

Yugi-Kaiba Format
May 2002
Search Results: 185
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Ancient Elf | Monster | Normal | Light | Spellcaster | 4 | 1450 | 1200 | This elf is rumored to have lived for thousands of years. He leads an army of spirits against his enemies. | |
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Ancient Telescope | Spell | Normal | See the top 5 cards of your opponent's Deck. Return the cards to the Deck in the same order. | ||||||
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Ansatsu | Monster | Normal | Earth | Warrior | 5 | 1700 | 1200 | A silent and deadly warrior specializing in assassinations. | |
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Aqua Madoor | Monster | Normal | Water | Spellcaster | 4 | 1200 | 2000 | A wizard of the waters that conjures a liquid wall to crush any enemies that oppose him. | |
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Armaill | Monster | Normal | Earth | Warrior | 3 | 700 | 1300 | A strange warrior who manipulates three deadly blades with both hands and his tail. | |
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Armed Ninja | Monster | Effect | Earth | Warrior | 1 | 300 | 300 | Flip: Select 1 Spell Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Spell Card, it is destroyed. If it is a Trap Card, return it to its original position. | |
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Armored Starfish | Monster | Normal | Water | Aqua | 4 | 850 | 1400 | A bluish starfish with a solid hide capable of fending off attacks. | |
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Baron of the Fiend Sword | Monster | Normal | Dark | Fiend | 4 | 1550 | 800 | An aristocrat who wields a sword possessed by a malicious spirit that preys on the weak. | |
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Basic Insect | Monster | Normal | Earth | Insect | 2 | 500 | 700 | Usually found traveling in swarms, this creature's ideal environment is the forest. | |
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Battle Ox | Monster | Normal | Earth | Beast-Warrior | 4 | 1700 | 1000 | A monster with tremendous power, it destroys enemies with a swing of its axe. | |
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Beast Fangs | Spell | Equip | A Beast-Type monster equipped with this card increases its ATK and DEF by 300 points. | ||||||
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Beaver Warrior | Monster | Normal | Earth | Beast-Warrior | 4 | 1200 | 1500 | What this creature lacks in size it makes up for in defense when battling in the prairie. | |
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Blue-Eyes White Dragon | Monster | Normal | Light | Dragon | 8 | 3000 | 2500 | This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale. | |
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Book of Secret Arts | Spell | Equip | A Spellcaster-Type monster equipped with this card increases its ATK and DEF by 300 points. | ||||||
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Card Destruction | Spell | Normal | Each player discards their entire hand, then draws the same number of cards they discarded. | ||||||
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Castle Walls | Trap | Normal | Increase the DEF of 1 face-up monster on the field by 500 points until the end of this turn. | ||||||
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Celtic Guardian | Monster | Normal | Earth | Warrior | 4 | 1400 | 1200 | An elf who learned to wield a sword, he baffles enemies with lightning-swift attacks. | |
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Change of Heart | Spell | Normal | Target 1 monster your opponent controls; take control of it until the End Phase. | ||||||
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Charubin the Fire Knight | Monster | Fusion | Normal | Fire | Pyro | 3 | 1100 | 800 | "Monster Egg" + "Hinotama Soul" |
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Claw Reacher | Monster | Normal | Dark | Fiend | 3 | 1000 | 800 | Stretching arms and razor-sharp claws make this monster a formidable opponent. | |
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Curse of Dragon | Monster | Normal | Dark | Dragon | 5 | 2000 | 1500 | A wicked dragon that taps into dark forces to execute a powerful attack. | |
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D. Human | Monster | Normal | Earth | Warrior | 4 | 1300 | 1100 | Gifted with the power of dragons, this warrior wields a sword created from a dragon's fang. | |
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Dark Assailant | Monster | Normal | Dark | Zombie | 4 | 1200 | 1200 | Armed with the Psycho Sword, this sinister assassin rules the bad land. | |
