procyon" once per turn. | NECH | 11/7/2014 |
Satellarknight Sirius | Monster | Effect | Light | Warrior | 4 | 1600 | 900 | If this card is Summoned: You can target 5 "tellarknight" monsters in your Graveyard; shuffle all 5 into the Deck, then draw 1 card. You can only use this effect of "Satellarknight Sirius" once per turn. | NECH | 11/7/2014 |
Scrounging Goblin | Monster | Effect | Earth | Fiend | 4 | 1000 | 2000 | If this card inflicts battle damage to your opponent: They can hand you 1 card from their hand to negate this effect, otherwise you add 1 "Goblin" card from your Deck to your hand, except "Goblin Fan". | NECH | 11/7/2014 |
Serenade the Melodious Diva | Monster | Effect | Light | Fairy | 4 | 400 | 1900 | This card can be treated as 2 Tributes for the Tribute Summon of aFairy-Type monster. After this card is Special Summoned to your side of the field, you can Normal Summon 1 "Melodious" monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) | NECH | 11/7/2014 |
Shogi Lance | Monster | Effect | Earth | Beast-Warrior | 3 | 500 | 500 | Once per turn: You can target 1 other Level 3 Beast-Warrior-Typemonster you control; the Levels of that monster and this card become the combined Levels of those monsters. | NECH | 11/7/2014 |
Shopina the Melodious Maestra | Monster | Effect | Light | Fairy | 7 | 2300 | 1700 | Once per turn: You can target 1 LIGHT Fairy-Type monster in your Graveyard; add it to your hand. You cannot activate non-LIGHT monster effects during the turn you activate this effect. | NECH | 11/7/2014 |
Solemn Scolding | Trap | Counter | If this is the only Set card in your Spell & Trap Zone, when a monsterwould be Summoned, OR a Spell Card, Trap Card, or monster effect is activated: Pay 3000 LP; negate the Summon or activation, and if you do, destroy that card. | NECH | 11/7/2014 | |||||
Stellarknight Triverr | Monster | Xyz | Light | Warrior | 4 | 2100 | 2500 | 3 Level 4 "tellarknight" monsters During the turn you Xyz Summon this card, you cannot Special Summon monsters, except "tellarknight" monsters. If this card is Xyz Summoned: Return all other cards on the field to the hand. Once per turn: You can detach 1 Xyz Material from this card; send 1 random card from your opponent's hand to the Graveyard. If this card with Xyz Material is sent to the Graveyard: You can target 1 "tellarknight" monster in your Graveyard; Special Summon it. |
NECH | 11/7/2014 |
Strike of the Monarchs | Spell | Quick-Play | You can Tribute 1 face-up Level 5 or higher Normal Summoned/Set monster, then target 1 face-up card on the field; negate its effect until the end of this turn, then draw 1 card. During your Main Phase, if this card is in your Graveyard: You can banish this card, then declare 1 Attribute; all face-up monsters currently on the field become that Attribute until the end of this turn. | NECH | 11/7/2014 | |||||
Superheavy Samurai Kabuto | Monster | Effect | Earth | Machine | 4 | 1000 | 2000 | If your opponent Special Summons a monster(s): You can change as many Attack Position "Superheavy Samurai" monsters you control as possible to Defense Position, and if you do, the ones changed by this effect gain 500 DEF until the end of this turn. | NECH | 11/7/2014 |
Superheavy Samurai Scales | Monster | Effect | Earth | Machine | 4 | 800 | 1800 | If your opponent controls 2 or more monsters and you control no monsters, you can Special Summon this card (from your hand). If this card is Normal or Special Summoned: You can target 1 Level 4 or lower "Superheavy Samurai" monster in your Graveyard, except "Superheavy Samurai Scales"; Special Summon it in Defense Position. You can only use this effect of "Superheavy Samurai Scales" once perturn. | NECH | 11/7/2014 |
Superheavy Samurai Soulbang Cannon | Monster | Effect | Earth | Machine | 3 | 1000 | 1000 | You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. It gains 1000 DEF. During either player's Battle Phase, when your opponent activates a card effect while you control a Defense Position"Superheavy Samurai" monster: You can banish this card from your Graveyard; negate the activation, and if you do, destroy it, then destroy as many monsters on the field as possible (min. 1), and if you do, both players take 1000 damage. | NECH | 11/7/2014 |
Superheavy Samurai Soulbreaker Armor | Monster | Effect | Earth | Machine | 1 | 0 | 500 | You can target 1 "Superheavy Samurai" monster you control; equipthis monster from your hand or your side of the field to that target. It loses 1000 DEF, also it cannot be destroyed by battle. If this card is in your Graveyard: You can banish all "Superheavy Samurai Soulbreaker Armors" from your Graveyard, then target 1 "Superheavy Samurai" monster on the field whose current DEF is lower than itsoriginal DEF; inflict damage to your opponent equal to the difference between its current and original DEF. | NECH | 11/7/2014 |
