

Critter Format
July 2002
Search Results: 318
Image | Card Text | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
![]() | Monster | Normal | Water | Fish | 4 | 1800 | 800 | A rare rainbow fish that has never been caught by mortal man | ||
![]() | Monster | Normal | Dark | Fiend | 3 | 1000 | 700 | A fallen fairy that is powerful in the dark. | ||
![]() | Monster | Normal | Light | Spellcaster | 4 | 1450 | 1200 | This elf is rumored to have lived for thousands of years. He leads an army of spirits against his enemies. | ||
![]() | Monster | Normal | Earth | Reptile | 4 | 1400 | 1100 | Before the dawn of time, this lizard warrior reigned supreme. | ||
![]() | Spell | Normal | See the top 5 cards of your opponent's Deck. Return the cards to the Deck in the same order. | |||||||
![]() | Monster | Normal | Earth | Warrior | 5 | 1700 | 1200 | A silent and deadly warrior specializing in assassinations. | ||
![]() | Monster | Normal | Water | Spellcaster | 4 | 1200 | 2000 | A wizard of the waters that conjures a liquid wall to crush any enemies that oppose him. | ||
![]() | Monster | Normal | Earth | Warrior | 3 | 700 | 1300 | A strange warrior who manipulates three deadly blades with both hands and his tail. | ||
![]() | Monster | Effect | Earth | Warrior | 1 | 300 | 300 | Flip: Select 1 Spell Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Spell Card, it is destroyed. If it is a Trap Card, return it to its original position. | ||
![]() | Monster | Normal | Earth | Reptile | 4 | 1500 | 1200 | A lizard with a very tough hide and a vicious bite. | ||
![]() | Monster | Normal | Water | Aqua | 4 | 850 | 1400 | A bluish starfish with a solid hide capable of fending off attacks. | ||
![]() | Monster | Normal | Dark | Zombie | 3 | 1500 | 0 | This warrior blindly swings a deadly blade with devastating force. | ||
![]() | Monster | Fusion | Normal | Dark | Dragon | 9 | 3200 | 2500 | "Summoned Skull" + "Red-Eyes B. Dragon" | |
![]() | Monster | Normal | Wind | Dragon | 3 | 1200 | 700 | Much more than just a child, this dragon is gifted with untapped power. | ||
![]() | Monster | Normal | Dark | Fiend | 4 | 1550 | 800 | An aristocrat who wields a sword possessed by a malicious spirit that preys on the weak. | ||
![]() | Monster | Effect | Dark | Machine | 7 | 2600 | 2200 | Toss a coin 3 times. If 2 out of 3 results are Heads, destroy 1 monster on your opponent's side of the field. This effect can only be used once per turn during your Main Phase. | ||
![]() | Monster | Normal | Earth | Insect | 2 | 500 | 700 | Usually found traveling in swarms, this creature's ideal environment is the forest. | ||
![]() | Monster | Normal | Earth | Beast-Warrior | 4 | 1700 | 1000 | A monster with tremendous power, it destroys enemies with a swing of its axe. | ||
![]() | Monster | Normal | Earth | Beast-Warrior | 5 | 1800 | 1300 | A bull monster often found in the woods, it charges enemy monsters with a pair of deadly horns. | ||
![]() | Spell | Equip | A Beast-Type monster equipped with this card increases its ATK and DEF by 300 points. | |||||||
![]() | Monster | Normal | Earth | Beast-Warrior | 4 | 1200 | 1500 | What this creature lacks in size it makes up for in defense when battling in the prairie. | ||
![]() | Monster | Fusion | Normal | Dark | Fiend | 7 | 2300 | 2000 | "Crass Clown" + "Dream Clown" | |
![]() | Monster | Effect | Dark | Fiend | 4 | 1200 | 1000 | FLIP: See the 5 cards from the top of your Deck, arrange them in any order desired, and replace them on the top of the Deck. | ||
![]() | Monster | Normal | Dark | Dragon | 4 | 1500 | 800 | A dragon that dwells in the depths of darkness, its vulnerability lies in its poor eyesight. | ||
![]() | Monster | Effect | Wind | Insect | 2 | 600 | 700 | As long as this card remains face-up on the Field, increase the ATK of all Wind monsters by 500 points and decreases the ATK of all Earth monsters by 400 points. | ||
![]() | Monster | Effect | Fire | Machine | 3 | 800 | 900 | You can only activate this effect during your Standby Phase. Offer this face-up card as a Tribute to select and destroy 2 face-up monsters with an ATK 1000 or less. | ||
![]() | Spell | Normal | Select 1 face-up Attack Position monster on your opponent's side of the field and change it to Defense Position. | |||||||
![]() | Monster | Normal | Light | Dragon | 8 | 3000 | 2500 | This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale. | ||
![]() | Monster | Normal | Wind | Winged Beast | 4 | 1600 | 1200 | With hair shaped like a crown and a body incased in bluish white flames, this bird is a formidable sight. | ||
![]() | Spell | Equip | A Spellcaster-Type monster equipped with this card increases its ATK and DEF by 300 points. | |||||||
![]() | Monster | Normal | Water | Fish | 5 | 1650 | 1700 | This is one sea creature whose wrath is something monsters fear to face. | ||
![]() | Monster | Effect | Dark | Machine | 4 | 1400 | 1300 | You can Tribute 1 monster to inflict 500 damage to your opponent. | ||
![]() | Spell | Normal | Each player discards their entire hand, then draws the same number of cards they discarded. | |||||||
![]() | Monster | Effect | Dark | Fiend | 4 | 920 | 1930 | FLIP: Increases the ATK and DEF of all Zombie-Type monsters by 200 points. As long as this card remains face-up on the field, the ATK and DEF of Zombie-Type monsters continues to increase by 200 points during each of your Standby Phases. This effect continues until your 4th turn after this card is activated. | ||
![]() | Trap | Normal | Increase the DEF of 1 face-up monster on the field by 500 points until the end of this turn. | |||||||
![]() | Monster | Effect | Water | Aqua | 5 | 1000 | 2000 | You can Tribute 1 monster; inflict damage to your opponent equal to half the Tributed monster's ATK on the field. | ||
![]() | Monster | Normal | Earth | Warrior | 4 | 1400 | 1200 | An elf who learned to wield a sword, he baffles enemies with lightning-swift attacks. | ||
![]() | Spell | Normal | Target 1 monster your opponent controls; take control of it until the End Phase. | |||||||