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Dark Energy | Spell | Equip | A Fiend-Type monster equipped with this card increases its ATK and DEF by 300 points. | ||||||
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Dark Gray | Monster | Normal | Earth | Beast | 3 | 800 | 900 | Entirely gray, this beast has rarely been seen by mortal eyes. | |
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Dark Hole | Spell | Normal | Destroy all monsters on the field. | ||||||
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Dark King of the Abyss | Monster | Normal | Dark | Fiend | 3 | 1200 | 800 | It's said that this King of the Netherworld once had the power to rule over the dark. | |
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Dark Magician | Monster | Normal | Dark | Spellcaster | 7 | 2500 | 2100 | The ultimate wizard in terms of attack and defense. | |
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Dark Titan of Terror | Monster | Normal | Dark | Fiend | 4 | 1300 | 1100 | A fiend said to dwell in the world of dreams, it attacks enemies in their sleep. | |
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Darkfire Dragon | Monster | Fusion | Normal | Dark | Dragon | 4 | 1500 | 1250 | "Firegrass" + "Petit Dragon" |
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Darkworld Thorns | Monster | Normal | Earth | Plant | 3 | 1200 | 900 | A thorny plant found in the darklands that wraps its body around any unwary travelers. | |
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De-Spell | Spell | Normal | Select 1 Spell Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Spell Card, it is destroyed. If it is a Trap Card, return it to its original position. | ||||||
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Destroyer Golem | Monster | Normal | Earth | Rock | 4 | 1500 | 1000 | A golem with a massive right hand for crushing its victims. | |
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Dian Keto the Cure Master | Spell | Normal | Increase your Life Points by 1000 points. | ||||||
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Dissolverock | Monster | Normal | Earth | Rock | 3 | 900 | 1000 | A monster born in the lava pits, it generates intense heat that can melt away its enemies. | |
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Doma the Angel of Silence | Monster | Normal | Dark | Fairy | 5 | 1600 | 1400 | This fairy rules over the end of existence. | |
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Dragon Capture Jar | Trap | Continuous | Change all face-up Dragon-Type monsters on the field to Defense Position, also they cannot change their battle positions. | ||||||
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Dragon Treasure | Spell | Equip | A Dragon-Type monster equipped with this card increases its ATK and DEF by 300 points. | ||||||
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Dragon Zombie | Monster | Normal | Dark | Zombie | 3 | 1600 | 0 | A dragon revived by sorcery. Its breath is highly corrosive. | |
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Dragoness the Wicked Knight | Monster | Fusion | Normal | Wind | Warrior | 3 | 1200 | 900 | "Armaill" + "One-Eyed Shield Dragon" |
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Drooling Lizard | Monster | Normal | Earth | Reptile | 3 | 900 | 800 | A blood-sucking snake in human form that attacks any living being that passes nearby. | |
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Electro-Whip | Spell | Equip | A Thunder-Type monster equipped with this card increases its ATK and DEF by 300 points. | ||||||
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Enchanting Mermaid | Monster | Normal | Water | Fish | 3 | 1200 | 900 | A beautiful mermaid that lures voyagers to a watery death. | |
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Exodia the Forbidden One | Monster | Effect | Dark | Spellcaster | 3 | 1000 | 1000 | When you have "Right Leg of the Forbidden One", "Left Leg of the Forbidden One", "Right Arm of the Forbidden One" and "Left Arm of the Forbidden One" in addition to this card in your hand, you win the Duel. | |
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Feral Imp | Monster | Normal | Dark | Fiend | 4 | 1300 | 1400 | A playful little fiend that lurks in the dark, waiting to attack an unwary enemy. | |
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Fiend Reflection #2 | Monster | Normal | Light | Winged Beast | 4 | 1100 | 1400 | A bird-beast that summons reinforcements with a hand mirror. | |
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Final Flame | Spell | Normal | Inflicts 600 points of Direct Damage to your opponent's Life Points. | ||||||