Superheavy Samurai Soulshield Wall | Monster | Effect | Earth | Machine | 3 | 1200 | 1200 | You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. Its Level becomes 5. During either player's turn: You can discard this card, then target 1 Defense Position "Superheavy Samurai" monster you control; until the end of this turn, it loses 800 DEF, but cannot be destroyed by battle or by card effects. | NECH | 11/7/2014 |
SZW - Fenrir Sword | Monster | Effect | Light | Beast | 4 | 1800 | 1100 | When this card is Normal Summoned: You can target 1 "ZW -" monster you control that is an Equip Card; Special Summon that target in Defense Position. You can target 1 "Utopia" monster you control; equip this card from your hand to that target. When the equipped monster destroys an opponent's monster by battle and sends it to the Graveyard: You can target 1 "ZW -" monster in your Graveyard; add that target to your hand. | NECH | 11/7/2014 |
Taotie, Shadow of the Yang Zing | Monster | Effect | Dark | Wyrm | 5 | 2200 | 0 | When this card you control is destroyed by battle or card effect andsent to your Graveyard: You can Special Summon 1 "Yang Zing"monster from your Deck in Defense Position, except "Taotie, Shadow of the Yang Zing". You can only use this effect of "Taotie, Shadow of the Yang Zing" once per turn. Once per turn, during your opponent's Main Phase or Battle Phase, you can: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only "Yang Zing" monsters you control (this is a Quick Effect). Possession of a Synchro Monster on the field that used this card as a Synchro Material cannot switch. | NECH | 11/7/2014 |
The Phantom Knights of Shadow Veil | Trap | Normal | Target 1 face-up monster you control; it gains 300 ATK and DEF. When an opponent's monster declares a direct attack while this card is in your Graveyard: Special Summon this card in Defense Position as aNormal Monster (Warrior-Type/DARK/Level 4/ATK 0/DEF 300). (This card is NOT treated as a Trap Card.) If Summoned this way, banish this card when it leaves the field. | NECH | 11/7/2014 | |||||
Toy Vendor | Spell | Continuous | Once per turn: You can discard 1 card; draw 1 card and reveal it, then if it is a "Fluffal" monster, you can Special Summon 1 monster from your hand. Otherwise, discard the card you drew. If this card is sent to the Graveyard: You can add 1 "Edge Imp Sabres" or 1 "Fluffal" monster from your Deck to your hand. | NECH | 11/7/2014 | |||||
U.A. Goalkeeper | Monster | Effect | Earth | Warrior | 6 | 1000 | 2800 | You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Goalkeeper". You can only Special Summon "U.A. Goalkeeper" once per turn this way. Once per turn, during your opponent's turn: You can target 1 "U.A." monster you control; once during this turn, it cannot be destroyed by battle or card effects (this is a Quick Effect). | NECH | 11/7/2014 |
U.A. Midfielder | Monster | Effect | Earth | Warrior | 4 | 1200 | 1000 | You can Special Summon this card (from your hand) by returning 1 "U.A." monster you control to the hand, except "U.A. Midfielder". You can only Special Summon "U.A. Midfielder" once per turn this way. During either player's turn: You can target 1 other "U.A." monster you control; return that face-up monster to the hand, then Special Summon 1 "U.A." monster from your hand with a different name from that monster. You can only use this effect of "U.A. Midfielder" once per turn. | NECH | 11/7/2014 |
U.A. Powered Jersey | Spell | Equip | Equip only to a "U.A." monster. It gains 1000 ATK and DEF, also if it battles an opponent's monster, any battle damage it inflicts to your opponent is doubled. If the equipped monster destroys a monster by its attack: It can make a second attack during this Battle Phase. During your Standby Phase: Banish the equipped monster. If this card is sent to the Graveyard because the equipped monster returned to the hand: You can return this card to the hand. | NECH | 11/7/2014 | |||||
Unmasked Dragon | Monster | Effect | Fire | Wyrm | 3 | 1400 | 1100 | When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Wyrm-Type monster with 1500 or less DEFfrom your Deck. | NECH | 11/7/2014 |
Valerifawn, Mystical Beast of the Forest | Monster | Tuner | Earth | Beast | 2 | 400 | 900 | You can discard 1 card, then target 1 Level 2 or lower Beast-Typemonster in your Graveyard, except "Valerifawn, Mystical Beast of the Forest"; Special Summon it in Attack Position or face-down Defense Position. You can only use this effect of "Valerifawn, Mystical Beast of the Forest" once per turn. | NECH | 11/7/2014 |