![]() | Monster | Fusion | Normal | Fire | Pyro | 3 | 1100 | 800 | "Monster Egg" + "Hinotama Soul" | |
![]() | Monster | Normal | Dark | Fiend | 3 | 1000 | 800 | Stretching arms and razor-sharp claws make this monster a formidable opponent. | ||
![]() | Monster | Effect | Earth | Insect | 3 | 0 | 2000 | You can equip this card from your hand as an Equip Spell Card to a face-up Petit Moth" on the field. If equipped, the ATK and DEF of "Cocoon of Evolution" is applied to "Petit Moth"." | ||
![]() | Monster | Effect | Dark | Fiend | 4 | 1350 | 1400 | When this card is changed from Defense Position to Attack Position, return 1 monster on your opponent's side of the field to the owner's hand. | ||
![]() | Monster | Normal | Earth | Dragon | 5 | 1600 | 1400 | This weakened dragon can no longer fly, but it is still a deadly force to be reckoned with. | ||
![]() | Monster | Normal | Dark | Dragon | 5 | 2000 | 1500 | A wicked dragon that taps into dark forces to execute a powerful attack. | ||
![]() | Monster | Fusion | Normal | Earth | Machine | 5 | 1800 | 1400 | "Blast Juggler" + "Two-Headed King Rex" | |
![]() | Monster | Normal | Earth | Warrior | 4 | 1300 | 1100 | Gifted with the power of dragons, this warrior wields a sword created from a dragon's fang. | ||
![]() | Monster | Normal | Dark | Zombie | 4 | 1200 | 1200 | Armed with the Psycho Sword, this sinister assassin rules the bad land. | ||
![]() | Monster | Effect | Dark | Spellcaster | 4 | 2000 | 800 | This card requires a cost of 1000 of your own Life Points to attack. | ||
![]() | Spell | Equip | A Fiend-Type monster equipped with this card increases its ATK and DEF by 300 points. | |||||||
![]() | Monster | Normal | Earth | Beast | 3 | 800 | 900 | Entirely gray, this beast has rarely been seen by mortal eyes. | ||
![]() | Spell | Normal | Destroy all monsters on the field. | |||||||
![]() | Monster | Normal | Dark | Fiend | 3 | 1200 | 800 | It's said that this King of the Netherworld once had the power to rule over the dark. | ||
![]() | Monster | Normal | Dark | Spellcaster | 7 | 2500 | 2100 | The ultimate wizard in terms of attack and defense. | ||
![]() | Monster | Normal | Dark | Fiend | 4 | 1300 | 1100 | A fiend said to dwell in the world of dreams, it attacks enemies in their sleep. | ||
![]() | Monster | Fusion | Normal | Dark | Dragon | 4 | 1500 | 1250 | "Firegrass" + "Petit Dragon" | |
![]() | Monster | Normal | Earth | Plant | 3 | 1200 | 900 | A thorny plant found in the darklands that wraps its body around any unwary travelers. | ||
![]() | Spell | Normal | Select 1 Spell Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Spell Card, it is destroyed. If it is a Trap Card, return it to its original position. | |||||||
![]() | Monster | Fusion | Normal | Water | Fish | 5 | 1900 | 1600 | "Bottom Dweller" + "Tongyo" | |
![]() | Monster | Normal | Earth | Rock | 4 | 1500 | 1000 | A golem with a massive right hand for crushing its victims. | ||
![]() | Spell | Normal | Increase your Life Points by 1000 points. | |||||||
![]() | Monster | Normal | Dark | Machine | 4 | 1350 | 1000 | This monster hides in a saucer and only appears when executing an attack. | ||
![]() | Monster | Normal | Earth | Rock | 3 | 900 | 1000 | A monster born in the lava pits, it generates intense heat that can melt away its enemies. | ||
![]() | Monster | Normal | Dark | Fairy | 5 | 1600 | 1400 | This fairy rules over the end of existence. | ||
![]() | Trap | Continuous | Change all face-up Dragon-Type monsters on the field to Defense Position, also they cannot change their battle positions. | |||||||
![]() | Monster | Effect | Fire | Pyro | 3 | 200 | 1800 | FLIP: Destroy all face-up Dragon Capture Jar"(s) on the field. If you destroy any, change all face-up Dragon-Type monsters on the field to Attack Position." | ||
![]() | Spell | Equip | A Dragon-Type monster equipped with this card increases its ATK and DEF by 300 points. | |||||||
![]() | Monster | Normal | Dark | Zombie | 3 | 1600 | 0 | A dragon revived by sorcery. Its breath is highly corrosive. | ||
![]() | Monster | Fusion | Normal | Wind | Warrior | 3 | 1200 | 900 | "Armaill" + "One-Eyed Shield Dragon" | |
![]() | Monster | Effect | Earth | Warrior | 3 | 1200 | 900 | When this card is changed from Attack Position to Defense Position, destroy 1 monster on your opponent's side of the field. | ||
![]() | Monster | Normal | Earth | Reptile | 3 | 900 | 800 | A blood-sucking snake in human form that attacks any living being that passes nearby. | ||
![]() | Monster | Effect | Earth | Thunder | 3 | 850 | 800 | A non Zombie-Type monster attacking "Electric Lizard" cannot attack on its following turn. | ||
![]() | Spell | Equip | A Thunder-Type monster equipped with this card increases its ATK and DEF by 300 points. | |||||||
![]() | Spell | Normal | If "Harpie Lady" is on the field: Special Summon 1 "Harpie Lady" or "Harpie Lady Sisters" from your hand or Deck. | |||||||
![]() | Monster | Fusion | Normal | Earth | Warrior | 6 | 2100 | 1700 | "Queen's Double" + "Hibikime" | |
![]() | Monster | Normal | Water | Fish | 3 | 1200 | 900 | A beautiful mermaid that lures voyagers to a watery death. | ||
![]() | Monster | Effect | Dark | Spellcaster | 3 | 1000 | 1000 | When you have "Right Leg of the Forbidden One", "Left Leg of the Forbidden One", "Right Arm of the Forbidden One" and "Left Arm of the Forbidden One" in addition to this card in your hand, you win the Duel. | ||
![]() | Trap | Normal | You can only activate this card when your opponent uses an effect of a Spell, Trap, or Effect Monster to destroy Trap Card(s) on your side of the field. Destroy this card as a substitute of those Trap Card(s) and the other Trap Card(s) are not destroyed. If a Set card(s) would have been destroyed, pick up and see the Set card(s). | |||||||
![]() | Monster | Normal | Dark | Fiend | 4 | 1300 | 1400 | A playful little fiend that lurks in the dark, waiting to attack an unwary enemy. | ||