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Firegrass | Monster | Normal | Earth | Plant | 2 | 700 | 600 | A fire-breathing plant found growing near volcanoes. | |
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Fireyarou | Monster | Normal | Fire | Pyro | 4 | 1300 | 1000 | A malevolent creature wrapped in flames that attacks enemies with intense fire. | |
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Fissure | Spell | Normal | Destroy the 1 face-up monster your opponent controls that has the lowest ATK. (If it's a tie, you get to choose.) | ||||||
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Flame Ghost | Monster | Fusion | Normal | Dark | Zombie | 3 | 1000 | 800 | "Skull Servant" + "Dissolverock" |
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Flame Manipulator | Monster | Normal | Fire | Spellcaster | 3 | 900 | 1000 | This Spellcaster attacks enemies with fire-related spells such as Sea of Flames" and "Wall of Fire"." | |
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Flame Swordsman | Monster | Fusion | Normal | Fire | Warrior | 5 | 1800 | 1600 | "Flame Manipulator" + "Masaki the Legendary Swordsman" |
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Flower Wolf | Monster | Fusion | Normal | Earth | Beast | 5 | 1800 | 1400 | "Silver Fang" + "Darkworld Thorns" |
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Follow Wind | Spell | Equip | A Winged Beast-Type monster equipped with this card increases its ATK and DEF by 300 points. | ||||||
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Forest | Spell | Field | Increases the ATK and DEF of all Insect, Beast, Plant, and Beast-Warrior-Type monsters by 200 points. | ||||||
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Frenzied Panda | Monster | Normal | Earth | Beast | 4 | 1200 | 1000 | A savage beast that carries a big bamboo stick for beating down its enemies. | |
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Fusionist | Monster | Fusion | Normal | Earth | Beast | 3 | 900 | 700 | "Petit Angel" + "Mystical Sheep #2" |
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Gaia the Dragon Champion | Monster | Fusion | Normal | Wind | Dragon | 7 | 2600 | 2100 | "Gaia The Fierce Knight" + "Curse of Dragon" |
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Gaia the Fierce Knight | Monster | Normal | Earth | Warrior | 7 | 2300 | 2100 | A knight whose horse travels faster than the wind. His battle-charge is a force to be reckoned with. | |
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Giant Soldier of Stone | Monster | Normal | Earth | Rock | 3 | 1300 | 2000 | A giant warrior made of stone. A punch from this creature has earth-shaking results. | |
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Goblin's Secret Remedy | Spell | Normal | Increases a selected player's Life Points by 600 points. | ||||||
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Gravedigger Ghoul | Spell | Normal | Select 2 Monster Cards from your opponent's Graveyard. These Monster Cards are removed from play for the remainder of the Duel. | ||||||
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Great White | Monster | Normal | Water | Fish | 4 | 1600 | 800 | A giant white shark with razor-sharp teeth. | |
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Green Phantom King | Monster | Normal | Earth | Plant | 3 | 500 | 1600 | This youthful king of the forest lives in a green world, abundant with trees and wildlife. | |
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Gyakutenno Megami | Monster | Normal | Light | Fairy | 6 | 1800 | 2000 | This fairy uses her mystical power to protect the weak and provide spiritual support. | |
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Hane-Hane | Monster | Effect | Earth | Beast | 2 | 450 | 500 | Flip: Select 1 Monster Card on the field (regardless of position) and return it to its owner's hand. | |
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Hard Armor | Monster | Normal | Earth | Warrior | 3 | 300 | 1200 | A living suit of armor that attacks enemies with a bone-jarring tackle. | |
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Hinotama | Spell | Normal | Inflict 500 damage to your opponent. | ||||||
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Hinotama Soul | Monster | Normal | Fire | Pyro | 2 | 600 | 500 | An intensely hot flame creature that rams anything standing in its way. | |
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Hitotsu-Me Giant | Monster | Normal | Earth | Beast-Warrior | 4 | 1200 | 1000 | A one-eyed behemoth with thick, powerful arms made for delivering punishing blows. | |