Virgil, Rock Star of the Burning Abyss | Monster | Synchro | Light | Spellcaster | 6 | 2500 | 1000 | 1 Tuner + 1 or more non-Tuner monsters You can only control 1 "Virgil, Rock Star of the Burning Abyss". Once per turn: You can discard 1 "Burning Abyss" card, then target 1 card your opponent controls or in their Graveyard; shuffle it into the Deck. If this card on the field is destroyed by battle or card effect and sent to the Graveyard: You can draw 1 card. You can only use this effect of "Virgil, Rock Star of the Burning Abyss" once per turn. |
NECH | 11/7/2014 |
Watch Dog | Monster | Effect | Fire | Pyro | 1 | 0 | 0 | During your Main Phase 2, if this card was Normal Summoned this turn: You can send 1 Spell Card from your hand to the Graveyard; Set 1 Continuous Spell Card directly from your Deck. You can only use this effect of "Watch Dog" once per turn. You cannot Special Summon during the turn you activate this effect. | NECH | 11/7/2014 |
Xyz Change Tactics | Spell | Continuous | When a "Utopia" monster is Xyz Summoned to your side of the field: You can pay 500 LP; draw 1 card. You can only control 1 "Xyz Change Tactics". | NECH | 11/7/2014 | |||||
Yang Zing Brutality | Trap | Normal | If a "Yang Zing" monster you control battles an opponent's monster, during damage calculation: Your battling monster's ATK and DEF each become double its original ATK and DEF during that damage calculation only, but it is destroyed at the end of this Damage Step. | NECH | 11/7/2014 | |||||
Yazi, Evil of the Yang Zing | Monster | Synchro | Dark | Wyrm | 7 | 2600 | 2100 | 1 Tuner + 1 or more non-Tuner monsters Cannot be targeted by an opponent's card effects. You can only use each of these effects of "Yazi, Evil of the Yang Zing" once per turn. You can target 1 "Yang Zing" monster you control and 1 card your opponent controls; destroy them. When this card you control is destroyed by battle or card effect and sent to your Graveyard: You can Special Summon 1 Wyrm-Type monster from your Deck in Defense Position. |
NECH | 11/7/2014 |
Zaborg the Mega Monarch | Monster | Effect | Light | Thunder | 8 | 2800 | 1000 | You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: Target 1 monster on the field; destroy it, then, if it was a LIGHT monster, both players send as many cards as possible from their Extra Deck to the Graveyard, but not more than the original Level/Rank of that destroyed monster. If this card was Tribute Summoned by Tributing a LIGHT monster, add this additional effect. You choose the cards your opponent sends to the Graveyard. |
NECH | 11/7/2014 |
Ebon Illusion Magician | Monster | Xyz | Dark | Spellcaster | 7 | 2500 | 2100 | 2 Level 7 monsters You can also Xyz Summon this card by using a Rank 6 Spellcaster-Type Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 Spellcaster-Type Normal Monster from your hand or Deck. When a Spellcaster-Type Normal Monster declares an attack: You can target 1 card your opponent controls; banish it. You can only use this effect of "Ebon Illusion Magician" once per turn. |
JUMP | 11/15/2014 |
Last Chapter of the Noble Knights | Spell | Normal | If your opponent controls a monster and you control no monsters: You can target 1 "Noble Arms" Equip Spell Card and 1 appropriate "Noble Knight" monster in your Graveyard; Special Summon that monster, and if you do, equip that Equip Spell Card to that appropriate monster. You can only activate 1 "Last Chapter of the Noble Knights" per turn. | NKRT | 11/21/2014 | |||||
Merlin | Monster | Effect | Dark | Spellcaster | 3 | 1400 | 500 | You can only use each effect of "Merlin" once per turn. You can Tribute this card; Special Summon 1 "Noble Knight" monster from your Deck. You cannot Special Summon monsters the turn you activate this effect, except "Noble Knight" monsters. During either player's turn: You can banish this card from your Graveyard; immediately after this effect resolves, Synchro Summon 1 "Noble Knight" Synchro Monster using monsters you control. During either player's turn: You can banish this card from your Graveyard; immediately after this effect resolves, Xyz Summon 1 "Noble Knight" Xyz Monster using monsters you control. |
NKRT | 11/21/2014 |
Noble Knight Bedwyr | Monster | Effect | Light | Warrior | 4 | 1600 | 1500 | When this card is Normal or Special Summoned: You can send 1 "Noble Arms" Equip Spell Card from your Deck to the Graveyard. During either player's turn: You can target 1 "Noble Arms" Equip Spell Card and 1 appropriate monster on the field; equip that Equip Spell Card to that appropriate monster. This effect can only be used once while this card is face-up on the field. | NKRT | 11/21/2014 |
Man-eating Black Shark | Monster | Fusion | Water | Fish | 5 | 2100 | 1300 | "Sea Kamen" + "Gruesome Goo" + "Amazon of the Seas" | AP06 | 12/12/2014 |