![]() | Monster | Normal | Light | Winged Beast | 4 | 1100 | 1400 | A bird-beast that summons reinforcements with a hand mirror. | ||
![]() | Spell | Normal | Inflicts 600 points of Direct Damage to your opponent's Life Points. | |||||||
![]() | Monster | Normal | Earth | Plant | 2 | 700 | 600 | A fire-breathing plant found growing near volcanoes. | ||
![]() | Monster | Normal | Fire | Pyro | 4 | 1300 | 1000 | A malevolent creature wrapped in flames that attacks enemies with intense fire. | ||
![]() | Spell | Normal | Destroy the 1 face-up monster your opponent controls that has the lowest ATK. (If it's a tie, you get to choose.) | |||||||
![]() | Monster | Normal | Fire | Pyro | 6 | 2100 | 1800 | Known to many as the "Burning Executioner", this monster is capable of burning enemies to cinders. | ||
![]() | Monster | Fusion | Normal | Dark | Zombie | 3 | 1000 | 800 | "Skull Servant" + "Dissolverock" | |
![]() | Monster | Normal | Fire | Spellcaster | 3 | 900 | 1000 | This Spellcaster attacks enemies with fire-related spells such as Sea of Flames" and "Wall of Fire"." | ||
![]() | Monster | Fusion | Normal | Fire | Warrior | 5 | 1800 | 1600 | "Flame Manipulator" + "Masaki the Legendary Swordsman" | |
![]() | Monster | Fusion | Normal | Earth | Beast | 5 | 1800 | 1400 | "Silver Fang" + "Darkworld Thorns" | |
![]() | Spell | Equip | A Winged Beast-Type monster equipped with this card increases its ATK and DEF by 300 points. | |||||||
![]() | Spell | Field | Increases the ATK and DEF of all Insect, Beast, Plant, and Beast-Warrior-Type monsters by 200 points. | |||||||
![]() | Monster | Normal | Earth | Beast | 4 | 1200 | 1000 | A savage beast that carries a big bamboo stick for beating down its enemies. | ||
![]() | Monster | Fusion | Normal | Earth | Beast | 3 | 900 | 700 | "Petit Angel" + "Mystical Sheep #2" | |
![]() | Monster | Fusion | Normal | Wind | Dragon | 7 | 2600 | 2100 | "Gaia The Fierce Knight" + "Curse of Dragon" | |
![]() | Monster | Normal | Earth | Warrior | 7 | 2300 | 2100 | A knight whose horse travels faster than the wind. His battle-charge is a force to be reckoned with. | ||
![]() | Monster | Normal | Earth | Beast-Warrior | 7 | 2400 | 2000 | A monster so heavy that each step rocks the earth. | ||
![]() | Monster | Effect | Dark | Warrior | 11 | 3750 | 3400 | This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing "Sanga of the Thunder", "Kazejin" and "Suijin" | ||
![]() | Monster | Normal | Earth | Beast | 4 | 1500 | 1200 | This monster moves so fast that it looks like an illusion to mortal eyes. | ||
![]() | Spell | Equip | The ATK of a non Machine-Type monster equipped with this card is decreased by 300 points at each of its Standby Phases. | |||||||
![]() | Monster | Normal | Earth | Rock | 3 | 1300 | 2000 | A giant warrior made of stone. A punch from this creature has earth-shaking results. | ||
![]() | Monster | Normal | Fire | Machine | 4 | 1200 | 1400 | An iron wolf with razor-sharp fangs that can penetrate any armor. | ||
![]() | Monster | Fusion | Normal | Light | Warrior | 5 | 1850 | 1500 | "Guardian of the Labyrinth" + "Protector of the Throne" | |
![]() | Spell | Normal | Increases a selected player's Life Points by 600 points. | |||||||
![]() | Spell | Normal | Select 2 Monster Cards from your opponent's Graveyard. These Monster Cards are removed from play for the remainder of the Duel. | |||||||
![]() | Monster | Effect | Earth | Insect | 8 | 2600 | 2500 | This monster cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing Petit Moth" on the 4th of your turns after "Petit Moth" has been equipped with "Cocoon of Evolution"." | ||
![]() | Monster | Normal | Water | Fish | 4 | 1600 | 800 | A giant white shark with razor-sharp teeth. | ||
![]() | Monster | Normal | Earth | Plant | 3 | 500 | 1600 | This youthful king of the forest lives in a green world, abundant with trees and wildlife. | ||
![]() | Monster | Normal | Earth | Machine | 4 | 1500 | 1000 | A surface battle robot that was once used for sea warfare. | ||
![]() | Monster | Normal | Earth | Warrior | 4 | 1000 | 1200 | A monster that guards the entrance to the Netherworld. | ||
![]() | Monster | Normal | Light | Fairy | 6 | 1800 | 2000 | This fairy uses her mystical power to protect the weak and provide spiritual support. | ||
![]() | Monster | Effect | Earth | Beast | 2 | 450 | 500 | Flip: Select 1 Monster Card on the field (regardless of position) and return it to its owner's hand. | ||
![]() | Monster | Normal | Earth | Warrior | 3 | 300 | 1200 | A living suit of armor that attacks enemies with a bone-jarring tackle. | ||
![]() | Monster | Normal | Wind | Winged Beast | 4 | 1300 | 1400 | This human-shaped animal with wings is beautiful to watch but deadly in battle. | ||
![]() | Monster | Effect | Wind | Winged Beast | 6 | 1950 | 2100 | Cannot be Normal Summoned/Set. Must first be Special Summoned with "Elegant Egotist". | ||
![]() | Spell | Normal | Destroy all Spell and Trap Cards on the field. | |||||||
![]() | Monster | Normal | Earth | Warrior | 4 | 1450 | 1000 | Confuses enemies with a noise that is harsh to the ears. | ||
![]() | Spell | Normal | Inflict 500 damage to your opponent. | |||||||
![]() | Monster | Normal | Fire | Pyro | 2 | 600 | 500 | An intensely hot flame creature that rams anything standing in its way. | ||
![]() | Monster | Normal | Earth | Beast-Warrior | 4 | 1200 | 1000 | A one-eyed behemoth with thick, powerful arms made for delivering punishing blows. | ||
![]() | Trap | Counter | Tribute 1 monster on your side of the field. Negate the Normal Summon / Flip Summon / Special Summon of a monster and destroy it. | |||||||
![]() | Monster | Effect | Light | Fairy | 2 | 500 | 700 | As long as this card remains face-up on the field, increase the ATK of all LIGHT monsters by 500 points and decrease the ATK of all DARK monsters by 400 points. | ||
![]() | Monster | Normal | Earth | Insect | 5 | 1600 | 1400 | This monster feeds on whatever it catches in its web. | ||
![]() | Monster | Normal | Water | Aqua | 4 | 1500 | 900 | This amphibian is strong on the attack, but leaves much to be desired when defending. | ||