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Invigoration | Spell | Equip | An Earth monster equipped with this card increases its ATK by 400 and decreases its DEF by 200. | ||||||
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Judge Man | Monster | Normal | Earth | Warrior | 6 | 2200 | 1500 | This club-wielding warrior battles to the end and will never surrender. | |
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Just Desserts | Trap | Normal | Inflict 500 points of damage to your opponent's Life Points for each monster on your opponent's side of the field. | ||||||
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Kagemusha of the Blue Flame | Monster | Normal | Earth | Warrior | 2 | 800 | 400 | Serving as a double for the Ruler of the Blue Flame, he's a master swordsman that wields a fine blade. | |
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Karbonala Warrior | Monster | Fusion | Normal | Earth | Warrior | 4 | 1500 | 1200 | "M-Warrior #1" + "M-Warrior #2" |
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King Fog | Monster | Normal | Dark | Fiend | 3 | 1000 | 900 | A fiend that dwells in a blinding curtain of smoke. | |
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Kojikocy | Monster | Normal | Earth | Warrior | 4 | 1500 | 1200 | A man-hunter with powerful arms that can crush boulders | |
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Koumori Dragon | Monster | Normal | Dark | Dragon | 4 | 1500 | 1200 | A vicious, fire-breathing dragon whose wicked flame corrupts the souls of its victims. | |
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Kumootoko | Monster | Normal | Earth | Insect | 3 | 700 | 1400 | A massive, intelligent spider that traps enemies with webbing. | |
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Kurama | Monster | Normal | Wind | Winged Beast | 3 | 800 | 800 | A vicious bird that attacks from the skies with its whip-like tail. | |
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La Jinn the Mystical Genie of the Lamp | Monster | Normal | Dark | Fiend | 4 | 1800 | 1000 | A genie of the lamp that is at the beck and call of its master. | |
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Larvas | Monster | Normal | Earth | Beast | 3 | 800 | 1000 | A fast-moving, bird-like creature that strangles opposing monsters with its long, thin arms. | |
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Laser Cannon Armor | Spell | Equip | An Insect-Type monster equipped with this card increases its ATK and DEF by 300 points. | ||||||
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Last Will | Spell | Normal | If a monster on your side of the field was sent to your Graveyard this turn, you can Special Summon 1 monster with an ATK of 1500 points or less from your Deck once during this turn. Then shuffle your Deck. | ||||||
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Left Arm of the Forbidden One | Monster | Normal | Dark | Spellcaster | 1 | 200 | 300 | A forbidden left arm sealed by magic. Whosoever breaks this seal will know infinite power. | |
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Left Leg of the Forbidden One | Monster | Normal | Dark | Spellcaster | 1 | 200 | 300 | A forbidden left leg sealed by magic. Whosoever breaks this seal will know infinite power. | |
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Legendary Sword | Spell | Equip | A Warrior-Type monster equipped with this card increases its ATK and DEF by 300 points. | ||||||
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Lesser Dragon | Monster | Normal | Wind | Dragon | 4 | 1200 | 1000 | A minor dragon incapable of breathing fire. | |
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Lord of D. | Monster | Effect | Dark | Spellcaster | 4 | 1200 | 1100 | Face-up Dragon-Type monsters cannot be targeted by Spells, Traps, or card effects. | |
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M-Warrior #1 | Monster | Normal | Earth | Warrior | 3 | 1000 | 500 | Specializing in combination attacks, this warrior uses magnetism to block an enemy's escape. | |
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M-Warrior #2 | Monster | Normal | Earth | Warrior | 3 | 500 | 1000 | Specializing in combination attacks, this warrior is equipped with a tough, magnetically coated armor. | |
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Machine Conversion Factory | Spell | Equip | A Machine-Type monster equipped with this card increases its ATK and DEF by 300 points. | ||||||
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Magical Ghost | Monster | Normal | Dark | Zombie | 4 | 1300 | 1400 | This creature casts a spell of terror and confusion just before attacking its enemies. | |
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Mammoth Graveyard | Monster | Normal | Earth | Dinosaur | 3 | 1200 | 800 | A mammoth that protects the graves of its pack and is absolutely merciless when facing grave-robbers. | |
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Man Eater | Monster | Normal | Earth | Plant | 2 | 800 | 600 | Man-eating plant with poison feelers for attacking enemies. | |
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Man-Eater Bug | Monster | Effect | Earth | Insect | 2 | 450 | 600 | FLIP: Select and destroy 1 monster on the field. | |
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Man-Eating Treasure Chest | Monster | Normal | Dark | Fiend | 4 | 1600 | 1000 | A monster disguised as a treasure chest that is known to attack the unwary adventurer. | |
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Masaki the Legendary Swordsman | Monster | Normal | Earth | Warrior | 4 | 1100 | 1100 | Legendary swordmaster Masaki is a veteran of over 100 battles. | |
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Master & Expert | Monster | Normal | Earth | Beast | 4 | 1200 | 1000 | A deadly duo consisting of a beast master and its loyal servant. | |
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Meda Bat | Monster | Normal | Dark | Fiend | 2 | 800 | 400 | An eyeball fiend created by a servant of the wicked, it uses "Dark Bombs" to blow away its enemies. | |
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Metal Dragon | Monster | Fusion | Normal | Wind | Machine | 6 | 1850 | 1700 | "Steel Ogre Grotto #"1 + "Lesser Dragon" |
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Misairuzame | Monster | Normal | Water | Fish | 5 | 1400 | 1600 | A missile-launching fish protected by deadly spikes. | |
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Monster Egg | Monster | Normal | Earth | Warrior | 3 | 600 | 900 | A warrior hidden within an egg that attacks enemies by flinging eggshells. | |
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Monster Reborn | Spell | Normal | Target 1 monster in either player's Graveyard; Special Summon it. | ||||||
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Mountain | Spell | Field | Increases the ATK and DEF of all Dragon, Winged Beast, and Thunder-Type monsters by 200 points. | ||||||
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Mysterious Puppeteer | Monster | Effect | Earth | Warrior | 4 | 1000 | 1500 | Each time you or your opponent Normal Summons or Flip Summons a monster, increase your Life Points by 500 points. | |
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Mystic Clown | Monster | Normal | Dark | Fiend | 4 | 1500 | 1000 | Nothing can stop the mad attack of this powerful creature. | |
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Mystic Horseman | Monster | Normal | Earth | Beast | 4 | 1300 | 1550 | Half man and half horse, this monster is known for its extreme speed. | |
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Mystical Elf | Monster | Normal | Light | Spellcaster | 4 | 800 | 2000 | A delicate elf that lacks offense, but has a terrific defense backed by mystical power. | |
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Mystical Moon | Spell | Equip | A Beast-Warrior-Type monster equipped with this card increases its ATK and DEF by 300 points. | ||||||
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Mystical Sheep #2 | Monster | Normal | Earth | Beast | 3 | 800 | 1000 | A monstrous sheep with a long tail for hypnotizing enemies. | |
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Nemuriko | Monster | Normal | Dark | Spellcaster | 3 | 800 | 700 | A child-like creature that controls a sleep fiend to beckon enemies into eternal slumber. | |
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Neo the Magic Swordsman | Monster | Normal | Light | Spellcaster | 4 | 1700 | 1000 | A dimensional drifter who not only practices sorcery, but is also a sword and martial arts master. | |
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Ogre of the Black Shadow | Monster | Normal | Earth | Beast-Warrior | 4 | 1200 | 1400 | An ogre possessed by the powers of the dark. Few can withstand its rapid charge. | |
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One-Eyed Shield Dragon | Monster | Normal | Wind | Dragon | 3 | 700 | 1300 | This dragon wears a shield not only for its own protection, but also for ramming its enemies. | |
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Ookazi | Spell | Normal | Inflict 800 damage to your opponent. | ||||||