![]() | Monster | Normal | Dark | Spellcaster | 5 | 1200 | 2200 | Manipulates enemy attacks with the power of illusion. | ||
![]() | Monster | Effect | Wind | Insect | 3 | 1000 | 800 | The ATK of this card increases by 1000 points whenever it attacks a Wind monster. | ||
![]() | Spell | Equip | An Earth monster equipped with this card increases its ATK by 400 and decreases its DEF by 200. | |||||||
![]() | Monster | Normal | Water | Aqua | 4 | 1200 | 1500 | An almost invisible, semi-transparent jellyfish that drifts in the sea. | ||
![]() | Monster | Effect | Dark | Machine | 2 | 500 | 400 | This monster can attack your opponent's Life Points directly. | ||
![]() | Monster | Effect | Earth | Insect | 4 | 2200 | 100 | When you attack with this card, toss a coin and call it. If you call it right, attack normally. If you call it wrong, reduce your Life Points by half before attacking. | ||
![]() | Monster | Normal | Earth | Warrior | 6 | 2200 | 1500 | This club-wielding warrior battles to the end and will never surrender. | ||
![]() | Trap | Normal | Inflict 500 points of damage to your opponent's Life Points for each monster on your opponent's side of the field. | |||||||
![]() | Monster | Normal | Earth | Warrior | 2 | 800 | 400 | Serving as a double for the Ruler of the Blue Flame, he's a master swordsman that wields a fine blade. | ||
![]() | Monster | Fusion | Normal | Wind | Thunder | 5 | 1900 | 1400 | "Ocubeam" + "Mega Thunderball" | |
![]() | Monster | Fusion | Normal | Earth | Warrior | 4 | 1500 | 1200 | "M-Warrior #1" + "M-Warrior #2" | |
![]() | Monster | Effect | Wind | Spellcaster | 7 | 2400 | 2200 | Reduce the ATK of an opponent's monster attacking this card to 0. This effect can be used only once. The card's owner chooses when to activate this effect. | ||
![]() | Monster | Normal | Wind | Insect | 4 | 1200 | 1000 | A huge bee with exceptional strength that's particularly dangerous in a swarm. | ||
![]() | Monster | Normal | Dark | Fiend | 3 | 1000 | 900 | A fiend that dwells in a blinding curtain of smoke. | ||
![]() | Monster | Normal | Dark | Fiend | 5 | 2000 | 1530 | Wields the power of darkness to destroy its enemies. | ||
![]() | Monster | Normal | Earth | Warrior | 4 | 1500 | 1200 | A man-hunter with powerful arms that can crush boulders | ||
![]() | Monster | Normal | Dark | Dragon | 4 | 1500 | 1200 | A vicious, fire-breathing dragon whose wicked flame corrupts the souls of its victims. | ||
![]() | Monster | Normal | Earth | Insect | 3 | 700 | 1400 | A massive, intelligent spider that traps enemies with webbing. | ||
![]() | Monster | Normal | Wind | Winged Beast | 3 | 800 | 800 | A vicious bird that attacks from the skies with its whip-like tail. | ||
![]() | Monster | Effect | Dark | Fiend | 1 | 300 | 200 | During your opponent's Battle Phase, you can discard this card to reduce the Battle Damage you take from 1 of your opponent's attacking monsters to 0. | ||
![]() | Monster | Normal | Dark | Fiend | 4 | 1800 | 1000 | A genie of the lamp that is at the beck and call of its master. | ||
![]() | Monster | Fusion | Normal | Dark | Machine | 7 | 2400 | 2400 | "Giga Tech Wolf" + "Cannon Soldier" | |
![]() | Monster | Normal | Light | Spellcaster | 3 | 1100 | 800 | Soothes the souls of others by chanting a mysterious spell. | ||
![]() | Monster | Effect | Earth | Insect | 2 | 500 | 400 | This monster cannot be Normal Summoned or Set. This card can only be Special Summoned by offering Petit Moth" as a Tribute on the 2nd of your turns after "Petit Moth" has been equipped with "Cocoon of Evolution"." | ||
![]() | Monster | Normal | Earth | Beast | 3 | 800 | 1000 | A fast-moving, bird-like creature that strangles opposing monsters with its long, thin arms. | ||
![]() | Spell | Equip | An Insect-Type monster equipped with this card increases its ATK and DEF by 300 points. | |||||||
![]() | Spell | Normal | If a monster on your side of the field was sent to your Graveyard this turn, you can Special Summon 1 monster with an ATK of 1500 points or less from your Deck once during this turn. Then shuffle your Deck. | |||||||
![]() | Monster | Normal | Fire | Machine | 7 | 2200 | 2500 | A mechanical spider with rocket launchers capable of random fire. | ||
![]() | Monster | Effect | Earth | Warrior | 5 | 1550 | 1800 | This card gains 500 ATK for each "Swamp Battleguard" you control. | ||
![]() | Monster | Normal | Dark | Spellcaster | 1 | 200 | 300 | A forbidden left arm sealed by magic. Whosoever breaks this seal will know infinite power. | ||
![]() | Monster | Normal | Dark | Spellcaster | 1 | 200 | 300 | A forbidden left leg sealed by magic. Whosoever breaks this seal will know infinite power. | ||
![]() | Spell | Equip | A Warrior-Type monster equipped with this card increases its ATK and DEF by 300 points. | |||||||
![]() | Monster | Effect | Earth | Insect | 1 | 300 | 350 | This monster may attack your opponent's Life Points directly. | ||
![]() | Monster | Normal | Earth | Beast | 5 | 1750 | 1550 | Huge monster with a lion's mane similar to the King of Beasts. | ||
![]() | Monster | Normal | Wind | Dragon | 4 | 1200 | 1000 | A minor dragon incapable of breathing fire. | ||
![]() | Monster | Effect | Fire | Beast | 2 | 600 | 550 | As long as this card remains face-up on the field, increase the ATK of all FIRE monsters by 500 points and decrease the ATK of all WATER monsters by 400 points. | ||
![]() | Monster | Effect | Dark | Spellcaster | 4 | 1200 | 1100 | Face-up Dragon-Type monsters cannot be targeted by Spells, Traps, or card effects. | ||
![]() | Monster | Normal | Earth | Warrior | 3 | 1000 | 500 | Specializing in combination attacks, this warrior uses magnetism to block an enemy's escape. | ||
![]() | Monster | Normal | Earth | Warrior | 3 | 500 | 1000 | Specializing in combination attacks, this warrior is equipped with a tough, magnetically coated armor. | ||
![]() | Spell | Equip | A Machine-Type monster equipped with this card increases its ATK and DEF by 300 points. | |||||||