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Pale Beast | Monster | Normal | Earth | Beast | 4 | 1500 | 1200 | With skin tinged bluish-white, this strange creature is a fearsome sight to behold. | |
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Petit Angel | Monster | Normal | Light | Fairy | 3 | 600 | 900 | A quick-moving and tiny fairy that's very difficult to hit. | |
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Petit Dragon | Monster | Normal | Wind | Dragon | 2 | 600 | 700 | A very small dragon known for its vicious attacks. | |
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Polymerization | Spell | Normal | Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. | ||||||
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Pot of Greed | Spell | Normal | Draw 2 cards. | ||||||
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Power of Kaishin | Spell | Equip | A Aqua-Type monster equipped with this card increases its ATK and DEF by 300 points. | ||||||
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Raigeki | Spell | Normal | Destroy all monsters your opponent controls. | ||||||
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Raise Body Heat | Spell | Equip | A Dinosaur-Type monster equipped with this card increases its ATK and DEF by 300 points. | ||||||
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Ray & Temperature | Monster | Normal | Light | Fairy | 3 | 1000 | 1000 | The Sun and the North Wind join hands to deliver a devastating combination of heat and gale-force winds. | |
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Reaper of the Cards | Monster | Effect | Dark | Fiend | 5 | 1380 | 1930 | FLIP: Select 1 Trap Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Trap Card, it is destroyed. If it is a Spell Card, return it to its original position. | |
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Red Medicine | Spell | Normal | Increase your Life Points by 500 points. | ||||||
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Red-Eyes B. Dragon | Monster | Normal | Dark | Dragon | 7 | 2400 | 2000 | A ferocious dragon with a deadly attack. | |
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Reinforcements | Trap | Normal | Increase the ATK of 1 face-up monster on the field by 500 points until the end of this turn. | ||||||
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Remove Trap | Spell | Normal | Destroys 1 face-up Trap Card on the field. | ||||||
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Reverse Trap | Trap | Normal | All increases and decreases to ATK and DEF are reversed for the turn in which this card is activated. | ||||||
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Right Arm of the Forbidden One | Monster | Normal | Dark | Spellcaster | 1 | 200 | 300 | A forbidden right arm sealed by magic. Whosoever breaks this seal will know infinite power. | |
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Right Leg of the Forbidden One | Monster | Normal | Dark | Spellcaster | 1 | 200 | 300 | A forbidden right leg sealed by magic. Whosoever breaks this seal will know infinite power. | |
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Rogue Doll | Monster | Normal | Light | Spellcaster | 4 | 1600 | 1000 | A deadly doll gifted with mystical power, it is particularly powerful when attacking against dark forces. | |
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Root Water | Monster | Normal | Water | Fish | 3 | 900 | 800 | An amphibian capable of calling up a massive tidal wave from the dark seas to wipe out enemy monsters. | |
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Rude Kaiser | Monster | Normal | Earth | Beast-Warrior | 5 | 1800 | 1600 | With an axe in each hand, this monster delivers heavy damage. | |
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Ryu-Kishin | Monster | Normal | Dark | Fiend | 3 | 1000 | 500 | A very elusive creature that looks like a harmless statue until it attacks. | |
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Ryu-Kishin Powered | Monster | Normal | Light | Fiend | 4 | 1600 | 1200 | A gargoyle enhanced by the powers of darkness. Very sharp talons make it a worthy opponent. | |
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Sand Stone | Monster | Normal | Earth | Rock | 5 | 1300 | 1600 | Appears from underground and attacks with long, snake-like tentacles. | |
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Silver Bow and Arrow | Spell | Equip | A Fairy-Type monster equipped with this card increases its ATK and DEF by 300 points. | ||||||
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Silver Fang | Monster | Normal | Earth | Beast | 3 | 1200 | 800 | A snow wolf that's beautiful to the eye, but absolutely vicious in battle. | |
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Skull Red Bird | Monster | Normal | Wind | Winged Beast | 4 | 1550 | 1200 | This monster swoops down and attacks with a rain of knives stored in its wings. | |
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Skull Servant | Monster | Normal | Dark | Zombie | 1 | 300 | 200 | A skeletal ghost that isn't strong, but can mean trouble in large numbers. | |
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Sogen | Spell | Field | Increases the ATK and DEF of all Beast-Warrior and Warrior-Type monsters by 200 points. | ||||||
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Sorcerer of the Doomed | Monster | Normal | Dark | Spellcaster | 4 | 1450 | 1200 | A slave of the dark arts, this sorcerer is a master of death-dealing spells. | |
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Soul Exchange | Spell | Normal | Target 1 monster your opponent controls; this turn, if you Tribute a monster, you must Tribute that monster, as if you controlled it. You cannot conduct your Battle Phase the turn you activate this card. | ||||||
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Sparks | Spell | Normal | Inflicts 200 points of Direct Damage to your opponent's Life Points. | ||||||
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Spike Seadra | Monster | Normal | Water | Sea Serpent | 5 | 1600 | 1300 | Using the spikes sprouting from its body, this creature stabs its opponents and floods them with electricity. | |
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Spirit of the Harp | Monster | Normal | Light | Fairy | 4 | 800 | 2000 | A spirit that soothes the soul with the music of its heavenly harp. | |
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Steel Ogre Grotto #1 | Monster | Normal | Earth | Machine | 5 | 1400 | 1800 | A steel idol worshiped in the Land of Machines. | |
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Stop Defense | Spell | Normal | Select 1 of your opponent's monsters and switch it to Attack Position. If the card is face-down, flip it face-up. If the card has a flip effect, it is activated immediately. | ||||||
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Succubus Knight | Monster | Normal | Dark | Warrior | 5 | 1650 | 1300 | A warrior wizard adept in casting bone-chilling spells. | |
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Summoned Skull | Monster | Normal | Dark | Fiend | 6 | 2500 | 1200 | A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force. | |
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Sword of Dark Destruction | Spell | Normal | A Dark monster equipped with this card increases its ATK by 400 points and decreases its DEF by 200 points. | ||||||
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Swords of Revealing Light | Spell | Normal | Flip all monsters your opponent controls face-up. This card remains on the field for 3 of your opponent's turns. While this card is face-up on the field, monsters your opponent controls cannot declare an attack. | ||||||
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Swordstalker | Monster | Normal | Dark | Warrior | 6 | 2000 | 1600 | A monster formed by the vengeful souls of those who passed away in battle. | |
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Terra the Terrible | Monster | Normal | Dark | Fiend | 4 | 1200 | 1300 | Known as a swamp dweller, this creature is a minion of the dark forces. | |
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The 13th Grave | Monster | Normal | Dark | Zombie | 3 | 1200 | 900 | A zombie that suddenly appeared from plot #13 - an empty grave. | |
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The Flute of Summoning Dragon | Spell | Normal | Special Summon up to 2 Dragon-Type monsters from your hand. There must be a face-up "Lord of D." on the field to activate and to resolve this effect. | ||||||
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The Furious Sea King | Monster | Normal | Water | Aqua | 3 | 800 | 700 | Grand King of the Seven Seas, he's able to summon massive tidal waves to drown the enemy. | |
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The Inexperienced Spy | Spell | Normal | Select and see 1 card in your opponent's hand. | ||||||
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The Stern Mystic | Monster | Effect | Light | Spellcaster | 4 | 1500 | 1200 | FLIP: All face-down cards on the field are turned face-up, and then returned to their original position. No card effects are activated when cards are turned face-up. | |