![]() | Trap | Counter | When a Spell Card is activated: Discard 1 card; negate the activation, and if you do, destroy it. | |||||||
![]() | Monster | Normal | Dark | Zombie | 4 | 1300 | 1400 | This creature casts a spell of terror and confusion just before attacking its enemies. | ||
![]() | Monster | Effect | Light | Spellcaster | 1 | 300 | 400 | FLIP: Add 1 Spell Card from your Graveyard to your hand. | ||
![]() | Monster | Normal | Earth | Dinosaur | 3 | 1200 | 800 | A mammoth that protects the graves of its pack and is absolutely merciless when facing grave-robbers. | ||
![]() | Monster | Normal | Earth | Plant | 2 | 800 | 600 | Man-eating plant with poison feelers for attacking enemies. | ||
![]() | Monster | Effect | Earth | Insect | 2 | 450 | 600 | FLIP: Select and destroy 1 monster on the field. | ||
![]() | Monster | Normal | Dark | Fiend | 4 | 1600 | 1000 | A monster disguised as a treasure chest that is known to attack the unwary adventurer. | ||
![]() | Monster | Normal | Earth | Warrior | 4 | 1100 | 1100 | Legendary swordmaster Masaki is a veteran of over 100 battles. | ||
![]() | Monster | Effect | Dark | Fiend | 2 | 900 | 400 | FLIP: Add 1 Trap Card from your Graveyard to your hand. | ||
![]() | Monster | Effect | Dark | Spellcaster | 4 | 900 | 1400 | When you inflict damage to your opponent's Life Points with this card, draw 1 card from your Deck. | ||
![]() | Monster | Normal | Earth | Beast | 4 | 1200 | 1000 | A deadly duo consisting of a beast master and its loyal servant. | ||
![]() | Monster | Normal | Dark | Fiend | 2 | 800 | 400 | An eyeball fiend created by a servant of the wicked, it uses "Dark Bombs" to blow away its enemies. | ||
![]() | Monster | Normal | Wind | Thunder | 2 | 750 | 600 | Rolls along the ground releasing bolts of electricity to attack its enemies. | ||
![]() | Monster | Fusion | Normal | Wind | Machine | 6 | 1850 | 1700 | "Steel Ogre Grotto #1" + "Lesser Dragon" | |
![]() | Monster | Effect | Earth | Beast | 1 | 300 | 250 | As long as this card remains face-up on the field, increase the ATK of all EARTH monsters by 500 points and decrease the ATK of all WIND monsters by 400 points. | ||
![]() | Trap | Normal | When an opponent's monster declares an attack: Destroy all Attack Position monsters your opponent controls. | |||||||
![]() | Monster | Normal | Water | Fish | 5 | 1400 | 1600 | A missile-launching fish protected by deadly spikes. | ||
![]() | Monster | Normal | Earth | Warrior | 3 | 600 | 900 | A warrior hidden within an egg that attacks enemies by flinging eggshells. | ||
![]() | Spell | Normal | Target 1 monster in either player's Graveyard; Special Summon it. | |||||||
![]() | Monster | Normal | Dark | Fiend | 5 | 1550 | 1300 | A strange fiend with long arms and razor sharp talons. | ||
![]() | Spell | Field | Increases the ATK and DEF of all Dragon, Winged Beast, and Thunder-Type monsters by 200 points. | |||||||
![]() | Monster | Effect | Earth | Rock | 2 | 600 | 300 | As long as this card remains face-up on the field, increase the ATK and DEF of this card by 300 points for every card in the controller's hand. | ||
![]() | Monster | Effect | Earth | Warrior | 3 | 1250 | 800 | A player controlling this monster loses 300 Life Points during each of his/her Standby Phases when this card is on the Field. Control of this card is shifted to your opponent by paying 500 Life Points at your End Phase. | ||
![]() | Monster | Fusion | Normal | Light | Spellcaster | 5 | 1750 | 1500 | "Witch of the Black Forest" + "Lady of Faith" | |
![]() | Monster | Effect | Earth | Warrior | 4 | 1000 | 1500 | Each time you or your opponent Normal Summons or Flip Summons a monster, increase your Life Points by 500 points. | ||
![]() | Monster | Normal | Dark | Fiend | 4 | 1500 | 1000 | Nothing can stop the mad attack of this powerful creature. | ||
![]() | Monster | Normal | Earth | Beast | 4 | 1300 | 1550 | Half man and half horse, this monster is known for its extreme speed. | ||
![]() | Monster | Effect | Dark | Spellcaster | 1 | 400 | 300 | This monster may attack your opponent's Life Points directly. | ||
![]() | Monster | Normal | Light | Spellcaster | 4 | 800 | 2000 | A delicate elf that lacks offense, but has a terrific defense backed by mystical power. | ||
![]() | Spell | Equip | A Beast-Warrior-Type monster equipped with this card increases its ATK and DEF by 300 points. | |||||||
![]() | Monster | Normal | Earth | Beast | 3 | 800 | 1000 | A monstrous sheep with a long tail for hypnotizing enemies. | ||
![]() | Monster | Normal | Dark | Spellcaster | 3 | 800 | 700 | A child-like creature that controls a sleep fiend to beckon enemies into eternal slumber. | ||
![]() | Monster | Normal | Light | Spellcaster | 4 | 1700 | 1000 | A dimensional drifter who not only practices sorcery, but is also a sword and martial arts master. | ||
![]() | Monster | Normal | Earth | Winged Beast | 3 | 900 | 800 | Swallows enemies whole and uses their essence as energy. | ||
![]() | Monster | Normal | Light | Fairy | 5 | 1550 | 1650 | Frightening in appearance, this creature uses its large eyes and ears to keep track of any movement. | ||
![]() | Monster | Normal | Earth | Beast-Warrior | 4 | 1200 | 1400 | An ogre possessed by the powers of the dark. Few can withstand its rapid charge. | ||
![]() | Monster | Normal | Wind | Dragon | 3 | 700 | 1300 | This dragon wears a shield not only for its own protection, but also for ramming its enemies. | ||
![]() | Monster | Effect | Water | Aqua | 1 | 300 | 250 | This monster may attack your opponent's Life Points directly. | ||
![]() | Spell | Normal | Inflict 800 damage to your opponent. | |||||||
![]() | Monster | Normal | Earth | Beast | 4 | 1500 | 1200 | With skin tinged bluish-white, this strange creature is a fearsome sight to behold. | ||
![]() | Spell | Equip | A non Machine-Type monster equipped with this card cannot attack. | |||||||
![]() | Monster | Normal | Light | Fairy | 3 | 600 | 900 | A quick-moving and tiny fairy that's very difficult to hit. | ||
![]() | Monster | Normal | Wind | Dragon | 2 | 600 | 700 | A very small dragon known for its vicious attacks. | ||
![]() | Monster | Normal | Earth | Insect | 1 | 300 | 200 | This small but deadly creature is better off avoided. | ||
![]() | Spell | Normal | Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. | |||||||
![]() | Spell | Normal | Draw 2 cards. | |||||||
![]() | Spell | Equip | A Aqua-Type monster equipped with this card increases its ATK and DEF by 300 points. | |||||||
![]() | Monster | Normal | Earth | Beast | 4 | 500 | 2000 | This creature is shielded with a tough hide of hair and is excellent at defending itself. | ||
![]() | Monster | Effect | Wind | Warrior | 3 | 900 | 700 | FLIP: Inflict 500 points of damage to your opponent's Life Points for each Spell and Trap Card on your opponent's side of the field. | ||
![]() | Monster | Normal | Earth | Warrior | 4 | 800 | 1500 | While the king is away, this queen protects his throne with a mighty defense. | ||
![]() | Monster | Effect | Dark | Zombie | 6 | 1800 | 2000 | If "Castle of Dark Illusions" is face-up on the Field, increase the ATK and DEF of this card by 900 points. As long this "Castle of Dark Illusions" remains face-up on the Field, the ATK and DEF of this card continues to increase by 100 points during each of your Standby Phases. This effect continues until your 4th turn after this card is activated. | ||
![]() | Monster | Fusion | Normal | Wind | Winged Beast | 6 | 2100 | 1800 | "Blue-Winged Crown" + "Niwatori" | |
![]() | Monster | Effect | Earth | Warrior | 1 | 350 | 300 | This monster may attack your opponent's Life Points directly. | ||
![]() | Monster | Fusion | Normal | Earth | Beast-Warrior | 6 | 2000 | 1700 | "Battle Ox" + "Mystic Horseman" | |
![]() | Spell | Normal | Destroy all monsters your opponent controls. | |||||||
![]() | Monster | Effect | Earth | Plant | 2 | 400 | 500 | This monster may attack your opponent's Life Points directly. | ||
![]() | Spell | Equip | A Dinosaur-Type monster equipped with this card increases its ATK and DEF by 300 points. | |||||||
![]() | Monster | Normal | Light | Fairy | 3 | 1000 | 1000 | The Sun and the North Wind join hands to deliver a devastating combination of heat and gale-force winds. | ||
![]() | Monster | Effect | Dark | Fiend | 5 | 1380 | 1930 | FLIP: Select 1 Trap Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Trap Card, it is destroyed. If it is a Spell Card, return it to its original position. | ||
![]() | Spell | Normal | Increase your Life Points by 500 points. | |||||||
![]() | Monster | Normal | Dark | Dragon | 7 | 2400 | 2000 | A ferocious dragon with a deadly attack. | ||
![]() | Trap | Normal | Increase the ATK of 1 face-up monster on the field by 500 points until the end of this turn. | |||||||
![]() | Spell | Normal | Destroys 1 face-up Trap Card on the field. | |||||||
![]() | Trap | Normal | All increases and decreases to ATK and DEF are reversed for the turn in which this card is activated. | |||||||
![]() | Monster | Normal | Dark | Spellcaster | 1 | 200 | 300 | A forbidden right arm sealed by magic. Whosoever breaks this seal will know infinite power. | ||
![]() | Monster | Normal | Dark | Spellcaster | 1 | 200 | 300 | A forbidden right leg sealed by magic. Whosoever breaks this seal will know infinite power. | ||
![]() | Spell | Equip | You can only equip this card to a monster on your side of the field. Decrease the ATK and DEF of a monster equipped with this card by 500 points. In addition, all the monsters on your opponent's side of the field can only attack the monster equipped with this card, if they attack. | |||||||
![]() | Monster | Fusion | Normal | Water | Aqua | 6 | 2100 | 1800 | "Mystic Lamp" + "Hyosube" | |
![]() | Trap | Continuous | Each time a monster you control inflicts Battle Damage to your opponent, your opponent discards 1 random card. | |||||||
![]() | Monster | Normal | Earth | Rock | 3 | 800 | 1200 | Protected by a solid body of rock, this monster throws a bone-shattering punch. | ||
![]() | Monster | Normal | Light | Spellcaster | 4 | 1600 | 1000 | A deadly doll gifted with mystical power, it is particularly powerful when attacking against dark forces. | ||
![]() | Monster | Normal | Water | Fish | 3 | 900 | 800 | An amphibian capable of calling up a massive tidal wave from the dark seas to wipe out enemy monsters. | ||
![]() | Monster | Normal | Earth | Beast-Warrior | 5 | 1800 | 1600 | With an axe in each hand, this monster delivers heavy damage. | ||
![]() | Monster | Normal | Dark | Fiend | 3 | 1000 | 500 | A very elusive creature that looks like a harmless statue until it attacks. | ||
![]() | Monster | Normal | Light | Fiend | 4 | 1600 | 1200 | A gargoyle enhanced by the powers of darkness. Very sharp talons make it a worthy opponent. | ||
![]() | Monster | Normal | Dark | Spellcaster | 3 | 600 | 1500 | This clown appears from nowhere and executes very strange moves to avoid enemy attacks. | ||
![]() | Monster | Normal | Earth | Rock | 5 | 1300 | 1600 | Appears from underground and attacks with long, snake-like tentacles. | ||
![]() | Monster | Effect | Light | Thunder | 7 | 2600 | 2200 | You can only activate this card's effect during your opponent's damage calculation. Make the ATK of a monster attacking this card 0 during damage calculation. This effect can only be used once as long as this card remains face-up on the field. | ||
![]() | Monster | Effect | Dark | Fiend | 3 | 1000 | 600 | When this card is sent from the field to the Graveyard: Add 1 monster with 1500 or less ATK from your Deck to your hand. | ||
![]() | Trap | Counter | When a Trap Card is activated: Pay 1000 Life Points; negate the activation, and destroy it. | |||||||
![]() | Monster | Effect | Dark | Zombie | 5 | 1600 | 1300 | Increase the ATK of this monster by 100 points for each monster in your Graveyard. | ||
![]() | Spell | Normal | Tribute 1 monster on your side of the field. Your opponent must Tribute 1 monster on their side of the field. | |||||||