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The Wicked Worm Beast | Monster | Effect | Earth | Beast | 3 | 1400 | 700 | This face-up card on the field is returned to the owner's hand during the End Phase of your turn. | |
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Trap Hole | Trap | Normal | When your opponent Normal or Flip Summons a monster with 1000 or more ATK: Target that monster; destroy that target. | ||||||
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Trap Master | Monster | Effect | Earth | Warrior | 3 | 500 | 1100 | FLIP: Select 1 Trap Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Trap Card, it is destroyed. If it is a Spell Card, return it to its original position. | |
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Tri-Horned Dragon | Monster | Normal | Dark | Dragon | 8 | 2850 | 2350 | An unworthy dragon with three sharp horns sprouting from its head. | |
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Trial of Nightmare | Monster | Normal | Dark | Fiend | 4 | 1300 | 900 | This fiend passes judgment on enemies that are locked in coffins. | |
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Tripwire Beast | Monster | Normal | Earth | Thunder | 4 | 1200 | 1300 | This creature attacks with electromagnetic waves. | |
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Turtle Tiger | Monster | Normal | Water | Aqua | 4 | 1000 | 1500 | A tiger encased in a protective shell that attacks with razor-sharp fangs. | |
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Two-Mouth Darkruler | Monster | Normal | Earth | Dragon | 3 | 900 | 700 | A dinosaur with two deadly jaws, it stores electricity in its horn and releases high voltage bolts from the mouth on its back. | |
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Two-Pronged Attack | Trap | Normal | Select and destroy 2 of your monsters and 1 of your opponent's monsters. | ||||||
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Tyhone | Monster | Normal | Wind | Winged Beast | 4 | 1200 | 1400 | Capable of firing cannonballs from its mouth for long-range attacks, this creature is particularly effective in mountain battles. | |
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Ultimate Offering | Trap | Continuous | You can pay 500 Life Points to Normal Summon or Set 1 extra monster. You can only activate this effect during your Main Phase or your opponent's Battle Phase. | ||||||
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Umi | Spell | Field | Increase the ATK and DEF of all Fish, Sea Serpent, Thunder, and Aqua-Type monsters by 200 points. Also decrease the ATK and DEF of all Machine and Pyro-Type monsters by 200 points. | ||||||
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Unknown Warrior of Fiend | Monster | Normal | Dark | Warrior | 3 | 1000 | 500 | A deadly duo consisting of a beast master and its loyal servant. | |
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Uraby | Monster | Normal | Earth | Dinosaur | 4 | 1500 | 800 | Fast on its feet, this dinosaur rips enemies to shreds with its sharp claws. | |
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Vile Germs | Spell | Equip | A Plant-Type monster equipped with this card increases its ATK and DEF by 300 points. | ||||||
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Violet Crystal | Spell | Equip | A Zombie-Type monster equipped with this card increases its ATK and DEF by 300 points. | ||||||
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Waboku | Trap | Normal | You take no Battle Damage this turn. Your monsters cannot be destroyed by battle this turn. | ||||||
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Wall of Illusion | Monster | Effect | Dark | Fiend | 4 | 1000 | 1850 | A monster that attacks this monster is returned to its owner's hand after damage calculation. Damage calculation is applied normally. | |
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Wasteland | Spell | Field | Increases the ATK and DEF of all Dinosaur, Zombie, and Rock-Type monsters by 200 points. | ||||||
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Winged Dragon, Guardian of the Fortress #1 | Monster | Normal | Wind | Dragon | 4 | 1400 | 1200 | A dragon commonly found guarding mountain fortresses. Its signature attack is a sweeping dive from out of the blue. | |
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Witty Phantom | Monster | Normal | Dark | Fiend | 4 | 1400 | 1300 | Dressed in a night-black tuxedo, this creature presides over death. | |
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Yami | Spell | Field | Increases the ATK and DEF of all Fiend and Spellcaster-Type monsters by 200 points. Also decreases the ATK and DEF of all Fairy-Type monsters by 200 points. |