![]() | Spell | Normal | Switch the original ATK and DEF of all face-up monsters on the field until the end of this turn. Any additions and subtractions to ATK and DEF due to card effects are applied to the new ATK and DEF. Monsters Summoned after this card's activation are excluded. | |||||||
![]() | Spell | Equip | A Fairy-Type monster equipped with this card increases its ATK and DEF by 300 points. | |||||||
![]() | Monster | Normal | Earth | Beast | 3 | 1200 | 800 | A snow wolf that's beautiful to the eye, but absolutely vicious in battle. | ||
![]() | Monster | Fusion | Normal | Dark | Spellcaster | 7 | 2650 | 2250 | "Tainted Wisdom" + "Ancient Brain" | |
![]() | Monster | Normal | Wind | Winged Beast | 4 | 1550 | 1200 | This monster swoops down and attacks with a rain of knives stored in its wings. | ||
![]() | Monster | Normal | Dark | Zombie | 1 | 300 | 200 | A skeletal ghost that isn't strong, but can mean trouble in large numbers. | ||
![]() | Spell | Field | Increases the ATK and DEF of all Beast-Warrior and Warrior-Type monsters by 200 points. | |||||||
![]() | Trap | Counter | Pay half of your Life Points. Negate an activation of a Spell / Trap Card / Normal Summon / Flip Summon / Special Summon and destroy the Spell Card, Trap Card or Summoned monster. | |||||||
![]() | Monster | Normal | Dark | Spellcaster | 4 | 1450 | 1200 | A slave of the dark arts, this sorcerer is a master of death-dealing spells. | ||
![]() | Spell | Normal | Target 1 monster your opponent controls; this turn, if you Tribute a monster, you must Tribute that monster, as if you controlled it. You cannot conduct your Battle Phase the turn you activate this card. | |||||||
![]() | Spell | Normal | Select up to 5 cards from the Graveyard(s) and remove them from play. | |||||||
![]() | Spell | Normal | Inflicts 200 points of Direct Damage to your opponent's Life Points. | |||||||
![]() | Monster | Normal | Water | Sea Serpent | 5 | 1600 | 1300 | Using the spikes sprouting from its body, this creature stabs its opponents and floods them with electricity. | ||
![]() | Monster | Normal | Light | Fairy | 4 | 800 | 2000 | A spirit that soothes the soul with the music of its heavenly harp. | ||
![]() | Monster | Effect | Water | Aqua | 2 | 550 | 500 | As long as this card remains face-up on the field, increase the ATK of all WATER monsters by 500 points and decrease the ATK of all FIRE monsters by 400 points. | ||
![]() | Monster | Normal | Earth | Machine | 5 | 1400 | 1800 | A steel idol worshiped in the Land of Machines. | ||
![]() | Monster | Effect | Earth | Machine | 1 | 250 | 300 | A non-Machine-Type Monster attacking "Steel Scorpion" will be destroyed at the End Phase of your opponent's 3rd turn after the attack. | ||
![]() | Spell | Equip | A monster equipped with this card increases its ATK by 700 points. Its ATK is then decreased by 200 points at each of its Standby Phases. | |||||||
![]() | Spell | Normal | Select 1 of your opponent's monsters and switch it to Attack Position. If the card is face-down, flip it face-up. If the card has a flip effect, it is activated immediately. | |||||||
![]() | Monster | Normal | Dark | Warrior | 5 | 1650 | 1300 | A warrior wizard adept in casting bone-chilling spells. | ||
![]() | Monster | Effect | Water | Aqua | 7 | 2500 | 2400 | Reduct the ATK of an opponent's monster attacking this card to 0. This effect can be used only once. The card's owner chooses when to activate this effect. | ||
![]() | Monster | Normal | Dark | Fiend | 6 | 2500 | 1200 | A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force. | ||
![]() | Monster | Effect | Earth | Warrior | 5 | 1800 | 1500 | This card gains 500 ATK for each "Lava Battleguard" you control. | ||
![]() | Spell | Normal | A Dark monster equipped with this card increases its ATK by 400 points and decreases its DEF by 200 points. | |||||||
![]() | Spell | Equip | A Monster Card equipped with this card increases its ATK and DEF by 500 points. When this card is sent to the Graveyard, place it on top of your Deck. | |||||||
![]() | Spell | Normal | Flip all monsters your opponent controls face-up. This card remains on the field for 3 of your opponent's turns. While this card is face-up on the field, monsters your opponent controls cannot declare an attack. | |||||||
![]() | Monster | Normal | Dark | Warrior | 6 | 2000 | 1600 | A monster formed by the vengeful souls of those who passed away in battle. | ||
![]() | Monster | Effect | Dark | Fiend | 3 | 1250 | 800 | When this card is changed from Attack Position to Defense Position, shuffle your own Deck. | ||
![]() | Monster | Normal | Dark | Fiend | 4 | 1200 | 1300 | Known as a swamp dweller, this creature is a minion of the dark forces. | ||
![]() | Monster | Normal | Dark | Zombie | 3 | 1200 | 900 | A zombie that suddenly appeared from plot #13 - an empty grave. | ||
![]() | Monster | Effect | Dark | Fiend | 4 | 1800 | 1000 | When this card inflicts Battle Damage to your opponent's Life Points, your opponent draws 2 cards from their Deck. | ||
![]() | Spell | Normal | You can discard up to 3 Monster Cards from your hand to the Graveyard. | |||||||
![]() | Spell | Normal | Special Summon up to 2 Dragon-Type monsters from your hand. There must be a face-up "Lord of D." on the field to activate and to resolve this effect. | |||||||
![]() | Monster | Normal | Water | Aqua | 3 | 800 | 700 | Grand King of the Seven Seas, he's able to summon massive tidal waves to drown the enemy. | ||
![]() | Monster | Effect | Light | Thunder | 4 | 1500 | 1300 | FLIP: Increase your Life Points by 3000 points. When this card is sent from the field to the Graveyard, you lose 5000 Life Points. | ||
![]() | Spell | Normal | Select and see 1 card in your opponent's hand. | |||||||
![]() | Monster | Effect | Water | Warrior | 3 | 800 | 1300 | Offer 1 monster on your side of the Field as a Tribute to increase this monster's ATK by 700 points until the end of the turn. | ||
![]() | Monster | Effect | Light | Spellcaster | 4 | 1500 | 1200 | FLIP: All face-down cards on the field are turned face-up, and then returned to their original position. No card effects are activated when cards are turned face-up. | ||
![]() | Monster | Effect | Light | Spellcaster | 1 | 0 | 100 | When this card is sent to the Graveyard as a result of battle, the Battle Phase for that turn ends immediately. | ||
![]() | Monster | Effect | Earth | Beast | 3 | 1400 | 700 | This face-up card on the field is returned to the owner's hand during the End Phase of your turn. | ||
![]() | Monster | Fusion | Normal | Wind | Dragon | 7 | 2400 | 2000 | "Time Wizard" + "Baby Dragon" | |
![]() | Monster | Effect | Light | Thunder | 5 | 1600 | 1500 | During your Main Phase, by discarding this card, add up to 2 "Thunder Dragons" from your Deck to your hand. | ||
![]() | Monster | Effect | Light | Spellcaster | 2 | 500 | 400 | Once per turn: You can toss a coin and call it. If you call it right, destroy all monsters your opponent controls. If you call it wrong, destroy all monsters you control, and if you do, you take damage equal to half the total ATK that those destroyed monsters had on the field. | ||
![]() | Monster | Normal | Water | Fish | 4 | 1350 | 800 | This monster captures other fish with its long tongue and sucks the energy out of them. | ||
![]() | Trap | Normal | When your opponent Normal or Flip Summons a monster with 1000 or more ATK: Target that monster; destroy that target. | |||||||
![]() | Monster | Effect | Earth | Warrior | 3 | 500 | 1100 | FLIP: Select 1 Trap Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Trap Card, it is destroyed. If it is a Spell Card, return it to its original position. | ||
![]() | Spell | Normal | Inflict 1000 points of damage to your opponent's Life Points and 500 points of damage to your Life Points. | |||||||
![]() | Monster | Normal | Earth | Plant | 5 | 1500 | 1800 | A guardian of the woods, this massive tree is believed to be immortal. | ||
![]() | Monster | Normal | Dark | Dragon | 8 | 2850 | 2350 | An unworthy dragon with three sharp horns sprouting from its head. | ||
![]() | Monster | Normal | Dark | Fiend | 4 | 1300 | 900 | This fiend passes judgment on enemies that are locked in coffins. | ||
![]() | Spell | Normal | Discard 1 card. Destroy 1 monster on the field. | |||||||
![]() | Monster | Normal | Earth | Thunder | 4 | 1200 | 1300 | This creature attacks with electromagnetic waves. | ||
![]() | Monster | Normal | Water | Aqua | 4 | 1000 | 1500 | A tiger encased in a protective shell that attacks with razor-sharp fangs. | ||
![]() | Monster | Fusion | Normal | Light | Thunder | 7 | 2800 | 2100 | "Thunder Dragon" + "Thunder Dragon" | |
![]() | Monster | Normal | Earth | Dragon | 3 | 900 | 700 | A dinosaur with two deadly jaws, it stores electricity in its horn and releases high voltage bolts from the mouth on its back. | ||
![]() | Trap | Normal | Select and destroy 2 of your monsters and 1 of your opponent's monsters. | |||||||
![]() | Monster | Normal | Wind | Winged Beast | 4 | 1200 | 1400 | Capable of firing cannonballs from its mouth for long-range attacks, this creature is particularly effective in mountain battles. | ||
![]() | Trap | Continuous | You can pay 500 Life Points to Normal Summon or Set 1 extra monster. You can only activate this effect during your Main Phase or your opponent's Battle Phase. | |||||||
![]() | Spell | Field | Increase the ATK and DEF of all Fish, Sea Serpent, Thunder, and Aqua-Type monsters by 200 points. Also decrease the ATK and DEF of all Machine and Pyro-Type monsters by 200 points. | |||||||
![]() | Monster | Normal | Dark | Warrior | 3 | 1000 | 500 | A deadly duo consisting of a beast master and its loyal servant. | ||
![]() | Monster | Normal | Earth | Dinosaur | 4 | 1500 | 800 | Fast on its feet, this dinosaur rips enemies to shreds with its sharp claws. | ||
![]() | Spell | Equip | A Plant-Type monster equipped with this card increases its ATK and DEF by 300 points. | |||||||
![]() | Spell | Equip | A Zombie-Type monster equipped with this card increases its ATK and DEF by 300 points. | |||||||
![]() | Trap | Normal | You take no Battle Damage this turn. Your monsters cannot be destroyed by battle this turn. | |||||||
![]() | Monster | Effect | Dark | Fiend | 4 | 1000 | 1850 | A monster that attacks this monster is returned to its owner's hand after damage calculation. Damage calculation is applied normally. | ||
![]() | Spell | Field | Increases the ATK and DEF of all Dinosaur, Zombie, and Rock-Type monsters by 200 points. | |||||||
![]() | Monster | Normal | Water | Aqua | 4 | 1400 | 1200 | Transforms the water overflowing from a jar into attacking dragons. | ||
![]() | Monster | Effect | Light | Spellcaster | 3 | 1000 | 700 | When this card inflicts damage to your opponent's Life Points, 1 card must be discarded randomly from your opponent's hand to the Graveyard. | ||
![]() | Monster | Normal | Wind | Dragon | 4 | 1400 | 1200 | A dragon commonly found guarding mountain fortresses. Its signature attack is a sweeping dive from out of the blue. | ||
![]() | Monster | Effect | Dark | Spellcaster | 4 | 1100 | 1200 | When this card is sent from the field to the Graveyard, select 1 monster with a DEF of 1500 or less from your Deck, show it to your opponent, and add to your hand. Then shuffle your Deck. | ||
![]() | Monster | Effect | Dark | Spellcaster | 2 | 550 | 500 | As long as this card remains face-up on the field, increase the ATK of all DARK monsters by 500 points and decrease the ATK of all LIGHT monsters by 400 points. | ||
![]() | Monster | Normal | Dark | Fiend | 4 | 1400 | 1300 | Dressed in a night-black tuxedo, this creature presides over death. | ||
![]() | Monster | Effect | Water | Aqua | 4 | 900 | 1700 | When this card is changed from Defense Position to Attack Position, you can place any number of cards from your hand at the bottom of your Deck in any order you desire. | ||
![]() | Spell | Field | Increases the ATK and DEF of all Fiend and Spellcaster-Type monsters by 200 points. Also decreases the ATK and DEF of all Fairy-Type monsters by 200 points. |